You wouldn't believe me if I told you how many hours of my life this video devoured, but trust me when I say, it was a lot. Anyways, if you value this content, please consider supporting. Links are in the description.
I can dig it, but perhaps you should take a break and play or do something to recharge your batteries so to speak. A person can't wade through trash forever, gotta come up for air sometime.
Your typical articles go for a sane 10-15 minutes. I don't care about TH-cam's preferences or when channels get the privilege to release big ones. A recent channel called "U Can Beat Video Games" does hour-long long-plays of NES games with detailed voice-over. Most lack the attention span for this trend. So, I wondered about something. Was it deliberate? After all, you often spout dramatic irony. At first, I figured this would harp on the game's bloat. Most viewers might not get the joke or find it unfunny, even postmodernist-style insulting. "WHY ACCUSE ME OF SEEKING COMFORT WHEN I WANT A CHAIR TO SIT ON?" It's clever, but more distracting than enlightening. At first, I sought to reiterate how Cyberpunk 2077 and dying journalistic circles are disconnected in a direct sense--rather, passive, happenstance or incidental. Now, a disinterested, parasitic hivemind activist circuit feigns investment in the games they do not bother to review. Having watched this, I imagine every review of Cyberpunk 2077 must address the media's ongoing pressure. As an industry writer, you may dive for journalists' throats for fair reason. So, once I watched it, I started to edit my comment (yes, I edited this--I take it a matter of pride to write as professional as possible regardless of it being seen) and soften its tone. Not that I would not agree--in fact, the open secret of Zoe Quinn as a drain on insiders (how else do we otherwise tolerate a charlatan unless we agree on politics if not principle?), but watching something one hour long that you agree with seemed daunting most of all. People have lives. If I may be bold, given its status as a summation of argument, place this video as "Featured" on the home page for ready audience access. That way, you don't need to repeat yourself so often. TH-cam's algorithm might delete it, though. Until they start counseling moderators (as psychiatrists, priests, and even the army) so to cork the rampant suicide rate and redirect efforts towards real offenders, not political ones, invest in Terabyte auxiliary drives and store videos that way; I save most if not all large TH-cam comments on my hard drive). Never let AI counsel people; Tom King wrote a very bad crisis crossover for DC in 2016 and still got that correct. This whole debacle to raid the resources of a AAA game reiterates everything wrong with both the press and the industry's structure: over-inflation--not just egos, either. Games once ran or downloaded from one or more 4.3GB DVDs without online downloading from offshore servers. They entertained because data caps pressured developers into tight, focused design. If you want more, buy sequels or expansions. Working Designs released feelies, merchandise to justify and brand the projects. Also, you owned games. Nobody rented games unless they went to Blockbuster or something. Renting was the tryout phase. If you can't stick a good game on one disc without asking the user to stay online all the time, you're doing it wrong. janky, bloated garbage Cyberpunk 2077 tried to respect more than the audience when a detached press forced them to divert resources to losing causes. Someone should examine why nobody owns anything or why they release games before they are ready.
Ok I’m less than 20 minutes in but I have to express this: imagine having to KILL your abuser in self defense, but because he’s a trans man, the national media portrays him as the victim. Oh my GOD. I cannot begin to fathom what that’s like.
Very easy. Same as punching a woman in self-defense, but because she's a woman, the national media portrays her as victim. Not sure about you, but I'm a man, so it's extremely easy to imagine such a situation.
About how much work would go into working gender-neutral pronouns into a big budget RPG, let me add one more factor: localization. I work on that field and added features like gender neutrality can be a huge time sink, not to mention a pain to get right even before any potential outcry gets factored in. Most people probably don't realize this, but English has always been more gender-neutral than most Western languages, specially the Romance (Latin-based) ones. For example, most nouns are neutral, and even when they aren't, things like adjectives or adverbs don't change for linguistic agreement (i.e., "feisty" remains the same no matter if it's about a boy, a girl, a trans person or even an animal). That's why "they" as a gender-neutral single pronoun was a relatively simple solution to implement and caught on, as it is already gender-neutral for plural purposes anyway. Many languages don't have that luxury/leeway. While in English gender is usually defined by the choice of pronoun and nothing more, other languages have verbs, adjectives and even adverbs changing form to reflect gender. Here's an example. "The feisty pilot was famished, so she promptly ordered a burrito". "She" is the only gendered word here. For a typical Romance language, the translation of this sentence could require its equivalents to "the", "feisty", "pilot", "famished", and maybe even "promptly" to be spelled differently according to the subject's gender. All these five words can have distinct masculine and feminine forms depending on language and word choice. That would be about half the sentence intrinsically dictated by gender, while in English you can just swap "she" for "they" and call it a day. That means localizing that sentence in a gender-neutral manner usually requires (a) trying to find gender-neutral synonyms for all the nouns and adjectives used, if they even exist, and (b) rewriting the whole sentence to avoid using *any* pronoun or article whatsoever. It is doable, but more often than not, the end result will not be entirely faithful to the original text's structure and nuance, making things sound either more or less formal than the source material and messing up with its style. That alone is a problem in itself, but it goes further. Such a mandate means translators, reviewers, voice actors etc. will have to dedicate extra time to get each of these sentences right, and since most are freelancers and contractors, they're often paid by the hour or some variation of it. This means localization costs for each language increase exponentially the bigger the script is and/or the more content a game has. Now imagine a 100-hour RPG with character customization options and/or plot changes according to player choice, and then add a mandate on gender neutrality on top of that. Now you know why sometimes an indie game gets localized to 10+ languages while, say, Persona 5 or Mass Effect Legendary Edition doesn't. It's simply cost prohibitive even if they have bigger budgets, and that's before gender even becomes a factor. It can also mean more work for the game's programmers too. I've seen a couple of games where every single dialog is replicated three times in the code so the localization can adapt each version as feminine, masculine and gender-neutral if the player-created character needs to be referenced. This is done to ease the burden on the localization team, and it is very appreciated indeed, but that just shifts part of that workload to the programmers and increases final file size. In short, no matter how you look at it, it's increased cost and time for everyone involved. I'm not saying that gender neutrality shouldn't ever be done, obviously. But at the same time, this is the kind of stuff that any journalist with a few years under their belt should either be already aware of or at least open to consider, and we know that's not even remotely the case for 99% of them.
@@Sophnar0747 You're welcome. Actually, thank *you* for understanding and for the opportunity to let it out of my chest. I once had to spend a whole Sunday working on a five-page Style Guide document on this subject alone for a client, and you can imagine how much of a balancing act it was. It's like... you have to make it clear that you're not being a bigot - and you know better than anyone how big of a minefield this can be - while explaining how the extra work and possible loss of meaning/"fidelity" to the source are real and unavoidable. Also, consider this. If stuff like "ze" sounds ridiculous to you as an English speaker, now imagine if *half a sentence* was composed of similar stuff. "Ze feiste pilote was famishede, so ze promptlie ordered a burrito". That's how the attempts at non-binary language in academia sound like in my native language, except that it also veers so much towards baby talk that even the more ideologically-driven press can't really push it here. Half of my Sunday was spent researching such attempts and trying to convey them in English. Usually, a regular Style Guide for a game would take me maybe a couple of hours and be one or two pages long. I wish someone would take, I don't know, a scene from Mass Effect and dub it this way just to show how out-there it sounds. ...And now I kinda want to see Fem Shep talking like a toddler to Liara during their romance scene just for the lolz... xD
@@50Personas Haha, I'd also like to see thing. In my personal opinion; I think English largely being inherently neuter and linguistic gender mostly being foist upon has lead to the mistaken idea of pronouns being inherent of a person like their name. Only knowing English, one could assume that just looking how it seems to be used. Besides the localization work, expanding on that mistaken concept seems almost like trying to "backport" work neutrality to other languages. For the romantic, Germanic, and Slavic that imposition would creating new neuter word variations for all the ones that done exist; however, they at least could as some exist. (Opinion, that would absurd.) Imagine trying that to other languages that aren't setup in that manner. Also, how can anyone even localize or even transfer concepts that inherently rely on tying together mutual exclusive ideas that are in opposition; but of course, that's the "grievance" component, so figures. Something else to go along the idea of smaller indie games being smaller being able to get translated more, I think of TF(transformation) games. At that small scale, those mechanics and code take up the time of usual game mechanics; basically an rpg in of itself. I personally don't think neutral usage or expanding/altering societal stereotypes till get back on the path were people start realizing that pronouns, at least in English, are entirely referential and not inherent. (A side thing, some words are considered in a view of a different gender as default just between the romantic languages..., which that would probably be it's own localization issues as the implications would change.) [I almost never run across anyone close to the "Sex/Gender" split idea any more, and as far as I know, its been wholly been taboo'd out of academia... cause here know.] A note: people could introduce a new conceptualization of something other than amounts of feminine or masculine or lack-there-of; however, that relies on that actually being an idea that people take up and have a usage in referencing otherwise its just babel. It makes no sense to just be randomly tying to to other descriptors; not the purpose to be a capsulized unified descriptor of ones whole being (name already works best there). Also... ah, sorry, I'm starting to digress and ramble beyond what I originally wanted to say. I'ma stop, not the place. 🦊😳
This whole comment is beautiful and something more people should be aware of. I always thought it was curious how, say, Undertale, was never translated to any other language besides japanese, and that was after the game became a massive phenomenon in Japan (and people made a few fan-translations before the official one). It's not just that the writing is riddled with wordplay that's very especific to english, but because gender non-conformity is a huge part of the identity of many of the character. I actually tried to "localize" in my mind some of the game's dialogue referencing Frisk to my native language (spanish) and I was really struggling to come up with gender-neutral enough equivalents that still came off naturally.
Of course Zoe is here and baby fish. I despise her,took 85k$ from fans,nobody ask her about it. Guy takes his life after her's " confessions" no biggie he was "bad person"
She needs to be tried for that guy's murder. And convicted, if there is enough evidence to prove her guilt beyond a reasonable doubt in a court of law.
Sad thing is, from what I saw only Sophie (from people with bigger following) calling out Zoe's bs. Maybe I'm wrong,but I didn't see in long time any other person asking about 85K $, Alec situation etc. I literally can't stand this person and people who defend her.
@@Bole_ZG She's been addressed by a number of other channels. Upper Echelon Gaming comes to mind. But Sophie has been the most consistent that I've seen, and I respect her for that.
@@Bole_ZG There was a slightly bigger channel I used to watch a lot called SidAlpha who covered a few of her controversies. Certainly the Kickstarter scam and Holowka's death. But yeah nobody huge has said anything, as Archangel said I think Upper Echelon Gamers is probably the biggest one.
@@Archangelm127 Honestly I don't think what she did would even count as negligent manslaughter. Whilst her actions were negligent and did lead to his death, they weren't criminal. It's kind of ironic really, she's an advocate for policing people's speech online but what she did to Holowka (she basically orchestrated a Maoist struggle session over social media) is protected by free speech laws. She's a fucking horrible person, but _technically_ not a murderer in the eyes of the law. She "only" socially pressured someone with known mental health problems into committing sudoku.
Also, I take umbrage with how restrictive these activists’s world views are. Like, if an LGBT person doesn’t conform 100 percent to what the activist’s narrative is then we get shunned, shamed and called all sorts of names. Thank You Sophia. You’re one of the few with the courage to speak out against the garbage generated by people pretending to speak for us.
The whole "enby" stuff just seems incredibly pretentious to me for what usually amounts to "sometimes I wear a skirt, other times I wear pants". It's in no way comparable to trans people, who suffer from deep rooted issues about their identity to the point they have dysphoria and transition. Should we just change entire languages to suit a couple dozen "non-binary" people fashion statements? as if femboys, tomboys and drag queens and the like didn't previously exist. Anyway, great video Sophia! it's equally enfuriating and sad what so called "games journalism" has come to.
virtually all of what passes for 'gender identity' that isn't male or female is just aggressively defending stereotypes. "I'm a boy, but I sometimes like to wear what I believe are 'women's clothes' therefore I'm not entirely a boy!" even though wearing feminine clothing isn't what makes someone a woman
I have yet to find a single source or person that can describe "non-binary" with a definition that isn't identical to "transgender." It _is_ a fashion statement for WokeNet. Let's not forget the fact that you can't play as a hermaphrodite, and WokeNet met this with "they're not a significant enough portion of the population." Funny how that works, isn't it? After all, after the Woke Uprising, self-identified transgender people make up a blistering, meteoric... *0.6%.* Of course, that was the portion who acknowledge the existence of intersex people, not the majority who just thinks (or pretends) they're a fantasy made up by transphobes and tries to co-opt the term for their own agenda.
No way comparable? Fashion statements?! Just because I don't identify as one of the binary genders doesn't mean I don't experience dysphoria. I thought I was trans, but the euphoria of not being seen as the gender I was assigned at birth faded quickly. I can't feel comfortable in my skin as a male or female. Have whatever opinion you wish, but don't call my identity a fashion statement or pretentious.
@@mothtoflame4843 The fact that your entire identity is a pronoun and you want me to change the entire English language to make you feel special and comfortable is all I need to know, frankly. And you're probably twelve.
Absolutely astonishing and somewhat scary when it’s all laid out.Outstanding work Sophia ,the hard work shines through. I might be miss remembering but didn’t Anita Sarkesian try shaking down this studio offering her services as an advisor?
Yep, she made a pretty blatant tweet saying that she was available to help them navigate the issues. Makes me suspect in part all the kerfluffle was part of that shakedown
@@cthulhupthagn5771 your suspicions are probably correct. They seem to want to keep promoting her (despite how useless and terrible she is with money and she produces low-quality work) and injecting her into all discourse. I wonder if she is a CIA plant like Gloria Steinem was....
I saw this on Twitter and thought "Hey, I'll give this a try" and I was NOT disappointed! Subscribed and followed, thanks for being a public source of sanity in our community
So many things to unpack from this, but the most I took from it: > Game "journalists" so badly want another imaginary boogeyman to make claim of their irrelevance, I mean relevance. So they must bring up Gamergate every chance they get. > Game "journalists" want to be the victim so much in their twisted minds that rational human beings can easily see them for what they truly are: bigoted hypocrites. > Game "journalists" are doing more harm to trans people with their entitlement than trans people themselves with their own actions (no offense). It's so bad that no one really wants to be an "ally" to the trans community, especially trans people as well. And the lack of the self awareness from game "journalists" is immensely ironic. > Never. EVER. Kowtow to these people. The deeper and deeper I went into the video, the more the phrase "give him an inch and they'll take a mile" came to fruition. There is absolutely no way to please these people. Just make what you want and give these whiners the finger. TWO fingers actually. Other than that, God damn. The editing. Amazing. An hour well spent.
It's an unfortunate indication that a group has "made it" when they are being used and abused for financial and political gain. It's even more unfortunate when people can't see how obvious it is
Not having a go at you but I think that's the problem our society has is in the phrase "my people" as you have seen it allows human beings to be used like objects I'm straight and not trans but your people are my people as we are all just human I feel if we all took that perspective it would fix so much wrong in this world hard to treat people like crap when your mentality is they're just like me and I wouldn't want to be treated like that
@@volkerxd8821, I wholeheartedly agree with you. Many are so focused on their own identity and desire to be unique that they divide people. And it all benefits the government and no one else.
I fucking hate how transpeople, mainly mtf are portrayed in media. It is the root of literally all transphobia i have seen among people my age, they literally all presume the average trans person is just like the people shown in media, and i thought the same. Its insane. I started talking to and open up around transpeople, even dated over a year and then i realised that they're just normal people trying to be happy, not these awful people the media try play them to be, i hate it so much
@@Denkmaldrubernacht welcome to the problem with the terms lgbtq and black community and so on like I said I'm straight but trans people are my people were all humans not "those guys over there and these people here"
Hearing the name “Zoe Quinn” makes my blood boil with absolute hatred and disgust towards said individual. Good work on the video Sophia. And an absolute mockery and shame towards Quinn, and I severely hope more people go against her and the cult of maggots.
Wow, this is without exaggeration the first time I've heard someone like you online that didn't come across as mentally unstable, hateful or emotionally volatile. Its almost mind bending. I also have similar sentiments on the bulk of the gaming press so I enjoyed this video a lot. Thank you for making it.
I think gaming journalist think of GG as some form of 7/11 event. Because the people who actually play the games said "hey we don't like this, stop doing this" and then they recoiled in disgust that the peasants dare object to the nobles rules! Either way good video soph!
The sad part is that I don't see this status quo changing anytime soon. I feel like reasonable people are either too few or too scared of being targeted to make a difference. In a way we're heading to our own boring version of a cyberpunk dystopia where it's emotions and rage that's being wielded to manipulate instead of vices, it feels awful... I still support every developer or independent creator I like and do my own research from multiple sources whenever such claims arise, but it doesn't feel significant enough at times. Nevertheless this was a great video that I can only _imagine_ the work that went behind it. I've seen shorter videos with simpler editing and scripting that weren't made by a single person. I can't thank you enough for the effort in making this point loud and clear, it's definitely reassuring to see that there's still a change things will improve.
Thing is it's not even really _that_ true aside from the corporate themes and the fact that people have robot arms. From a gameplay standpoint it has very little in common with Deus Ex. Deus Ex is a nonlinear sandbox style game and "immersive sim", Cyberpunk is an open world game where you drive from one mostly linear mission to the next. It's the kind of shallow comparison we've come to expect from a lot of gaming media. If anything something like Dishonored is closer to Deus Ex than Cyberpunk is, even though visually it has almost nothing in common.
This is why we need to call out these political activists I mean if you want an example Sophia, how about that one Jactivist who was interviewing on of the codirectors of Final Fantasy VII Remake and said they (And this is where their political views came in) were praising Naughty Dog and The Last Of Us Part 2, which was debunked as a misinterpretation and proved the journalist was trying to promote TLOU2 because they wanted people to play the most woke game ever.
@@Devilsblight86 Don't mean to be rude or anything but you can easily do a quick search via google. The original article will be removed but you can see the aftermath after it. You have the internet on your fingertips and you can relatively search it up quite fast.
Sophia calls them tangents I call them receipts 👍🏼 This video made me so angry Jactavists have turned gaming journalism into a stinking pile of sewage, that poor GOG employee 😣
There's a reason I mainly play old games or under the radar games. I just cannot be asked to deal with all the games journalism surrounding Triple A/hyped games. I stopped watching Jim Sterling videos last year and began enjoying video games far more than I had in years. It's part of the reason the videos I make on my other account doesn't include any sort of political talk.
This is off subjects a little. I just wanted to say how much I respect your work. You do your research. Which is rare enough, but you also have passion and integrity and it shows in your work. What I admire the most however, is how you don't let your passion override your integrity, and you don't let your integrity dampen your passion. That's a hard line to walk and you do it well.
Doesn't help that even trusted independent games reviewers and news aggregators like YongYea gave this game a glowing review even when it was bugged af It woke me up in how not all independent voices are to be trusted. Well, I may be biased here but I definitely trust you.
My problem is the current developer worship people seem to have I don't remember playing a game called cd project red I played the witcher 1 and 3 those games where good nothing indicated that that would translate into a completely different game being any good
@@volkerxd8821 it's because cdpr was seen as the saviors of rpgs after bioware declined. now that is being thrown at larian so we will see how long that lasts.
@@megamike15 and look how that turns out every single time it's time we stop worshipping celebrities companies game devs or the developers or publishers and go no you do not get a free pass because of past games earn my money
The 40k community welcomes everyone. Even people like arch is more than happy to have you around. The only time it becomes an issue, is when people MAKE it one. Otherwise, 40k is welcoming to all. And we're always happy to stumble across other people into it. I will talk someone's ear off about 40k's lore. I don't care what your gender is, sexuality, or political alignment. If you like 40k, we're chill and can do 40k things.
Omg, words cannot describe my enjoyment of this video and your content hun, you have opened many eyes. I would love to see more amazing longer videos such as this. Congratulations and keep up the great work
The amount of hypocrisy they have and they just don't see , or even worse, ignore is absolutely horifying. And the echo chamber they create on social networks just makes the issue worse. Absolutely insane!
CD Project Red is just Polish Activision in my eyes now. It isn't just "one bad game" that'll do that, but a string of bad malpractices strung together that rapidly change any company.
Im gonna be honest.. I have been assuming certain things about trans people this whole time without realize most of the personalities and assumptions i had been thinking were not really of genuine people.. it was more so this generic construct of how these people should behave and act. I really enjoyed this video and have been enjoying your content for the past few months. I am truly aware of how easy it is to get this image of how people are and how dangerous this is good work.
the whole launch of this game had finally convinced me that even the so-called "honest" gaming youtubers likes of YongYea aren't so different to that big gaming journalism, and on top of that it'll also be a hard reminder that there is no such thing as "Pro-Consumer" gaming company
Why are these web sites still around? Anyone who's into gaming actively hates these web sites. The bubble of their writers isn't interesting from a commercial point of view as well. Why do they still have so much influence?
I am late to the party. This was on my watch later list for like forever. If I'd knew how good your video is I'd watched it earlier. What a well written and amazing essay. I can only imagine how much time it took to research all this. A real piece of journalism that you created hhere. Thank you for making this and sharing!
Amazing work, Sophia, you really went all the way with this one. I'm sat here frustrated at how the gaming press can keep getting away with this, but it must pale in comparison to how you feel. I can't even imagine. Thank you. Your time and effort was not wasted, because this video really is a testament to your character, integrity and principle as a journalist.
That story about the GOG social media manager Sean Halladay was very tragic and unjustified. The woke twitter mob doesn't care about context no matter how crucial it is as long as their narrative gets pushed. Sometimes we exaggerate and say a situation ruined someone's life but this guy's life really did get ruined. He'll probably never work for at any gaming related job or company again.
Excellent video Sophia. You always do great work, but this is sort of a Magnum opus, putting a lot of what you've written about in a greater context. I will definitely share this with everyone I know will listen. 🙂
I feel like these "journalists" were the people that were bullied to the point they hide in their rooms forever rather than overcoming their bullies or standing up for themselves in any way. I can't imagine being such a weak person in both mind and body.
Okay, probably because I'm such a contrarian, this video has turned into the most effective form of advertising the game to me. 😅 Seriously, these journalists' tactics are Applied Postmodernism 101. Definitely appalling, but I've read enough that it's no longer shocking -- a fact that I find appalling further still...
If anything, these people sell me the games they hate on and I buy them out of spite. I got CP2077 out of spite, I'm gonna get The Red Strings Club now. Thanks Soph.
Fantastic work Sophia, ever since GG and the appearance of YT gaming journalism the traditional gaming media "activists" have been shaking in their boots and trying to drum up any controversy they can to get more views and traffic and prove to however is keeping their miserable sites alive that they are still worth it. But despite that several of those dens of faux-activism and nepotism have already closed down, and more will follow and it shows how desperate they are now, so much so that they keep brining up Gamergate as the ultimate boogieman responsible for all the evils of the world (it's laughable at this point how they do mental gymnastics to link everything bad to Gamergate), not just because many gamers woke up to their truth (specially hardcore gamers) but also thanks to the hard work of people like you, so thanks and keep it up ;)
For all of CDPR's fuckery, as of now I have 240 hours on the game and I still feel like I can explore it more and no "journo" will stop me from enjoying it.
Underrated channel, i know you probably don't talk about smaller scandals but could you please cover the recent doom community's reaction to Blade of Agony?
It's been quite a long time since I've watched a video that I appreciated, yet pissed me off so much. This is very good work. I consider you to be an inspiration.
Ms. Narwitz, you are one of the few true real game journalist that does REAL journalism. Keep doing the good work. And brace yourself of the hate mob on Twatter after this video and the "Urinalists" trying to go after you
You wouldn't believe me if I told you how many hours of my life this video devoured, but trust me when I say, it was a lot. Anyways, if you value this content, please consider supporting. Links are in the description.
Hey Sophia, thanks for uploading this today! I'm buried up to my eyeballs in work, and I needed something like this to listen to!
I can dig it, but perhaps you should take a break and play or do something to recharge your batteries so to speak. A person can't wade through trash forever, gotta come up for air sometime.
An excellent and comprehensive video, hopefully it makes the rounds proper.
I'm thinking 3 months of double checking and rabbit holes among hurting us with your streams. Good job.
Your typical articles go for a sane 10-15 minutes. I don't care about TH-cam's preferences or when channels get the privilege to release big ones. A recent channel called "U Can Beat Video Games" does hour-long long-plays of NES games with detailed voice-over. Most lack the attention span for this trend.
So, I wondered about something. Was it deliberate? After all, you often spout dramatic irony. At first, I figured this would harp on the game's bloat. Most viewers might not get the joke or find it unfunny, even postmodernist-style insulting. "WHY ACCUSE ME OF SEEKING COMFORT WHEN I WANT A CHAIR TO SIT ON?" It's clever, but more distracting than enlightening.
At first, I sought to reiterate how Cyberpunk 2077 and dying journalistic circles are disconnected in a direct sense--rather, passive, happenstance or incidental. Now, a disinterested, parasitic hivemind activist circuit feigns investment in the games they do not bother to review. Having watched this, I imagine every review of Cyberpunk 2077 must address the media's ongoing pressure. As an industry writer, you may dive for journalists' throats for fair reason.
So, once I watched it, I started to edit my comment (yes, I edited this--I take it a matter of pride to write as professional as possible regardless of it being seen) and soften its tone. Not that I would not agree--in fact, the open secret of Zoe Quinn as a drain on insiders (how else do we otherwise tolerate a charlatan unless we agree on politics if not principle?), but watching something one hour long that you agree with seemed daunting most of all. People have lives.
If I may be bold, given its status as a summation of argument, place this video as "Featured" on the home page for ready audience access. That way, you don't need to repeat yourself so often. TH-cam's algorithm might delete it, though. Until they start counseling moderators (as psychiatrists, priests, and even the army) so to cork the rampant suicide rate and redirect efforts towards real offenders, not political ones, invest in Terabyte auxiliary drives and store videos that way; I save most if not all large TH-cam comments on my hard drive). Never let AI counsel people; Tom King wrote a very bad crisis crossover for DC in 2016 and still got that correct.
This whole debacle to raid the resources of a AAA game reiterates everything wrong with both the press and the industry's structure: over-inflation--not just egos, either. Games once ran or downloaded from one or more 4.3GB DVDs without online downloading from offshore servers. They entertained because data caps pressured developers into tight, focused design. If you want more, buy sequels or expansions. Working Designs released feelies, merchandise to justify and brand the projects. Also, you owned games. Nobody rented games unless they went to Blockbuster or something. Renting was the tryout phase. If you can't stick a good game on one disc without asking the user to stay online all the time, you're doing it wrong.
janky, bloated garbage
Cyberpunk 2077 tried to respect more than the audience when a detached press forced them to divert resources to losing causes. Someone should examine why nobody owns anything or why they release games before they are ready.
Ok I’m less than 20 minutes in but I have to express this: imagine having to KILL your abuser in self defense, but because he’s a trans man, the national media portrays him as the victim. Oh my GOD. I cannot begin to fathom what that’s like.
sounds about woke lol
yeah that is the most backwards thing i have ever heard. normally it's the person being abused thats the victim not the abuser.
Very easy. Same as punching a woman in self-defense, but because she's a woman, the national media portrays her as victim.
Not sure about you, but I'm a man, so it's extremely easy to imagine such a situation.
@@megamike15 Unless it's a woman who's the abuser.
Ever notice how the good people always make a big thing of how horrible they are and the horrible people always make a big thing of how good they are?
I guess it has to do with good people acknowledging their faults, which is something a bad person might try to avoid.
About how much work would go into working gender-neutral pronouns into a big budget RPG, let me add one more factor: localization.
I work on that field and added features like gender neutrality can be a huge time sink, not to mention a pain to get right even before any potential outcry gets factored in.
Most people probably don't realize this, but English has always been more gender-neutral than most Western languages, specially the Romance (Latin-based) ones. For example, most nouns are neutral, and even when they aren't, things like adjectives or adverbs don't change for linguistic agreement (i.e., "feisty" remains the same no matter if it's about a boy, a girl, a trans person or even an animal). That's why "they" as a gender-neutral single pronoun was a relatively simple solution to implement and caught on, as it is already gender-neutral for plural purposes anyway.
Many languages don't have that luxury/leeway. While in English gender is usually defined by the choice of pronoun and nothing more, other languages have verbs, adjectives and even adverbs changing form to reflect gender. Here's an example. "The feisty pilot was famished, so she promptly ordered a burrito". "She" is the only gendered word here. For a typical Romance language, the translation of this sentence could require its equivalents to "the", "feisty", "pilot", "famished", and maybe even "promptly" to be spelled differently according to the subject's gender. All these five words can have distinct masculine and feminine forms depending on language and word choice. That would be about half the sentence intrinsically dictated by gender, while in English you can just swap "she" for "they" and call it a day.
That means localizing that sentence in a gender-neutral manner usually requires (a) trying to find gender-neutral synonyms for all the nouns and adjectives used, if they even exist, and (b) rewriting the whole sentence to avoid using *any* pronoun or article whatsoever. It is doable, but more often than not, the end result will not be entirely faithful to the original text's structure and nuance, making things sound either more or less formal than the source material and messing up with its style.
That alone is a problem in itself, but it goes further. Such a mandate means translators, reviewers, voice actors etc. will have to dedicate extra time to get each of these sentences right, and since most are freelancers and contractors, they're often paid by the hour or some variation of it. This means localization costs for each language increase exponentially the bigger the script is and/or the more content a game has. Now imagine a 100-hour RPG with character customization options and/or plot changes according to player choice, and then add a mandate on gender neutrality on top of that.
Now you know why sometimes an indie game gets localized to 10+ languages while, say, Persona 5 or Mass Effect Legendary Edition doesn't. It's simply cost prohibitive even if they have bigger budgets, and that's before gender even becomes a factor. It can also mean more work for the game's programmers too. I've seen a couple of games where every single dialog is replicated three times in the code so the localization can adapt each version as feminine, masculine and gender-neutral if the player-created character needs to be referenced. This is done to ease the burden on the localization team, and it is very appreciated indeed, but that just shifts part of that workload to the programmers and increases final file size. In short, no matter how you look at it, it's increased cost and time for everyone involved.
I'm not saying that gender neutrality shouldn't ever be done, obviously. But at the same time, this is the kind of stuff that any journalist with a few years under their belt should either be already aware of or at least open to consider, and we know that's not even remotely the case for 99% of them.
Great comment and perspective. Thanks for this.
@@Sophnar0747 You're welcome. Actually, thank *you* for understanding and for the opportunity to let it out of my chest.
I once had to spend a whole Sunday working on a five-page Style Guide document on this subject alone for a client, and you can imagine how much of a balancing act it was. It's like... you have to make it clear that you're not being a bigot - and you know better than anyone how big of a minefield this can be - while explaining how the extra work and possible loss of meaning/"fidelity" to the source are real and unavoidable.
Also, consider this. If stuff like "ze" sounds ridiculous to you as an English speaker, now imagine if *half a sentence* was composed of similar stuff. "Ze feiste pilote was famishede, so ze promptlie ordered a burrito". That's how the attempts at non-binary language in academia sound like in my native language, except that it also veers so much towards baby talk that even the more ideologically-driven press can't really push it here. Half of my Sunday was spent researching such attempts and trying to convey them in English. Usually, a regular Style Guide for a game would take me maybe a couple of hours and be one or two pages long.
I wish someone would take, I don't know, a scene from Mass Effect and dub it this way just to show how out-there it sounds. ...And now I kinda want to see Fem Shep talking like a toddler to Liara during their romance scene just for the lolz... xD
@@50Personas Haha, I'd also like to see thing.
In my personal opinion; I think English largely being inherently neuter and linguistic gender mostly being foist upon has lead to the mistaken idea of pronouns being inherent of a person like their name. Only knowing English, one could assume that just looking how it seems to be used. Besides the localization work, expanding on that mistaken concept seems almost like trying to "backport" work neutrality to other languages. For the romantic, Germanic, and Slavic that imposition would creating new neuter word variations for all the ones that done exist; however, they at least could as some exist. (Opinion, that would absurd.) Imagine trying that to other languages that aren't setup in that manner. Also, how can anyone even localize or even transfer concepts that inherently rely on tying together mutual exclusive ideas that are in opposition; but of course, that's the "grievance" component, so figures.
Something else to go along the idea of smaller indie games being smaller being able to get translated more, I think of TF(transformation) games. At that small scale, those mechanics and code take up the time of usual game mechanics; basically an rpg in of itself.
I personally don't think neutral usage or expanding/altering societal stereotypes till get back on the path were people start realizing that pronouns, at least in English, are entirely referential and not inherent. (A side thing, some words are considered in a view of a different gender as default just between the romantic languages..., which that would probably be it's own localization issues as the implications would change.) [I almost never run across anyone close to the "Sex/Gender" split idea any more, and as far as I know, its been wholly been taboo'd out of academia... cause here know.]
A note: people could introduce a new conceptualization of something other than amounts of feminine or masculine or lack-there-of; however, that relies on that actually being an idea that people take up and have a usage in referencing otherwise its just babel. It makes no sense to just be randomly tying to to other descriptors; not the purpose to be a capsulized unified descriptor of ones whole being (name already works best there).
Also... ah, sorry, I'm starting to digress and ramble beyond what I originally wanted to say. I'ma stop, not the place. 🦊😳
This whole comment is beautiful and something more people should be aware of.
I always thought it was curious how, say, Undertale, was never translated to any other language besides japanese, and that was after the game became a massive phenomenon in Japan (and people made a few fan-translations before the official one). It's not just that the writing is riddled with wordplay that's very especific to english, but because gender non-conformity is a huge part of the identity of many of the character. I actually tried to "localize" in my mind some of the game's dialogue referencing Frisk to my native language (spanish) and I was really struggling to come up with gender-neutral enough equivalents that still came off naturally.
Man thank you so much for this, this is a perspective I never even would have known about had you not made this comment
Ironically the "trans story line" is the most wholesomely sad and morally grey story in the game
Actually had a hard time deciding how to go with that particular mission.
It was handled in such a "normal" way I can't even remember it.
Of course Zoe is here and baby fish. I despise her,took 85k$ from fans,nobody ask her about it. Guy takes his life after her's " confessions" no biggie he was "bad person"
She needs to be tried for that guy's murder. And convicted, if there is enough evidence to prove her guilt beyond a reasonable doubt in a court of law.
Sad thing is, from what I saw only Sophie (from people with bigger following) calling out Zoe's bs. Maybe I'm wrong,but I didn't see in long time any other person asking about 85K $, Alec situation etc. I literally can't stand this person and people who defend her.
@@Bole_ZG She's been addressed by a number of other channels. Upper Echelon Gaming comes to mind. But Sophie has been the most consistent that I've seen, and I respect her for that.
@@Bole_ZG There was a slightly bigger channel I used to watch a lot called SidAlpha who covered a few of her controversies. Certainly the Kickstarter scam and Holowka's death. But yeah nobody huge has said anything, as Archangel said I think Upper Echelon Gamers is probably the biggest one.
@@Archangelm127 Honestly I don't think what she did would even count as negligent manslaughter. Whilst her actions were negligent and did lead to his death, they weren't criminal. It's kind of ironic really, she's an advocate for policing people's speech online but what she did to Holowka (she basically orchestrated a Maoist struggle session over social media) is protected by free speech laws.
She's a fucking horrible person, but _technically_ not a murderer in the eyes of the law. She "only" socially pressured someone with known mental health problems into committing sudoku.
Also, I take umbrage with how restrictive these activists’s world views are. Like, if an LGBT person doesn’t conform 100 percent to what the activist’s narrative is then we get shunned, shamed and called all sorts of names.
Thank You Sophia. You’re one of the few with the courage to speak out against the garbage generated by people pretending to speak for us.
thank YOU for speaking out too
The whole "enby" stuff just seems incredibly pretentious to me for what usually amounts to "sometimes I wear a skirt, other times I wear pants". It's in no way comparable to trans people, who suffer from deep rooted issues about their identity to the point they have dysphoria and transition.
Should we just change entire languages to suit a couple dozen "non-binary" people fashion statements?
as if femboys, tomboys and drag queens and the like didn't previously exist.
Anyway, great video Sophia! it's equally enfuriating and sad what so called "games journalism" has come to.
virtually all of what passes for 'gender identity' that isn't male or female is just aggressively defending stereotypes. "I'm a boy, but I sometimes like to wear what I believe are 'women's clothes' therefore I'm not entirely a boy!" even though wearing feminine clothing isn't what makes someone a woman
I have yet to find a single source or person that can describe "non-binary" with a definition that isn't identical to "transgender." It _is_ a fashion statement for WokeNet.
Let's not forget the fact that you can't play as a hermaphrodite, and WokeNet met this with "they're not a significant enough portion of the population." Funny how that works, isn't it?
After all, after the Woke Uprising, self-identified transgender people make up a blistering, meteoric... *0.6%.*
Of course, that was the portion who acknowledge the existence of intersex people, not the majority who just thinks (or pretends) they're a fantasy made up by transphobes and tries to co-opt the term for their own agenda.
@@grimscar Yeah nonbinary is basically nonexistent. Like you can't just wear masculine or feminine clothes while retaining your gender lol
No way comparable? Fashion statements?! Just because I don't identify as one of the binary genders doesn't mean I don't experience dysphoria. I thought I was trans, but the euphoria of not being seen as the gender I was assigned at birth faded quickly. I can't feel comfortable in my skin as a male or female. Have whatever opinion you wish, but don't call my identity a fashion statement or pretentious.
@@mothtoflame4843 The fact that your entire identity is a pronoun and you want me to change the entire English language to make you feel special and comfortable is all I need to know, frankly.
And you're probably twelve.
Absolutely astonishing and somewhat scary when it’s all laid out.Outstanding work Sophia ,the hard work shines through. I might be miss remembering but didn’t Anita Sarkesian try shaking down this studio offering her services as an advisor?
Yea, she did. Lol
@@Sophnar0747 LOLOLOLOLOLOL
Yep, she made a pretty blatant tweet saying that she was available to help them navigate the issues. Makes me suspect in part all the kerfluffle was part of that shakedown
@@cthulhupthagn5771 your suspicions are probably correct. They seem to want to keep promoting her (despite how useless and terrible she is with money and she produces low-quality work) and injecting her into all discourse. I wonder if she is a CIA plant like Gloria Steinem was....
Inject the hour long video essay into my brain PLEASE
Seems like you did something that kotaku, daily dot, polygon,etc haven't done in years...actual gaming journalism. Great vid
I saw this on Twitter and thought "Hey, I'll give this a try" and I was NOT disappointed! Subscribed and followed, thanks for being a public source of sanity in our community
So many things to unpack from this, but the most I took from it:
> Game "journalists" so badly want another imaginary boogeyman to make claim of their irrelevance, I mean relevance. So they must bring up Gamergate every chance they get.
> Game "journalists" want to be the victim so much in their twisted minds that rational human beings can easily see them for what they truly are: bigoted hypocrites.
> Game "journalists" are doing more harm to trans people with their entitlement than trans people themselves with their own actions (no offense). It's so bad that no one really wants to be an "ally" to the trans community, especially trans people as well. And the lack of the self awareness from game "journalists" is immensely ironic.
> Never. EVER. Kowtow to these people. The deeper and deeper I went into the video, the more the phrase "give him an inch and they'll take a mile" came to fruition. There is absolutely no way to please these people. Just make what you want and give these whiners the finger. TWO fingers actually.
Other than that, God damn. The editing. Amazing.
An hour well spent.
as a transperson I thank you for your work here. Im so sad my people are used as a weapon for political grifters.
It's an unfortunate indication that a group has "made it" when they are being used and abused for financial and political gain. It's even more unfortunate when people can't see how obvious it is
Not having a go at you but I think that's the problem our society has is in the phrase "my people" as you have seen it allows human beings to be used like objects I'm straight and not trans but your people are my people as we are all just human I feel if we all took that perspective it would fix so much wrong in this world hard to treat people like crap when your mentality is they're just like me and I wouldn't want to be treated like that
@@volkerxd8821, I wholeheartedly agree with you. Many are so focused on their own identity and desire to be unique that they divide people. And it all benefits the government and no one else.
I fucking hate how transpeople, mainly mtf are portrayed in media. It is the root of literally all transphobia i have seen among people my age, they literally all presume the average trans person is just like the people shown in media, and i thought the same. Its insane. I started talking to and open up around transpeople, even dated over a year and then i realised that they're just normal people trying to be happy, not these awful people the media try play them to be, i hate it so much
@@Denkmaldrubernacht welcome to the problem with the terms lgbtq and black community and so on like I said I'm straight but trans people are my people were all humans not "those guys over there and these people here"
Excellent video Sophia. Thank you for speaking the truth about this.
Hearing the name “Zoe Quinn” makes my blood boil with absolute hatred and disgust towards said individual. Good work on the video Sophia. And an absolute mockery and shame towards Quinn, and I severely hope more people go against her and the cult of maggots.
And I thought I despised gaming journalists before. Wonderful video though!
🥰
Wow, this is without exaggeration the first time I've heard someone like you online that didn't come across as mentally unstable, hateful or emotionally volatile. Its almost mind bending. I also have similar sentiments on the bulk of the gaming press so I enjoyed this video a lot. Thank you for making it.
Imma need some beers for this, cheers Soph!
I’m sipping a drink myself. Cheers!
I think gaming journalist think of GG as some form of 7/11 event.
Because the people who actually play the games said "hey we don't like this, stop doing this" and then they recoiled in disgust that the peasants dare object to the nobles rules!
Either way good video soph!
I'm so glad that #getwokegobroke actually became true instead of being the delusions of braindead white nationalists.
The sad part is that I don't see this status quo changing anytime soon. I feel like reasonable people are either too few or too scared of being targeted to make a difference. In a way we're heading to our own boring version of a cyberpunk dystopia where it's emotions and rage that's being wielded to manipulate instead of vices, it feels awful... I still support every developer or independent creator I like and do my own research from multiple sources whenever such claims arise, but it doesn't feel significant enough at times.
Nevertheless this was a great video that I can only _imagine_ the work that went behind it. I've seen shorter videos with simpler editing and scripting that weren't made by a single person. I can't thank you enough for the effort in making this point loud and clear, it's definitely reassuring to see that there's still a change things will improve.
“Fez will be taken off gog tomorrow at the developer’s request”
and nothing of value was lost.
"Cyberpunk is more Deus Ex than Witcher 3" A fucking gold medal, and life time supply of bellyrubs to this genius.
Thing is it's not even really _that_ true aside from the corporate themes and the fact that people have robot arms. From a gameplay standpoint it has very little in common with Deus Ex. Deus Ex is a nonlinear sandbox style game and "immersive sim", Cyberpunk is an open world game where you drive from one mostly linear mission to the next.
It's the kind of shallow comparison we've come to expect from a lot of gaming media. If anything something like Dishonored is closer to Deus Ex than Cyberpunk is, even though visually it has almost nothing in common.
54 minutes? Geez… gonna add to watch later for tonight. Instead of watching a movie before sleep I’ll watch this.
This is why we need to call out these political activists I mean if you want an example Sophia, how about that one Jactivist who was interviewing on of the codirectors of Final Fantasy VII Remake and said they (And this is where their political views came in) were praising Naughty Dog and The Last Of Us Part 2, which was debunked as a misinterpretation and proved the journalist was trying to promote TLOU2 because they wanted people to play the most woke game ever.
I need confirmation on that.
@@Devilsblight86 Just look up any article site and see what garbage they are saying about a certain escapism like anime, video games, comics, etc.
@@Devilsblight86 Don't mean to be rude or anything but you can easily do a quick search via google. The original article will be removed but you can see the aftermath after it. You have the internet on your fingertips and you can relatively search it up quite fast.
@@MrAsh1100 I already found it, thank you.
Thank you for this, Sophia. I will share this with everyone within my modest sphere of influence.
Sophia calls them tangents I call them receipts 👍🏼
This video made me so angry Jactavists have turned gaming journalism into a stinking pile of sewage, that poor GOG employee 😣
"i know some of you are tired of these tangents" honestly i'm more tired of shit being the way it is. you're doing good work.
Now. Bringing Rimworld into this made this personal!
Good video Sophia! Thanks for the content!
I love your work! Finally, ethics in game journalism ;)
There's a reason I mainly play old games or under the radar games. I just cannot be asked to deal with all the games journalism surrounding Triple A/hyped games. I stopped watching Jim Sterling videos last year and began enjoying video games far more than I had in years. It's part of the reason the videos I make on my other account doesn't include any sort of political talk.
This is off subjects a little. I just wanted to say how much I respect your work. You do your research. Which is rare enough, but you also have passion and integrity and it shows in your work.
What I admire the most however, is how you don't let your passion override your integrity, and you don't let your integrity dampen your passion. That's a hard line to walk and you do it well.
Is there a better GRIFTER on earth than Zoe Friggin Quinn? She is soooo shameless, part of me admires it.
Some people really have to understand how a game is made... And they should make their own game since it's obviously impossible to satisfy them.
Doesn't help that even trusted independent games reviewers and news aggregators like YongYea gave this game a glowing review even when it was bugged af
It woke me up in how not all independent voices are to be trusted. Well, I may be biased here but I definitely trust you.
My problem is the current developer worship people seem to have I don't remember playing a game called cd project red I played the witcher 1 and 3 those games where good nothing indicated that that would translate into a completely different game being any good
@@volkerxd8821 it's because cdpr was seen as the saviors of rpgs after bioware declined.
now that is being thrown at larian so we will see how long that lasts.
@@megamike15 and look how that turns out every single time it's time we stop worshipping celebrities companies game devs or the developers or publishers and go no you do not get a free pass because of past games earn my money
The 40k community welcomes everyone. Even people like arch is more than happy to have you around. The only time it becomes an issue, is when people MAKE it one. Otherwise, 40k is welcoming to all. And we're always happy to stumble across other people into it. I will talk someone's ear off about 40k's lore. I don't care what your gender is, sexuality, or political alignment. If you like 40k, we're chill and can do 40k things.
17373838746 hours into a refined 55 minutes; at least it's done and you can rest now
Omg, words cannot describe my enjoyment of this video and your content hun, you have opened many eyes. I would love to see more amazing longer videos such as this. Congratulations and keep up the great work
What a fascinating video Sophia. I look forward to your other videos :)
This is your best video yet, very well done.
the day when game journalists will start acting like actual, unbiased professionals will be the day Star Citizen releases
Or FIFA to be actually good again or Madden for that matter.
@Flint Steele nah half life 3 has more chance to come out than star citizen does being finished
Nah, SC will come out eventually, but games journalists will never be unbiased.
The amount of hypocrisy they have and they just don't see , or even worse, ignore is absolutely horifying. And the echo chamber they create on social networks just makes the issue worse. Absolutely insane!
Another brilliant deep dive by Soph. Love your work. Keep it up!
Wonderful journalism again Sophia. Further proof that mainstream games journalism needs a huuuge revamp.
CD Project Red is just Polish Activision in my eyes now. It isn't just "one bad game" that'll do that, but a string of bad malpractices strung together that rapidly change any company.
As a polish guy...yeee i see that too. Heart braking for me.
Im gonna be honest.. I have been assuming certain things about trans people this whole time without realize most of the personalities and assumptions i had been thinking were not really of genuine people.. it was more so this generic construct of how these people should behave and act. I really enjoyed this video and have been enjoying your content for the past few months. I am truly aware of how easy it is to get this image of how people are and how dangerous this is good work.
Fuck the haters, I like Cyberpunk. It's the best Ghost in the Shell game we ever got.
I actually don’t wanna see myself in the games I play at all I think that’s the point
You're one of the good ones Sophie.
This person would happily hang you if given the opportunity, sophie, but I'm sure it feels great to be one of the good house trans
I only hope these people are capable of realizing that when their inevitable downfall finally comes, it was entirely their own fault.
GREAT video!An hour well spent going on about relevant topics and debunking shit. Been a fan for a long time, and still am.
the whole launch of this game had finally convinced me that even the so-called "honest" gaming youtubers likes of YongYea aren't so different to that big gaming journalism, and on top of that it'll also be a hard reminder that there is no such thing as "Pro-Consumer" gaming company
If Hazel PhDumb and Anita Sarkeesian pretend you don't exist, you are doing something right. Great work, Sophia.
Holy moly, this was fire. A retweet by count dankula brought me here.
Seriously, good job. Keep fighting the good fight!
i think i heard of this video before actually watching it now. good job. there needs to be more voices like yours
You popped off on this one. Well done, and well said.
Why are these web sites still around? Anyone who's into gaming actively hates these web sites. The bubble of their writers isn't interesting from a commercial point of view as well. Why do they still have so much influence?
Incredible and informative video. Thank you for your hard work
sometimes one must wonder what asphalt they snort to get so mentally disconnected from reality.
I've just discovered your channel. You deserve more views! Very insightful and interesting
They do say "Pride cometh before the fall."
And these people are very proud of their supposed "virtues", let's see how far they can fall.
I am late to the party. This was on my watch later list for like forever. If I'd knew how good your video is I'd watched it earlier.
What a well written and amazing essay. I can only imagine how much time it took to research all this. A real piece of journalism that you created hhere. Thank you for making this and sharing!
Amazing work, Sophia, you really went all the way with this one. I'm sat here frustrated at how the gaming press can keep getting away with this, but it must pale in comparison to how you feel. I can't even imagine. Thank you. Your time and effort was not wasted, because this video really is a testament to your character, integrity and principle as a journalist.
I love this long form video style from you! very well done!
Great video, thank you!
That story about the GOG social media manager Sean Halladay was very tragic and unjustified. The woke twitter mob doesn't care about context no matter how crucial it is as long as their narrative gets pushed. Sometimes we exaggerate and say a situation ruined someone's life but this guy's life really did get ruined. He'll probably never work for at any gaming related job or company again.
Fantastic work. Thank you.
Super interesting, couldn't stop listening. Thanks for the long, and very work intesive video!
Every day I see a postal reference in unrelated media, a smile crosses my face.
thank you for reminding me why I dipped out of reading games news websites
Excellent video Sophia. You always do great work, but this is sort of a Magnum opus, putting a lot of what you've written about in a greater context. I will definitely share this with everyone I know will listen. 🙂
I feel like these "journalists" were the people that were bullied to the point they hide in their rooms forever rather than overcoming their bullies or standing up for themselves in any way. I can't imagine being such a weak person in both mind and body.
Or their the bullies
Sophia shoots, she scores! Great video, Sophia!
Love your take on this! Subscribed! :)
Thank you for doing this. The more you know the issue, the more likely you can handle it. Not sure how well I can handle it but I'll figure it
Outstanding work with this!
Damn you started out with a shot of my country!!!! Wohoo!!!!!
Fantastic dissection of an overlooked issue that nonetheless warranted a closer look. Great work, as always, Sophia.
Okay, probably because I'm such a contrarian, this video has turned into the most effective form of advertising the game to me. 😅
Seriously, these journalists' tactics are Applied Postmodernism 101. Definitely appalling, but I've read enough that it's no longer shocking -- a fact that I find appalling further still...
Excellent video, Sophia! Thanks so much for uploading this!
great video, i loved it soph, long, but straight to the point as always
It’s funny how they use to phrase “phobia” to smear people. It’s not like you would accuse someone of Arachnophobia to smear them.
What boils my blood is the fact that they complained about the adverts yet now they do IN REAL FUCKIN LIFE!
Yo Sophia uploaded
If anything, these people sell me the games they hate on and I buy them out of spite. I got CP2077 out of spite, I'm gonna get The Red Strings Club now. Thanks Soph.
Fantastic work Sophia, ever since GG and the appearance of YT gaming journalism the traditional gaming media "activists" have been shaking in their boots and trying to drum up any controversy they can to get more views and traffic and prove to however is keeping their miserable sites alive that they are still worth it.
But despite that several of those dens of faux-activism and nepotism have already closed down, and more will follow and it shows how desperate they are now, so much so that they keep brining up Gamergate as the ultimate boogieman responsible for all the evils of the world (it's laughable at this point how they do mental gymnastics to link everything bad to Gamergate), not just because many gamers woke up to their truth (specially hardcore gamers) but also thanks to the hard work of people like you, so thanks and keep it up ;)
Always on point props to you
Why can we see so many familiar names. It's constantly the same name again and again.
What do you meeeeaaannn the 'game journalists' npc update was great
Oh damn, that is a big long one! 😏 hehehe
Goodbye horses, I'm flying, flying, flying...
For real, you rock. Another great video as always
For all of CDPR's fuckery, as of now I have 240 hours on the game and I still feel like I can explore it more and no "journo" will stop me from enjoying it.
Underrated channel, i know you probably don't talk about smaller scandals but could you please cover the recent doom community's reaction to Blade of Agony?
It's been quite a long time since I've watched a video that I appreciated, yet pissed me off so much. This is very good work. I consider you to be an inspiration.
Ms. Narwitz, you are one of the few true real game journalist that does REAL journalism.
Keep doing the good work. And brace yourself of the hate mob on Twatter after this video and the "Urinalists" trying to go after you
I agree with almost everything here. Another good video. Twitter is a hell hole
The Algorithm Gods hath smiled upon me with this recommendation of an intelligent TH-camr. Truly a rare find.
All this video did was reinforce my hatred of the Mainstream Media and the jactivists that have infested every single nook and cranny of it
I imagine it would.