VULCANUS Is The Best For Science 🔵🟣 60 / sec | 38 | Factorio SPACE AGE

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 88

  • @addtogether
    @addtogether 12 ชั่วโมงที่ผ่านมา +50

    12:05 The iron plate foundaries in the green circuits build are not getting molten iron because of missing underground pipe both in the middle and top module.

  • @HeyHeyHayden
    @HeyHeyHayden 3 ชั่วโมงที่ผ่านมา +6

    What I think space age is missing is Rocket Capacity Upgrades. We've got productivity bonuses for a ton of craftable items now, so I feel like this should work in a similar fashion.
    Every upgrade would increase Rocket weight capacity by 0.1 tons (so 10% of base capacity) up to a maximum of 3 tons. So by the end of the game you triple rocket capacity, which whilst strong would not be 'broken' as you'd need ever increasing amounts of science just to cut the number of rockets you need to launch by a little bit.

    • @yanworkt
      @yanworkt ชั่วโมงที่ผ่านมา

      Silo has limited amount of slots. Just enough to fit 20 stacks.

  • @Flippin_Tables_Like_Jesus
    @Flippin_Tables_Like_Jesus 11 ชั่วโมงที่ผ่านมา +42

    Massive sulfur creating satellite above Vulcanus? It's what I did. A platform that turns everything into carbonic (after saturating the belts with ammo) and stupidly long wings on the sides to collect as many asteroids as possible. Then I just drop it all down and void the carbon that isn't used.
    I made the same thing above Nauvis without the guns for calcite.

    • @teridero1
      @teridero1 9 ชั่วโมงที่ผ่านมา +1

      +1, but i made it in the shape of a 3

    • @incription
      @incription 3 ชั่วโมงที่ผ่านมา +1

      how much do you make with that strategy?

    • @TheAwsomejamesopao
      @TheAwsomejamesopao ชั่วโมงที่ผ่านมา

      ​@@incription it probably makes a bunch but the thing with space platforms is that if you make it move you can get WAY more asteroid chunks. I have a calcite platform that produces 40/s and its nowhere near close to being constrained to asteroid collection. Productivity modules and asteroid productivity helps alot

  • @SlimegirI
    @SlimegirI 12 ชั่วโมงที่ผ่านมา +88

    I love you dad

  • @fast1nakus
    @fast1nakus 10 ชั่วโมงที่ผ่านมา +6

    I decided to shift my science into space, at least red, green and blue.
    its completely free and dont require transporting anything.

  • @JohnMeinel
    @JohnMeinel 10 ชั่วโมงที่ผ่านมา +7

    There also appears to be an issue with Sulfur production on Gleba. It was saying "available 850" while you are requesting 12000. Worth giving it a look.
    I'm loving the giant science on Vulcanus. You mentioned not doing Military, but you didn't actually address that you aren't making Yellow (Utility). I assume it is the same reason that most of the infinite science research only needs Purple, as its generally the military ones that also use Utility. That said, the awesome Research Productivity needs both military and utility, so probably worth adding at some point.

    • @Avery-eb9wl
      @Avery-eb9wl 6 ชั่วโมงที่ผ่านมา +1

      Yeah, "Not enough available on planet"

  • @Duck-lh9dm
    @Duck-lh9dm 12 ชั่วโมงที่ผ่านมา +6

    I believe that most of your green circuit machines aren't running because the molten iron pipes aren't connected all the way through, they don't extend far enough

  • @NukeMarine
    @NukeMarine 11 ชั่วโมงที่ผ่านมา +4

    While a molten iron/copper on the main bus is a good idea, I like here that for what is a mini-bus for a closed science production system the copper and iron plates are produced in bulk and put on the mini-bus. Much better than spreading out those foundries to each of the science lines.
    However, all the spread out molten iron and copper foundries at the head of this closed system would probably be better in their own production lined then fed to all the plate, steel, pipe, etc production lines. That keeps the stone waste close the lava you need for a source anyway. Need more molten iron or copper? Add more foundries to the line. Just be careful that if you use pumps to put enough in parallel to handle the amount of molten metal you're pushing.

  • @soejrd24978
    @soejrd24978 7 ชั่วโมงที่ผ่านมา +2

    Giant orbital production of Sulfur!

  • @ShanePatton-k6t
    @ShanePatton-k6t ชั่วโมงที่ผ่านมา +1

    ( one building of each with legendary productivity modules) Crack sulfuric acid and coal > Heavy Oil > Light Oil > Petroleum > Sulfur (in Cryo Plant) = plenty of sulfur for blue science. 77 / s with legendary productivity modules.

  • @d3vitron779
    @d3vitron779 7 ชั่วโมงที่ผ่านมา +2

    Made a 15/sec nauvis science build.
    Takes in lava, sulfuric acid, a trickle of calcite, and 6 blue belts of coal. Fucking awesome

  • @stephenmcorby
    @stephenmcorby 11 ชั่วโมงที่ผ่านมา +6

    If you’re gonna put gears on the bus why not pipes? The philosophy is the same and they’re used in multiple sciences.

  •  11 ชั่วโมงที่ผ่านมา +1

    Cool! I also had the idea of moving basic science on Vulcanus. Makes a lot of sense. But I need to upgrade cryogenic SP first for it to make sense.

  • @aiskef33
    @aiskef33 ชั่วโมงที่ผ่านมา

    You nailed it, good job
    I'd build a plastic factory on Vulcanus, it's super easy to do with a good sized coal liqification field and it'll easily fill a stacked belt

  • @WuddupDok
    @WuddupDok 4 ชั่วโมงที่ผ่านมา +1

    My fav episode yet!

  • @JulzKowalski
    @JulzKowalski 10 ชั่วโมงที่ผ่านมา +2

    Oil is expensive on vulcanus, atleast from my experience, might be a thought to import bioflux & use biochambers for productivity. Also would love to see progress on gleba if you ever feel like it, working around the spoil mechanic is fun to watch

  • @JamesHounshell
    @JamesHounshell 10 ชั่วโมงที่ผ่านมา +2

    Nilaus your videos are great. Don't sweat our comments on the videos. ❤

  • @RobertGardnerEngineer
    @RobertGardnerEngineer 11 ชั่วโมงที่ผ่านมา

    THe other reason for not doing a liquid bus is that, at a later date, you could replace the bus with a legendary bus and create legendary science with minimal changes. You'd need to tear up and redesign with a liquid bus.

  • @jaylast5550
    @jaylast5550 7 ชั่วโมงที่ผ่านมา +4

    If he is making all that science on Volcanus, why export it? Why not bring the labs to Volcanus? I must have missed this in the videos.

    • @kjgjzgj
      @kjgjzgj 7 ชั่วโมงที่ผ่านมา +6

      You can build the new labs only in nauvis

  • @gastzr
    @gastzr 12 ชั่วโมงที่ผ่านมา +2

    In green circuits production, after 1-st block, missing molten iron ( you can see it in 12:49 )

  • @krongegoire9580
    @krongegoire9580 6 ชั่วโมงที่ผ่านมา +1

    Greatings Nilaus sensei.
    I noticed that your shortcuts, like spidertron, green and red wire, are differents from mine.
    Are you using a mod or this an ingame option ?
    Thank you very much for all your inspiring videos ! 🙏🏻

  • @Itachi217
    @Itachi217 12 ชั่วโมงที่ผ่านมา +5

    The rate calculator u use is it vanilla or a mod? Does someone knows this? thanks!

    • @Nilaus
      @Nilaus  12 ชั่วโมงที่ผ่านมา +9

      It is a mod. I forgot to mention it, but I did add it to the description of the video

  • @RobertFletcherOBE
    @RobertFletcherOBE 37 นาทีที่ผ่านมา

    Hey, I realise all the know it all comments are frustrating but I have to say I was thinking some of the same things and appreciate the explainer.

  • @chimmy_jim
    @chimmy_jim 11 ชั่วโมงที่ผ่านมา +5

    Hey why don't you just have a nice day? Great series, thanks!

  • @bwdpl
    @bwdpl 10 ชั่วโมงที่ผ่านมา

    1:43 we want to make the blululucir. Mentioned!!!

  • @spartanyoda1173
    @spartanyoda1173 6 ชั่วโมงที่ผ่านมา

    Since you have such a huge draw on plastic and sulfur, rather than another ship to ferry supplies why not create another orbital platform for Vulcanus that uses the Advanced carbonic astroid crushing to generate Sulfur, as well as providing calcite and Ice which with the Coal on Vulcanus could be used for localized plastic production?

  • @OccasusRaven
    @OccasusRaven 8 ชั่วโมงที่ผ่านมา

    11:28 those smelters/furnaces on the left, underground pipes are still not connected. Those what makes copper wire gets their lava but those what make iron plates DONT get, u did not connected them all, u only @Nilaus connected 1st ones on the bottom. If u dont realise their green belts are completely empty even Main belt is full, and reason its because only those bottom pair ones are creating green circuits. Not other ones. Both lines what makes green circuits only BOTTOM ones are creating them not 2nd group or 3rd group ones.

  • @Frizzleu
    @Frizzleu ชั่วโมงที่ผ่านมา

    What is the rate calculator Nilaus has been using the last few episodes?

  • @Harrfuzz
    @Harrfuzz 8 ชั่วโมงที่ผ่านมา

    Is it worth it to just make orbital sulfur production on a static platform above the planet?

  • @bearmike_360KB
    @bearmike_360KB 6 ชั่วโมงที่ผ่านมา

    27.55 you don't have enough on gleba, not a logistical issue.

  • @raimondszakis8337
    @raimondszakis8337 11 ชั่วโมงที่ผ่านมา +1

    won't it make most sense to do science on Gleba, in terms on where it's researched as that minimizes decay on agriculture science

    • @Hlebuw3k
      @Hlebuw3k 11 ชั่วโมงที่ผ่านมา +3

      Biolabs can only be placed on Nauvis (atmosphere pressure requirement 1000)

    • @raimondszakis8337
      @raimondszakis8337 11 ชั่วโมงที่ผ่านมา +2

      @@Hlebuw3k oh that sucks, thanks for info

  • @naikrovek
    @naikrovek 6 ชั่วโมงที่ผ่านมา

    why don't you run those rows of rocket silos North-South instead of East-West? There's a LOT of space between your red science and green science factories. So much room for rocketry.

  • @andresmartinezramos7513
    @andresmartinezramos7513 11 ชั่วโมงที่ผ่านมา +1

    Why not orient the rocket launching facilities vertically and on the side of the production you want to launch instead of horizontally above?

    • @Nilaus
      @Nilaus  11 ชั่วโมงที่ผ่านมา

      Because it fits perfectly for this build, but for other builds it would be better

    • @andresmartinezramos7513
      @andresmartinezramos7513 11 ชั่วโมงที่ผ่านมา

      @@Nilaus Seems reasonable

  • @TheChrikos
    @TheChrikos 12 ชั่วโมงที่ผ่านมา +4

    Damn these comments get wierd

  • @mokate56
    @mokate56 12 ชั่วโมงที่ผ่านมา +8

    you can throw stone to lava ? omg...

    • @SlimegirI
      @SlimegirI 12 ชั่วโมงที่ผ่านมา +1

      I skipped that part of the factorio tips and what i did was feed the stone onto recyclers facing eachother 😂

    • @NukeMarine
      @NukeMarine 12 ชั่วโมงที่ผ่านมา

      You throw most anything into lava or space which is great if you're working with something like lava or asteroids that are infinite and you run overflow to keep things moving. Very useful if you put a bunch of quality mods in your iron or copper foundry lines, just filter off line for the quality products, then one more filter to catch overflow for lava disposal.

    • @matthewbauerle7153
      @matthewbauerle7153 11 ชั่วโมงที่ผ่านมา +1

      I covered my whole base with stone bricks before I realized this lol.

  • @pear4516
    @pear4516 11 ชั่วโมงที่ผ่านมา

    Hi, nilaus can you tell me how you copy a plane and then delete what you copy, i actually have no idea

    • @aimsworth
      @aimsworth 5 ชั่วโมงที่ผ่านมา

      Ctrl+X instead of Ctrl+C

  • @Taliseth
    @Taliseth 11 ชั่วโมงที่ผ่านมา +2

    What's your thoughts on Quality science, eg produce uncommon or rare science packs.

    • @AileTheAlien
      @AileTheAlien 10 ชั่วโมงที่ผ่านมา +2

      🤔There was a thread in the forums recently that mentioned it, as part of a larger discussion on quality. I believe that it was faster to just produce more regular science. Definitely easier, since you don't need to filter out the different quality levels of intermediates! 🙂

    • @Taliseth
      @Taliseth 4 ชั่วโมงที่ผ่านมา +1

      @@AileTheAlien Ah kind of assumed that wouldn't be necessary with labs. I'll have t read through that forum post thanks for bringing it up.

  • @jeriahvv7460
    @jeriahvv7460 11 ชั่วโมงที่ผ่านมา

    How fast can you drop the science back on nauvis though?

    • @mrShift_0044
      @mrShift_0044 ชั่วโมงที่ผ่านมา

      faster than transporting it up to the space in the first place...

  • @nooftube2541
    @nooftube2541 11 ชั่วโมงที่ผ่านมา

    Is pining items in inventory from some mod?

    • @Hlebuw3k
      @Hlebuw3k 11 ชั่วโมงที่ผ่านมา +2

      It's vanilla, middle mouse click (mouse wheel)

  • @Noname-rt7pe
    @Noname-rt7pe 11 ชั่วโมงที่ผ่านมา +1

    Is there anyone who has found a fix for the stack inserters getting stuck all the time? like the just wait for more items when there wont be more items but they just wait and not just insert what the have after a second or two

    • @MoDlegion
      @MoDlegion 6 ชั่วโมงที่ผ่านมา +1

      It literally say that this is the intended behavior in the description of the item. If you don't want them to get stuck, use normal inserters I suppose.

    • @nahblue
      @nahblue ชั่วโมงที่ผ่านมา

      They somehow don't do that with train wagon load/unload, so... get a cargo wagon involved, that might help?

  • @dominikjarkovsky
    @dominikjarkovsky 5 ชั่วโมงที่ผ่านมา

    Why not make rarity science?

  • @user-jr2ue9nu6y
    @user-jr2ue9nu6y 12 ชั่วโมงที่ผ่านมา

    Why not just set up the LAB on Valcanus anyway

    • @Easy2own
      @Easy2own 12 ชั่วโมงที่ผ่านมา +4

      Because bio Lap only work on Navius

  • @rishikeshvas
    @rishikeshvas 12 ชั่วโมงที่ผ่านมา

    is it worth using coal liquifaction for sulfur and plastic on vulcanus?

    • @GibsonYouTube
      @GibsonYouTube 12 ชั่วโมงที่ผ่านมา +1

      I used it for getting vulcanus started but fulgora is just better for making chemical products. So imma switch over soon

    • @Nilaus
      @Nilaus  12 ชั่วโมงที่ผ่านมา +1

      "worth" is a strange question to answer. Yes it is possible, but the easiest place to make it is Gleba. So if you want to specialise then Gleba, but if you want self-sufficient builds then Vulcanus

    • @aebisdecunter
      @aebisdecunter 12 ชั่วโมงที่ผ่านมา +1

      ​@@GibsonTH-camUnless you need plastic in mass quantities without depending on processing everything else or coal synthesis. Sulfuris fine until you run out of ice, so I have a ship dropping ice just in case. Gleba is still better for both, as you can craft it out of leftovers basically for free. And with built-in +50% prod, the biochamber is basically a non-electric cryoplant with 2 legendary prod modules preinstalled. You could place it just to eat leftover yumako and bioflux at the end of the bus, instead of just burning it.

  • @RangersArcani
    @RangersArcani 12 ชั่วโมงที่ผ่านมา +4

    Why don't you produce sulfur on vulcanus? The recipe is simple and straightforward.

    • @Nilaus
      @Nilaus  11 ชั่วโมงที่ผ่านมา +1

      Coal > liquefaction > cracking heavy > cracking light > sulfur
      I don't see how that is straight forward compared to making it from Spoilage on Gleba

    • @RangersArcani
      @RangersArcani 10 ชั่วโมงที่ผ่านมา +5

      @@Nilaus Ouch, you are right. I don't know why I thought that you could make sulfur from acid.

    • @Kingsleyrulz
      @Kingsleyrulz 10 ชั่วโมงที่ผ่านมา

      ​@RangersArcani that would be a nice addition though.

    • @kennys-dt8od
      @kennys-dt8od 8 ชั่วโมงที่ผ่านมา

      @@RangersArcani To be fair it is far easier as every man and his dog has a basic scalable oil cracker in their bp's, but you have to play with trains and set up miners what in Nilaus case would take longer than slapping down a new ship bp and a extra row of bio chambers on Gleba (but not by much.) However like I said every man and his dog knows how to do cracking and Gleba a bit more of a challenge and might as well use all the new toys when available.

    • @jokcho5
      @jokcho5 5 ชั่วโมงที่ผ่านมา

      @@kennys-dt8od no need for trains. slap cracking to petroleum near coal patch. pipes are unlimited throughput. belt a few stacked coal and done. or belt plastic and sulfur. one stacked belt each. with good miners coal is pretty much infinite

  • @prolineracin2
    @prolineracin2 12 ชั่วโมงที่ผ่านมา

    😃 👍

  • @bernatjordacarbonell6483
    @bernatjordacarbonell6483 10 ชั่วโมงที่ผ่านมา +2

    I think purple science is not getting enough stone. The whole 4 lines need 270 stone per second but a fully stacked green belt only carries 240/s

    • @birb2200
      @birb2200 9 ชั่วโมงที่ผ่านมา +1

      The whole 4 lines aren't *using* 270 stone per second though. There's an overproduction of rails, so the rails aren't actually going to be at the full 270 the whole time. It's making 560 rails, and consuming 350.

  • @mr.xearro
    @mr.xearro 12 ชั่วโมงที่ผ่านมา

    I have a question. Does the quality of the assembler matter for up cycling?

    • @Jackpkmn
      @Jackpkmn 12 ชั่วโมงที่ผ่านมา +1

      No, higher quality assemblers are just faster. Quality only matters on the quality modules themselves.

  • @Ggeorge360
    @Ggeorge360 12 ชั่วโมงที่ผ่านมา

    The bots are real in the comments jesus bruv

  • @gordonpetten6553
    @gordonpetten6553 4 ชั่วโมงที่ผ่านมา

    Pipe bus vs non-pipe bus
    -Pipes are unlimited throughput, and a fun new design challenge
    - Blueprint youtuber already has blueprints for non-pipe bus - and can't be bothered

  • @78501
    @78501 10 ชั่วโมงที่ผ่านมา

    "everything being made in a assembler is bad now" - Nilaus 2024

  • @Kolyan-ne6zo
    @Kolyan-ne6zo 11 ชั่วโมงที่ผ่านมา

    !!!!!!
    Where you make modules in modules of legendary quality, there are modules to ensure quality, not productivity modules (I write through a translator, do not judge strictly for grammar).

    • @mrShift_0044
      @mrShift_0044 ชั่วโมงที่ผ่านมา

      this person wanted to say that you still forgot to swap legendary quality modules in final step of module assembly back on Nauvis

  • @kitesquid
    @kitesquid 9 ชั่วโมงที่ผ่านมา

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  • @pawelm8593
    @pawelm8593 12 ชั่วโมงที่ผ่านมา +1

    first