i love this theme. it has a desperate tension to it that one would probably feel when confronted with a several ton walking siege engine that wants to end you, but it also has a resoluteness to it.
Something i love abot this game is the dynamic music. Like… the parts of the song change the closer you get to killing it. Its the same when you doing tall necks and climbing the watch towers. I absolutely loved.
i feel like the original Thunderjaw theme in Zero Dawn sounded more primitive, this one sounds more Thecnologic? like in the first game you didn't know exactly what you were getting yourself into and in this one is more EPIC and orchestral and technologic in a sense that you know shit is about to get real.
"Colossal", the music for these bots from HZD, was my favorite fight theme in that game. And this is one of my favorites in this game. What's interesting is that the old theme had like no melody at all except for that one wildly atonal section, whereas this one has as strong a key center as you could ask for.
The part at 3:30 almost makes me emotional, so beautiful, when that part plays during a fight I start dashing and sliding going all out trying to bring it down, feels incredibly epic!
Well i really like the new theme,i remember when fighting thunderjaw i always using sharpshot bow with tear arrow on it to remove the cannon and some armor
Wait a minute.... why do I feel like it's missing some string accompaniment sections.... around the 2:20 to 2:25, I hear the strings hitting the notes but they're like, hiding, not playing long and loud notes but super quick staccato notes. I SWEAR there was a full string set accompanying that section that kinda sings downward into it.... is the song different on hard? or did me fighting that machine for what like felt like 15minutes (after dieing like 13 times) does it play a modified rendition of this song after a while Or did I just recompose it in my head differently after so long?
Late reply, but there's variations of this theme if you're in map mode or if the Thunderjaw has lost track of you and actively searching for you, so this vid could be incorporating parts of those variations.
May be bias since the only Forbidden West Thunderjaw I've fought so far was one I took on at like level 15 at a point where it could 2 shot me quite easily, sometimes one shot, and I had to fight it tactically using the large pinnacles in the area to do hit and runs (and i swear to god, the thing was learning my tactics, more than once i'd circle back around to flank it just to see its head appear around the corner all guns blazing), but this music theme really fit that perfectly. Made it feel like I was an insignificant little ant fighting a mighty beast, a fight I had no chance of winning, yet I was going to prevail by sheer speed, agility and strategy. Zero Dawn's Thunderjaw/Stormcrow music was great, and the savage music perfectly suited the way I fought Thunderjaws in that game (absolute domination with ripping its guns off, blasting off all its armor, roping it down, and unleashing everything into its heart), but this theme worked great for my one encounter so far.
As the Thunderjaw theme, I agree. The larger emphasis on drums and electric guitar really worked for a dinosaur-like juggernaut that would kill you on sight. But as the Stormbird theme, the FW version is so much more fitting. The suspense buildup with the violins work so well with a giant bird of metal gaining altitude to crush you at full speed. When the battlefield goes suddenly silent and the only thing you can hear are those violins, you better look up and run, because you know he's coming for you.
@@Hezzers I had the exact same experience! It was majestic and took forever to get it down assuring to rip away its tail as a TROPHY before the end. This music stood stuck in my head and heart for a lot... And there's a side quest where you get to fight Thunderjaw and Storm at contemporary. ONE HELL OF A KIND. Thunderjaw and Tallneck will always be the icons of the Horizon franchise.
I think the theme represent how Aloy view Them in the first game Aloy see Them as a big scary mechanical beast that could kill her on sight in the second game she is more confindent with dealing with Them and although they are still scary It's nothing that she can't face
I feel like the theme should sound something similar to that of Deviljho from Monster Hunter because the Thunderjaw is basically that. A robotic Deviljho. Why not say it's a T-Rex? T-Rexes aren't known for breathing death at you. Thundermaws and Deviljhos do.
This theme makes fighting Thunderjaws and Stormbirds even more epic than they already were
No matter how many new mechanical machines are coming to Burning Shores and future installments, Thunderjaw has a special place in my heart.
i love this theme. it has a desperate tension to it that one would probably feel when confronted with a several ton walking siege engine that wants to end you, but it also has a resoluteness to it.
I really like this theme, shows you're dealing with a huge machine that is only put there for destroying threats..
-Courtesy of Hephaestus.
Its a literal dinosaur.
@@TheKingFlurrygood ol Hephaestus
Whenever I face a Thunderjaw I feel the urge to scream at Hephaestus somewhere outside enjoying the show from the control booth.
Eating holographic popcorn no doubt.
It's his favorite!
Bro, I heard this theme the first time fighting against a thunderjaw. Had to find it for awhile. Easily one of my favorites out there.
Still best and most iconic Machine of the game : Thunderjaw ❤️
What about that Spinething?
Tallnecks though….
@@cyan.cephalopod
Yeah , but those aren't really fightable
@@GameslordXY slaughterspine
But no thunder jaw is the og big boy
What about the watcher..
Something i love abot this game is the dynamic music. Like… the parts of the song change the closer you get to killing it. Its the same when you doing tall necks and climbing the watch towers. I absolutely loved.
I definitely prefer this theme over the thunderjaw theme from the first game. This one is much more theatrical.
Yea all the battle themes for the new game are legit amazing and far more memorable
I prefer colossal from the first game tbh
horizon zero dawn ost colossal. 😁 th-cam.com/video/WqXngVvLH7s/w-d-xo.html
@@danielfuentes2999 colossal is way better imo.
@@TheMegatron673 for sure
not one comment? This theme complemented my first encounter with a thunderjaw so well.
Imagine being a T. rex with a lot of pew pew and booms
If anyone is wondering, this song is called "shoulders of giants"
And it is amazing
Thanks for the song title! We all know the theme is amazing otherwise we wouldn’t be here!
the official soundtrack says it's called "built to kill"
@@GirlGamer867 no, that's the slaughterspine theme
I love this theme so much
I like the Tideripper theme it was used in one the trailers so dope
i feel like the original Thunderjaw theme in Zero Dawn sounded more primitive, this one sounds more Thecnologic? like in the first game you didn't know exactly what you were getting yourself into and in this one is more EPIC and orchestral and technologic in a sense that you know shit is about to get real.
omg I finally found it! this song has been stuck in my head for days and I could not find it thank you thank you thank you
I encountered my first thunderjaw in the forbidden west today, and this theme played. It fits so much more than the original I think!
That thing looks huge, and built to fight.
Thunderjaw, slaughterspine, and tideripper them are my favorite like they sound so majestic and imposing
I think Hephaestus is running out of Thunderjaws in my version of the game as I actively search them out for a scrap just to listen to this music.
I remember fighting off some easy machines to get to a tall neck when I heard this theme behind me and I immediately recognised it and ran
"Colossal", the music for these bots from HZD, was my favorite fight theme in that game. And this is one of my favorites in this game.
What's interesting is that the old theme had like no melody at all except for that one wildly atonal section, whereas this one has as strong a key center as you could ask for.
Glad it and Stormbird share the same theme because they're both menacing as hell.
The part at 3:30 almost makes me emotional, so beautiful, when that part plays during a fight I start dashing and sliding going all out trying to bring it down, feels incredibly epic!
A walking artillery unit with firepower only matched by it's primal design
Hands down my fave machine
I Love this song. Fights are so Epics thanks to this song.
Fighting this in ultra hard was a challenge for sure
Brilliant combat music!
Well i really like the new theme,i remember when fighting thunderjaw i always using sharpshot bow with tear arrow on it to remove the cannon and some armor
this theme makes the battles very epic!!
When I listened this track for the first time, I wanted to fight the thunderjaw and later to a night club, amazing 👍🏻
"Kingdom of predators" anyone?
이 음악 엄청 멋있어
Wait a minute.... why do I feel like it's missing some string accompaniment sections.... around the 2:20 to 2:25, I hear the strings hitting the notes but they're like, hiding, not playing long and loud notes but super quick staccato notes. I SWEAR there was a full string set accompanying that section that kinda sings downward into it.... is the song different on hard? or did me fighting that machine for what like felt like 15minutes (after dieing like 13 times) does it play a modified rendition of this song after a while
Or did I just recompose it in my head differently after so long?
If by "strings" you mean the sound of a laser guided cannon aiming at your neck the whole time, than, yes, I also feel there are a few sounds missing.
Late reply, but there's variations of this theme if you're in map mode or if the Thunderjaw has lost track of you and actively searching for you, so this vid could be incorporating parts of those variations.
It's strange how the Thunderjaws in game don't have radar antennas.
They do have it
That's a weird thing in the game antennas attached to machines seems to be random
Ah shit I can't play Forbidden West cause I'm a PC player...What a bad feeling...Zero dawn was a great game
To bad there isn't a Spotify play list for this
do we have the titles for all the machine themes yet?
Built to kill for Slaughter Spine and Guardian of the Deep for Tide Ripper
Shoulders of Giants is the Thunderjaw theme - Track 118 on the soundtrack.
LEYENDARY
"Death stranding" anyone?
I think the original one was better
I don't know, There's something majestic and unique about this compared to the original.
May be bias since the only Forbidden West Thunderjaw I've fought so far was one I took on at like level 15 at a point where it could 2 shot me quite easily, sometimes one shot, and I had to fight it tactically using the large pinnacles in the area to do hit and runs (and i swear to god, the thing was learning my tactics, more than once i'd circle back around to flank it just to see its head appear around the corner all guns blazing), but this music theme really fit that perfectly. Made it feel like I was an insignificant little ant fighting a mighty beast, a fight I had no chance of winning, yet I was going to prevail by sheer speed, agility and strategy. Zero Dawn's Thunderjaw/Stormcrow music was great, and the savage music perfectly suited the way I fought Thunderjaws in that game (absolute domination with ripping its guns off, blasting off all its armor, roping it down, and unleashing everything into its heart), but this theme worked great for my one encounter so far.
As the Thunderjaw theme, I agree. The larger emphasis on drums and electric guitar really worked for a dinosaur-like juggernaut that would kill you on sight. But as the Stormbird theme, the FW version is so much more fitting. The suspense buildup with the violins work so well with a giant bird of metal gaining altitude to crush you at full speed. When the battlefield goes suddenly silent and the only thing you can hear are those violins, you better look up and run, because you know he's coming for you.
@@Hezzers I had the exact same experience! It was majestic and took forever to get it down assuring to rip away its tail as a TROPHY before the end. This music stood stuck in my head and heart for a lot... And there's a side quest where you get to fight Thunderjaw and Storm at contemporary. ONE HELL OF A KIND. Thunderjaw and Tallneck will always be the icons of the Horizon franchise.
I think the theme represent how Aloy view Them in the first game Aloy see Them as a big scary mechanical beast that could kill her on sight in the second game she is more confindent with dealing with Them and although they are still scary It's nothing that she can't face
I feel like the theme should sound something similar to that of Deviljho from Monster Hunter because the Thunderjaw is basically that. A robotic Deviljho.
Why not say it's a T-Rex? T-Rexes aren't known for breathing death at you. Thundermaws and Deviljhos do.
Deviljho is a pussy compared too a thunderjaw