Blender 3.6's NEW Powerful Feature is GREAT FOR VFX!
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Welcome to a deep dive into what could be Blender 3.6's most powerful feature - Simulation Nodes! Revolutionize your 3D projects with unparalleled control over simulations, and add an extra layer of realism and dynamism to your creations.
In this tutorial, we will guide you through the ins and outs of Simulation Nodes in Blender 3.6. From basic concepts to advanced applications, we've got you covered. Discover how to use these nodes for fluid dynamics, cloth simulation, particle systems, and more, taking your 3D scenes to the next level.
Whether you're looking to create breathtaking landscapes, intricate character movements, or dynamic visual effects, the introduction of Simulation Nodes in Blender 3.6 is a game-changer for any 3D artist. The possibilities are limitless.
Don’t forget to hit that LIKE button if you're excited to harness the power of Simulation Nodes, and make sure to SUBSCRIBE for more cutting-edge Blender 3D tutorials. Share this video with your network and empower other 3D artists to unlock their creativity!
#Blender3D #SimulationNodes #Blender36 #3DModeling #BlenderTutorial #3DSimulation #3DAnimation #BlenderGuide #BlenderTips #VFX
incredible tutorial, i wasnt able to follow along quiet well but i feel like this is packed with information, ill revisit this video multiple times
I'm so happy I could follow along! Geo nodes scare me and I understand just a little of what's actually happening, but I made it to the end and that's the point. Thank you so so much :D
Whoa! You seriously blew my fricking mind when you dragged the Emitter from the Outliner into the node window. Has this always been possible and I was just the clueless noob that I am?
Haha 😂 yeah it's always been possible, but it's ok. It took me forever to figure that out too
Thanks i was just wondering about this haha
I’m seriously excited about this FX library. Brand trust. I use my crafty pack all the time and made the grunge maps into a multi switch node that’s in my start up file. Super cool. It’s also cool to open them up and reverse engineer. Figure out the decisions
Great to hear!
thanks a lot! amazingg!! new suscriber c:
I got lost at " named attribute".
If you can do a paid tutorial on geometry nodes basic to intermediate, it will be very helpful
My brain.exe stop working after seeing those node web
Plz make tutorial on the fire effect
hey guy, I was looking at the asset pack you mentioned, and was wondering if the weather and leaf effects are gonna be free or cost.
The delete part around 14 minutes, adding the scene time and compare, I don't get. The only time that condition is met is on frame 1, so you are just adding 0 the rest of the time
Very helpful tutorial! However I'm totally confused by the age calculation used for the delete geometry. Why did you need the frame info and the other associated nodes? Can't you just use the age attribute and a compare ">" and plug that right into the selection for the delete node? I hope you'll have a moment to explain as that was the only part that had me completely stumped. Thank you!
Awesome stuff! Can you bake those and use them as animation for blender game engine?🔥🔥🔥
awesome
I am going to go ahead and give you a " Pretty Cool Man " . :O)
💖
Why is sim idea to make particles follow something when there are boids that do that as well
This tutorial was great. Anyone can help me has a tutorial Blender 3.6 electricity same like on the video 0:08? I need that for my project but I did't find the tutorial.
1st. Good video 👍👍
first comment
It's not evenly spread out for me? I know I've missed something basic but I just can't seem to find it.
i.imgur.com/kfxWYog.png
here are my nodes
i.imgur.com/rimrCsj.png
any help would be welcome. I forgot to turn off clamp on one of them. But that's not the issue. Thank you so much