Not sure if you're still working on this 2 years later, but if you are, we've found a fix for the CaptainMuscles' Dynamic Action enhancement patch. See the details on this RHDN post:Debugging the Final Fantasy 1 Dynamic Action patch www.romhacking.net/forum/index.php/topic,22591.0.html
Hey, thank you! I pretty much gave up as soon as I encountered the bug, as I'm just a tester/player and nowhere near dedicated or smart enough to be a coder/programmer. This actually couldn't come at a better time. Respect!
Not sure if you're still working on this 2 years later, but if you are, we've found a fix for the CaptainMuscles' Dynamic Action enhancement patch. See the details on this RHDN post:Debugging the Final Fantasy 1 Dynamic Action patch
www.romhacking.net/forum/index.php/topic,22591.0.html
Hey, thank you! I pretty much gave up as soon as I encountered the bug, as I'm just a tester/player and nowhere near dedicated or smart enough to be a coder/programmer. This actually couldn't come at a better time. Respect!
no red mages what a shame
Figured I'd change things up a bit.