i actually liked wod a lot as someone who only had a limited time to play on the weekend like it has been designed for raid logers the thing that stings the most is that it feels like it could have been much more than that
I think you cannot just show the past. I wasn't a great friend of this. There were stories and people had their own pictures of it and WoD destroyed it. It was a bit disappointing. The whole world. It didn't feel like Outland at all. It was so extremely different. I liked the spires of arak best.
That's my favourite phrase to attribute to retail at the moment. While I think there is still a lot of good that comes of it, there's so much more that could be done with the content.
Yep. I thought the zones were fantastic, I've always thought BRF was one of the best raids ever done and really liked the leveling, a shame about the rest of it though...
Zuko104 Right? Such a shame that, not only all the hype about revisiting Draenor, but all the hard work put into the zones themselves, just went to waste with a lack of utilization and never finishing anything
Wod was amazing right up until you finished Frostfire ridge, having came back to wow from wrath in wod I was blown away with that zone and how great it felt. Its a shame that it only went downhill from there with its total lack of content outside of raiding. Blackrock foundry and Hellfire citadel remain some of my favorite raids to this day.
WoD was amazing for 1 whole month. Then they decided to kill the honor farm in ashran, you completed the zones, realised raids were dull AF, arena was faceroll and SLOW, you literally stood around for 10min for the heal reduce to start stacking up because you could not even kill a feral druid without it. I probably would have left it after 2 months if I didn't have my guildmates, also free subs from wow tokens kinda just made it a mobile game where i can chat during clicking on stuff. Our guild imploded after 4months because the expansion was just so bad and lacking that ppl just left.. And we were playing together for years.. It's insane how destructive WoD was.
@@CarKiller92 Raids in WoD are few of the best raids in the game ... I dont know why you call them dull as fuck, as the only complaint is: They scrapped Shattrath Raid. There were not enough raids, but the ones in the game were freaking awesome.
@@AntharTrue Our guild stopped raiding after a few rounds at that Ogre place in Nagrand. It was hella boring after SoO. Don't know anything about the rest of the raids, only done a few LFRs with pugs. They may have been great after the start but WoD was already dead by then, at least for me.
@@CarKiller92 in other words - you rate the raids based on One raid Tier. Ok. Lets rate WoTLK for garbage Ruby Sanctum raid, seems fair. Lets ignore Ulduar, ICC, Naxx
As a raider BRF and HFC were both top notch raids imo. I loved the fight in HFC against the bird guy where you have to play hot potato and throw the mcguffin around to people in the raid.
As a PvPer, I have to admit that I miss WoD. Not as much as I do miss MoP and every prior expansion, but I loved having PvP vendors that sell the best PvP gear available for every slot. I'd take WoD spec design over BFA any day, and I still loved how you could customize your character with the vendor gear. For example I just took the best dueling stats, and the stamina trinket to 1v1. I didn't go for the cookiecutter 3v3 arena build. Compared to legion that forced a stat template and a boring iLvL+artifact power grind on us, WoD was a superior PvP expansion. And especially when compared to the BFA model of "fuck you, farm essences, farm raids for OP bullshit trinkets, farm M+ spam and for weekly to gain OP weapons (like geti'ikku bleed 2h sword), farm assaults and visions to gain and equip OP fucking corruption trash. Every character in BFA is a full time job to keep up to date. Alts are impossible for BFA PvP, and 99% of the time playing is PvE if you want to PvP. And when it comes to alts, WoD was godlike for PvPers. You just went into BGs with a slight bonus to ur fresh iLvL, upgraded your gear to honor gear, and did your conquest caps. You geared for PvP by doing PvP, and BGs were a viable source too unlike in BFA.
i miss my wod warlock :( Ashran was a very good for alt gearing, you got a bunch of honor and conquest from the quests there, easily got full honor gear in a few hour
Same here bud. Sort of a blessing with a curse. The blessing being free from the clutches of WoW to try new games and other things hahah. Curse is it ruined it for me. I just pretend the xpac didn’t exist. More of just a patch in my eyes that didn’t work.
WoD's launch was the one I remember the most as I don't think I played during Cata's or MoP's and the Wrath launch itself was too long ago for me to remember (Certainly remember the pre-launch even tho). Definitely laggy as fuck, I started with my Horde character and got stuck at the little telescope thing trying to get my garrison to spawn. Got tired of waiting so I decided to switch and play my Alliance characters and perhaps I got lucky but I didn't have much issue getting through the Alliance garrison bit and was able to keep on playing. Another thing around launch I vividly remember is waiting seven or so hours in line to get Garn Nighthowl as there were rumors it was getting removed or that the drop rate was getting changed from being 100% a week or so after the launch day. I'm pretty sure that turned out to not be the case and the drop rate is still 100%. Like you mention, questing in WoD was nice. The zones were pretty and the questing was painless. I remember this was also the first time I had bothered to go for raiding ASAP and joined Highmaul and BRF groups as soon as they became available. I definitely remember clearing Highmaul normal, but I can't remember how far I got in BRF normal. Initially the expansion felt pretty great to me as I was one of those that were sick as fuck of the Chinese aesthetic of Pandaria and wanted something more "Warcraft-y". WoD definitely provided that. Sadly it basically gave us bugger all to do after those first two raids from what I recall until Hellfire Citadel which I gave zero fucks about doing and just did on LFR near the end of WoD or perhaps after the 7.0 pre-patch launch. Personally hated Tanaan, thought it was incredibly boring and thus I still don't have Draenor flying because of that. I think? that was everything that mattered PvE-wise in WoD. Also Patch 6.1 will forever be a joke even if I like the selfie camera. Imagine the giggles I get when the topic comes up with FFXIV-only players and I tell them WoW actually had a "major" patch dedicated to Twitter integration, a toy, and an updated character model that should have been added in 6.0.
This expansion had SO much potential. If it had a proper raid tier, chosen garrison locations, literally everything they had PROMISED us... this could’ve been one of the best expansions the game has ever seen.
Yeah I had to look into pvp back then as I basically didnt do it anymore, looked in a bad state from what I can see. Raidlog and sit in garrison expansion really
Another thing that I think WoD changed for WoW was the standard quality of music tracks. Don’t get me wrong MoP’s OST was great, but WoD was on another level. I still play Auchindoun’s and Talador’s themes every other day. Sometimes daily. They’re just so immersive, grandiose, and atmospheric.
WoD might be the beginning of the: no work expansion followed by the apologetic one. A lot of works were put into them, but it feels like they gave up half way through WoD and BfA. They seemingly dedicate most of their time on Legion and now Shadowlands and left WoD and BFA to rot. I think WoD were rushed because of the long MoP lack of content. 14 months of Siege was too long for investors it seems, as for BFA I suspect they were afraid of another 14 months to answer to investors. I hope they cut that crap. I would rather them taking more time between patches, adding more long term content and better expansion.
I enjoyed WoD more than most. For what it did have, it was great. It just straight lacked content. If they pushed content out like they wanted to, we’d have a whole different discussion, imo I MISS GLADIATOR STANCE!!!!!!! Not since cata has I enjoyed my warrior more. Speed n board dps is the exactly my style.
Me: **starts playing WoW because it was simply about exploring the land, helping farmers and killing dragons** Blizzard: "How about adding some time traveling, multidimensional, space traveling, god slaying features?"
The content that WoD had was either amazing or at least acceptable. The problem was that it didn't have a lot of it. As others have said, WoD raids remain top tier even to this day, and the music in my opinion is phenomenal. WoD was not bad, it was just abandoned.
*Players in Mists:* We dont want our abilities taken away! *Blizzard:* Pruning *Players in WoD:* We miss our removed abilities! *Blizzard:* P R U N I N G *Players in Legion:* Seriously, we want out abilities back! *Blizzard:* P R U N E the artifacts and half-ass their replacement *Players in BfA:* This sucks, our abilities are still missing *Blizzard:* oh, i think we got it
Warlords of Draenor will always be an expansion that could've been great had it been finished. There was a lot that people liked and then there was just nothing to do as the content got cut. It really didn't help that they wanted to do yearly expansions around the time of Warlords of Draenor. My favorite parts of WoD was the leveling, new models, and of course the music and zones themselves.
I can't remember the exact wording but at some point I did hear one of the dev's talking about glad stance. He basically said something along the lines of the loot being the problem. Dps warriors were wanting tank stuff, tanks were wanting dps stuff too incase they switched to glad stance.
The problem with Warlods was not the content that WAS there, that was mostly great, I mostly enjoyed it. The problem was the content that was scrapped, and - similar to Cata - removed. Old UBRS, ability pruning, MoP legendaries, reforging, just to name four.
I disagree, a lot of content produced was shit like apexis dailies, Mythic dungeon difficulty, garrison missions and invasions. All very lame, mediocre and shit systems.
@@telvannicouncilor no because it's not fun or engaging, it's merely a time wasting mechanic on top of all the other little boring chores you have to do to keep your game time up for blizzard's metrics. It's clearly a mobile game mechanic placed in wow and it doesn't belong.
@@thiccnos4759 who is to say it doesnt belong? If it doesnt affect you then stop piss moaning,I don't see people complaining about pet battles and those are a "waste of time"
@@draylexdoom9243 I don't like pet battles either and trust me a lot of people consider them wastes of time too however they are at least content not some stupid UI screen that you click buttons.
I LOVED WoD leveling. Enjoyed the raiding more than usual and i absolutely loved the PvP gear system in WoD. I'm so bummed out that no one talks about the PvP gear system they had in WoD where upon entering pvp it'd scale to a higher ilvl. It differentiated pvp and pve gear quite efficiently and made you feel stronger in PvP the more you worked for your stuff.
Honestly when i played through it after coming back to WOW, had stopped playing around Cata, The only thing i found really wrong with Warlords was just how short it felt, as well as the end boss of it being switched from who I thought it was gonna be namely a certain Hellscream
The thing is I actually have things to do when I log in. Back in wod it was just log in and grind for apexis until you can raid. Then the only time I'd log was for raid
The only good memory I have of WoD is Blackrock Foundry, that raid is easily in my top 5 raids of all time, had great boss designs, a great atmosphere and well done visuals. Seriously, the Blackhand fight is so awesome and his VA did so much work. *We will rebuild this place, but no one will be able to put you back together!* the other 2 raids were pretty alright, had cool bosses here and there. the rest of wod was an unfinished mess not worth mentioning and don't get me started on the legendary rings, oh boy the dps one was so utterly busted. I fondly remember my friend being a sub rogue with a ton of multistrike, soul capacitor and leggo ring, if ring exploded into capacitor bosses easily lost like 10-30% of their health even on higher difficulties and it procced often, so that was basically guaranteed.
I really hope we can one day get Gladiator Stance back. I love the look of sword-and-shield + heavy armor, but it's never really available as a DPS loadout outside of singleplayer games like Skyrim where DPS doesnt matter as much.
I really liked the pve in WOD. Imperator Mar'Gok is one of my favourite encounters all time. The raid with Blackhand is fun too. I had a blast playing my prot warr, bm monk and discipline priest in wod. It got old real fast though.
I got WoD as a gift for Christmas at the tail end of the expansion, during Hellfire Citadel. Up until that point I had never entered retail, I only played on private servers, so instead of doing current content, I did all the things I used to do in the many private servers I was on, but BETTER! I only touched WoD content around 1-2 days before my subscription expired. Do I regret, not playing WoD. No. Was stuck in Pandaria content for so much time I just made the most of my time in there. And I loved it :D
I still like WoD a lot. Eventually it became quite the trainwreck but at the start I really liked it. Zones were beautiful and interesting, the dungeons were cool, Highmaul was pretty cool, I liked how hunter played (which was my main), gear looked badass. All in all I always enjoy leveling an alt through WoD again.
You know warlords had potential, the story it was trying to tell wasn't half bad outside the time paradox crap. The zones looked great. It was nostalgic seeing some of the old BC npcs doing things in a what-if scenario. I kinda hope they remake it sometime after the level squish and add all the cut stuff.
Say what you want about this expansion but the zones and levelling were superb. I'm looking forward to being able to fly without the achievement and revisiting it again
PvP in WoD was good and the game felt good to play overall. I had come back from Wrath and enjoyed what was there a lot, albeit i had a lot of old content to do as well
some clarification on why glad stance was removed: it was too OP and impossible to balance right, and the reason that it was OP was because you had a tank, with full tank cd's and survivability do the same dmg as a normal dps spec. so either its survivability would have to be nerfed, and then theres no point for it to exist since it would just be a dps spec, or they had to nerf its dmg, but then it would "unviable" as even now specs that do 5% less dps than others are already seen as meme specs *cough marksman and survival for instance*
Ah WoD was the best expansion and my personal favorite. I started playing in october 2014 and it was my first real expansion (played a little during TBC and Wrath. but the game sucked back then and i quit). WoD was so casual and alt-friendly and I loved it so much. Made 20 max level alts and played non-stop in 2015 and 2016.
Warlords, despite the hate, had some amazing raids, a fun levelling experience (for the first couple of times at least)and imo some really fun dungeons. The problem was, they were trying to push 1 year expansion cycle (after Activision's CoD franchises etc) which they quickly realised would never work for WoW. Which led to the emptiness of end game content and the infamous 6.1 'selfie patch'. It was doomed to fail from the start, but it's good points were definitely good in my opinion.
i loved the landscape i think it’s one of the prettiest expansions i’ve been part of but other than that i wasn’t fond of much else oh and the videos introducing all the characters were cool as fuck (art style wise)
Can we talk about the starting quest in which you had to click a stone and only ONE PLAYER at a time could click it? We had thousands of players spamming clicks, and whomever got it was able to continue questing.
Well let's me poi t pit sucker pinching is not exactly allowed in mak gorah.niether is using your weapon after sucke spinning the other ones off.at the end he throws gorehowl at thrall and thrall we looking at it for a second when he punched him before he turned back and after making him drop doom hammers without wiring for thrall to pick it back up he charged with gorehowl.and was caught by the hand thrall made. Maybe the video leta u interpretation things differently and that's OK but he sucker punched thrall.
“I don’t know why they don’t bring Gladiator Stance back” Because it was COMPLETELY broken. It was the top DPS in launch, and they had to nerf it hard, then no one played it. They couldn’t be bothered to micromanage one talent that was essentially a whole spec in one.
What could have been one of thee best expansions for WoW. Really enjoyable leveling, a great imagining of Outland before its ruin, and great introduction to characters we’re only familiar with at most. Sadly, it was nothing but wasted potential. Green Jesus cheated, Grommash did nothing the wrong way, each warlord fell like nothing and almost no content was given throughout the couple years we had it for. At least we got great raids! BRF still my personal favorite of all time
All it needed was a Mythic+ system and some world quests with good rewards (not lousy 200 gold like we see now, more like 2000 so you actually have a reason to go and get it aside from garrison mission spamming) WOD had good classes, good tier set bonuses, good raid encounters, good dungeons too. It utterly failed in non-raid content departament and that's why it's so hated. If you weren't raiding you really didn't had anything to do in this expansion. Well, maybe except for grinding gold. I made SO MUCH gold from this expansion's garrison system. 200k gold a week when the token was costing 40k a pop. Now they did so much deflation that you barely get any gold at all, where the expenditure is out of this world (boes go into millions, simple prepot costs 120g)
It’s a shame really because the content we did get from WoD was outstanding (raids and dungeons). It’s just a shame that there was such a massive lack of it! I loved WoD though because I came back towards the end of the expansion so everything felt condensed and in its place… unpopular opinion but hey xD
WoD gets a bad rep, but I think it did alot of good stuff..... and similar to MoP, people will eventually change their minds about the xpac and say it was good instead of bad. The main issues with WoD were the lack of content (zones, raids, dungeons, ect), the garrisons started out as a cool feature but became an annoying chore, and then the spell/ability trimming which kinda sucked and every class lost some abilities that might have been situational but still cool or gave ur class/spec some flavor. But on the good side.... the leveling experience was great, each zone had its own story and cinematic, gear and stat itemization design was a good improvement with how your main stat could swap from INT to AGI or the simplifed secondary stats like crit haste mastery... which made gear useful for all ur specs and the need for a whole seperate set just to heal or tank was not needed anymore (outside of a few things like trinkets). The enhanced ability perks u got while leveling were cool and gave good improvements on your main abilities. The Raids and certain raid bosses are still some of the best and favorite for many players, with atleast a few bosses showing up on top ten lists. Even stuff like how each zone had its own special ability that you could use was cool. I can't remember the class balance at the time, but I think for the most part every class was useful and had specs that were competitive, in PVE atleast. Not sure about PVP or the pvp zone Ashran.... which I'm sure was not perfect or had issues but still gave u something to do. But yea, WoD was not perfect but not nearly as bad as people make it out to be. I wish we had more content and that the story/lore went a bit deeper for all these warring orc clans and stuff, it was a cool idea to learn about the different orc clans and their history. There was alot more potential to explore that lore, but what can you do. I think for Blizz they had half their team already working on Legion (which was an awesome xpac) so they were limited in what they could add to WoD and were trying to get Legion finished so that players could play Legion and move on from WoD. It was certainly cool to go back to Draenor, or Outlands before it got destroyed and corrupted.... just to see what it was like before all that in the past. I still had fun in WoD, despite it going on for too long without content updates.
Er, you forgot one of the zones there. Zangarmarsh Or, it's absence from Draenor. Sure, it's labled as a sea and blizz official lore is it was a sea before becoming a marsh due to orc's misuse of demonic magic. Translation: Blizz realized they could not do all the zones they wanted and had to cut one of them, Zangarmarsh, to launch quicker. Especially for a long development cycle that this expansion turned out to have. Real shame. Loved that iconic zone in TBC. On a side note, I am annoyed they made it so that the whole map of Draenor is all there was to that world. Rather than what Warcraft II strongly suggested there was FAR more landmass than they had explored, filled with endless amount of orcs. Would have been far better to say have a mountain range with a blocked tunnel that indicated there's perhaps more to explore and fight later for the players. But, sigh, nope. Just ocean
WarnarI Zangarmarsh was labeled as previously being a sea in TBC. You even gave the reasoning and logic that defeats your argument, in an attempt to argue against it... Yes there were a lot of things unfinished, but making Zangarmarsh, a sea that, as you pointed out, Orcs originally destroyed with Fel magic, something more than the sea it was, seems like you are mad for them not finishing something that was never going to be. As it is, you could go swim in the sea, so it technically was finished, it’s just a SEA
@@KelvinSuddith not quite. Before WoD, there was a WoW novel: "Rise of the Horde" that contradicts the current lore. In it, after the Horde destroyed Shattrath. It mentions that many draeni were sent to Zangarmarsh to hide, particularly in an old outpost there. This happened well before everything started to become barren, life being drained from the lands do to demonic magic fallout. As well the book was published in 2006, well before WoD expansion. In all honesty, I have given up on WoW having cohesive and consistent lore since end of Cata. I still enjoy the small stories and largely don't invest too much into the main one. Way too many potholes and, many times, poor understanding of both the lore and characters these days. Mainly, I was disappointed Zangarmarsh was not there to quest and explore as a zone. If you want to stick with blizz official lore reasoning. That's Kool. I still politely disagree but understand.
The first shot, what was going to be the main Horde hub. Such a shame... I am still disappointed because of what this expansion could have been. I still cling to the hope that a future expansion takes us back to Draenor.
Wod could of been such a great expansion. It started out decent but they just gave up on it. I would love for them to revisit the orges in another expansion though. I hope one day we get orges for allied race
When I played in Gladiator Stance people were laughing at me and a lot of the time I would get kicked out of the party and called a retard the moment they saw I was in that stance. I don't know who the people were that "everybody liked it" quote applies to, I certainly wasn't one of them and this was a really toxic experience for me. The only other time I experienced to much toxicity was during grave runs in Zul Farrak which sucked ass if you had to pug it like I did. Always do Zul Farrak grave runs with your guildies or friends, never pug that shit!
It only missed the mark because it was one big patch and one mini patch worth of content... If it had been tacked on to MoP or Legion it would have been brilliant. I liked the garrison concept and understand that they learned from it to create the class order halls. Tl;Dr if it had lasted four months it would have been awesome, but it lasted 24 months lol
The first few months of WoD were really good, enjoyed it quite a bit. But After Highmaul was on farm game sorta died with it. BRF was really cool but raidlogging isn't what i consider the true WoW experience esp when it comes to the first raid tier. I played throughout the whole of WoD not because the PvE content was any good, but i met a lot of friends from PvP dueling outside elwynn/durotar. Played WW throught and as jank as jumping chi-torpedo's was for damage, there was semblance of skill involved with it which i enjoyed.
Warlords is what made me stop playing WoW. I was a daily, hardcore player all the way through Pandaria. It was that bad. I was originally thinking it was because I had more going on in my life, but thats not true, since I started playing ARR shortly after.
I look back on WoD fondly compared to BFA. While WoD was an underdeveloped game, BFA is just a bad game. If you were a raider in Warlords, honestly it wasn't a bad time to play, as all three raids were fantastic and arguably some of the best designed raids ever made, and all you needed to do to be a raider was just have some gear. It wasn't that hard to just jump in and raid, compared to now where you need to grind a million things for weeks and hope you get lucky with corruptions to be able to play. It was a fun expansion for making lots of alts and doing progression raiding without so much of the baggage we have now. With that said, there was certainly a lack of content, and honestly if you didn't raid I don't really know what the point of even being subbed would have been. By HFC, most people (including me) in my guild only really logged in to raid, and barely played outside of that. I think there is a healthy balance that we can achieve between the two extremes of this and BFA, and hopefully shadowlands will achieve that.
Warlords has immense potential, the environments and story were incredibly unique and fun, but instead they decided fuck it were doing demon stuff now and deleted all that potential in a blink of an eye. Truly a tragedy of an expansion.
Il never stop lamenting what could have been with wod. The characters were solid the music and zones were amazing. There was a community sentiment that leveling in draenor was some of the best leveling the game has ever had up to that time. Mythic dungeons were introduced and they were a blast, and all 3 raids were excellent. Ik this feels like a lot of IFs but if the garrison wasnt so shit and the xpac had been given time so content didnt need to be cut it could have been one of the more beloved xpacs. What we were supposed to get would have easily been a top 3 expansion 😑
I like WoD... Yrel was such a cute draenei and seeing how she grows is quite satisfying. WoD was also the first expansion where Khadgar made so many joke puns.. This expansion also introduced the first flying orc joke (intro scenario ... wait for it... wait for it... Kaploow!!! Aaaaaaaa!!!!~~~). The raids are good! World pvp is good. Garrison is good (Gold factory baby!) The only thing that I dont like is... Pathfinder... the rest, Im okay with WoD.
was wod bad? no, not at all. but some parts left a sour taste so strong that it overshadowed the perfect or near perfect parts. I wasn't aware of the cut content at all while playing it and I became disapointed only after I learned it. the content that we actually got was a good 8.5/10
Warlords wasn't perfect by a long shot, but revisiting Outland before it was destroyed was pretty cool.
I remember the hype..
That's all i wanted ever since TBC dropped but this.. this isn't what i wanted.
lennon 41 the only good thing that came out of WOD was the zones and the leveling story line.
i actually liked wod a lot as someone who only had a limited time to play on the weekend
like it has been designed for raid logers
the thing that stings the most is that it feels like it could have been much more than that
I think you cannot just show the past. I wasn't a great friend of this. There were stories and people had their own pictures of it and WoD destroyed it. It was a bit disappointing. The whole world. It didn't feel like Outland at all. It was so extremely different. I liked the spires of arak best.
World of Warcraft : Warlords of Draenor
Summary: a wasted potential
Could have been so much, ended up giving so little
That's my favourite phrase to attribute to retail at the moment. While I think there is still a lot of good that comes of it, there's so much more that could be done with the content.
I will give credit where its due, the environment was gorgeous and BRF was one of my fav raids.
Finally someone said it! I liked the world and environments so much that to this day I haven't seen zones I felt better in.
Yep. I thought the zones were fantastic, I've always thought BRF was one of the best raids ever done and really liked the leveling, a shame about the rest of it though...
Zuko104 Right? Such a shame that, not only all the hype about revisiting Draenor, but all the hard work put into the zones themselves, just went to waste with a lack of utilization and never finishing anything
To me Draenor was the start of badly designed zones
I liked all the raids really, shame there wasnt more of em
Wod was amazing right up until you finished Frostfire ridge, having came back to wow from wrath in wod I was blown away with that zone and how great it felt. Its a shame that it only went downhill from there with its total lack of content outside of raiding. Blackrock foundry and Hellfire citadel remain some of my favorite raids to this day.
WoD was amazing for 1 whole month. Then they decided to kill the honor farm in ashran, you completed the zones, realised raids were dull AF, arena was faceroll and SLOW, you literally stood around for 10min for the heal reduce to start stacking up because you could not even kill a feral druid without it. I probably would have left it after 2 months if I didn't have my guildmates, also free subs from wow tokens kinda just made it a mobile game where i can chat during clicking on stuff. Our guild imploded after 4months because the expansion was just so bad and lacking that ppl just left.. And we were playing together for years.. It's insane how destructive WoD was.
Hellfire Citadel was truly amazing. One of the very few good things about the expansion.
@@CarKiller92 Raids in WoD are few of the best raids in the game ... I dont know why you call them dull as fuck, as the only complaint is: They scrapped Shattrath Raid.
There were not enough raids, but the ones in the game were freaking awesome.
@@AntharTrue Our guild stopped raiding after a few rounds at that Ogre place in Nagrand. It was hella boring after SoO. Don't know anything about the rest of the raids, only done a few LFRs with pugs. They may have been great after the start but WoD was already dead by then, at least for me.
@@CarKiller92 in other words - you rate the raids based on One raid Tier. Ok. Lets rate WoTLK for garbage Ruby Sanctum raid, seems fair. Lets ignore Ulduar, ICC, Naxx
WoD was such a missed opportunity, looking at all of the unfinished/cut content is really heartbreaking; makes you wonder what could've been.
As a raider BRF and HFC were both top notch raids imo. I loved the fight in HFC against the bird guy where you have to play hot potato and throw the mcguffin around to people in the raid.
As a PvPer, I have to admit that I miss WoD. Not as much as I do miss MoP and every prior expansion, but I loved having PvP vendors that sell the best PvP gear available for every slot. I'd take WoD spec design over BFA any day, and I still loved how you could customize your character with the vendor gear.
For example I just took the best dueling stats, and the stamina trinket to 1v1. I didn't go for the cookiecutter 3v3 arena build. Compared to legion that forced a stat template and a boring iLvL+artifact power grind on us, WoD was a superior PvP expansion. And especially when compared to the BFA model of "fuck you, farm essences, farm raids for OP bullshit trinkets, farm M+ spam and for weekly to gain OP weapons (like geti'ikku bleed 2h sword), farm assaults and visions to gain and equip OP fucking corruption trash. Every character in BFA is a full time job to keep up to date. Alts are impossible for BFA PvP, and 99% of the time playing is PvE if you want to PvP.
And when it comes to alts, WoD was godlike for PvPers. You just went into BGs with a slight bonus to ur fresh iLvL, upgraded your gear to honor gear, and did your conquest caps. You geared for PvP by doing PvP, and BGs were a viable source too unlike in BFA.
i miss my wod warlock :( Ashran was a very good for alt gearing, you got a bunch of honor and conquest from the quests there, easily got full honor gear in a few hour
By being am unfinished mess that was abandoned at half the development
Im still mad about Karabor not being the Alliance captial
The expansion that broke my WoW addiction. I quit around 6 weeks in to WOD and never returned.
Right there with you.
Same here bud. Sort of a blessing with a curse. The blessing being free from the clutches of WoW to try new games and other things hahah.
Curse is it ruined it for me. I just pretend the xpac didn’t exist. More of just a patch in my eyes that didn’t work.
"Now we are getting bodybuilders of Draenor, a real game, for real men, who like real big orcs"
this taken out of context sounds very interesting
WoD's launch was the one I remember the most as I don't think I played during Cata's or MoP's and the Wrath launch itself was too long ago for me to remember (Certainly remember the pre-launch even tho). Definitely laggy as fuck, I started with my Horde character and got stuck at the little telescope thing trying to get my garrison to spawn. Got tired of waiting so I decided to switch and play my Alliance characters and perhaps I got lucky but I didn't have much issue getting through the Alliance garrison bit and was able to keep on playing. Another thing around launch I vividly remember is waiting seven or so hours in line to get Garn Nighthowl as there were rumors it was getting removed or that the drop rate was getting changed from being 100% a week or so after the launch day. I'm pretty sure that turned out to not be the case and the drop rate is still 100%.
Like you mention, questing in WoD was nice. The zones were pretty and the questing was painless. I remember this was also the first time I had bothered to go for raiding ASAP and joined Highmaul and BRF groups as soon as they became available. I definitely remember clearing Highmaul normal, but I can't remember how far I got in BRF normal. Initially the expansion felt pretty great to me as I was one of those that were sick as fuck of the Chinese aesthetic of Pandaria and wanted something more "Warcraft-y". WoD definitely provided that. Sadly it basically gave us bugger all to do after those first two raids from what I recall until Hellfire Citadel which I gave zero fucks about doing and just did on LFR near the end of WoD or perhaps after the 7.0 pre-patch launch. Personally hated Tanaan, thought it was incredibly boring and thus I still don't have Draenor flying because of that. I think? that was everything that mattered PvE-wise in WoD.
Also Patch 6.1 will forever be a joke even if I like the selfie camera. Imagine the giggles I get when the topic comes up with FFXIV-only players and I tell them WoW actually had a "major" patch dedicated to Twitter integration, a toy, and an updated character model that should have been added in 6.0.
Same here, I was so sick of the whole Chinese aesthetics, it just doesn't fit Warcraft
This expansion had SO much potential. If it had a proper raid tier, chosen garrison locations, literally everything they had PROMISED us... this could’ve been one of the best expansions the game has ever seen.
The WoD raids were some of the best raids blizzard has ever made absolutely loved hfc and brf. But other than y hat the expansion was absolute garbage
Yeah I had to look into pvp back then as I basically didnt do it anymore, looked in a bad state from what I can see. Raidlog and sit in garrison expansion really
@@WillEmmo Yeah that's all i did as well, logged in for the raid nights and to collect my gold from the garrison quests from the day before lol.
Another thing that I think WoD changed for WoW was the standard quality of music tracks. Don’t get me wrong MoP’s OST was great, but WoD was on another level. I still play Auchindoun’s and Talador’s themes every other day. Sometimes daily. They’re just so immersive, grandiose, and atmospheric.
It changed... (*dramatic suspenseful music starts playing*) everything
times change.
blowing it out of the park w/ these vids wille
Love when this guy puts vids out. Great stuff
WoD might be the beginning of the: no work expansion followed by the apologetic one. A lot of works were put into them, but it feels like they gave up half way through WoD and BfA. They seemingly dedicate most of their time on Legion and now Shadowlands and left WoD and BFA to rot. I think WoD were rushed because of the long MoP lack of content. 14 months of Siege was too long for investors it seems, as for BFA I suspect they were afraid of another 14 months to answer to investors. I hope they cut that crap. I would rather them taking more time between patches, adding more long term content and better expansion.
The type of content i wanted but didn't exist, thanks for the video ❤❤❤❤❤
4:28 ‘absolute shambles’ I cried lmao
I enjoyed WoD more than most. For what it did have, it was great. It just straight lacked content. If they pushed content out like they wanted to, we’d have a whole different discussion, imo
I MISS GLADIATOR STANCE!!!!!!! Not since cata has I enjoyed my warrior more. Speed n board dps is the exactly my style.
The good ol' days when you used the transmorg mount on top of the quest givers at the garrison, was good ol' fun (:
Great video series, looking forward to the Legion ones alot! :)
Me: **starts playing WoW because it was simply about exploring the land, helping farmers and killing dragons**
Blizzard: "How about adding some time traveling, multidimensional, space traveling, god slaying features?"
The content that WoD had was either amazing or at least acceptable. The problem was that it didn't have a lot of it. As others have said, WoD raids remain top tier even to this day, and the music in my opinion is phenomenal. WoD was not bad, it was just abandoned.
This was the xpac that purged my hot bars of all class identity
If this was the xpac that pruned, then Legion is the xpac that replaced what's left of every class with garbage.
@@citizen4610 hes just a mop baby
Flaristhicc
Mop ”baby”? Mop was 8 years ago, he’s considered a new player even though he’s been playing for 8 years? That makes no sense.
*Players in Mists:* We dont want our abilities taken away!
*Blizzard:* Pruning
*Players in WoD:* We miss our removed abilities!
*Blizzard:* P R U N I N G
*Players in Legion:* Seriously, we want out abilities back!
*Blizzard:* P R U N E the artifacts and half-ass their replacement
*Players in BfA:* This sucks, our abilities are still missing
*Blizzard:* oh, i think we got it
@@throg4657 I remember players starting in 2008 to be called Wrathbabies... guess they're now the Boomers of WoW
loving the upload schedule my dude! Keep up the good work!!
i remember in the hours after release they reduced the radius at which mobs popped up to almost melee range. it was impossible to quest
Warlords of Draenor will always be an expansion that could've been great had it been finished. There was a lot that people liked and then there was just nothing to do as the content got cut. It really didn't help that they wanted to do yearly expansions around the time of Warlords of Draenor.
My favorite parts of WoD was the leveling, new models, and of course the music and zones themselves.
I can't remember the exact wording but at some point I did hear one of the dev's talking about glad stance. He basically said something along the lines of the loot being the problem. Dps warriors were wanting tank stuff, tanks were wanting dps stuff too incase they switched to glad stance.
Oh boy, this video series is going to be good
oh I have been LOOKING forward to this.
The problem with Warlods was not the content that WAS there, that was mostly great, I mostly enjoyed it.
The problem was the content that was scrapped, and - similar to Cata - removed. Old UBRS, ability pruning, MoP legendaries, reforging, just to name four.
I disagree, a lot of content produced was shit like apexis dailies, Mythic dungeon difficulty, garrison missions and invasions. All very lame, mediocre and shit systems.
@@telvannicouncilor no because it's not fun or engaging, it's merely a time wasting mechanic on top of all the other little boring chores you have to do to keep your game time up for blizzard's metrics. It's clearly a mobile game mechanic placed in wow and it doesn't belong.
@@thiccnos4759 who is to say it doesnt belong? If it doesnt affect you then stop piss moaning,I don't see people complaining about pet battles and those are a "waste of time"
@@draylexdoom9243 I don't like pet battles either and trust me a lot of people consider them wastes of time too however they are at least content not some stupid UI screen that you click buttons.
I LOVED WoD leveling. Enjoyed the raiding more than usual and i absolutely loved the PvP gear system in WoD.
I'm so bummed out that no one talks about the PvP gear system they had in WoD where upon entering pvp it'd scale to a higher ilvl. It differentiated pvp and pve gear quite efficiently and made you feel stronger in PvP the more you worked for your stuff.
Great series of videos. Always looking forward for them. 👍
I am glad to know that I was not the only one uber hyped about the warlords lore, just to not even make it past the first quest chain.
Honestly when i played through it after coming back to WOW, had stopped playing around Cata, The only thing i found really wrong with Warlords was just how short it felt, as well as the end boss of it being switched from who I thought it was gonna be namely a certain Hellscream
Wod: i am the worst exapnasion!
Bfa: Am i a joke to you?
The thing is I actually have things to do when I log in. Back in wod it was just log in and grind for apexis until you can raid. Then the only time I'd log was for raid
Frost fire Great artwork I loved black hand fight and arcumond love it
The only good memory I have of WoD is Blackrock Foundry, that raid is easily in my top 5 raids of all time, had great boss designs, a great atmosphere and well done visuals. Seriously, the Blackhand fight is so awesome and his VA did so much work. *We will rebuild this place, but no one will be able to put you back together!*
the other 2 raids were pretty alright, had cool bosses here and there.
the rest of wod was an unfinished mess not worth mentioning and don't get me started on the legendary rings, oh boy the dps one was so utterly busted. I fondly remember my friend being a sub rogue with a ton of multistrike, soul capacitor and leggo ring, if ring exploded into capacitor bosses easily lost like 10-30% of their health even on higher difficulties and it procced often, so that was basically guaranteed.
I really hope we can one day get Gladiator Stance back. I love the look of sword-and-shield + heavy armor, but it's never really available as a DPS loadout outside of singleplayer games like Skyrim where DPS doesnt matter as much.
I really liked the pve in WOD. Imperator Mar'Gok is one of my favourite encounters all time. The raid with Blackhand is fun too. I had a blast playing my prot warr, bm monk and discipline priest in wod. It got old real fast though.
I got WoD as a gift for Christmas at the tail end of the expansion, during Hellfire Citadel. Up until that point I had never entered retail, I only played on private servers, so instead of doing current content, I did all the things I used to do in the many private servers I was on, but BETTER! I only touched WoD content around 1-2 days before my subscription expired. Do I regret, not playing WoD. No. Was stuck in Pandaria content for so much time I just made the most of my time in there. And I loved it :D
WillE I'm addicted to your videos keep it coming
Regardless of what people might say about WoD, the transmogs are to die for! The Black Hand is easily the coolest weapon in the entire game.
I loved the contrast in between bc and wod shadowmoon valley
I still like WoD a lot. Eventually it became quite the trainwreck but at the start I really liked it. Zones were beautiful and interesting, the dungeons were cool, Highmaul was pretty cool, I liked how hunter played (which was my main), gear looked badass. All in all I always enjoy leveling an alt through WoD again.
You know warlords had potential, the story it was trying to tell wasn't half bad outside the time paradox crap. The zones looked great. It was nostalgic seeing some of the old BC npcs doing things in a what-if scenario. I kinda hope they remake it sometime after the level squish and add all the cut stuff.
Say what you want about this expansion but the zones and levelling were superb. I'm looking forward to being able to fly without the achievement and revisiting it again
ImJasonD the leveling was well done and enjoyable.
I’m pretty sure I’ve never even been to Frostfire Ridge to this day. Maybe I’ll go there once I can buy WoD flight training.
PvP in WoD was good and the game felt good to play overall. I had come back from Wrath and enjoyed what was there a lot, albeit i had a lot of old content to do as well
some clarification on why glad stance was removed: it was too OP and impossible to balance right, and the reason that it was OP was because you had a tank, with full tank cd's and survivability do the same dmg as a normal dps spec. so either its survivability would have to be nerfed, and then theres no point for it to exist since it would just be a dps spec, or they had to nerf its dmg, but then it would "unviable" as even now specs that do 5% less dps than others are already seen as meme specs *cough marksman and survival for instance*
Ah WoD was the best expansion and my personal favorite. I started playing in october 2014 and it was my first real expansion (played a little during TBC and Wrath. but the game sucked back then and i quit). WoD was so casual and alt-friendly and I loved it so much. Made 20 max level alts and played non-stop in 2015 and 2016.
You broke it down like a champ WillE
Warlords, despite the hate, had some amazing raids, a fun levelling experience (for the first couple of times at least)and imo some really fun dungeons. The problem was, they were trying to push 1 year expansion cycle (after Activision's CoD franchises etc) which they quickly realised would never work for WoW. Which led to the emptiness of end game content and the infamous 6.1 'selfie patch'. It was doomed to fail from the start, but it's good points were definitely good in my opinion.
i loved the landscape i think it’s one of the prettiest expansions i’ve been part of but other than that i wasn’t fond of much else
oh and the videos introducing all the characters were cool as fuck (art style wise)
Can we talk about the starting quest in which you had to click a stone and only ONE PLAYER at a time could click it? We had thousands of players spamming clicks, and whomever got it was able to continue questing.
never forget that thrall is cheating murderer who violated the rules of mak'gora #justiceforgarrosh
Well let's me poi t pit sucker pinching is not exactly allowed in mak gorah.niether is using your weapon after sucke spinning the other ones off.at the end he throws gorehowl at thrall and thrall we looking at it for a second when he punched him before he turned back and after making him drop doom hammers without wiring for thrall to pick it back up he charged with gorehowl.and was caught by the hand thrall made.
Maybe the video leta u interpretation things differently and that's OK but he sucker punched thrall.
What are the rules of Mak'gora?
Garrosh, the last warchief of the Horde.
Gladiator Stance was the only reason I stuck around this WoD, because I knew they would removed it come the next expansion.
I remember stomping the arenas back in WoD with a sword and shield dps Warrior and a ton of macros. That was fun.
wod pvp was so fucking garbage in terms of balance.
-someone who played enhance on launch
Shame it got nerfed before the arena season started and was trash the rest of the xpac.
WOD is basically "what if" scenario turned into entire expansion
“I don’t know why they don’t bring Gladiator Stance back”
Because it was COMPLETELY broken. It was the top DPS in launch, and they had to nerf it hard, then no one played it. They couldn’t be bothered to micromanage one talent that was essentially a whole spec in one.
I remember being stuck in the air on a flight path above my garrison for 6+ hours and unable to do anything at all. Even logging out didn’t help.
What could have been one of thee best expansions for WoW. Really enjoyable leveling, a great imagining of Outland before its ruin, and great introduction to characters we’re only familiar with at most. Sadly, it was nothing but wasted potential. Green Jesus cheated, Grommash did nothing the wrong way, each warlord fell like nothing and almost no content was given throughout the couple years we had it for. At least we got great raids! BRF still my personal favorite of all time
The saddest part about WoD is just thinking what could have been. It had so much potential.
All it needed was a Mythic+ system and some world quests with good rewards (not lousy 200 gold like we see now, more like 2000 so you actually have a reason to go and get it aside from garrison mission spamming)
WOD had good classes, good tier set bonuses, good raid encounters, good dungeons too. It utterly failed in non-raid content departament and that's why it's so hated.
If you weren't raiding you really didn't had anything to do in this expansion. Well, maybe except for grinding gold. I made SO MUCH gold from this expansion's garrison system. 200k gold a week when the token was costing 40k a pop. Now they did so much deflation that you barely get any gold at all, where the expenditure is out of this world (boes go into millions, simple prepot costs 120g)
It’s a shame really because the content we did get from WoD was outstanding (raids and dungeons). It’s just a shame that there was such a massive lack of it! I loved WoD though because I came back towards the end of the expansion so everything felt condensed and in its place… unpopular opinion but hey xD
Warlords of Draenor? What's that? I thought the expansion was called Farmville
WoD gets a bad rep, but I think it did alot of good stuff..... and similar to MoP, people will eventually change their minds about the xpac and say it was good instead of bad. The main issues with WoD were the lack of content (zones, raids, dungeons, ect), the garrisons started out as a cool feature but became an annoying chore, and then the spell/ability trimming which kinda sucked and every class lost some abilities that might have been situational but still cool or gave ur class/spec some flavor.
But on the good side.... the leveling experience was great, each zone had its own story and cinematic, gear and stat itemization design was a good improvement with how your main stat could swap from INT to AGI or the simplifed secondary stats like crit haste mastery... which made gear useful for all ur specs and the need for a whole seperate set just to heal or tank was not needed anymore (outside of a few things like trinkets). The enhanced ability perks u got while leveling were cool and gave good improvements on your main abilities. The Raids and certain raid bosses are still some of the best and favorite for many players, with atleast a few bosses showing up on top ten lists. Even stuff like how each zone had its own special ability that you could use was cool. I can't remember the class balance at the time, but I think for the most part every class was useful and had specs that were competitive, in PVE atleast. Not sure about PVP or the pvp zone Ashran.... which I'm sure was not perfect or had issues but still gave u something to do.
But yea, WoD was not perfect but not nearly as bad as people make it out to be. I wish we had more content and that the story/lore went a bit deeper for all these warring orc clans and stuff, it was a cool idea to learn about the different orc clans and their history. There was alot more potential to explore that lore, but what can you do. I think for Blizz they had half their team already working on Legion (which was an awesome xpac) so they were limited in what they could add to WoD and were trying to get Legion finished so that players could play Legion and move on from WoD. It was certainly cool to go back to Draenor, or Outlands before it got destroyed and corrupted.... just to see what it was like before all that in the past. I still had fun in WoD, despite it going on for too long without content updates.
Er, you forgot one of the zones there.
Zangarmarsh
Or, it's absence from Draenor. Sure, it's labled as a sea and blizz official lore is it was a sea before becoming a marsh due to orc's misuse of demonic magic. Translation: Blizz realized they could not do all the zones they wanted and had to cut one of them, Zangarmarsh, to launch quicker. Especially for a long development cycle that this expansion turned out to have.
Real shame. Loved that iconic zone in TBC.
On a side note, I am annoyed they made it so that the whole map of Draenor is all there was to that world. Rather than what Warcraft II strongly suggested there was FAR more landmass than they had explored, filled with endless amount of orcs. Would have been far better to say have a mountain range with a blocked tunnel that indicated there's perhaps more to explore and fight later for the players.
But, sigh, nope. Just ocean
WarnarI Zangarmarsh was labeled as previously being a sea in TBC. You even gave the reasoning and logic that defeats your argument, in an attempt to argue against it... Yes there were a lot of things unfinished, but making Zangarmarsh, a sea that, as you pointed out, Orcs originally destroyed with Fel magic, something more than the sea it was, seems like you are mad for them not finishing something that was never going to be. As it is, you could go swim in the sea, so it technically was finished, it’s just a SEA
@@KelvinSuddith not quite. Before WoD, there was a WoW novel: "Rise of the Horde" that contradicts the current lore.
In it, after the Horde destroyed Shattrath. It mentions that many draeni were sent to Zangarmarsh to hide, particularly in an old outpost there. This happened well before everything started to become barren, life being drained from the lands do to demonic magic fallout.
As well the book was published in 2006, well before WoD expansion.
In all honesty, I have given up on WoW having cohesive and consistent lore since end of Cata. I still enjoy the small stories and largely don't invest too much into the main one. Way too many potholes and, many times, poor understanding of both the lore and characters these days.
Mainly, I was disappointed Zangarmarsh was not there to quest and explore as a zone. If you want to stick with blizz official lore reasoning. That's Kool. I still politely disagree but understand.
most that leveled in WoD cheesed the Treasure chest exp pot strat and finished leveling in 30 mins. i recall that :P
I enjoyed WoD, after the release of Legion. Honestly such a huge potential exp.
The wod trailer and everything surrounding the expansion got me so hyped I considered resubbing after quitting in cata. Boy am I glad I didn't
Warlords leveling was hella fun with all those world bosses and events and world PvP since the start, but at max lvl...
The first shot, what was going to be the main Horde hub. Such a shame... I am still disappointed because of what this expansion could have been. I still cling to the hope that a future expansion takes us back to Draenor.
yeah with how hard WoD flopped blizz acts like it never happened outside of the orc ally race quest.
It changed for the worse .... we still had classes with old combat, much better than we have today!
I’d say that for the first few months WoD was the best expansion in WoW. It was after the first 2 or 3 months shit went downhill.
Remember being stuck in your garrisons flight master for 15 min?
The environment and soundtrack for WoD are beautiful... It's a shame the content didn't live up to it.
Wod could of been such a great expansion. It started out decent but they just gave up on it. I would love for them to revisit the orges in another expansion though. I hope one day we get orges for allied race
draenor's zones are probably my favorite in all of WoW...its a shame they never did this area justice
When I played in Gladiator Stance people were laughing at me and a lot of the time I would get kicked out of the party and called a retard the moment they saw I was in that stance. I don't know who the people were that "everybody liked it" quote applies to, I certainly wasn't one of them and this was a really toxic experience for me. The only other time I experienced to much toxicity was during grave runs in Zul Farrak which sucked ass if you had to pug it like I did. Always do Zul Farrak grave runs with your guildies or friends, never pug that shit!
Man, the artists always knock it out of the park. Shame the game design lets them down.
It only missed the mark because it was one big patch and one mini patch worth of content... If it had been tacked on to MoP or Legion it would have been brilliant. I liked the garrison concept and understand that they learned from it to create the class order halls.
Tl;Dr if it had lasted four months it would have been awesome, but it lasted 24 months lol
The first few months of WoD were really good, enjoyed it quite a bit. But After Highmaul was on farm game sorta died with it. BRF was really cool but raidlogging isn't what i consider the true WoW experience esp when it comes to the first raid tier. I played throughout the whole of WoD not because the PvE content was any good, but i met a lot of friends from PvP dueling outside elwynn/durotar. Played WW throught and as jank as jumping chi-torpedo's was for damage, there was semblance of skill involved with it which i enjoyed.
Still the best looking expansion by far... also soundtrack was best of all expats :)
Warlords is what made me stop playing WoW. I was a daily, hardcore player all the way through Pandaria. It was that bad.
I was originally thinking it was because I had more going on in my life, but thats not true, since I started playing ARR shortly after.
if this expansion didnt get left to rot for legion i honestly think this expansion would've been amazing
I think they just ditched it super early on and went full into getting Legion looking good
I look back on WoD fondly compared to BFA. While WoD was an underdeveloped game, BFA is just a bad game. If you were a raider in Warlords, honestly it wasn't a bad time to play, as all three raids were fantastic and arguably some of the best designed raids ever made, and all you needed to do to be a raider was just have some gear. It wasn't that hard to just jump in and raid, compared to now where you need to grind a million things for weeks and hope you get lucky with corruptions to be able to play. It was a fun expansion for making lots of alts and doing progression raiding without so much of the baggage we have now. With that said, there was certainly a lack of content, and honestly if you didn't raid I don't really know what the point of even being subbed would have been. By HFC, most people (including me) in my guild only really logged in to raid, and barely played outside of that. I think there is a healthy balance that we can achieve between the two extremes of this and BFA, and hopefully shadowlands will achieve that.
Warlords has immense potential, the environments and story were incredibly unique and fun, but instead they decided fuck it were doing demon stuff now and deleted all that potential in a blink of an eye. Truly a tragedy of an expansion.
Il never stop lamenting what could have been with wod. The characters were solid the music and zones were amazing. There was a community sentiment that leveling in draenor was some of the best leveling the game has ever had up to that time. Mythic dungeons were introduced and they were a blast, and all 3 raids were excellent. Ik this feels like a lot of IFs but if the garrison wasnt so shit and the xpac had been given time so content didnt need to be cut it could have been one of the more beloved xpacs. What we were supposed to get would have easily been a top 3 expansion 😑
I can also honestly say I've never been more hyped for an expansion launch than WoD
WOD hands down had the best questing. Only arguable contender would be Wrath. IMO
best thing about WoD is the soundtrack
I like WoD... Yrel was such a cute draenei and seeing how she grows is quite satisfying. WoD was also the first expansion where Khadgar made so many joke puns.. This expansion also introduced the first flying orc joke (intro scenario ... wait for it... wait for it... Kaploow!!! Aaaaaaaa!!!!~~~). The raids are good! World pvp is good. Garrison is good (Gold factory baby!) The only thing that I dont like is... Pathfinder... the rest, Im okay with WoD.
was wod bad? no, not at all. but some parts left a sour taste so strong that it overshadowed the perfect or near perfect parts. I wasn't aware of the cut content at all while playing it and I became disapointed only after I learned it.
the content that we actually got was a good 8.5/10
nice series, thanks
BRF is right up there with ToT as the best raids in history
Anyone remember wanting gladiator spec for warrior to work out?
Honestly, WoD was pretty good, if Blizzard would've made more content it would've been remembered as one of the best expansions.
best intro