I see you haven’t spent any amount of time in the Portal/2 mapping community. We’re basically all either like this, completely sane, gods at [INSERT ASPECT OF CONTENT CREATION HERE, e.g. animation or modeling or mapping], or like this pretending to be sane (yes darvil I see you there)
@@jediapc226 dude, I would have taken portal vr the moment valve started making vr games. I want portal 3 to be in vr. I just like vr better, and there are many ways to make flying with portals not motion sickening.
@@TinyDeskEngineer That's not what I meant. Many levels in MM are only hard because there are thousands of enemies and unfair obstacles spammed across the whole level. This mod emits the same energy, only difference: The crappy level design here was on purpose.
@@insert-joke-name I wouldn’t call it crappy level design, there’s actually some really interesting and unique stuff in here that you don’t see in anything else Portal.
*[Spoiler Warning, even tho I don't even need to add these stupid Spoiler Warnings because nobody else does it in any comment section anyway, and you shouldn't read the comments in the first place if you don't want to be spoilered, THIS IS COMMON SENSE!!!1!11!]* I love how the ending is just a *_The Beginners Guide_* Reference.
@@brightblackhole2442 half life 1 does not run on the source engine, and half life 1’s style is nothing like hl2’s therefore portals style is nothing like it either, they are not the same game.
I felt obligated to beat this since i've beaten portal over 20 times and consider it to be one of my favorite games of all time, so with the help of your walkthrough and probably several hundred quick saves, I beat it however, I give you credit for figuring out the solutions to all these puzzles by yourself WITHOUT a walkthrough so you can make one for everyone else, absolutely insane
nicknames for all the chambers that i made up chamber 00: your business is appreciated chamber 01: the effects of prolonged exposure to the button chamber 02: power chamber 03: portal-kour chamber 04: manhack nest chamber 05: you’re not a good person; neither am I chamber 06: subject hometown here chamber 07: abandoned camp chamber 08: the consequence for failure chamber 09: red chamber 10: mcdonald’s ball pit ill do the rest later
its so funny watching this walkthrough and seeing which chambers i completed "wrong", and how in chamber 00, i hopped and skipped past the turrets before they could kill me in chamber 04, i sprinted for the cube and caught it before it fell into the juice. i then placed it against the door, stood on the button and shot the cube into the door, so it was stuck. then i ran for it and jumped through in chamber 07 i did a sprint jump from the non-moving moving platform to get across in chamber 08, i shot a blue portal above the exit elevator, where the gravity is normal. i jumped through the orange portal while crouching, and when i un-crouched, i glitched through the metal mesh floor and reached the elevator. that was an accident. i was also able to ride the underside of the upside down moving platform. in chamber 09, i ran behind the turrets to take them out in the button room, went back to awkwardly throw the cube onto the orange portal platform, then got it into the button room after walking there without it. also i kept the cube on the button by following the footprints on the ground. i dont know if that was changed in a version between this video's upload and today. in chamber 10, i reached the middle platform in the second room by just kinda trying really hard to preserve enough momentum after jumping into the portal, so i kinda did it the vanilla way. then i used one of the glitchy cubes to get further up by breaking my legs with the gravity gun. in chamber 12, i jumped into the cube's prison and got out. i got through chamber 14 without killing the snipers. i hadnt thought about holding the grenade. i got into the elevator while blocking the nearest sniper with the cube. it was pretty awkward, since the cube always got knocked out when it was shot. none of the other snipers aimed for me. idk if it was because of the angle, or the mountain of chairs i had gravity gunned into the area. in chamber 15, the energy ball in the bathtub room bounced chaotically and eventually went into the hole. i also skipped getting sent back to the start because i portalled through the hallway that comes after. i dont remember how i got past the part after that, but it was different than in this video, and i barely made it. in 16, i carried the same ball around most of the level. i think i got lucky with how it rolled right into my path. in 17, i got the energy ball into the first catcher by putting a portal just behind the catcher. the angles are stretched out enough that it worked. in 19, i didnt break the glass to get to the button, and instead kinda flew at it from the side in the secret ending route i gravity gunned the cube through the barrier so i didnt have to go back for it. i also used it to knock over the turrets. i guess most of these arent "wrong" executious of the levels. but im pleasantly amazed that these levels were designed with such chaos, that there almost is no incorrect way to get through them. 19/10
Definitely one of those realities where the combine managed to takeover aperture and use it as a more intense prison basically Nova propect on steroids. Of course GLaDOS would be fine with it, more testing after all.
Considering that multiverse is canon in Portal, this is probably just from one of those realities where they failed to properly install a morality core.
This conversion looks like it was made by a sadist and that only the truly masochistic would even attempt. Well done for finishing this abomination of rage and sadness.
I don't know much about Half-Life 2, but if I know anyting a lot of this technology use is combine technology... Grips with the fact that in the normal portal game energy pellets and turrets still exist, both of which are nearly identical to the ones seen in Half-Life 2 so I can see this mod is more canonical to the original portal because it has all the combined technology thereby proving and that's aperture and the combine are together
This is what happens when you forget to update the morality core.
"An update is available for the morality core, would you like to install it?"
"I'll do it later..."
windows 10 updates reference
This is what happens when you forget to update your war based hat simulator too
@@TinyDeskEngineer "it seems that you are trying to give morals do you need any help with that?" -clippy
What are you talking about? There is no 'morality core' or murder, just safe computer aided testing.
The Valve community continues to slide into absolute madness
It’s been years since a mainline portal game
At this point I would take portal VR
I see you haven’t spent any amount of time in the Portal/2 mapping community. We’re basically all either like this, completely sane, gods at [INSERT ASPECT OF CONTENT CREATION HERE, e.g. animation or modeling or mapping], or like this pretending to be sane (yes darvil I see you there)
@@jediapc226 dude, I would have taken portal vr the moment valve started making vr games. I want portal 3 to be in vr. I just like vr better, and there are many ways to make flying with portals not motion sickening.
"While safety is one of enrichment center's goals"
"The high energy pellet, seen to the left of the chamber, has been designed to *k i l l y o u*
Lol
“Serious injuries may occur” smh rocket turrets are a part of every day social life get use to it!
Indeed
"it was rigged from the start"
I just love the fact that you aren't even safe in the elevator, and that there's a rocket turret forcing you to be on your toes
10 y/o me making "difficult levels" in Mario Maker
Are you trying to imply that these test chambers aren't hard?
@@TinyDeskEngineer
That's not what I meant.
Many levels in MM are only hard because there are thousands of enemies and unfair obstacles spammed across the whole level.
This mod emits the same energy, only difference: The crappy level design here was on purpose.
@@insert-joke-name I wouldn’t call it crappy level design, there’s actually some really interesting and unique stuff in here that you don’t see in anything else Portal.
@@SK-by6qd like barnacles holding roller mines
lol yeah extreme things
"we hope your time in the relaxation vault has been a pleasant one"
*dodging rockets that dont hurt him with splash damage*
I believe that these were weatleys unused test chambers
Bro is talking about portal 2 but we are literally 999999999999999999999999999999999999999999999999 years before it existed 💀
@@Neuraxkkk*5 years.
*[Spoiler Warning, even tho I don't even need to add these stupid Spoiler Warnings because nobody else does it in any comment section anyway, and you shouldn't read the comments in the first place if you don't want to be spoilered, THIS IS COMMON SENSE!!!1!11!]*
I love how the ending is just a *_The Beginners Guide_* Reference.
The quote 'killing you is hard' really does mean something
It really does.
True
G-Man: *walks through fizzler*
G-Man: "Employers... I don't feel so good..."
G-Man is *unauthorized equipment* or does that happen in a part I haven't seen yet?
@@mcg.youtube he gets emancipated
Nah, he just teleported...
The grill get fizzled
@@mcg.youtube any half life NPCs get fizzled by the fizzlers
pov: you're going through portal 1 while aperture is being invaded by black mesa
nah, its
glados and combine epic collab
We've never been invaded, especially not by _them._ We shot them dead on sight. Oops, was I not supposed to say that? Ha ha.
Im glad to see Hoopy the hoop got his big break in this version
2:55
I just ran straight though the turrets like an idiot, but it worked.
That portal transition to Half Life was incredible.
Yes
that's because they're the same game
@@brightblackhole2442 half life 1 does not run on the source engine, and half life 1’s style is nothing like hl2’s therefore portals style is nothing like it either, they are not the same game.
@@monuri0451 there is a (buggy) port of hl1 to source.
@@CSGModFan2012 i know that, i’m referring to the original game.
literal minutes in and I'm already completely broken by putting the button onto the cube
"First, however note the incandescent particle field across the exit" I think those are lasers, GLaDOS.
i dont think ive ever seen a mod like this that is legitimately funny so props to the creator
Having "Bombs For Throwing at You" play during the boss fight is so fitting
I guess GlaDos has been taking some notes
Chell: [sees gman]
Also Chell: [goes to the outdated portal and literally gets into half-life]
Flying turrets might be one of the most terrifying things I have ever seen
"We hope your brief detention in the relaxation vault has been a pleasant one"
*Looks at missle turrets*
Yeah no not really
I miss the days of utterly unfair mods like this.
Great video!
"Things have changed since the last time you went to the surface"
*taco bell ringing sound*
the true ending is pretty much "guys something is wrong with my stasis room"
beyond proud and amazed you could do this, completely baffled as well. no clue how you endured such torture. keep being great
This person breaking down the steps to beat it: "I made it quiter to save your ears"
Me: **turns the volume at max**
1: Sees the main menu in the first 10 seconds of the video
2: *Downloads mod*
Instead of Caroline, they just jammed some random insane person into GLaDOS.
Oh yeah, CBT
My favorite game
"CBT campaign"
Weathley: ohhh, I see.
Wow glados just loves you from the start in this one
I love all of my test subjects equally,
especially when dead.
@@glados5844you don’t love me though
@@glados5844you don’t even love chell even a tiny bit
I felt obligated to beat this since i've beaten portal over 20 times and consider it to be one of my favorite games of all time, so with the help of your walkthrough and probably several hundred quick saves, I beat it
however, I give you credit for figuring out the solutions to all these puzzles by yourself WITHOUT a walkthrough so you can make one for everyone else, absolutely insane
5:45 lmao that’s so clever
The taco bell sound effect at the boss fight tho lol
Also the beats at the ending scene
that ending is absolutely perfect
If GlaDos really wanted to kill Chell:
in chamber 4 i thought "you have a shotgun and many ammo boxes" when you were fighting manhacks
nicknames for all the chambers that i made up
chamber 00: your business is appreciated
chamber 01: the effects of prolonged exposure to the button
chamber 02: power
chamber 03: portal-kour
chamber 04: manhack nest
chamber 05: you’re not a good person; neither am I
chamber 06: subject hometown here
chamber 07: abandoned camp
chamber 08: the consequence for failure
chamber 09: red
chamber 10: mcdonald’s ball pit
ill do the rest later
How nice of the mapmaker to give you places to heal in the turret level.
dang chamber 6 entry room was actually really cool looking
its so funny watching this walkthrough and seeing which chambers i completed "wrong", and how
in chamber 00, i hopped and skipped past the turrets before they could kill me
in chamber 04, i sprinted for the cube and caught it before it fell into the juice. i then placed it against the door, stood on the button and shot the cube into the door, so it was stuck. then i ran for it and jumped through
in chamber 07 i did a sprint jump from the non-moving moving platform to get across
in chamber 08, i shot a blue portal above the exit elevator, where the gravity is normal. i jumped through the orange portal while crouching, and when i un-crouched, i glitched through the metal mesh floor and reached the elevator. that was an accident. i was also able to ride the underside of the upside down moving platform.
in chamber 09, i ran behind the turrets to take them out in the button room, went back to awkwardly throw the cube onto the orange portal platform, then got it into the button room after walking there without it. also i kept the cube on the button by following the footprints on the ground. i dont know if that was changed in a version between this video's upload and today.
in chamber 10, i reached the middle platform in the second room by just kinda trying really hard to preserve enough momentum after jumping into the portal, so i kinda did it the vanilla way. then i used one of the glitchy cubes to get further up by breaking my legs with the gravity gun.
in chamber 12, i jumped into the cube's prison and got out.
i got through chamber 14 without killing the snipers. i hadnt thought about holding the grenade. i got into the elevator while blocking the nearest sniper with the cube. it was pretty awkward, since the cube always got knocked out when it was shot. none of the other snipers aimed for me. idk if it was because of the angle, or the mountain of chairs i had gravity gunned into the area.
in chamber 15, the energy ball in the bathtub room bounced chaotically and eventually went into the hole. i also skipped getting sent back to the start because i portalled through the hallway that comes after. i dont remember how i got past the part after that, but it was different than in this video, and i barely made it.
in 16, i carried the same ball around most of the level. i think i got lucky with how it rolled right into my path.
in 17, i got the energy ball into the first catcher by putting a portal just behind the catcher. the angles are stretched out enough that it worked.
in 19, i didnt break the glass to get to the button, and instead kinda flew at it from the side
in the secret ending route i gravity gunned the cube through the barrier so i didnt have to go back for it. i also used it to knock over the turrets.
i guess most of these arent "wrong" executious of the levels. but im pleasantly amazed that these levels were designed with such chaos, that there almost is no incorrect way to get through them. 19/10
This beginning right shows that so small the rocket turret has a small hitbox
Chamber 18 is tall
16:27 time for Wheatley crab
i would kill to watch jolly play this
Me too. I already sharpened my knives months ago.
The wait is over, he played the regular version
39:21 that's why glados called chell fat
The lights have eyes... and sniper rifles.
"A noticeable taste of blood is not part of any test protocol" I very seriously doubt that
Since you have the HEV suit, you should try using the Sprint more often earlier on.
Glados is really tired of Chells bullshit
I like the blue theme the levels have, especially when it replaces that BTS orange
ALSO THAT ONE DOOR LOADING SCREEN LOL
Definitely one of those realities where the combine managed to takeover aperture and use it as a more intense prison basically Nova propect on steroids.
Of course GLaDOS would be fine with it, more testing after all.
This doesn't even look fun (Ok maybe a little lol) it just looks stressful
It’s so fucking ridiculous to be not fun
Portal 1 but GLaDOS is a little less subtle.
Underrated Chanel the best content for portal I have seen in a while
Considering that multiverse is canon in Portal, this is probably just from one of those realities where they failed to properly install a morality core.
Getting to shoot Wheatly was the best part
34:41 Lol
33:14
if u kill the manhacks enough times they will stop spawning, but it's not rlly worth doing
is the true ending a reference to the beginners guide?
This conversion looks like it was made by a sadist and that only the truly masochistic would even attempt.
Well done for finishing this abomination of rage and sadness.
Whoever made this mod hates humanity
Although this was intended to be a rage mod, the retextured stuff and the mini Easter eggs are very cool.
This ain’t even epic, this is just overwhelming 💀 You weren’t kidding with the “cognitive breakdown”
36:56 [insert Cave Jhonson screaming about lemons]
This is Portal if Valve's playtesters were masochistic.
if glados had no morality core and made the tests near impossible
GLaDOS: how are you still alive?!
Chell: I have no idea!
Hello and welcome to the Aperture science computer aided advanced center, may God save your soul...
haha pee cbt thats funny
I don't know much about Half-Life 2, but if I know anyting a lot of this technology use is combine technology... Grips with the fact that in the normal portal game energy pellets and turrets still exist, both of which are nearly identical to the ones seen in Half-Life 2 so I can see this mod is more canonical to the original portal because it has all the combined technology thereby proving and that's aperture and the combine are together
This really is as the kids say, epic.
Is it me, or does this mod look more difficult than fun?
skill issue, filtered, normie
@@cube2483wow dude you’re so fucking funny
@@gandhitheholeresizer8329 anime on pfp, opinion rejected
@@cube2483well then how about I say it:you're unfunny
Okay but seriously this mod is actual diarrhea even when it doesn't try to, and I can say that cause i've passed chamber 16 so far
8:17 ah that makes sense, even tho my game hasn’t crashed and my pc is generally bad, I always blew this part up just to get it out of the way
This is portal on expert mode
Cant wait for half life two epic edition
*SHIFT* to sprint
The famous Portal Epic Edition, or just *PEE*
cant wait for Jolly to find this gem.
Looks -like hell- epic!
honestly the lack of rocket turrets throughout most of the chambers is disappointing. it's so quiet you're actually able to think!
/s
companion boat
yes
There's a mod that adds hands to the Portal Gun's view model. You should check it out.
I already have it for my regular portal 1. In PEE, it’s a feature.
Portal: Rocket Spam Edition.
portal but glados REALLY wants you to know the she wants to kill you
This whole campaing made wanna spew out as many slurs as there are rocket turrets in the game
little timmy when he got access to a portal demo:
Glados seems really murdery today...
POV: you break the morality core
Plottwist: this is the first time the devs get through this mode themselves.
Portal if it had a nightmare difficulty:
I would fuck up my PC
This is literally just kaizo portal
i got stuck in chamber 13 and when i saw how to get the cube i felt like an idiot
Barnacles and Roller Mines are a dangerous combination.
"My Dreams aren't that weird"
The Dreams in Question:
at 1:09:45 LOL the door is spazzing out!
This is why nerds aren't allowed to be alone for days on end. We go strange, and make even stranger things.
im soooo glad someones made a kaizo hack for portal
Serotonin Levels Testing Initiative