Cards We Got Wrong | Commander Clash Podcast 108

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  • เผยแพร่เมื่อ 29 ม.ค. 2025
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ความคิดเห็น • 605

  • @MrBoyler1
    @MrBoyler1 ปีที่แล้ว +539

    Richard coming to a podcast titled 'Cards we were wrong about' and bragging about how right he is about Cartographers Hawk is peak Richard

    • @nathangardner4084
      @nathangardner4084 ปีที่แล้ว +56

      God I love Richard

    • @bronythekight7369
      @bronythekight7369 ปีที่แล้ว +17

      Another positive of the hawk that they didn’t cover is it can trigger your white weenie draw (mentor of the meek, welcoming vampire, tocasa’s welcome) over and over like a white mane lion. Turn two hawk, turn three white weenie drawer, attack and bounce, turn four if nothing better to do drop hawk and draw.

    • @mbogs5814
      @mbogs5814 ปีที่แล้ว +45

      Richard: "Mine is Cartographers Hawk" Everyone: "Thank god he finally sees it's bad. Richard: "I was totally wrong, it's the best white ramp card" Everyone: *eyes twitch* "Whaaa?"

    • @Suppaichu
      @Suppaichu ปีที่แล้ว +8

      Although, he does have a point as in "well designed" is different from brainless broken, 0 though on using it or not. I think it just looks bad in comparison because the normal IS brainless broken head empty 90% of the deck is pre-build just from staples. Honestly, i just wish its trigger was a may.

    • @aramfingal
      @aramfingal ปีที่แล้ว +6

      I love how to, rub it in, the editor put the uncommon version of cart hawk. 😅

  • @jamesmoore1476
    @jamesmoore1476 ปีที่แล้ว +323

    Richard might finally get a land off of cartographer's hawk if he paths it!

  • @nathangardner4084
    @nathangardner4084 ปีที่แล้ว +317

    seeing seth melt at richards explanation for being wrong on path sent me

    • @TinyLegs15243
      @TinyLegs15243 ปีที่แล้ว +60

      Ill never understand his insane takes on spot removal. He's the guy at the LGS that expects everyone else to do his work for him.

    • @RLKC8
      @RLKC8 ปีที่แล้ว

      @@TinyLegs15243 The thing is, it works.

    • @Kryptnyt
      @Kryptnyt ปีที่แล้ว +16

      The first deck I took to FNM for standard had four copies of Path and four copies of Khalni Garden so I've definitely been down this line of thinking before. I still path my creatures from time to time but it's far from the reason I slot it in decks anymore. Also swords doesn't deserve slander, it's extremely good

    • @lucasbreton4143
      @lucasbreton4143 ปีที่แล้ว +1

      Where this he sent you?

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว +6

      @@TinyLegs15243 He's the guy who figured out the multiplayer format best and can't rate threats as 1v1 cards.

  • @seandun7083
    @seandun7083 ปีที่แล้ว +114

    Hey Richard, if you use path as removal it lets you use your white ramp since they have an extra land now.

    • @dee-wreck
      @dee-wreck ปีที่แล้ว +7

      Holy crap it's SS tier

  • @frederik360
    @frederik360 ปีที่แล้ว +164

    We are actively seeing Richard descent into madness. I am partly shocked and partly laughing my ass off.

    • @aklepatzky
      @aklepatzky ปีที่แล้ว +2

      Hes going From dumb to mad?

    • @bye1551
      @bye1551 ปีที่แล้ว +2

      ​@@aklepatzky"oh he has terrible takes but I can see the awful logic that brought him there" to ".... What? Like it's just wrong, there's no justifying this it's just objectively incorrect and you can't even justify it because the logic is incoherent."

    • @NoNo-qt4ov
      @NoNo-qt4ov ปีที่แล้ว +5

      I find Richard and Crimm are like kindred spirits. They have absolutely brilliant takes sometimes and then will follow it up with the most outrageous comments lol

  • @commanderpower99
    @commanderpower99 ปีที่แล้ว +204

    0 is the number of times I've seen Richard pathing his own creature to ramp
    1 is the time he got owned by Swords to Plowshares, and it was glorious!!!

    • @ColdSake00
      @ColdSake00 ปีที่แล้ว +4

      Which ep

    • @TMidander
      @TMidander ปีที่แล้ว

      The General theme week, cant remember the number :) he was playing a portal 3K mono blue general (Lu Xun?). @@ColdSake00

    • @julianalvarez4231
      @julianalvarez4231 ปีที่แล้ว +12

      @@ColdSake00 i think it's a commander clash moment. The one with Jeweled lotus and his six mana commander

    • @DHGcrimson
      @DHGcrimson ปีที่แล้ว

      i do remember that

    • @MAXFightMan
      @MAXFightMan ปีที่แล้ว +10

      ​@ColdSake00 season 11 ep 15. Also a short called 'what every jeweled lotus player deserves'

  • @Zanzibawrr
    @Zanzibawrr ปีที่แล้ว +61

    Seth’s utter despair when hearing richard’s take on path to exile is what i live for.

  • @jamescooley5241
    @jamescooley5241 ปีที่แล้ว +107

    Richard: has never ramped with cartographers hawk.
    Also Richard: You can ramp 2 times with this in one game!!!

  • @natpoynepya
    @natpoynepya ปีที่แล้ว +65

    1:02:10 The hilarious thing about this is that if you were to path the hawk in response to its trigger you'd still only get the one land because hawk only ramps you if you return it to your hand lol

  • @Kryptnyt
    @Kryptnyt ปีที่แล้ว +55

    "Consider the fable of the greedy Tomer.
    As his budget grew, so did his competitiveness;
    He gamed, and the Fade Away faded away."
    -Karn, Silver Golem

  • @logansmall5148
    @logansmall5148 ปีที่แล้ว +53

    The joke about settle the wreckage for ramp... You can cast it after damage has been dealt.....

    • @shibbyxdiex
      @shibbyxdiex ปีที่แล้ว +2

      Now there’s a magic player…. The surface lvl Timmy’s that see us use next level lines to kill you for wins. One of my personal favs is when someone tefferis protection out of game thinking there safe I have a questing beast or slam him and insta leathal them cuz I attacked with commander n they are 21 (; right when the phase in they lose the phones come out n ppl are in disbelief n thinking about cutting the card get wrecked

    • @bye1551
      @bye1551 ปีที่แล้ว +8

      No but genuinely I've been thinking that for years. It's a 4 mana mass ramp spell. Swing with 3-4 small dorks, kill them all at end of combat. 4 mana ramp 3, better than explosive veg which is played a tonne and it can go even higher! Plus, tokens count so play those 2 mana a creature and a tokens is just free value

    • @25_Cats_in_a_Trenchcoat
      @25_Cats_in_a_Trenchcoat ปีที่แล้ว

      ​@@shibbyxdiex🧠 shuffles my library too

    • @zweis
      @zweis ปีที่แล้ว

      ​​@@shibbyxdiexYou need something that prevents damage from being ignored if that's the line you're going with

    • @shibbyxdiex
      @shibbyxdiex ปีที่แล้ว +1

      @@zweis hence why I say questing beast in my comment read card please 🙃

  • @hopposai787
    @hopposai787 ปีที่แล้ว +46

    After watching this episode im no longer convinced richard actually knows how to magic.

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว +7

      No, he knows how to politic amazingly but his threat evaluation for the cards themselves is pretty terrible. Removal is something everybody has some of. If you can get someone ese to use resources getting rid of something, that's a free spell you cast.
      But 1v1 or a team battle and Richard's thinking is completely backwards.

    • @Suppaichu
      @Suppaichu ปีที่แล้ว +6

      @@kyleellis1825 I think richard's threat evaluation goes like this: is the game ending right now? no? then i still don't care, i'll just continue developing my gameplan yall deal with it if you want to (and people usually want to). I think he just doesn't care if he ends up losing because no one had a way to stop it, he prefers taking the chance and doing his thing. Maybe it has some logic to it, in a 4p game you don't win by defeating one player, it's like the logic of stripminning someone, you put yourself behind together with your opponent by spending resources to fight him. I think his idea of a flow in a multiplayer game is that if someone becomes a problem, the other three can gang up and take them down, if they can't that's all there is to it. Of course depending on power level and the kind of deck and wincon that can change drastically, let blue combo deck get infinite mana and cards and you're definetly not stopping him.

  • @AstoranSolaire
    @AstoranSolaire ปีที่แล้ว +32

    I actually saw the back side of Wandering Archaic cast this week for the first time ever... don't get too excited though, it was just to eat the counter from a Jin Gitaxias.

  • @Farycane
    @Farycane ปีที่แล้ว +33

    Cast Path on Cartographers Hawk, Search for a Basic, hit the searched Land with Chaoswarp, get a Random Zetalpa

  • @MrMalorian
    @MrMalorian ปีที่แล้ว +53

    Path to Exile is better than people think. They see the land as a massive drawback but if they have a game ending creature (that you would be using this on) then they have plenty of lands anyway

    • @wedgearyxsaber
      @wedgearyxsaber ปีที่แล้ว +7

      I think alot of people see it poorly only because against commanders means the commander tax goes from 2 to 1. Personally, my games against my friends are commander-centric that require them heavily. Path aren't the best against them. I however believe the cards still good

    • @bradwhiteuk
      @bradwhiteuk ปีที่แล้ว +1

      Path is fine, yes. Swords is better in the vast majority of cases though, IMO.

  • @andrueurbane7361
    @andrueurbane7361 ปีที่แล้ว +27

    Thanks to Tomer's insights, I have regularly used Paths to Exile and Settle the Wreckage as modal ramp in my angels and tokens deck to great success.

    • @Red-Tower
      @Red-Tower ปีที่แล้ว +3

      It's honestly such a big brain play, especially if you have expensive things (like angels) you want to ramp out.

    • @skykur
      @skykur ปีที่แล้ว +2

      ive done this in my adeline deck, ramped myself 10 lands XD

  • @trikovi1628
    @trikovi1628 ปีที่แล้ว +16

    So about temple of the false god, recently I was watching a lrr stream and Ben Wheeler who's a member of the cag and is pretty good at magic said that in commander decks you should start at 38 lands and ONLY go UP from there. And that got me thinking, so I've been playing like 39-40 lands in more of my decks and it's honestly felt great, just play a couple more cheap card draw effects like spirited companion and nights whisper and you won't get flooded. Plus you get to keep greedier opens cause you have more lands and card draw for those lands. And now I think I'm gonna try temple of the false god in some of those decks cause I've got 40 lands plus wayfarers bauble or green ramp so it's pretty much gonna be live all the time

    • @Kestral287
      @Kestral287 ปีที่แล้ว +1

      The general quality of lands and pseudolands going up has helped in that regard; I adore the LotR land cyclers for that reason. But I'm still not at the point that I'd call Temple a land rather than a very slow ramp effect.

  • @Swaytje
    @Swaytje ปีที่แล้ว +17

    Elesh Norn is actually played quite a bit, 35k decks or 5% of the decks. The number Richard said (0.138%) is with Elesh Norn as commander, not in the 99.

    • @PaulSzkibik
      @PaulSzkibik 8 หลายเดือนก่อน

      yeah, if it wasn't played, it wouldn't be 20 bucks.

  • @Belena711
    @Belena711 ปีที่แล้ว +6

    You guys have gotten really great at these podcasts. Super entertaining with great conversations. 🙂

  • @MakeVarahHappen
    @MakeVarahHappen ปีที่แล้ว +22

    I think the problem with lithoform engine is that everyone was super excited about copying permanent spell and neither the players nor wizards understood what that should actually cost. Immediately after we got double major from strixhaven and Osgir from c21 and we keep on getting permanent copy spells since.

    • @kemperfranklin1935
      @kemperfranklin1935 ปีที่แล้ว +2

      I agree, but it’s repeatable. and with so many modes, usually they print versatile cards with a higher cost, hence the backside of MDFCs usually costing a little extra for the same effect other cards have.

    • @MakeVarahHappen
      @MakeVarahHappen ปีที่แล้ว +5

      @@kemperfranklin1935 Yes, but copying a permanent once with Lithoform is literally more mana than Jin Gitaxias, Progress Tyrant, which does it every turn. We have a lot of ways of copying permanents, many of which are repeatable.

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว +1

      Isochron Scepter did it in a pretty balanced way.

    • @MakeVarahHappen
      @MakeVarahHappen ปีที่แล้ว +2

      @@kyleellis1825 Not a permanent spell. Not even sorceries. That was just one spell.

    • @HRPufnsting
      @HRPufnsting ปีที่แล้ว +3

      The copy permanent part of lithoform engine is a distraction. People should use it to copy significant activated or triggered abilities like say a PW ultimate. 6 mana for that can definitely be worth it

  • @starmanda88
    @starmanda88 ปีที่แล้ว +13

    Hahahaha Seth’s reaction to Richard on PTE was amazing. I was doing the same thing Seth 😂

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว +1

      At least when richard said it was basicaly a DFC, Seth kind of understood what he meant and was kind with his disagreement instead of snarky.

  • @PikachaoArt
    @PikachaoArt ปีที่แล้ว +42

    how did richard's path to exile takes get more insane? 95% of the time use it to ramp????? this has to be a troll

    • @julianalvarez4231
      @julianalvarez4231 ปีที่แล้ว +7

      Someone has to make a stats vid on how many times Richard uses path to ramp

    • @AngoDecay
      @AngoDecay ปีที่แล้ว +9

      yeah at this point i cant take anything serious he says does he even play the game?

    • @baconsir1159
      @baconsir1159 ปีที่แล้ว +5

      If you think about it, 1 cmc to sac a creature and land ramp at instant speed is a pretty insane rate. Exiling your own is worse, but not by much if it’s a token or something.

    • @julianalvarez4231
      @julianalvarez4231 ปีที่แล้ว +2

      @@baconsir1159 You have to use a card in your hand tho. And it still takes work to make tokens

    • @swiftdragonrider
      @swiftdragonrider ปีที่แล้ว +3

      Basically what he is saying is the early game doesn’t matter cards don’t matter if I have lands in play and I am not a threat I will win the game later

  • @Bongus_Bubogus
    @Bongus_Bubogus ปีที่แล้ว +72

    Everyday that passes is another day I think Richard needs to be put in a home. At this point he’s trolling harder than Crim

    • @MTGGoldfish
      @MTGGoldfish ปีที่แล้ว +22

      I really don't think he is. If you look at his decks he backs up his takes with what he plays.

    • @towelociraptor
      @towelociraptor ปีที่แล้ว +13

      ​@@MTGGoldfishI don't think he's trolling exactly, but he definitely hasn't used path to ramp in any of the hundreds of games I've watched

    • @aklepatzky
      @aklepatzky ปีที่แล้ว +7

      @@MTGGoldfishhes just bad at the game

    • @Entropic_Alloy
      @Entropic_Alloy ปีที่แล้ว +1

      ​@henrilitor1646He wins the most because the threat assessment from the others is terrible. He is good at the politics of "let me play terrible cards and have everyone else duke it out, and I'll clean up the aftermath."

    • @Uwu____f
      @Uwu____f ปีที่แล้ว +2

      @@Entropic_Alloywouldn’t that make him good at the game but bad at deckbuilding

  • @abhinavjha8770
    @abhinavjha8770 ปีที่แล้ว +33

    I still believe in Circle of Loyalty!

    • @-homerow-
      @-homerow- ปีที่แล้ว +4

      I play it in Historic Mardu Knights! Good way to get through bronze and silver on the ladder!

    • @raccoonhatcity7627
      @raccoonhatcity7627 ปีที่แล้ว +5

      It's just a few cards away from being busted!

    • @zackkelley2940
      @zackkelley2940 ปีที่แล้ว +2

      Circle of Loyalty is a GREAT card....
      If you're playing legendary knight tribal.

  • @ardras4649
    @ardras4649 ปีที่แล้ว +3

    1:04:43 : THANK YOU Tomer. I've always run Chaos warp in all my red decks, not because the card is good (It's not garbage, but it's not insanely good either) but the risk attached to it makes it SOOOOO fun.

  • @Muongoing.97c
    @Muongoing.97c ปีที่แล้ว +17

    You haven’t lived if you haven’t chaos warped into the removed card.

    • @OlgaZuccati
      @OlgaZuccati หลายเดือนก่อน

      literally the moe barney meme

  • @vinnythewebsurfer
    @vinnythewebsurfer ปีที่แล้ว +18

    There was this period of time with wotc trying to fix white that had some of the most backwards cards I’ve ever seen between Cartographers hawk and Divine Gambit and every rare/mythic from commander legends that wasn’t Akroma’s Will and the chair.
    Cartographers hawk especially reads like a card printed in 2002, it’s wack.

    • @AraAraAraAraAraAraAraAraAra
      @AraAraAraAraAraAraAraAraAra ปีที่แล้ว

      I swear I tried to build a commander deck where Divine Gambit was the wincon. It just wound up looking like a spellslinger variant of a Zedruu deck, except Krark and Ishai were at the helm.
      The goal was basically to Divine Gambit so much that your opponents either become wary of putting new permanents into play OR they empty their hands of permanents, then you yoink them with theft effects. Super bad and all I learned is that I don't like Krark much.

  • @edhdeckbuilding
    @edhdeckbuilding ปีที่แล้ว +10

    i still can't figure out why wandering archaic isn't played more.

    • @alexscott8799
      @alexscott8799 ปีที่แล้ว +3

      Maybe too salty? It's a Baller card. cEDH staple in creature decks

    • @Dimenti0-S
      @Dimenti0-S ปีที่แล้ว +1

      ​@@alexscott8799I think you're probably right. It's a pseudo stax piece cause no one wants to cast any good spells into this.

    • @JelloBrand
      @JelloBrand ปีที่แล้ว +5

      It's very commonly a 5 mana 4/4 do nothing. It's the same as any cards that give your opponent a choice. They get to choose how good your Archaic is. They can cast instant and sorceries, and pay extra or they can not cast them or they can cast them and not pay. Why would they let you get free value beyond political situations.
      Pretty mid-tier card, not awful but definitely can see why it's not played when you can just put cards that further your own gameplan without relying on opponents.

    • @imaginarymatter
      @imaginarymatter ปีที่แล้ว +5

      In normal games of EDH the most commonly played Instant/sorceries by far are cheap (1-2 mana) interaction, cheap tutors, green land ramp, or board wipes. By the time you can cast Archaic most players are done ramping, can easily pay the 2, or don't care that a board wipe is getting copied. There is a non-insignificant amount of time where Archaic is a five mana do nothing vanilla creature.

    • @Red-Tower
      @Red-Tower ปีที่แล้ว

      ​@@imaginarymatter So I've seen one argument (which I think they mentioned during the podcast) that holds pretty well in that it makes for a decent political tool/way to deal with an archenemy at the table. Someone offering to not pay for it as long as you don't point your copy of their spell at them or two-for-oneing the most threatening board are pretty fun options.
      My one counter point to what you said as well though, is that it does encourage a board wipe, which can actually be helpful. Like say you've already used one and someone has built up a wide board again, you throw this out and suddenly people are more likely to just wrath everything instead of spending extra mana on their spot removal to get rid of it.

  • @erikallen4923
    @erikallen4923 ปีที่แล้ว +13

    There is some sort of 4 dimensional chess going on with the Commander Clash metagame where Richard is literally so wrong about every magic card that he somehow becomes right again.
    There’s no one I’ve ever seen in content that I agree with less about card evaluation, but it seems to work for him, so 👍

  • @jamesmoore1476
    @jamesmoore1476 ปีที่แล้ว +21

    Never considered using path on myself but it really isn't a terrible idea. I use both swords and path though because you absolutely need to be able to exile problem creatures. Richard only gets away with it because he is so good at playing the goldfish team off each other so they leave him alone for the first half of the game.

    • @Crunchatize_Me_Senpai
      @Crunchatize_Me_Senpai ปีที่แล้ว +1

      I don’t use either because so often, the problem permanent isn’t a creature. 1 mana exile a creature with minor downside is a good rate, but it does nothing against a large number of permanents. I’d rather pay more mana for more flexibility. And Richard is actually the one that converted me on that.
      But I do legitimately think Richard is half-right here, too; using Path on your token in specifically a token deck is really good. 1 mana instant speed Rampant Growth is wild, and I’m going to start running it in those decks mainly for that reason. It really is like an MDFC there: ramp or removal. I wouldn’t use it on Spirited Companion or whatever because if I’m playing that, I’m most likely abusing it and don’t want it gone. But for tokens? Hell yeah.
      Usually Richard’s takes are insane, but in relation to Path specifically, he’s pretty on point imo.

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว

      I was agressive with in in Alara block as easy mana fixing in Bant/Esper that also was spot removal. In OG zendikar landfall, same thing. Was exiling my own creatures for the landfall trigger.

    • @Suppaichu
      @Suppaichu ปีที่แล้ว +3

      He used to say he tests these crazy theories in random games as well and that even secret rendevous and skullwinder rarely backfired on him even on games with silent chats. idk how much he plays now that he's a dad though. I remember them mentioning he won every commander game he played in vegas or something like that. It's kinda wild, but in a multiplayer enviroment, not looking like a threat and letting people beat each other is a big advantage and it seems to work regardless of the group, maybe he's onto some kind of game theory stuff that makes it consistent. Maybe the card being kinda okayish but mostly laughable is part of the strategy xD it has to look very bad but kinda be able to do its thing without being noticed.
      Overall i think tomer is the most logical of them and often has the best card evaluations, but richard has a very good idea about game theory concerning a multiplayer free for all games.

  • @OlAgony
    @OlAgony ปีที่แล้ว +32

    As someone who DemonicTutors for lands, i fully approve of using Path as ramp 😂

    • @baconsir1159
      @baconsir1159 ปีที่แล้ว +10

      If it’s a Cabal Coffers or a Nykthos, that’s totally sensible lol

    • @Kestral287
      @Kestral287 ปีที่แล้ว

      I've definitely had awkward hands that had to DTutor for Command Tower or Zagoth Triome.
      There are occasions for Pathing your own thing for sure but in a lot of Commander metas I do agree with Crim; exiling removal is often at enough of a premium to warrant holding it. The extra land is often not worth the risk of being exposed to combo. If it's badly needed for you to function though then sure, there are worse lines.

    • @bradwhiteuk
      @bradwhiteuk ปีที่แล้ว

      Do you ever tutor for a basic though? Big difference.

    • @PaulSzkibik
      @PaulSzkibik 8 หลายเดือนก่อน +1

      @@bradwhiteuk I really think a card that just said "1 mana - sacrifice a creature - ramp a plains" would be completely playable. The next orzhov deck I play, I'll definietly try out Path to Exile on my own tokens.

  • @brandonchristner1520
    @brandonchristner1520 ปีที่แล้ว +11

    Can confirm I have path to exiled my own token in my Rhys deck to get a land since I was stuck on lands. Not far fetched from Richard here

  • @DeadN0va
    @DeadN0va ปีที่แล้ว +3

    If the goldfish crew ever gets that big youtube budget, they need to animate richard's takes. love it or hate it, they're the biggest laughs ive had in a while :D

  • @PontificatingPanda
    @PontificatingPanda ปีที่แล้ว +5

    They need a commander clash episode where they build decks with all their controversial cards and see who is right.

  • @ky-antran653
    @ky-antran653 ปีที่แล้ว +2

    The group's conclusion on Elesh Norn, Mother of Machines is partially based on faulty information. Elesh Norn is played in 4003 decks (0.138%) AS A COMMANDER. This makes it the 197th most popular commander which is actually decently high. As a card in itself, it is
    played in 34579 decks or 5% of eligible decks.
    So in actuality Elesh Norn, Mother of Machines DOES exist in casual magic and is being played, however I do agree with the general consensus that it is slightly overrated.

  • @dh47376
    @dh47376 ปีที่แล้ว +6

    One of the big problems with Elesh Norn is her intense nonbo with bouncelands; as Richard says later, white relies a lot on catchup ramp, and bouncelands are part of that. I have a UW blink deck that plays all the bouncelands and I don't run Elesh Norn for that reason.

    • @Kestral287
      @Kestral287 ปีที่แล้ว

      Sometimes they can set up actual combos; Kodama of the East Tree plus a landfall token maker plus a bounceland is infinite of that token. But adding Yarok or Norn so you can loop an untapped land too can actually make a difference there.
      Not a thing every white deck can access but it is notable that sometimes you want those cards together despite the obvious nombo.

    • @Saetanigera
      @Saetanigera 10 หลายเดือนก่อน

      if you don't want to bounce two lands, target the same land twice. there's literally no downside.

    • @dh47376
      @dh47376 10 หลายเดือนก่อน

      @@Saetanigera doesn't target

    • @Saetanigera
      @Saetanigera 10 หลายเดือนก่อน

      I need to pay more attention the next time my friend has ancient greenwarden out@@dh47376

  • @renanaraujo5435
    @renanaraujo5435 ปีที่แล้ว +1

    But one thing to consider about Settle the Wreckage: you can cast after damage is dealt, before the ending of combat, so you can deal damage with your creatures and ramp after.
    I'm not saying is a good play, just pointing out an option.

  • @KellyUnekis
    @KellyUnekis ปีที่แล้ว +2

    The Sandworm Convergence moment you made a clip of is one of those amazing Chaos Warp moments. It getting Richard on that occasion. Tomer is so right about the card.

  • @xeat35
    @xeat35 ปีที่แล้ว +8

    I feel like Fade Away is a bit different from other board wipes in that it's very strong earlier rather than later, when an opponent's board is developing and they only have a few lands.
    you can generate so much advantage from that single card when opponents are ahead of you in the early game -- forcing them to sacrifice a developing board or some lands when they only have 5 or 6
    The saccing lands proposal to counter it is only a viable strategy in late game

  • @davidarmstrong3964
    @davidarmstrong3964 ปีที่แล้ว +12

    Wandering Archaic is a great politics card. I use it to talk people into casting removal without paying the 2 so we can deal with two things in the archenemy board

  • @burningpapersun1
    @burningpapersun1 ปีที่แล้ว +6

    Okay im on Richard's path mdfc white ramp. Its just crazy enough to make sense in my mind.

  • @jturn314
    @jturn314 ปีที่แล้ว +1

    Richard: “You can get two plains with it!”
    …..
    Also Richard: has literally never gotten a single plains off the Hawk

  • @Krimson51
    @Krimson51 ปีที่แล้ว +5

    I am seeing Elesh Norn Mother of Machines in so many games and it just dominates.

    • @nathanw4692
      @nathanw4692 ปีที่แล้ว +2

      Yeah, in my playgroup its kept in check by the player playing it becoming the archenemy, thats what makes it not good, the fact its too oppressive for about 50% of decks. It shuts off Landfall decks, and enchantress and most creature etb and blink value,.. it kills a lot of combos. Usually 2 decks in the pod just hit it and knock the player out super fast, or do nothing and lose. Doesnt make for good games.

    • @dontmisunderstand6041
      @dontmisunderstand6041 ปีที่แล้ว +2

      Pretty much every midrange deck is shut off by Elesh Norn, and most control decks as well. "Kill the one playing x color before our decks stop working" is not a fun meta to play in.

  • @marshallscot
    @marshallscot ปีที่แล้ว +1

    Strixhaven Stadium kinda feels like a roundabout way of doing poison counters. You would definitely have to build around it.

  • @disafear3674
    @disafear3674 3 หลายเดือนก่อน

    I love how everyone descended into madness with Richard's take on Cartographer's Hawk

  • @stevenjones4953
    @stevenjones4953 ปีที่แล้ว +1

    I do see what Richard is taking about with Cartographer's Hawk about the delayed ramp. Tomer's comment about how you just Loyal Warhound on turn 2 for the instant ramp only works if someone else has ramped before you and you go after. On the flip side. Say you go first or before the green player, (assuming no extra ramp assistance happens) Loyal Warhound doesn't work because the green player Rampant Growths after you. On the flipside if you play Cartopgrapher's Hawk, you still have the opportunity to catch up ramp even though you went before the ramp decks.
    While the option to play it multiple times may not be the desirable play, it's nice that its even an option compared to the other catch up options.

  • @noahestes3394
    @noahestes3394 ปีที่แล้ว +3

    Fadeaway + Thraximundar is super fun. It's a great sac outlet (and a way to make sure your opponents don't have open mana to respond to other stuff you cast after it resolves)

  • @borislibaque1558
    @borislibaque1558 ปีที่แล้ว +1

    Your Strixhaven Stadium example Seth is hilarious, because I've had the exact same experience but intentionally. Its in my Darien King of Kjelder deck where the challenge in that deck is to actually get people to attack you and endure it so you can hit them back harder. I learned quickly people just see Darien and don't attack unless its for lethal. So you have to either incentivize them with cards like Coveted Jewel, scare them with card like Stirixhaven Stadium, or trick them into thinking you're vulnerable and use cards like Blessed Reversal. Strixhaven Stadium has never really got me a win where the army wouldn't also have got me the win, but it has shaped games for me in the back and forth way the designers seem to have intended and its been a lot of fun

  • @kandjar
    @kandjar ปีที่แล้ว +1

    @Richard After hearing your arguments about Secret Rendezvous; and now about Path to Exile, I have a fantastic suggestion, the absolute best white card draw ever printed, so good that it won’t be reprinted as it has been placed on the reserved list… that card is: Martyr’s Cry.

  • @highlander7462
    @highlander7462 ปีที่แล้ว +3

    Richard is completely right about Path To Exile. The floor is slightly lower than Swords, but the ceiling is miles higher.

  • @bryonflaten6619
    @bryonflaten6619 ปีที่แล้ว +2

    I love Pathing my own creatures. In my feather deck you get out a young pyromancer or monastery mentor and then on each opponents turn path the token. When my turn comes around I’ve ramped 3 basics in Boros, Literal heaven.

  • @Sicktoid
    @Sicktoid 2 หลายเดือนก่อน

    I really loved Tomer's take on Chaos Warp. I've always felt like it has been more trouble than worth for me, but it does lead to some of the most hilarious and memorable moments. I haven't played it in any of my decks in at least 5 years, but I think I might start running it again, now that I see it in this light.

  • @emerson685
    @emerson685 ปีที่แล้ว +16

    Tomer has been a favorite because of our shared love of Fade Away, but I've also been cutting it 😢. I don't think it because of improved board wipes though. For me, it's because the ridiculous amount of treasures and additional token permanents people can sac. They either have pay because of the treasures, or they have some random food or clue tokens. Or maybe they have a saga that's already gotten a lot of value. It's just gotten worse.

  • @orpheos9
    @orpheos9 ปีที่แล้ว +4

    The sac a creature get a land comparison is not perfect because most decks that play village rites are doing so because they get death triggers or want to recur the creature getting sacced

    • @Red-Tower
      @Red-Tower ปีที่แล้ว +2

      I did think that at first, but honestly I feel like if there was a one mana instant in black that said "as an additional cost to cast this spell, exile a creature you control. Search for a basic and put it into play tapped" it would be a really solid option, and path is better than that because you obviously can use it as removal instead depending on what you need. I think this is the biggest brain idea Richard has ever given us on the podcast that actually makes some sense.

  • @justbecausemc2757
    @justbecausemc2757 ปีที่แล้ว +3

    Fade Away really is the recurring joke of this podcast 😂

  • @path2plowshares274
    @path2plowshares274 ปีที่แล้ว +1

    I play path in my feather deck, specifically for this. Looping it every turn with monastery mentor is glorious

  • @billiumdollars
    @billiumdollars ปีที่แล้ว +1

    I have literally only played path the way Richard described for years and im glad someone else finally gets it!

  • @TheGtDragoon
    @TheGtDragoon ปีที่แล้ว +2

    Ok Richard you reeled me back in, cart hawk is actually cracked, tested and confirmed.

  • @henryackerson7138
    @henryackerson7138 ปีที่แล้ว +1

    Richards opinions aren't wrong they are just highly specific to his playstyle and his play group. Pf course spot removal rots in his hand when he can talk crim into using his almost every time

  • @steveme6664
    @steveme6664 ปีที่แล้ว +1

    I legitimately count path to exile as a sometimes ramp card in my feather the redeemed deck. If I have feather and young pyromancer on board, that is 4 lands/ turn cycle.

  • @zeroclout6306
    @zeroclout6306 ปีที่แล้ว +1

    Richard's use of path is my new normal. I'm converted.

  • @amarauk9687
    @amarauk9687 ปีที่แล้ว +2

    By the way the video started, "Richard slander" would've been a more fitting title lol

  • @MakeVarahHappen
    @MakeVarahHappen ปีที่แล้ว +16

    I need to see the stats on how often Richard paths his own creatures compared to how often it's in his hand because I don't think I've ever seen him actually do this. That being said, Crim is both hating way too hard on downside removal and trippin about MDFCs. No one plays jawari disruption because they think they will make a choice about using it as a counter. It's a land 99% of the time and once in a blue moon your opponent over extends on an X spell after you've flooded.

    • @wesleywyndam-pryce5305
      @wesleywyndam-pryce5305 ปีที่แล้ว +2

      mdfcs are mostly bad, tapped lands are bad.

    • @totakekeslider3835
      @totakekeslider3835 ปีที่แล้ว

      @@wesleywyndam-pryce5305 Now that's a hot take

    • @MakeVarahHappen
      @MakeVarahHappen ปีที่แล้ว +6

      ​@@wesleywyndam-pryce5305This is an incredibly simplistic view that is not relevant.

    • @jadegrace1312
      @jadegrace1312 ปีที่แล้ว +2

      If it's a land 99% of the time, that's bad. Then you're just playing a mono color tapped non-basic land with a small upside 1% of the time.

    • @jadegrace1312
      @jadegrace1312 ปีที่แล้ว +1

      @@MakeVarahHappen It is relevant though? Cause we're talking about tapped mdfcs.

  • @zemineriver8043
    @zemineriver8043 10 หลายเดือนก่อน

    Richard, the first time I played cartographer's hawk I got a land off of it and flipped my dowsing dagger in the same swing, thank you Cod father

  • @Infernoman64
    @Infernoman64 ปีที่แล้ว +6

    Richard wins games because he's playing 4D Chess INSIDE a game of EDH!😂

    • @efnfen
      @efnfen ปีที่แล้ว +4

      Someone said he's so 4D he goes all the way back around to 1D and they were so right

  • @Belena711
    @Belena711 ปีที่แล้ว +1

    I play fade away in a couple decks, @Tomer. It always makes people cry. I'm with you. 👍

  • @Scriibble4
    @Scriibble4 ปีที่แล้ว

    The amount of shade being lightly tossed at each other here is priceless

  • @kingfuzzy2
    @kingfuzzy2 ปีที่แล้ว +1

    Tomer I do love fade away in pauper/ commander I've blown nearly as many people out with it as comeuppance/ aetherize/ floodgate has in my other decks.

  • @gabe3704
    @gabe3704 ปีที่แล้ว +2

    honestly temple is fine in high land count decks imo, especially on more of a budget with higher cmc commanders

  • @wemf2
    @wemf2 ปีที่แล้ว

    I like Cartographer's Hawk. The key to white catch-up ramp is to play bounce lands, Lotus field/vale and similar lands, which reduces the number of lands you control, but does not penalize you on the mana produced. This way, cards like Cartographer's Hawk can always fetch you more lands.

  • @faerie7dragon
    @faerie7dragon ปีที่แล้ว

    I never thought I'd live to see the day where Crim gets outrolled, but Richard keeps doing it, unreal.
    Seth realizing that a card saying "win the game" or "player loses the game" makes it worse in EDH is priceless.

  • @Unknown360DD
    @Unknown360DD ปีที่แล้ว

    Fade Away is my favorite meme card from this podcast. Tomer CANNOT stop playing it.

  • @mitchellmiller5064
    @mitchellmiller5064 ปีที่แล้ว

    As a heavy agro player that loves going wide, the settle the wreckage and path ideas are amazing to me. My Anim Pakal deck welcomes those cards with open arms.
    Just imagine a Settle the Wreckage into a next turn Ojer Taq and some extra drops on turn 5-7 insane. 🤯

  • @ranmuke
    @ranmuke ปีที่แล้ว

    I had too many times in modern that I had to flash and block with a snapcaster then PTE itself on T3 because I really need to cast Supreme Verdict when my turn comes back.
    It matters more now since there are 'counterspells' like Reprieve and you might want that 5th land for a spell pierce when you cast your verdict.

  • @hicklw01
    @hicklw01 หลายเดือนก่อน

    I love Path to Exile in my feather deck. Making creature tokens and casting it every turn helps thin the deck and it comes back at end of turn so its always available when i need it to remove stuff.

  • @dcnole
    @dcnole ปีที่แล้ว

    Great Richard episode. Really ran the gamut. His Path explanation was oddly persuasive, and funny. His Hawk argument was so bad that it gave Tomer had a minor seizure at 57:02. Hilarious.

  • @buddybc3
    @buddybc3 11 หลายเดือนก่อน

    Richard is absolutely cooking. I use Path as infinite ramp in my feather deck more than I use it for removal

  • @thomhix
    @thomhix ปีที่แล้ว +2

    Path is also fixing mana. If used in a two color deck. Any basic land. Great card

  • @AgonalRhythm
    @AgonalRhythm ปีที่แล้ว +1

    Richard is a mad genius. Not for his takes but for how upset the comments get at his reasoning.
    Of course Crim and Richard see this differently! They have totally different playstyles and priorities in games.
    Richard views the game in terms of card advantage and every card has to proactively contribute to the board and/or replace itself.
    Crim is playing super reactively and wants to hinder opponents before getting ahead.
    Given those goals, their opinions on Path vs Swords make sense to me.

  • @michaelcollins4534
    @michaelcollins4534 ปีที่แล้ว +2

    The path argument from richard is pretty legit. Imagine this was the card instead.
    W, instant, sacrifice a creature to get a basic from library onto the battlefield tapped.
    If thats what the card said it would be the most played white card no contest. Even better when you're throwing away a token

  • @mightyone3737
    @mightyone3737 ปีที่แล้ว +1

    I mean, does Richard know that everyone already knew you could do that?? The issue here is that most people don't run disposable creatures, if you're in White tokens it's a valid card, but if you're not White already has card quantity issues, 2 for 1 to ramp seems pretty bad when you can also play Knight of the White Orchid if you really want ramp. Also, throwing away removal is a bad idea in White unless you're running a LOT of removal. I'd love to see someone run Ishi/Roger in cEDH and hold up a Tundra turn 1 after playing Roger, then on the endstep they Path their Roger because they didn't draw Fierce Guardianship/Deflecting Swat, it'll be glorious! Also bad, but look at the value! Seth, Exile away a creature is worse than Sacrifice a creature, White has some pretty sweet recursion effects. The irony of this conversation is that this is why I just don't run Path as a rule, I hate giving people the free land, it's the same reason I hate Goblin Guide in Legacy, it costs the Gobo player games by giving their opponent more cards, even if it's only a land.
    Maybe run Fade Away with everyone's old pal, Good Ol' Mana Vortex, a real 'fun first' card iirc? Surely if the card was an Instant it would be more worth running? I have no actual idea, but Fade Away seems like a trap card, where it has aspects of a good card with some huge drawback stapled to it that makes it absolute trash. That said, I definitely enjoy a good Omen of Fire in my Rakdos deck, it's another 'fun first' card!
    I run Wandering Archaic in cEDH, where there is a ton of really powerful staple spells this can work with, and endless interaction it can copy, while cEDH at the time ran few Wraths. I'm not sure if it's truly better than just running a Dispel, but if you're not in Blue it's definitely a very good card in cEDH. I think it's a nice card in a mono-Green deck, or mono-Black, both lack interaction and could benefit from the effect. Because it's dependent on other people's decks, it's not an ideal card for a deck you intend to play vs randoms, but if you know someone uses lots of spells in your group, or if everyone does, it can generate some value.
    I have sudden fantasies of an MDFC of a slightly worse Temple of the False God (maybe needs 6 lands?), with so-so cycling or an actual colourless spell that has a semi-useful effect that they can over cost, would that be good? I guess that's a lot like the various Eldrazi lands, aren't they?
    I have it on good authority that Gavin has actually read at least one of my screeds, so who knows what influence that will have on Magic? IIRC I mostly talked about the issues I'd noticed with pre-cons, back when him and Melissa were running through the old pre-cons.
    I know it adds up, but in 60 card 1v1 isn't The One Ring roughly a Harmonize with a bit of oomph? It's the same mana, and the next turn you do have the 4 mana, and if a deck has life loss effects that don't target you could be in trouble I guess? I do think I underrated it, but I think it's not quite fast enough to truly rule certain formats (but people are talking about it in cEDH, a format where people can technically win turn 1 if people can't interfere a not insignificant amount of the time, so I honestly don't know), we'll see I guess. I think I would also not throw The One Ring into just any deck, but I'm confident that if I had a fancy version it'd be in my Rakdos deck.
    I also think I'm a true believer in Cartographer's Hawk, I run it in my Boros 'keep my land count down' deck, where I have been happy to see it.

  • @addicted2SODA1
    @addicted2SODA1 ปีที่แล้ว +1

    I'm a huge TotFG Stan. I own 2 scourge foils.The key is an appropriate land count, and most players don't run an appropriate amount of lands.

    • @Red-Tower
      @Red-Tower ปีที่แล้ว +1

      That's what I learned about it when I first got into commander and was running it. But putting it in instead of a more vulnerable mana rock is honestly pretty solid if you're running enough lands to turn it on reliably.

  • @BloodMoonGo
    @BloodMoonGo ปีที่แล้ว +3

    Wait this isn't an April Fool's eipsode?!? Richard finally sees the light with spot removal

  • @windwaker01
    @windwaker01 ปีที่แล้ว +1

    If I had to use my removal for ramp more than every once in awhile I would think there's something wrong with my deck

  • @aydjent
    @aydjent ปีที่แล้ว +1

    Richard's dream turn is hitting with the Cartographer's Hawk and immediately Path to Exiling it

  • @dyne313
    @dyne313 ปีที่แล้ว

    I loved Cartographer's Hawk from day one in my Ephara deck where the bounce mode makes it even better.

  • @PrimeShifter
    @PrimeShifter ปีที่แล้ว +1

    Crim for lithoform engine you can use the companion that's white red . I forget it's name

  • @AnHugeNerd
    @AnHugeNerd ปีที่แล้ว +1

    I think the best use of Path has to be a Feather, the Redeemed deck. There are so many token generators like Young Pyromancer and Monastery Mentor that pump out a token on spellcast that its a non-issue to always have a creature to hit with Path. In the ideal world you get to ramp a basic every turn of the game as long as you have the mana.

  • @michaelscarn6297
    @michaelscarn6297 ปีที่แล้ว +1

    *Richard Every Episode*: "Ramping is the most powerful thing you can do in Magic"
    *Richard talking about path*: "1 mana to ramp is insane!"
    *Also Richard*: "Fade Away is bad because people won't sac their creatures and will just sac lands"....

  • @str4ypanda
    @str4ypanda 10 หลายเดือนก่อน

    I like having Wandering Archaic in my Animar deck. Lots of fun! Definitely agree it does have a place, but other than that it is really not necessary.

  • @Mabozi
    @Mabozi ปีที่แล้ว

    I had one evening lately where chaos warp was cast twice on me: one time just for shuffling my library after I stacked it with goblin recruiter for a winning combo and the other time removing my blocker for a lethal attack but flipping into a Teferi that allowed me to phase out the attacker with instant speed and win me the game. Always fun times 😁

  • @allenjohnson7355
    @allenjohnson7355 ปีที่แล้ว

    I run Elesh Norn in my Garth, one-eye blink deck, and it does WORK

  • @joshreed316
    @joshreed316 ปีที่แล้ว

    I've done the same with Temple of the False God only including it in decks with significant land ramp only. I've had very little issue with the card since then.

  • @mattpotts995
    @mattpotts995 ปีที่แล้ว +1

    I’m with Seth on Strixhaven Stadium. Took me one game to realize I’m needlessly public enemy no. 1 as soon as it hit the field. First and last time I played it.

  • @thomaspetrucka
    @thomaspetrucka 8 หลายเดือนก่อน

    Cartographer's Hawk is great at a mid-power table. You can guarantee cast your 4-drop turn-3 if you delay your land drop to your second main phase.
    I'll admit it's not as good as Loyal Warhound, but in singleton? It's great!

  • @alfascorpi
    @alfascorpi ปีที่แล้ว

    Oh Crim brought me on ideas here. I definitely will put Species Specialist in my Wilhelt the Rotcleaver deck. It so combo’s great with him!

  • @destinyhero
    @destinyhero ปีที่แล้ว

    Fun video, was hoping you all would talk about some of the MDFC land cards from ZNR that you all reviewed since I think some of those are way better than most gave credit for.

    • @jadegrace1312
      @jadegrace1312 ปีที่แล้ว

      Funny, I think the opposite. I think some of them are way worse than they gave credit for. Specifically Ondu Inversion.

    • @dontmisunderstand6041
      @dontmisunderstand6041 ปีที่แล้ว

      @@jadegrace1312 Well, they value board wipes and spot removal WAY higher than they should in general. All of them are hardcore control players who don't consider any other deck archetypes to be playable.

  • @andrewtaylor5883
    @andrewtaylor5883 ปีที่แล้ว

    Just wait until Richard realizes that Chaos Warping your own clue token or your commander in the face of a removal spell is pure gas. It acts like an instant speed transmogrify-like effect
    but in a pinch it can answer any permanent !

  • @DeangusMcFife
    @DeangusMcFife ปีที่แล้ว

    Hey Richard, think about this: Mondrak tokens, Settle the Wreckage with Retreat to Emeria out.

  • @Poenas
    @Poenas ปีที่แล้ว

    Path to exile is one of my favorite cards in my Feather, The Redeemed with a token theme.
    Young pyromancer makes a 1/1 elemental, path to exile it, get a land and another elemental to path next turn.
    Another bomb in that deck is contraband livestock. Decent removal in a pinch, but I like turning my 1/1s into an almost 100% guaranteed buff to 2/2 and often 4/4