UNREAL ENGINE 5.4 Humans are now TOO REALISTIC | The Evolution of Metahumans 1996 - 2024

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  • เผยแพร่เมื่อ 16 ม.ค. 2025

ความคิดเห็น • 746

  • @wallacesantos0
    @wallacesantos0 4 หลายเดือนก่อน +1647

    3:30 the lips ungluing here is actually insane

    • @dansbrush
      @dansbrush 4 หลายเดือนก่อน +25

      For real

    • @duckcluck123
      @duckcluck123 4 หลายเดือนก่อน +21

      Imagine my lips on your lips

    • @skorp265
      @skorp265 4 หลายเดือนก่อน +68

      it's unreal how good it looks

    • @thenickfoxx
      @thenickfoxx 4 หลายเดือนก่อน +3

      Yeah that was wild.

    • @ChristopherWoods
      @ChristopherWoods 4 หลายเดือนก่อน +36

      The OD trailer was shot with a traditional camera array rig, it's not UE. There's some footage floating around on Kojima's socials from years ago (during DS production) while he was filming it with Sophia.

  • @ryansatopbloke
    @ryansatopbloke 5 หลายเดือนก่อน +1034

    Andy Serkis has been scanned and digitised so many times now, he's more AI than man.

    • @SuicidalH
      @SuicidalH 4 หลายเดือนก่อน +7

      True

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 4 หลายเดือนก่อน +46

      Dude is a legend that helped revolutionize performance captures starting in the early 2000s. Sorta cool he's become somewhat of a household name like any other big actor.

    • @samgray49
      @samgray49 4 หลายเดือนก่อน +1

      twisted and evil... /s

    • @wanderingbufoon
      @wanderingbufoon หลายเดือนก่อน +1

      he's AI's face for Adam, I suppose.

  • @Chevifier
    @Chevifier 5 หลายเดือนก่อน +1726

    3:45 Ayooo what did you call me?!?!😂

    • @LegallyBoopy
      @LegallyBoopy 5 หลายเดือนก่อน +124

      it means "I" in Korean lol.. - "nae-ga"

    • @ianisles2537
      @ianisles2537 5 หลายเดือนก่อน +2

      😅

    • @dirkmasticator
      @dirkmasticator 5 หลายเดือนก่อน +10

      I KNEW IT!

    • @skullkraken_resurrected9857
      @skullkraken_resurrected9857 4 หลายเดือนก่อน

      he called you the n word

    • @masonhidari
      @masonhidari 4 หลายเดือนก่อน

      @@LegallyBoopy no thats a racist dog whistle

  • @userdterminal2101
    @userdterminal2101 4 หลายเดือนก่อน +334

    Very sophisticated mimicry, yet still has a gelatin-like texture...

    • @ugaboj
      @ugaboj 2 หลายเดือนก่อน +32

      Except for that Kojima project (the third clip). That one looks almost like a whole different engine in terms of the step up in quality from the others. My guess is that Kojima studio's expertise in photorealism allowed them to bring the engine to its full potential in a way that the other examples were not able to.

    • @GoddessDictator
      @GoddessDictator 2 หลายเดือนก่อน +13

      this is exactly my issue. it all looks like a very very believable shell over complete GOO

    • @theninjamaster67
      @theninjamaster67 หลายเดือนก่อน +6

      ​@@ugaboj It is in fact a different engine Kojima's studio doesn't use Unreal like most of these demos they use Decima engine.
      Decima being the same engine as Horizon Zero Dawn and Horizon Forbidden West so they benefit off of the fantastic work Guerilla did with reworking their face tech for Forbidden West which is still some of the best I've seen outside of Unreal Engine.

    • @DiamondWhite91
      @DiamondWhite91 หลายเดือนก่อน

      I actually don’t find it so amazing considering that these are actually made using REAL people.. so it’s basically copying what already exists.. It would be scary if this is all created from nothing

    • @Solid--Snake
      @Solid--Snake หลายเดือนก่อน

      it is a videogame, who would have thought

  • @dustinlackey4250
    @dustinlackey4250 4 หลายเดือนก่อน +226

    Blue dot was absolutely stunning. Had me convinced there was a real man in the film. The setting, lighting, and tone are so on point

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 4 หลายเดือนก่อน +13

      Agreed, if I hadn't known it was CGI I would have thought it was real.

    • @madebyf3n1x
      @madebyf3n1x 4 หลายเดือนก่อน +2

      i have never saw it until i came along with this video, it got me thinking if it was cgi or a real footage

    • @zrav1522
      @zrav1522 4 หลายเดือนก่อน +11

      Yeah, the other clips are still in the uncanny valley, but Blue dot manages to go beyond.

    • @xto744
      @xto744 หลายเดือนก่อน

      Navalny

    • @DiamondWhite91
      @DiamondWhite91 หลายเดือนก่อน

      I actually don’t find it so amazing considering that these are actually made using REAL people.. so it’s basically copying what already exists.. It would be scary if this is all created from nothing

  • @Nubsauce
    @Nubsauce 4 หลายเดือนก่อน +101

    Andy Serkis literally made motion capture what it is today with his performance in LOTR. It is crazy when you look into what he has done for that industry.

  • @powerblades
    @powerblades 6 หลายเดือนก่อน +1721

    The eyes must be moving a little bit more. Our eyes are never still.

    • @Zenbeau
      @Zenbeau 6 หลายเดือนก่อน +139

      why don't you go ahead and make unreal engine 6 then and fix that? buddy lmao

    • @nicoschroeder5379
      @nicoschroeder5379 6 หลายเดือนก่อน +102

      Not true at all :'D if someone is fixating something our eyes are 100% stillstanding. If your eyes are moving while you try to focus something you better go and see a dcotor because you must be unable to look at anything in life. And its not like you could not adjust it :'D You talk like eyes in UE are in a constant state of not moving and you cannot even animate them and that is just not true.
      You have full controll over everything.

    • @MalphasMikaelson
      @MalphasMikaelson 6 หลายเดือนก่อน +12

      Did you see 25:06 ? And that's outdated.

    • @W0lfiie13
      @W0lfiie13 6 หลายเดือนก่อน +9

      did you even watch the whole video?

    • @W0lfiie13
      @W0lfiie13 6 หลายเดือนก่อน +5

      @@MalphasMikaelson that is also outdated, the video isn't in linear order, the Hellblade 2 section is 2023, that's the latest one.

  • @iansia93
    @iansia93 4 หลายเดือนก่อน +54

    Honestly, cyberpunk 2077, even in its 1.0+ state has displayed how realistic the main side quest characters' facial expressions can be

  • @Luizanimado
    @Luizanimado 5 หลายเดือนก่อน +128

    2:39 this seem more like a test recorted footage than metahuman

    • @BigO161107
      @BigO161107 4 หลายเดือนก่อน +5

      @@sergiolobos_Akd its the eyes and the extremely fine detail of the faces. We are not there yet, but i believe we will see completely convincing metahumans in our lifetime.

    • @ChristopherWoods
      @ChristopherWoods 4 หลายเดือนก่อน +6

      The OD trailer was shot on actual cameras, it's not Unreal Engine. It's very postprocessed real footage.

    • @Luizanimado
      @Luizanimado 4 หลายเดือนก่อน +1

      @@ChristopherWoods yeah, that's what it seems to me

    • @Random_alias_JP-tl5xz
      @Random_alias_JP-tl5xz 2 หลายเดือนก่อน

      So why is it shown here?

  • @AlBrownComedy
    @AlBrownComedy 2 หลายเดือนก่อน +38

    I did not expect this video to begin with digital Andy Serkis voicing CGI Fishy McSerkis Face while reciting the “Tomorrow and tomorrow” soliloquy from Macbeth.

  • @Borderlands808
    @Borderlands808 5 หลายเดือนก่อน +171

    add in a random generator for eye blinking! we usually blink ever few seconds or so and up to 2-4 times each time, give or take.

    • @brando1001
      @brando1001 4 หลายเดือนก่อน +23

      Random? No, needs to be some kind of digital measurement of air flow which would affect the relatively random eye blinking. No one blinks 17 Times in succession, because with random means possible constants. No airflow means less blinking, more air flow means more blinking, complex calculations to get what you’re asking perfectly right.

  • @thronosstudios
    @thronosstudios 6 หลายเดือนก่อน +137

    OD 2:29, Blue Dot 4:07, and Hellblade 2 13:02 take top spot, with Marvel 1943 in second since it doesn't look as realistic all the time. The rest are still wandering around in the uncanny valley.

    • @elvismorellidigitalvisuala6211
      @elvismorellidigitalvisuala6211 5 หลายเดือนก่อน +5

      OD is not 3D, is just a real footage from the RIG stage

    • @thronosstudios
      @thronosstudios 5 หลายเดือนก่อน

      @@elvismorellidigitalvisuala6211 Okay cool. I always though Metahuman wasn't capable of that level of detail, but I've seen people analyzing it and saying "yeah the models look impressive but blah blah blah" 🤷‍♂️

    • @Tricker1266
      @Tricker1266 5 หลายเดือนก่อน +5

      Blue Dot and Hellblade 2 are 90% of the way there I feel like. They're so close but there's something about the movement translation. The way cheeks and the mouth kinda snap into place or struggle moving fluidly is the uncanny part. Everything else just looks human. The next step is possibly perfection of the imperfections, namely the virtual muscle translations. Other than that, we're so close to virtual humans and I've never been more excited and scared in my life.

    • @ttenor12
      @ttenor12 4 หลายเดือนก่อน +3

      Blue Dot is insane

    • @Tawleyn
      @Tawleyn 4 หลายเดือนก่อน +2

      @@ttenor12 Honestly, it took me a lot longer than usual to see the telltale signs of CGI in that one. Probably the best example of the tech so far.

  • @Chevifier
    @Chevifier 4 หลายเดือนก่อน +16

    13:49 Bro casually saying "Cut!" after all the hairs on my neck are going crazy😂

  • @ahmetsergi
    @ahmetsergi 6 หลายเดือนก่อน +422

    unexpected incomng at 3:45

    • @Benjamin-xn8xz
      @Benjamin-xn8xz 5 หลายเดือนก่อน +7

      ☠️☠️☠️☠️

    • @daswunder1901
      @daswunder1901 4 หลายเดือนก่อน +3

      xDD

    • @bandito241
      @bandito241 4 หลายเดือนก่อน +6

      Im dead

  • @bio-plasmictoad5311
    @bio-plasmictoad5311 6 หลายเดือนก่อน +388

    The eyes lack life. Until they can emulate that you'll always be able to tell the difference.

    • @jgunner94
      @jgunner94 6 หลายเดือนก่อน +58

      A lot of that is done well, you’re looking at things to poke at instead of just accepting them as a person here, when you look at tech demos you look for things to criticise usually. We don’t do that in real life and we just accept people for who are they are and their differences.

    • @jaefrmbk2k
      @jaefrmbk2k 6 หลายเดือนก่อน +2

      please.

    • @hermanstokbrood
      @hermanstokbrood 6 หลายเดือนก่อน +38

      I don't know. Now you know it's artificial. But if it is blended in a real movie and you don't know which character scene is animated you probably are fooled often.

    • @nicoschroeder5379
      @nicoschroeder5379 6 หลายเดือนก่อน

      bro stop trashtalking without single knowlegde :'D
      You can animate the eyes exactly like you want them to be. Movement, material etc is all in the artists controll.
      There is plenty of movies where fools like you never realized that the characters are not real. So better stop embarassing yourself.

    • @jeremybiggs8413
      @jeremybiggs8413 6 หลายเดือนก่อน +7

      @@jgunner94no we don’t.

  • @Scopatone
    @Scopatone 4 หลายเดือนก่อน +13

    UE is actually an insane engine. You can still tell there's an uncanny valley but we are brushing up VERY close to 1:1 realism in motion. I can't imagine what UE6 and 7 will look like. UE5 is already used in Hollywood movies for a lot of characters and environments and we only ever really notice during the credits when you see the Unreal logo.

  • @rickydo6572
    @rickydo6572 5 หลายเดือนก่อน +31

    Can't wait until character creation has this level of detail and I'll spend more time creating the characters than actually playing the damn game

    • @Clonest
      @Clonest 4 หลายเดือนก่อน +4

      people do that enough in MMO's and The Sims games as it is

    • @BenryDess
      @BenryDess หลายเดือนก่อน +3

      Imagine what max on the ass slider is going to look like.

    • @mizzphitzbeta
      @mizzphitzbeta หลายเดือนก่อน +1

      Me in sims 4 💀

  • @GEDOHBLAZZTER
    @GEDOHBLAZZTER 4 หลายเดือนก่อน +14

    Yall didn't realize how much easier Keanu was dodging the bullets just by walking past them. His experience in being the one has multiplied exponentially. 😂

  • @thejoeman4774
    @thejoeman4774 5 หลายเดือนก่อน +19

    most of the time, its always the eyes, but i think hellblade 2 and blue dot did an amazing job there. if not for hellblade's unnatural setting, i wouldnt tell a difference, but for blue dot, the setting was good and looked like a real person

  • @therealdeeves
    @therealdeeves 5 หลายเดือนก่อน +113

    Triple A Game companies focus so much in the graphics and forgets to enhance their gameplay. They sell it for a very high price because they value graphics over gameplay.

    • @randomnobody9229
      @randomnobody9229 3 หลายเดือนก่อน +10

      The company that creates unreal engine is of course only focused on the graphics because that it quite literally the product they are selling.

    • @Lagger01
      @Lagger01 3 หลายเดือนก่อน +5

      tf you on about bro. there's only 1 company working on unreal engine and everyone else just buys it for their own game. The devs that work on the games are dogshit in art direction and gameplay most of the time though

    • @therealdeeves
      @therealdeeves 3 หลายเดือนก่อน

      @@Lagger01 I honestly got confused too but I just let it go.

    • @awsomeboy360
      @awsomeboy360 หลายเดือนก่อน +2

      @@therealdeeves This is a weird statement. Even within the Triple A space there's TOONS of great gameplay. Souls Like games are popular and everywhere in the market. Even games that have amazing graphics have great gameplay as well. I have to disagree with this overgeneralization.

  • @icegiant1000
    @icegiant1000 4 หลายเดือนก่อน +4

    4:07 Rasha Bukvic in Blue Dot - WOW, that was just amazing, I had to keep looking, I couldn't quite tell if it was real or not... just wow. Hollywood had better be very very scared.

  • @FiggFig
    @FiggFig 2 หลายเดือนก่อน +1

    I have chills... To think a video game cutscene can play in real time, while a guy with a camera IRL navigates the scene.

  • @Domtronic
    @Domtronic หลายเดือนก่อน +1

    Now this is art. While we may not have our elegant physical structures, and modern slop, this is the evolution and gift we can leave for future generations.

  • @GGROLER
    @GGROLER 6 หลายเดือนก่อน +22

    the culmination of years of work. It's a tremendously powerful engine.

  • @battleframestudios8989
    @battleframestudios8989 หลายเดือนก่อน +2

    I think one thing that doesn't get talked about enough in discussions of realistic faces is the eye movement. Eyes dart around quite quickly and the only slow movements are either when the eyes are following something like a car or they take little quick steps in one direction.

  • @AbhiSen-lr4pt
    @AbhiSen-lr4pt 6 หลายเดือนก่อน +43

    unreal engine 5 is soo good but it will perfected in ue6 for sure but the 5 stll vey good only a little improvement is need to come close to reality that ue6 will fullfill our wish it will stand out on our accomodations

    • @foreign69
      @foreign69 5 หลายเดือนก่อน +1

      There will be no Unreal Engine 6

    • @eleh1337
      @eleh1337 5 หลายเดือนก่อน +1

      ​@@foreign69 hod dyou know?

    • @foreign69
      @foreign69 5 หลายเดือนก่อน +2

      @@eleh1337 Because we have already reached realism. However, hardware needs to evolve to support this realism.

    • @ahihi7706
      @ahihi7706 5 หลายเดือนก่อน +4

      ​@@foreign69there will definitely be unreal engine 6, though not needed any when soon

  • @jeffydetrich6739
    @jeffydetrich6739 5 หลายเดือนก่อน +141

    It still looks like a video game

    • @Rein_k4rls
      @Rein_k4rls 4 หลายเดือนก่อน +3

      Exactly.

    • @mario_gabriel
      @mario_gabriel 4 หลายเดือนก่อน +13

      because it's not perfect yet, and it doesn't even need to be perfect to fool you, someday we won't be able to notice the difference but AI will.

    • @Legendarial
      @Legendarial 4 หลายเดือนก่อน +6

      I think the problem is that the facial twitches and movements are too smooth tbh

    • @yevodrehcra9702
      @yevodrehcra9702 หลายเดือนก่อน +1

      @@jeffydetrich6739 which is honestly a good thing

    • @currentlyunnamedsorry
      @currentlyunnamedsorry หลายเดือนก่อน +1

      And cars aren’t flying. Your point?

  • @zevac
    @zevac 2 หลายเดือนก่อน +9

    3:31 when I try introducing myself to a woman

  • @アキコ2003
    @アキコ2003 5 หลายเดือนก่อน +29

    no such thing as too realistic
    this is absolutely incredible

  • @JPNLX
    @JPNLX 4 หลายเดือนก่อน +1

    Wow the facial expressions are almost as convincing as the Star Wars Outlaw ones!
    Can’t believe we are in such an advanced age of video game graphics!

  • @dalmatianssajak
    @dalmatianssajak 2 หลายเดือนก่อน +5

    My problem with the Hellblade demonstration and the Unreal Reel from 2018 (as well as David Cage's games) is always the teeth. The characters teeth always seem so unnatural exposed and way too utmost. The Sophia Lillis and Hunter Schafer looks incredibly realistic though!

  • @thomaschristopherwhite9043
    @thomaschristopherwhite9043 4 หลายเดือนก่อน +5

    Serkis reciting Robert Frost is so epic.

  • @zenwheat
    @zenwheat 3 หลายเดือนก่อน +2

    20:44 - This looks very close to real mechanics but I think something missing is a response from the core muscles while the character is moving around. The core muscles are always twitching and firing even when standing still - in fact, to HELP us stand still.

  • @Brisk__
    @Brisk__ หลายเดือนก่อน

    i love how clean and clear cg stuff is.

  • @coolgirl1744
    @coolgirl1744 หลายเดือนก่อน

    Andy Serkis doing video game motion capture while reciting shakepeare??? the AURA bro

  • @nervereacts8222
    @nervereacts8222 4 หลายเดือนก่อน +2

    The jump from unreal engine 2 to 3 is for a lack of better words unreal

  • @wannabetwo7633
    @wannabetwo7633 4 หลายเดือนก่อน +1

    For someone growing up in the 90s with Nintendo 64, Playstation 1, Sega and Gamecube i must say Damn Graphics change a lot.

  • @logTopic
    @logTopic หลายเดือนก่อน

    When I was playing Unreal Tournament 2004 at the age of 8, I couldn't even fathom graphics coming this far.

  • @Patowtow
    @Patowtow 4 หลายเดือนก่อน +1

    Sophia Lillis has such an incredible presence in these close-ups. And then at 3:30 it's insane how perfectly she pulled that off!!

  • @E71
    @E71 หลายเดือนก่อน +1

    Very impressive stuff.

  • @RobopYoutube
    @RobopYoutube 5 หลายเดือนก่อน +10

    Amazing 😍, the only problem is that my pc would ran that at 1 FPY 😭

    • @giovannimunoz427
      @giovannimunoz427 5 หลายเดือนก่อน +1

      Well, at least your PC could run that.

    • @RobopYoutube
      @RobopYoutube 5 หลายเดือนก่อน +1

      @@giovannimunoz427 I mean, you are not wrong

    • @RobopYoutube
      @RobopYoutube 5 หลายเดือนก่อน

      But my pc would probably burn before being able to process the first frame lol

    • @Polengue
      @Polengue 4 หลายเดือนก่อน +1

      1 frame per year?

    • @RobopYoutube
      @RobopYoutube 4 หลายเดือนก่อน

      @@Polengue yeah

  • @Hoganply
    @Hoganply 2 หลายเดือนก่อน +3

    21:27 - No high-poly render requried for _this_ dude's data package.

    • @Mamuff5
      @Mamuff5 หลายเดือนก่อน

      I was looking for a comment like this, why did they do that? thirsty devs I guess

  • @fohtheim9864
    @fohtheim9864 4 หลายเดือนก่อน +4

    The first clip is utter brilliant acting. Bravo

  • @thenaberius6081
    @thenaberius6081 4 หลายเดือนก่อน +6

    Its impressive but we are still not there. You feel like its not natural, its either too sharp or blurry, too much or too stiff. We are so close yet so far because you can still feel it.
    For me the biggest jump will be when ill be like wait its not real? but that didnt happen yet. still its soo goood.

  • @ThePlayingDutchman
    @ThePlayingDutchman หลายเดือนก่อน

    The Human in the beginning looks very realistic. I must show this to my alien friends.

  • @kathleengray106
    @kathleengray106 หลายเดือนก่อน

    Its actually insane to see how far we've come in the ways of technology in such a short amount of time.

  • @skyee_edits
    @skyee_edits 5 หลายเดือนก่อน +1

    0:00 me when I have to work tomorrow, tomorrow and tomorrow

  • @NaphthaleneNiemi
    @NaphthaleneNiemi 4 หลายเดือนก่อน

    honestly this is more of a testament to how the fine details can either leave something within, or push it beyond, the uncanny valley. even in UE5.

  • @THEeverythingMAN120
    @THEeverythingMAN120 4 หลายเดือนก่อน +2

    The footage shown from the OD trailer is not in-engine footage it's just live action footage of the actors faces.

  • @sambas9257
    @sambas9257 6 หลายเดือนก่อน +30

    we are almost there but there is still lot of more work to do. It is still in uncanny disturbing vibes zone. Eyes still looks lifeless, there aren't still enough ocular and facial's muscle movements. there is only one exception here 13:20 but for me it's not clear there the engine works finishes and where it begins the post-production...is it a realtime animation?is it a cinematic with deepfake layer on top of motion tracking layer? i don't have hellblade 2 and i will never know...

    • @AndreaCalligarisMisc
      @AndreaCalligarisMisc 5 หลายเดือนก่อน +5

      Don't know what that is, but her mouth and teeth are super uncanny valley. Photorealism is not here yet for human characters, it's extremely hard to do.

  • @KingstonHawke
    @KingstonHawke หลายเดือนก่อน

    3:45 say what? caught me off guard lol

  • @CrypticNat
    @CrypticNat หลายเดือนก่อน

    Can't wait to one day blow up my PC with graphics like these. Lovely.

  • @StreetDocs
    @StreetDocs 6 หลายเดือนก่อน +1

    It will definitely be interesting to see where all this goes.

  • @_caerwin_
    @_caerwin_ 4 หลายเดือนก่อน

    the fact cgi has now finally surpassed uncanny valley is genuinely terrifying, our primordial instincts that used to save us since the beginning of our species are now easily bypassable

  • @JingleJangleJam
    @JingleJangleJam 2 หลายเดือนก่อน

    Andy Serkis makes a terrific Macbeth!

  • @kylespevak6781
    @kylespevak6781 4 หลายเดือนก่อน

    The dead-eye stare kills the whole thing

  • @buzimm
    @buzimm 6 หลายเดือนก่อน +5

    OD is not UE5 graphics, it is actual mocap test footage

  • @kokobil
    @kokobil 6 หลายเดือนก่อน +13

    It still slightly lacks something for me though. Maybe on next generation...

    • @jii-el
      @jii-el 5 หลายเดือนก่อน +5

      well we cant fix it if we don't know what it is, so what is it?

    • @robotpretzel
      @robotpretzel 4 หลายเดือนก่อน +2

      @@jii-el some of these examples were excellent! for the weaker ones, at times the character is inhaling but their chest doesn't expand, and some parts of the face don't crease or scrunch up enough like the sides of their nostrils or near the eye areas.

    • @M.N.9
      @M.N.9 4 หลายเดือนก่อน +2

      It lacks, games lmao. We have Technology but no games

    • @allimJ
      @allimJ 4 หลายเดือนก่อน

      It's hard to emulate reality. This is true for all formats. Be it photography, film, games, even our own brains can't fully emulate what they have heard, seen, smelled, etc. Don't expect it to be like reality, you wouldn't expect that from a photograpgy, nor a memory, nor film either. But be impressed how close it comes. Because in "Blue Dot" you barely see it. From the subsurface scattering of the skin, the hairs, the eye movements, the underlaying skin movements to surface level movements, the reflections, the rigging, it's all there. And you always have to ask yourself, if you wouldn't have known it to be unreal, just a random poetic short film, would you have noticed. And truth is, nobody would have.

  • @remnant_woe
    @remnant_woe หลายเดือนก่อน

    This is scarily good

  • @AmbrociousXP
    @AmbrociousXP 4 หลายเดือนก่อน

    2:37 If this ISN'T real, BRAVO on making it look legit REAL! This is a prime example of not just "realistic" but you simply can't tell the difference!

  • @indigowhatever2005
    @indigowhatever2005 4 หลายเดือนก่อน

    This honestly takes the fun out of it for me

  • @zMacah
    @zMacah 5 หลายเดือนก่อน

    This vid is amazing ty ^^

  • @Whopcap
    @Whopcap 5 หลายเดือนก่อน +1

    Me: Man Epic came from nowhere and suddenly took over everything!
    * sees earliest video here is from 1996 *
    Also me: Sometimes I just need to shut my mouth

  • @neoqueto
    @neoqueto 3 หลายเดือนก่อน

    I remember when the Samaritan demo came out, it felt insane. Still looks good. But the metahumans are just out of this world.

  • @thorstmixx
    @thorstmixx หลายเดือนก่อน

    God damn, that Macbeth soliloquy is such a banger.

  • @patches7724
    @patches7724 4 หลายเดือนก่อน

    The first design looks so cool I'd love to actually see him or characters that look like him in game.

  • @TheWackiestDemon
    @TheWackiestDemon 4 หลายเดือนก่อน +4

    It does look super good but it still looks like video game characters for me, besides 2:30

  • @totalyup3578
    @totalyup3578 5 หลายเดือนก่อน +2

    The rendering lighting still needs a more natural tone to it like the 1997 one.

  • @brenito2092
    @brenito2092 หลายเดือนก่อน +1

    this is like the last uncanny valley, and some of these already crossed it

  • @jakebentley5149
    @jakebentley5149 3 หลายเดือนก่อน +1

    Now that developers have basically perfected graphics, maybe now they can actually focus on games being fun again

    • @diegosotomiranda4107
      @diegosotomiranda4107 หลายเดือนก่อน

      Yes, appart for Some genres this detailed realístic faces aré just novelty...there's a Lot of room to improve In games other áreas than facial realism

  • @portugeese_man_o_war
    @portugeese_man_o_war 4 หลายเดือนก่อน +1

    Thats sick as hell

  • @Varelinski
    @Varelinski หลายเดือนก่อน +1

    I just want to have fun playing games... I keep replaying ps3 and xbox games because of how fun the gameplay is. I couldn't care less about how real the characters look.

  • @Caitlin_TheGreat
    @Caitlin_TheGreat 2 หลายเดือนก่อน

    It's very good. I have to wonder at how much time and work it took to fine tune the animations -- motion capture always has "noise" that has to be cleaned up. Unless there's been some unimaginable break through with that too.
    The eyes aren't right though. It's not the only thing, but looking at the eyes seems to be a dead give away. If you can still "see" it as a CGI animation, try blocking only the eyes (like, hold up your thumb or finger to block them) and the rest of the face looks so much better and far more believable as real.

  • @wanyudomonk9758
    @wanyudomonk9758 3 หลายเดือนก่อน

    I'm glad my brain is still screaming at me that something is off in all of these lol, even in the Blue Dot one that looked amazing

  • @gonreebgonreeb
    @gonreebgonreeb 6 หลายเดือนก่อน +17

    Keanu Reeves is lost now , it belongs to the Matrix. I still have a problem of 3d rendering, still looking not natural

  • @AleXianFPV
    @AleXianFPV 5 หลายเดือนก่อน

    the Blue Dot movie one looks really good.

  • @noahhyatt
    @noahhyatt 4 หลายเดือนก่อน

    Reciting Shakespeare, excellent

  • @piromoretta
    @piromoretta หลายเดือนก่อน

    my PC can barely handle this video🤣🤣🤣

  • @jamesmcgrane6476
    @jamesmcgrane6476 3 หลายเดือนก่อน +2

    BladeRunner here we come

  • @meodrac
    @meodrac 5 หลายเดือนก่อน

    T'Chanda looks really cool

  • @themightyflog
    @themightyflog 6 หลายเดือนก่อน +3

    They made such a user friendly interface, have muscle deformed, advanced head animation but still only 3 body types amd we have to Frankenstein the body still.

  • @jeffbenz7575
    @jeffbenz7575 5 หลายเดือนก่อน +1

    Remember when Facial Animation of Half Life 2 was released with the G-man ?! advencement is amazing ^_^

  • @mas_dude
    @mas_dude 5 หลายเดือนก่อน

    Im super excited for the future of this engine

  • @Glowbox3D
    @Glowbox3D 6 หลายเดือนก่อน +17

    This is just...TOO realistic.

  • @Aglai76
    @Aglai76 4 หลายเดือนก่อน +2

    While this is incredible & astoundingly impressive. The eyes are lifeless & it's still clearly digital.
    I think Unreal Engine 6 is gonna be the one that actually looks real

  • @revolucion17
    @revolucion17 2 หลายเดือนก่อน

    Some of this looks amazing! I can still tell what's real and what isn't, but it doesn't bother me because Unreal has come such a long way! There are games that are out currently that are already using Unreal 5 and Unity. But I can't wait for the games that really push Unreal 5 to its limits and utilize it like this video has! These models look surreal!

  • @AdamEdmond
    @AdamEdmond หลายเดือนก่อน

    another 1TB game in the future 🙌🙌
    (joke aside, this is soo insaneeee)

  • @bobjones5370
    @bobjones5370 4 หลายเดือนก่อน

    *rule 34 artists grabbing the UNREAL ENGINE 5.4 infinity stone* : and now, reality can be whatever I want

  • @laniakeas92
    @laniakeas92 4 หลายเดือนก่อน

    I want more monster/cartoon characters in games with those graphics.
    Videogames becoming the leading art type and I'm here for it.

  • @SpOculus33
    @SpOculus33 5 หลายเดือนก่อน +24

    Still got a LONG way to go… yes it’s better than it’s ever been BUT; it’s only when it becomes so perfect that you can’t tell REAL, from Meta Human. Then all the updates from then on, you won’t even notice 🤷🏼‍♂️

  • @Dankmangolion
    @Dankmangolion 3 หลายเดือนก่อน

    Andys model looks a bit rubbery though. Ultimately it all looks fantastic

  • @zck2020
    @zck2020 4 หลายเดือนก่อน

    You know they are nailing the faces when it's only the clothes that give it away.

  • @PaulKrawitz94
    @PaulKrawitz94 4 หลายเดือนก่อน

    03:30
    Scream... song starts. 🎶🎶
    😆

  • @danielhorrocks9633
    @danielhorrocks9633 12 วันที่ผ่านมา

    Nice work. Now how about making it run and look the way you advertised it.

  • @villagerjj
    @villagerjj 4 หลายเดือนก่อน

    the Sophia Lillis 2023 was really impressive

  • @AlBrownComedy
    @AlBrownComedy 2 หลายเดือนก่อน +1

    I’m a simple man. I see Senua, I get very turned on and very, very scared.

  • @freerider3434
    @freerider3434 4 หลายเดือนก่อน +1

    I can still tell. It's the eyes. Always the eyes...

  • @josephparry
    @josephparry 5 หลายเดือนก่อน

    This is awesome, the compression on the audio is awful though, every time there's silence it swells up into a pink noise in the background. Then Serkis talks and it goes silent again.

  • @benwagner7422
    @benwagner7422 หลายเดือนก่อน

    ULTRA REALISTIC like they called DooM I + II back in the day. Still look like puppets exspecially in the eyes, the tone mapping seems to be off but you guys are close.

  • @soulfester6241
    @soulfester6241 หลายเดือนก่อน

    When an engine will be able to make a good rendition of a character taking off a shirt or putting it on then I’m going to be Reeeeeeeeeeeallly impressed. Not that I’m not impressed by this, this is still nuts 🤯