I usually find overclocks pair better on certain mission types than others, so i build according to what mission type i want to handle. For example, i like to pair nuero lasso with overdrive booster for these 2 on caretaker missions. Build around max stun, max clip, max locks slowdown and fear and its a great build for dealing with swarms during the hacking, and whatever threats the caretaker can throw at you. I also quite enjoy plastcrete catalyst on salvage operation and pair it with the revamped turret arc, lay down a bunch of plats and the entire defend area essentially becomes a bug minefield. I think that's something we lose when we look at these oc's in a vacuum. Many ocs are niche enough that on most missions you may not want to take them, but in those niche situations, they really shine.
With SmЯt Trigger OS the tier 3 Smяt Targeting Software helps a lot on the ammo department, other wise you will always shoot 2/4 bullets (tier4 dependent), i use 2-3-2-2-2 and feels good... and yeah pretorians and wardens you deal with secondary, that being Hyperpropellant or the Overdrive Booster or the breach cutter in general.
Not to mention, it always trigger the electrocution from tier 5, even if you only get 2 locks on a target. Pretty useful for ammo economy and some soft CC.
I don't get how hard you were on SmЯt Trigger OS™, Macro Lens is still the best T2 mod choice as a discount Executioner cause as you said, you need to ration its use carefully. If you equip the other mods that make the angle wider it'll just go through even more ammo unnecessarily locking onto more bugs you don't want to shoot. With the armor breaking issue you mentioned, the LOK-1 already has a pretty good base armor breaking stat of 150% that's hidden (you can find it in the wiki) which makes STOS and Executioner reliable Stingtail and Brundle killers. In my opinion the ammo issue is honestly something that's the base LOK-1's issue, it's just that Explosive Chemical Rounds and Executioner give such strong effects, and Seeker Rounds has a nerfed rate of fire it's barely an issue for those Overclocks. Yeah I really like SmЯt Trigger OS™lmfao
2:38 I hate that so much. This weapon was too good for engi so gsg had to make it unusable somehow, and they sure did figure out how. It's so frustrating to see this "i cant believe it's not butter" spread of 1/2 locks instead of just getting 3 on at least one of the enemies.
The part where you mention for SMRT that its lack of an ab mod negatively effects it is false, as the gun as an inherent 150% ab value making it already get the armor punchthrough effect by default
@@derpykat5 vanilla weapon adjustment. Its a rebalance mod which is used a lot and tested in haz6x2. Also sorry for late reply I didn't know how to turn on notifs for comments haha
Executioner my beloved. I like to pair it with efficiency tweaks bio-converter diffractor, but I'll probably use VIR once I get that
I usually find overclocks pair better on certain mission types than others, so i build according to what mission type i want to handle.
For example, i like to pair nuero lasso with overdrive booster for these 2 on caretaker missions. Build around max stun, max clip, max locks slowdown and fear and its a great build for dealing with swarms during the hacking, and whatever threats the caretaker can throw at you.
I also quite enjoy plastcrete catalyst on salvage operation and pair it with the revamped turret arc, lay down a bunch of plats and the entire defend area essentially becomes a bug minefield.
I think that's something we lose when we look at these oc's in a vacuum. Many ocs are niche enough that on most missions you may not want to take them, but in those niche situations, they really shine.
With SmЯt Trigger OS the tier 3 Smяt Targeting Software helps a lot on the ammo department, other wise you will always shoot 2/4 bullets (tier4 dependent), i use 2-3-2-2-2 and feels good... and yeah pretorians and wardens you deal with secondary, that being Hyperpropellant or the Overdrive Booster or the breach cutter in general.
Not to mention, it always trigger the electrocution from tier 5, even if you only get 2 locks on a target. Pretty useful for ammo economy and some soft CC.
SMRT trigger without m,acro lense is great, it almost acts like the titanfall smart pistol
I don't get how hard you were on SmЯt Trigger OS™, Macro Lens is still the best T2 mod choice as a discount Executioner cause as you said, you need to ration its use carefully. If you equip the other mods that make the angle wider it'll just go through even more ammo unnecessarily locking onto more bugs you don't want to shoot. With the armor breaking issue you mentioned, the LOK-1 already has a pretty good base armor breaking stat of 150% that's hidden (you can find it in the wiki) which makes STOS and Executioner reliable Stingtail and Brundle killers. In my opinion the ammo issue is honestly something that's the base LOK-1's issue, it's just that Explosive Chemical Rounds and Executioner give such strong effects, and Seeker Rounds has a nerfed rate of fire it's barely an issue for those Overclocks.
Yeah I really like SmЯt Trigger OS™lmfao
Love your videos
you forget that the lok1 has an innate armor break feature at max locks, defeating the purpose of the armor break oc.
Nice video
love there vids
HEHEHE the thing at the end is pawsome >:3
ECR with breach cutter ammo oc is just neceserry for haz 5 +
2:38 I hate that so much. This weapon was too good for engi so gsg had to make it unusable somehow, and they sure did figure out how. It's so frustrating to see this "i cant believe it's not butter" spread of 1/2 locks instead of just getting 3 on at least one of the enemies.
Hoo boy....
The part where you mention for SMRT that its lack of an ab mod negatively effects it is false, as the gun as an inherent 150% ab value making it already get the armor punchthrough effect by default
☝
Wait when did neuroblasso become a balanced?
@@sirsquidles1183 season 5, patch 5 (September 17th)
Could you do one where you test them in VWA?
@@normalhuman4951 sorry, what’s VWA?
@@derpykat5 Vanilla Weapons Adjustment, it's an approved mod that buffs or nerfs weapons and Overclocks. Sometimes used in modded haz 6x2 lobbies.
@@derpykat5 vanilla weapon adjustment. Its a rebalance mod which is used a lot and tested in haz6x2. Also sorry for late reply I didn't know how to turn on notifs for comments haha