Impossible Mission 🤖 Versions Comparison

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 209

  • @lemange99
    @lemange99 ปีที่แล้ว +23

    This on the C64 taught me the true depths of frustration and the absolute futility of perseverance

    • @fuzzywzhe
      @fuzzywzhe 3 หลายเดือนก่อน

      I won this game as a kid.

  • @StitchJones
    @StitchJones ปีที่แล้ว +10

    I had this on my C-64. I loved it so much.

  • @asilver50
    @asilver50 ปีที่แล้ว +9

    I had no idea there were modern versions of this. I had a copy as a kid for the c64 but no manual. I had no idea what I was doing.

    • @werpu12
      @werpu12 9 หลายเดือนก่อน

      Loved the modern versions, you basically could play with 3 different protagonists which had small differences, and you could play with updated graphics or old style or in a mixed style, a remake as good as it can get. Too bad the PC never got a port of the remake, just a remaster!
      You can play it on a pc on emulators though!

  • @marcomarco6710
    @marcomarco6710 ปีที่แล้ว +89

    The original C64 version is by far the best version of the game. For comedy gold though, the Amstrad version is hysterical to watch.

    • @gwishart
      @gwishart ปีที่แล้ว +9

      It looks like the Amstrad version was a victim of the publishers insisting that the programmers use Mode 0 to produce nice colourful screenshots for adverts and magazine reviews. In this case, it would probably have been better to use Mode 1 with raster splits; allowing for more detailed sprites and smoother movement.

    • @montymole7114
      @montymole7114 ปีที่แล้ว

      Looks like it is in wide screen for this video which wouldnt have been the case, emulation setting?

    • @Woot007
      @Woot007 ปีที่แล้ว

      @@gwishart the Amstrad version should have been alot better mostly because of it didnt have any really scrolling in game (except elevators) what was one of the Amstrad big weakness.

    • @puzzud
      @puzzud ปีที่แล้ว +7

      I am partial to the C64 version. But the Master System version enhanced while also feeling true to the original.

    • @jamiewilliamson9829
      @jamiewilliamson9829 ปีที่แล้ว +3

      As someone who doesn't know, why is the Amstrad CPC version hysterical to watch?

  • @BrettAlt41
    @BrettAlt41 ปีที่แล้ว +27

    The commodore 64 version was the best in my opinion

  • @ArttuTheCat
    @ArttuTheCat ปีที่แล้ว +10

    "Another visitor 😺.
    Stay awhile 😸...
    STAY FOREVER 😼!"
    Not only i played IMPOSSIBLE MISSION
    on my Commodore 64,
    i have also played its sequel,
    IMPOSSIBLE MISSION II on both of my
    Commodore 64 and Amiga 500.
    Both of them are the legendary classic games 😺👍🕹️.
    Also...
    "AAAAAAAARGH!!"

  • @cristianseres1353
    @cristianseres1353 8 หลายเดือนก่อน +4

    I still get goosebumps from the C64 version which I played as a child around 1985.

  • @ioloavatar8430
    @ioloavatar8430 ปีที่แล้ว +4

    C64 is the best in my opinion .I had great memories jamming that game , especially in the 1980's summer with MTV in the background.
    The Atari 7800 looks good also .

  • @tsuikagura
    @tsuikagura ปีที่แล้ว +11

    I loved the C64 version and the DS version has the classic mode which is pretty much 100% the same as that. On a DS. I got it last year and completed it on a DSi XL and it was so much fun.

    • @bananonymouslastname5693
      @bananonymouslastname5693 ปีที่แล้ว +1

      That DS port is really fun. I was stunned that it even came out at the time, and it was only a $10 game at launch. I grabbed it and the Wii version and enjoyed a really pleasant walk down memory lane.

  • @somedude6647
    @somedude6647 ปีที่แล้ว +9

    I’m just shocked how many computers/consoles this game was ported to

    • @FadkinsDiet
      @FadkinsDiet ปีที่แล้ว

      Especially for how many years afterward

  • @federicocatelli8785
    @federicocatelli8785 ปีที่แล้ว +12

    A truly iconic game for the "humble beige box"...never thought it had received so many ports (the one for master system really stands out)

  • @8bitgamerC64
    @8bitgamerC64 ปีที่แล้ว +2

    "Stay awhile, Stay forever!!" WOW my C64 speaks!
    Its still on my to-do list to complete this game. Probably should move it to my bucket list now i'm so old.

    • @Renville80
      @Renville80 4 หลายเดือนก่อน +1

      The C64 wiki has screenshots of each room and a copy of the basic patterns to generate the puzzle pieces. 36 pieces to generate the 9 letter password, then it opens that big “nothing here” panel.

    • @8bitgamerC64
      @8bitgamerC64 4 หลายเดือนก่อน

      @@Renville80 Nice. Thanks!

  • @elijahvincent985
    @elijahvincent985 ปีที่แล้ว +2

    I love that the quotes show up (mostly) accurately in TH-cam's janky autocaptions. Shows how well-executed the text-to-speech from 1984 is!

    • @fuzzywzhe
      @fuzzywzhe ปีที่แล้ว +3

      It's digitized audio, believe it or not. The reason the screen freezes when audio shows up on the C=64, is all the processing power was needed to produce the speech.

  • @hippocrates72
    @hippocrates72 ปีที่แล้ว +8

    *solely the C=64 1984 original nailed the smooth athletic running & saumersaulting animations, as well as synced step sounds when threading.*
    Still sublime till this day, attention to detail only surpassed by *Karateka* for C=64/Atari 8bit

  • @brazilmugenteam
    @brazilmugenteam ปีที่แล้ว +3

    Oh, the master system version is impressive. I just don't think the speech intro was needed at all

  • @paulspencer6477
    @paulspencer6477 ปีที่แล้ว

    Had this on an ACE magazine covertape. Never got very far but a great game nonetheless. Didn't realise there are so many different ports! Sega Master System speech sounds like a sample of the C64 speech being played through a dodgy TV speaker. Great stuff!

  • @Saxdude26
    @Saxdude26 ปีที่แล้ว +1

    I kept wondering how different the arrange mode is for IM2025, and WOW! This little '84 C64 game has had quite a journey.
    And had no idea there was a cross platform PSP/DS/PS2/Wii version... with a SWITCH PORT? :O

  • @SEngelsg
    @SEngelsg ปีที่แล้ว +2

    Interesting that none of the duplicates got the sound right. The Windows version was not bad, but forgot to disable the sound when the robots was disabled. Also for a remastered version things like fading lights on the robots and stuff like that could have been done. e.g. the original but with slight embellishments that simply was not possible in the old days. The C64 version is still the best it seems - which pleases me!

  • @idegteke
    @idegteke ปีที่แล้ว +1

    In a mere 36 years, the PC could almost reach the quality of the original C64 game, unlike the film industry that was unable to produce anything like the original Star Wars or Terminator. Not even close.

  • @Games-bw5ee
    @Games-bw5ee ปีที่แล้ว +1

    Lol! The Amiga version is titled 'Impossible Mission 2025" ... Only two more years to go and we're in the dystopian future.
    Spoiler: I realise, we're already living in one. 🤖

  • @AnimationMaster167
    @AnimationMaster167 ปีที่แล้ว +5

    Fact: The speech behind the original C64 game was the voice from Stern's 1980 Berzerk Arcade Game; "Otto Mozer"

    • @AnthonyFlack
      @AnthonyFlack ปีที่แล้ว +6

      Forrest Mozer was the founder of Electronic Speech Systems and was responsible for the speech in both games. But it's not the same voice. The guy who read the lines for Impossible Mission was an ESS employee who has never been identified as far as I know. Berzerk used a speech synthesiser.

  • @ShanetheFreestyler
    @ShanetheFreestyler ปีที่แล้ว +5

    I'm curious why you didn't show off the remastered mode for the Amiga versions of IM 2025, but did for the DS through Switch?
    Then again, I'm curious why they were able to have classic sounds in the classic mode of the DS and PSP version, but not the PS2, Wii, or Switch versions? Not only that, but the latter 3 horribly filtered the sprites, making them look rather blurry for some reason. At least it's the same game either way.
    And to top it off, animations in the Windows "remaster" seem a little bit... slow? I mean the sounds of your footsteps don't match your running animation!

  • @alan_flynn
    @alan_flynn ปีที่แล้ว

    Thumbs up for this cooool intro! 👍👍👍

  • @Postghost
    @Postghost 7 หลายเดือนก่อน +1

    C64 still looked and played the best. Can't say I'm a fan of those goofy re-skins though, that kinda made it look like Impossible Mission: Scooby-Doo edition.

  • @sheepshead77
    @sheepshead77 ปีที่แล้ว

    I got this as a cover tape on Ace magazine. It had loads of different versions on there, mine was the zx spectrum version

  • @zingstar57
    @zingstar57 ปีที่แล้ว

    I had this for the NES and thought it was shovel ware. It turns out it is very much loved

    • @Risingson2
      @Risingson2 ปีที่แล้ว

      it's... a very typical 8-bit computer game. While the NES games were very polished (but not too ambitious) , the c64/spectrum/st/amiga ones were usually eurojunk with loads of brilliant ideas.

  • @williamsanborn9195
    @williamsanborn9195 ปีที่แล้ว

    I had no idea there were other versions of Impossible Mission. Let alone the Wii, DS, and Switch ports!

  • @Sneakers8b
    @Sneakers8b ปีที่แล้ว +1

    This was one of my mother’s favorite games, the least gamer of my family members. If I recall Zillion for the super master system played very similarly?

  • @chrisbg99
    @chrisbg99 ปีที่แล้ว +3

    There is something mildly charming about that synthesized voice sample.

  • @fralics
    @fralics ปีที่แล้ว +1

    Nice video!
    There is the Commodore 16 / plus4 version if you want to try it.

  • @international806yachting
    @international806yachting ปีที่แล้ว

    Looking at the WII port, the screens from one room to the next one wildly differ. One screen has the super modern look, the next one is in the classic look. Video footage got mixed up??

    • @gwishart
      @gwishart ปีที่แล้ว

      The Wii version has three different gameplay modes:
      New = uses the super modern look.
      Classic = uses a C64 styled retro look.
      Merged = switches between the two other modes during gameplay.
      Presumably this footage was captured while the game was being played in Merged mode.

  • @Buzzerbobster
    @Buzzerbobster ปีที่แล้ว

    Played this and nexus which is similar for hour's as a kid on the c64 and hadn't a clue what i was doing in either but loved them all the same 😅

  • @DEVILTAZ35
    @DEVILTAZ35 ปีที่แล้ว +3

    This is funny I just played this on the Amiga mini and it played almost too fast lol. I never really liked the game back in the day though and was more I to games like Sorcery on Amstrad and Beach head as well as various text and graphics games that it’s great to catch up again with on A500 Mini.
    Out of these versions I like the Amiga AGA the best it just looks so crisp yet close to C64 original.
    The issue with the Amstrad CPC is the mode they chose was low res mode as it offered the best speed for the game. It does look rather terrible though sadly. Compare it to Sorcery on a 464 which blew the C64 graphics out of the water in detail and it is a stark contrast.
    There as something about that time period where getting a new game was so much more exciting than it is today.most likely as unless you read it in a magazine you would go to a store and be surprised at all the new releases to look at.

    • @retrosutra
      @retrosutra  ปีที่แล้ว +2

      Your last words touched my heart. You're right, there was something magical, very different from what I feel now, when it came to get a new game... although maybe it's because we were just kids then and we tend to magnify certain memories from the past, hahaha. I wonder what feel my kids every time I buy a new game for them...

  • @xonox_868
    @xonox_868 ปีที่แล้ว +2

    haha i will never forget that scream.....AAAaAAAAaAAGGAHHAhAHGGAAHAHGAHAHahahaaaaaaa......

  • @laszloposzmik5829
    @laszloposzmik5829 7 หลายเดือนก่อน

    Also seems "impossible" that this game was made in 1984. Compared to the other games from the same year, it is far beyond it's time.
    It was my favourite game on my C64.

  • @ecernosoft3096
    @ecernosoft3096 ปีที่แล้ว

    Ah, the Atari 7800 version. Triggers my nostalgia.
    Gosh, it could've taken advantage of the hires 320B and still looked good!

  • @neilloughran4437
    @neilloughran4437 ปีที่แล้ว

    Like many others I had the C64 version and it was amazing for the time. I love watching the other versions... the poor ZX Spectrum with the colour clashes and somewhat unrefined main character is funny to watch but then again the ZX could do amazing stuff in mono modes. Had no idea the Atari 7800 had a version... The Amiga version isn't looking much better than the C64 if at all.

  • @funkydmunky1
    @funkydmunky1 ปีที่แล้ว +1

    Was there no A-8bit version?

  • @anneschmitt8461
    @anneschmitt8461 5 หลายเดือนก่อน

    You should watch the oric 1 / atmos conversion! One of the best games there ist for this system. There also were conversions to the atari XL and the msx system. The old msx version does simply emulate the zx spectrum, does not use more than 8 colours and not one of the 32 sprites there are, like 99% of the games appearing on MSX not using the capablilies by far... And the atari homebrew IM (I gues south america?) is quite worth a look... THX for posting!

  • @rashounjohnson9562
    @rashounjohnson9562 ปีที่แล้ว +1

    🙂 Another visitor.
    😊 Stay awhile.
    😈 STAY FOREVER!

  • @francisconunez9933
    @francisconunez9933 ปีที่แล้ว +1

    C64 by far the BEST versión.

  • @allwaizeright9705
    @allwaizeright9705 ปีที่แล้ว

    It just shows how the C=64 was ahead of it's time - I wouldn't be another 6 years until you get speech...

  • @Lofote
    @Lofote 8 หลายเดือนก่อน

    The sound of the C64 version (not just the speech) is just the only real thing.

  • @paxhumana2015
    @paxhumana2015 ปีที่แล้ว

    There are also sequels to this game. Impossible Mission II had an NES port, which was surprisingly released on the NTSB-U market, but I think that someone should make a Homebrew prequel to that game. Also, there is supposed to be a third sequel of this franchise that is going to be released soon. Personally, I think that they should remove the timer and just make it a straight up Metroidvania in the veins of Axiom Verge 1 and 2 and Shadow Complex, as that would give this franchise a lot more depth. Also, there is a similar game that was made by many of the people that had worked on these games that is called Electrocop, and they also worked with the person that is responsible for the Chip's Challenge game (which honestly needs a modern sequel as well).

  • @FanaticsArea
    @FanaticsArea ปีที่แล้ว +3

    The speech is essential for setting the scene. It wouldn’t be the same game without it.
    You can enjoy the versions that don’t have it, but you have to heard it at some point to get the most out of the game 😃

  • @toasteee252
    @toasteee252 ปีที่แล้ว

    Was the guy running with a drum or have taps on his shoes in the bbc micro version?

    • @toasteee252
      @toasteee252 ปีที่แล้ว

      Ok the amstradt one is hilarious. Landing on one leg.
      Why did it take those guys so long to search the bathtub anyways?

    • @toasteee252
      @toasteee252 ปีที่แล้ว

      He searched...a toilet

  • @claudiexx6274
    @claudiexx6274 ปีที่แล้ว

    the zx sprectrum situation where the robot keeps electrifying... is a dead or dead situation?

  • @Adrian-rc2ss
    @Adrian-rc2ss ปีที่แล้ว +1

    En la época jugué la versión ZX Spectrum y después la de C64. Excelentes las dos, con una atmósfera atrapante. No hace tanto decidí acabarlos, primero la de Spectrum, a la que creo le encontré un bug, como las piezas se esparcen aleatoriamente, según se configure la partida puede que no se encuentren todas las piezas del puzle, faltandome en dos ocaciones una pieza, pero finalmente la terminé; después terminé la de C64, la mejor verión a mi criterio.
    La de ZX Spectrum es rápida, ágil y muy divertida...muy bien para el sistema. La de Atari 7800 me parece interesante, muy jugable y con aspecto moderno...aunque demasiado ruidosa. La de Sega Master System muy buenos gráficos.
    Las de Amiga no entiendo para que las rehicieron, empeoraron la original, hubiera sido mucho mejor correrla directamente sobre un emulador de C64.
    Notorio como Apple II denostaba el peor hardware para juegos, y aún así supo convertirse en lider tecnológico.
    Te faltó poner el grito cuando se cae...AAaaaaaaaaaarrrggggg!!!! 😆

    • @retrosutra
      @retrosutra  ปีที่แล้ว +1

      Gracias por tu análisis, Adrián. Creo que el grito sale en un par de versiones hacia el final, pero quizás podría hacer un vídeo dedicado exclusivamente a las muertes y mostrarlas en todas ellas.

    • @swapd0
      @swapd0 ปีที่แล้ว +1

      Recuerda que la version para Atari 7800 es realmente una mision imposible... si quieres jugarla tienes que buscar una version parcheada o no podras terminar el juego 😛

  • @Deimos_Fresh
    @Deimos_Fresh ปีที่แล้ว +1

    I only played Atari 7800 version and guess I like it the most. Didn't know there was a DS port, looks very interesting. Actually I'm surprised how many ports there are, they all looks good. Maybe I'll try Switch version.

  • @jackuzi9542
    @jackuzi9542 10 หลายเดือนก่อน

    The Oric remake is pretty awesome too 👍

  • @iXien
    @iXien 9 หลายเดือนก่อน

    The original is of course the best this time, on C64. But I played a lot the Amstrad CPC version. Despite the lack of speeches and a the fact it's a bit to fast, it was really a good version compared to the other conversions at the time🤩

  • @f.k.b.16
    @f.k.b.16 ปีที่แล้ว +6

    The Apple IIe has to be the worst!

    • @antdude
      @antdude ปีที่แล้ว +1

      Apple 2 port since I played it on my //c.

  • @timecapsule5604
    @timecapsule5604 8 หลายเดือนก่อน

    I'm telling u that sid chip was extraordinary no one can duplicate it it's just special

  • @retroscener
    @retroscener ปีที่แล้ว +1

    The C64 version remains the best, hence why the 16bit ports include a version of it calling it the classic version. Not without good reason too, and it has the best speech by far. But what's this "Play Pool" on the Windows version in the terminal menu all about? Again, that is ported from the C64 too.
    Can't wait for Impossible Mission III being released soon on the C64.

    • @urdnal
      @urdnal 4 หลายเดือนก่อน +1

      Yeah, I can't seem to find anything about "play pool" on the windows version. Weird.

  • @MR7604
    @MR7604 ปีที่แล้ว +2

    A homebrew version for Videoton TV Computer : th-cam.com/video/Ai_TMOlYGmA/w-d-xo.html

  • @retro-rock3067
    @retro-rock3067 ปีที่แล้ว

    The game also has a Sharp X1 and Nec Pc-8801 version but they haven’t been found yet

  • @sandmanxo
    @sandmanxo ปีที่แล้ว +1

    I'm glad I had the C64 version in the 80s. The rest either look or sound terrible, and the reimagination versions just don't look good. The Master System version at least looks better but the sound is terrible.

  • @OldAussieAds
    @OldAussieAds ปีที่แล้ว

    The C64 version is the best. For me, you can't beat the sound of the elevator.
    The SMS port was a masterclass on how to do sound on the system. None of that horrible sounding background music you hear in many of its games. Just well done sound effects.

  • @jeva2791
    @jeva2791 ปีที่แล้ว +1

    commodore plus/4 version by TCFS : th-cam.com/video/-WIJXcQjiCE/w-d-xo.html

  • @lylepetersen814
    @lylepetersen814 ปีที่แล้ว +1

    The 7800 and SMS ports looked pretty good, but both had bugs which made the game literally impossible to beat most of the time. So, at least the title was accurate.

    • @OldAussieAds
      @OldAussieAds ปีที่แล้ว

      I never heard that about the SMS version.

    • @lylepetersen814
      @lylepetersen814 ปีที่แล้ว

      @@OldAussieAds Yes, the SMS version had a bug with the platform lifts that let them only go up one notch, even when they were designed to go up multiple levels. This makes parts of some rooms inaccessible and unsearchable.
      Still, the bug in the 7800 was much worse.

    • @OldAussieAds
      @OldAussieAds ปีที่แล้ว

      @@lylepetersen814 Unbelievable. I played that game on the SMS many times as a kid. I'd like to say it was the bug that got in my way, but honestly, I was pretty hopeless.

  • @seamushadron
    @seamushadron ปีที่แล้ว

    Awesome ☺️☺️☺️ It looks like every port has a different map... Am i wrong?? 😮

    • @AnthonyFlack
      @AnthonyFlack ปีที่แล้ว +1

      Every time you play the game it has a different map.

    • @seamushadron
      @seamushadron ปีที่แล้ว

      Ahhhh i didn't remember that, thank you :)

  • @NorthWay_no
    @NorthWay_no ปีที่แล้ว

    Hm. I thought my 7800 version looked a lot like the original, but it has been over 25 years since I last looked at it. I don't know if the NTSC and PAL versions were identical?

  • @antdude
    @antdude ปีที่แล้ว +1

    I played this on my Apple //c. So hard!

  • @Games-bw5ee
    @Games-bw5ee ปีที่แล้ว

    I can see similarities in game mechanics and graphic aesthetics between this game and the Metroid series, which first debuted on NES in 1986. So perhaps, Nintendo developers were inspired or influenced by this game, when making Metroid, which released a couple of years later?

  • @sulrich70
    @sulrich70 11 หลายเดือนก่อน

    Peak c64, peak Epyx. So much fun. And so difficult

  • @NathanHassall
    @NathanHassall ปีที่แล้ว

    so many versions but only one really mattered

  • @darwiniandude
    @darwiniandude ปีที่แล้ว

    I can't believe the Amiga got a port that looks directly like the C64 version, nothing updated for Amiga hardware. That's sad. As far as older versions go, I'm surprised how good the Master System version looks. I'll have to try that.

    • @gwishart
      @gwishart ปีที่แล้ว +2

      The Amiga footage is from Impossible Mission 2025 being played in Classic mode. This is essentially a simulated/emulated version of the C64 game. The normal game is very different: th-cam.com/video/0neyGNqXK6Y/w-d-xo.html

    • @darwiniandude
      @darwiniandude ปีที่แล้ว +1

      Thanks! That makes sense. Not a great platform to platform comparison then I guess :) @@gwishart

  • @daerth4423
    @daerth4423 ปีที่แล้ว +1

    I played the heck out of the C64 and Master System versions back in the day. I had no idea it was ported to DS or anything after that. Going to have to check some of those out.

  • @williamwright9079
    @williamwright9079 ปีที่แล้ว

    Dunno if the footage is correct for the amiga cd32 version.

    • @retrosutra
      @retrosutra  ปีที่แล้ว

      I hope so. I've checked again the footage and compared with other video and the "classic game" looks and sounds the same as the other Amiga versions.

    • @williamwright9079
      @williamwright9079 ปีที่แล้ว

      @@retrosutra Oh yeah I must be thinking of the remake, not the classic!

  • @Zontar82
    @Zontar82 ปีที่แล้ว

    Never knews about the atari 7800 version, looks so different

  • @neil1958-s5k
    @neil1958-s5k 9 หลายเดือนก่อน

    Don't have the patience now, but it's not that difficult if you spend some time with it and persevere - and I was an average game player compared to some out there.

  • @MrNonesuch
    @MrNonesuch ปีที่แล้ว

    Why choose the "Classic" mode for the Amiga versions?

    • @retrosutra
      @retrosutra  ปีที่แล้ว +1

      Because the Amiga's "normal" versions aren't conversions of the original game.

  • @mcd3379
    @mcd3379 7 หลายเดือนก่อน

    Wow - the Commodore 64 version is the best by a country mile!

  • @allwaizeright9705
    @allwaizeright9705 ปีที่แล้ว

    The AMIGA port was exactly the same as the C=64 - WOW... I would have thought there would have been some update...

    • @fran5678can
      @fran5678can 8 หลายเดือนก่อน

      He didn't demonstrate the remastered option, only the classic option

  • @lavinagotu5934
    @lavinagotu5934 5 หลายเดือนก่อน

    Now it's out for Commodore Plus4

  • @9sunskungfu
    @9sunskungfu 2 หลายเดือนก่อน

    The C64 is not only the best version, but it's the definitive version.

  • @maurocarvalho3041
    @maurocarvalho3041 ปีที่แล้ว

    The best was amiga aga version.. Amiga rulezzz forever :D

  • @luisonl1563
    @luisonl1563 ปีที่แล้ว

    Flipa en el '84 lo que hacía EPYX, Karateka salió 2 años después, y es el que se lleva el reconocimiento de los movimientos realistas, cuando el prince of persia tiene la misma animación.
    Q buenos eran los de esta compañia EPYX, con los california games , q pena que firmó el contrato con commodore , y quebraron por temas de politicas dejando en la lynx un par de titulos.
    Tambien se nota mucho cuando trabajan ellos en las conversiones, la de amstrad y spectrum creo q ellos no la trabajaron, o al menos el equipo original con el caswell a la cabeza, la de SMS está genial, y las de amiga son copias exactas, miraré esta noche q tal parecen las otras versiones.
    Muy buen video , y flipa en el 84.
    1. Commodore
    2. SMS
    3. whatever clon

    • @retrosutra
      @retrosutra  ปีที่แล้ว +1

      No tenía ni idea de esa historia de Epyx, gracias por la información. La verdad es que C64 se lleva de calle a los demás ordenadores de 8-bits. Y la versión de Steam es absolutamente vergonzosa. Sale más a cuenta jugarlo en un emulador.

  • @jensdroessler3575
    @jensdroessler3575 ปีที่แล้ว

    I don‘t know what‘s the use of showing „Classic“ on the Amiga versions which is supposed to look like the C64 version, while DS, PSP and soon het „New“.

  • @olek4182
    @olek4182 ปีที่แล้ว

    But this is not the Amiga version of the game. You have launched the "classic version" option, which runs the game on the "C64 version". The Amiga version of the game looks completely different. :) :)

    • @retrosutra
      @retrosutra  ปีที่แล้ว

      I wanted to show the diferent versions of the classic C64 game.

  • @oldfan4049
    @oldfan4049 ปีที่แล้ว +1

    20:13 - such a great title screen...and such an awful graphics in-game, gawd dang it!((
    24:52 - ahah, they're f*ckin' kidding, right?? XDDD aftr that intro...just the same game?

    • @talideon
      @talideon ปีที่แล้ว

      If you look again, they're choosing "classic" mode.

    • @oldfan4049
      @oldfan4049 ปีที่แล้ว

      @@talideon oh, I missed that part, sorry... XDDD
      thanks for pointing it out)

  • @felisuco_com
    @felisuco_com 5 หลายเดือนก่อน

    Muy buenos estos videos

    • @retrosutra
      @retrosutra  5 หลายเดือนก่อน

      Muchas gracias!

  • @NTxC
    @NTxC ปีที่แล้ว

    The "remastered" PC version of IM1 is a joke. After I'm done with the IM2 PC remake I'm working on (based on the ST version, you can check it out on my channel) I will be making a proper IM1 PC remake.

    • @retrosutra
      @retrosutra  ปีที่แล้ว

      Nice, which framework or engine do you use?

    • @NTxC
      @NTxC ปีที่แล้ว

      @@retrosutra I am writing the remake in C++ with SDL2 (or rather, a custom version of the library called SDL_gpu due to the fact that it allows the use of shaders). :)

    • @retrosutra
      @retrosutra  ปีที่แล้ว

      I had programmed in C++ a long time ago. Today I use C# and Unity, Unreal Engine (with its own visual scripting language) and GameMaker although I don't make games now. I work as a programming teacher haha

  • @tsl9430
    @tsl9430 ปีที่แล้ว

    There is PC DOS version not in this video. I played it a lot in late 80s!!

  • @DrJ3RK8
    @DrJ3RK8 ปีที่แล้ว +1

    Nice comparison! I really wish they had used the Pokey in the 7800 version. That would have made it top notch for 8 bit systems. (well aside from the SID synthesis on the C64) SMS is pretty amazing all around. Also top notch.

    • @werpu12
      @werpu12 ปีที่แล้ว +1

      The 7800 and its sprits ugh... not sure why they rolled those sprites instead of using the good looking ones from the C64, interesting btw, that it never got an Atari 8 bit computer port, which was pretty much the only widespread system from that era which never got a port. Sort of the Ti Zaxxon of the Atari 8 bit computers!

  • @litjellyfish
    @litjellyfish ปีที่แล้ว

    I can’t get why the manager to mess up the main sprite / animation / and even more so the timing in so many other versions apart from the original C64 one

  • @kuro68000
    @kuro68000 ปีที่แล้ว +2

    Odd how the AGA version is so much better than the OCS version. It's not a very demanding game. Crap coders maybe?

    • @Adrian-rc2ss
      @Adrian-rc2ss ปีที่แล้ว

      Anyways, an emulation running through the Amigas would have been so much better...and simpler

    • @leighbyford635
      @leighbyford635 ปีที่แล้ว

      @@Adrian-rc2ss Can an Amiga emulate a C64?

    • @glenndoiron9317
      @glenndoiron9317 ปีที่แล้ว

      @@leighbyford635 yes

  • @retroscener
    @retroscener ปีที่แล้ว +1

    You overlooked the Commodore Plus/4 version. A fairly recent homebrew port.
    th-cam.com/video/-WIJXcQjiCE/w-d-xo.html

  • @Musaic
    @Musaic 5 หลายเดือนก่อน

    We made the Videoton TV-Computer version:
    th-cam.com/video/Ai_TMOlYGmA/w-d-xo.html

  • @josephkissel6062
    @josephkissel6062 ปีที่แล้ว

    Aside from the Playstation 2 version, how is the C64 the best one? Better than the Amiga, which makes no sense ... As someone who played this on C64 in the day, the fluidity of character movement and the relatively mature, subdued setting were real standouts ...

  • @Nevidimka0
    @Nevidimka0 ปีที่แล้ว +1

    👍👍👍👍👍👍👍

  • @megkalapnemadom
    @megkalapnemadom 4 หลายเดือนก่อน

    another example of how little resources needed for a stunning entertaining gameplay... cpu, colors :), resolution

  • @hdofu
    @hdofu ปีที่แล้ว

    As a kid, Impossible Mission 2 was the only game I ever took back to the store.

  • @jasonlee7816
    @jasonlee7816 ปีที่แล้ว

    i wanted or i would've like impossible mission 2 remake

  • @CaptainDangeax
    @CaptainDangeax 2 หลายเดือนก่อน

    Other 8 bits couldn't compete. Even the Amiga versions are not on par with the original

  • @alaggan
    @alaggan 2 หลายเดือนก่อน

    C64 version the classic, 7800 port interesting 🙂

  • @ribenasquash
    @ribenasquash ปีที่แล้ว +1

    The Atari 7800 version has really nice animation and gameplay. So responsive. Did you know the original 3 Atari consoles did not use sprites? That’s why animations so smooth.

    • @MauveDash
      @MauveDash ปีที่แล้ว +1

      They did afaik, at least the 2600

    • @ribenasquash
      @ribenasquash ปีที่แล้ว

      @@MauveDash what’s that?

    • @MauveDash
      @MauveDash ปีที่แล้ว

      @@ribenasquash The first of the iconic 3

    • @ribenasquash
      @ribenasquash ปีที่แล้ว

      @@MauveDash i meant afaik. But I figured it out. It’s “as far as I know”.
      The 5200 definitely did not use sprites and the 7800 looks pretty similar so I think it’s a fair bet it also doesn’t use sprites.

    • @litjellyfish
      @litjellyfish ปีที่แล้ว +2

      @@ribenasquashdo you mean the game did not use sprites? As all 3 Atari consoles indeed had sprite hardware. Also why would it be smoother without sprites? If anything it would be the opposite

  • @Beatriz-q6f
    @Beatriz-q6f 9 หลายเดือนก่อน

    0:23

  • @danfors1333
    @danfors1333 ปีที่แล้ว

    He runs like Tom Cruise

  • @Beatriz-q6f
    @Beatriz-q6f 9 หลายเดือนก่อน

    25:34