One thing that you didn't mention (and makes Mordin's death a little more heartbreaking): for all the other scripted cutscenes that use weapons, you're always using the "default" Alliance weapons. But for shooting Mordin? You use the Carnifex... the same gun that he gave you when you recruited him back in ME2.
To add to that, you don't make that call with the dialogue wheel. You have to pull the trigger yourself. That renegade interrupt is the same button as the trigger in combat.
There is one more scene where you use the Carnifex, the very end of the game, you wake up with it after getting blasted by Harbinger and you shoot Anderson with it.
I swear I've seen a video like this one before. This video went the extra mile, not content with just the "fewest companion survivors possible." Davey treated us to "the worst narrative outcome for everyone involved."
Like I said in the intro, most conversations revolve around killing off every companion ASAP (while hardly ever actually going into depth for rationale) which I just feel like is totally wrong. Was happy to prove to myself and hopefully to others that I can do so much worse than slaughtering all of my friends
An even worse part about the relays being destroyed: it would take years or even centuries (according to the codex) to travel the distance from relay to relay in FTL speeds. You could probably manage to get supply lines setup between local systems.... eventually. So better hope that the regions around your relay have enough resources that you can avoid starving to death and even have a chance of rebuilding because that devastation probably means no single system has the basics to sustain life. Thank you Davey, very cool
@@AbstractTraitorHero And i think you are right in some regards, but we can also simply look at our world. Since trade became "easy" and "safe", a lot of very important, if not outright necessary goods are produced somewhere else. Even a good number of countries need food from others to survive, because we are used to do what we are good for in massive quantites, then buy the rest cheaper somewhere else while selling our own specialties. If tomorrow international shipping lines suddenly stop functionning it would be a chaos like we've never seen before, setting some countries decades back, easily. Why it would be different in the case of entiere planets ? Especially since, if i remember correctly, the biggest human colonies aren't even at the 100 millions living habitants mark. For an entiere planet. And this is BEFORE the war and the final shockwave. So even if i have the same view than you about self-sufficiency, i'm pretty sure the majority of colonies would simply survive on a very basic level, pre FTL or even simply industrial, if they can't reverse-engineer fast enough how to build everything from scratch by themselves with what they have left. Which doesn't seems very likely for the majority of them (And we can be pretty sure than, viewing how the reapers attacked, the biggest colonies were also an early target, leaving them already in a poor state of survival.)
@@AbstractTraitorHero Mass Effect lore does establish that a lot of essential colony infrastructure is based on interstellar shipping using the mass relay system. Eden Prime, for example, is a major agricultural exporter. Large established colonies on nice garden worlds could probably get the major essentials either on-planet or from nearby systems, but others would really struggle with the loss of the mass relays.
This actually gives me an idea for a pretty interesting sequel series set in a post-Destroy galaxy where pockets of civilization have survived, cut off from each other by the vastness of interstellar space. After a few centuries of this, each civilization would have diverged culturally and technologically. Our game could start after someone manages to fix/rebuild the mass relays, allowing these isolated pockets of civilization to connect again.
What gets me is that if you get almost everyone killed, Joker just rattles off a depressingly long list of people that you got killed by that point. And the haunted forest is VERY haunted.
I have no clue why but my haunted forest was really fond of Kasumi. Like I swear to god she was at least two thirds of the voice lines, it was really dumb because her death line isn't very dramatic
29:08 that's not the Destiny Ascension, it's just a random Asari Destroyer. Note how it only has three prongs. The Ascension has 4, and it's also like 5x the size. If you let it die in 1 it never shows up again. If you *do* save it in 1, then it totally dominates the scene when it shows up in 3. It dwarfs *everything* nearby, and has a few of those big destroyers as its wingmen. They look like little kids in comparison.
As an idea: randomized playthrough. Every dialog choice is made by rolling a dice - this leads to a Bipolar-Disorder-afflicted Shepard and it's hillarious.
I wouldn't do it with Mass Effect again, but one idea I genuinely love is doing a blind playthrough of a game where I swap the language every ~hour or so to cause suffering and cringe to anybody who has ever played the game
Honestly both ideas sound amazing. I think the random playthrough would be extremely funny with some games like Fallout 3 where you can to something like give 20 bottles of water to the guy in front of Megaton and than nuke it. Also I like the Dragon Age idea, like have all of the text in random languages and have the audio in English so you hear how fucked everyone gets with your random choice that you didn't understand also sounds like a funny comic antic
Playing the long con to make Thane's tortured existence that much more horrible had me both laughing and cringing simultaneously. Big ups for the cartoonish levels of villainy
Yeah I killed wrex in mine and that actually helped me out later when I didn’t want it to since faking the cure is actually the good solution with wreav.
gods .... I've played through this trilogy so many times, with so many different choices and endings, and yet I've NEVER gotten something THIS horrific. fucking well done, Davey
3:07 is the perfect example of a mass effect 1 face. oh how much time i sank into building a mass effect 1 face that didn't look like a hell goblin, and everytime i thought i was there in the character editor, when the game starts, you get this shot at 3:07 and despair comes crashing over you again.
I really hate the beards in the editor, I have no clue how else to put it than the beard looks like a texture slapped INTO the face rather than on the face and it looks so bad.
It's the lighting. The lighting in the character creator is wildly inconsistent with the lighting in most other parts of the game. Both are absolutely terrible, but both are terrible in completely different ways and a fact that looks okay in one might be literally monstrous in the other.
@@Anergyne I think a big part of it is also the limited camera angles in the creator. The angle of the shot at 3:07 is one that you can never see in the creator. With the limited head turning and tilting, instead of moving the perspective freely it is very easy to miss bad and freakish proportions for several of the sliders (the main one beeing the cheeks in that case) that only get revealed in the game itself.
I've never seen that death scene for mordin, mass effect is a series where I struggle to make the "bad" choices. That death scene just proves why. Holy shit that hit hard. Everything from "I MADE A MISTAKE!" Also. "Being neutral is often the worse path", why yes, to borrow from a different game series that was started by bioware. "Apathy is death".
Tbf there's very little reason to not optimize a path other than fuck it. ME has the same morality problem as other games where it's either one extreme or the other, but in ME's case it's less fun to do the "evil" route
The fact that he says "It had to be me. Someone else might have gotten it wrong." With SO much anger is something I was not aware of before this video.
Love the detail that you actually went through trouble of turning Kaiden renegade, immediately as you mentioned romancing Kaiden I knew exactly what you were going to do, but turning him into space racist is just icing on the cake, for some reason I didn't expect you to actually do it, it's kinda obscure and most people don't even know that this is an option
Forget this legitimately depressing ending and the journey we took to get there, the entire segment from 47:30 onwards is hilarious and iconic. I'm dying from laughter as we speak.
Tetanus. Or however you spell the thing that you get when you're stabbed with rusty metal. Horses carry that around, so if you have an open wound and are near horses/qreas where horses frequent, you may get it. But it's a very slow pathogen, so it's actually a challenge to get it that way.
I must disagree with you on how you handled Konrad Verner. If you let him survive through Mass Effect 1 viewing you as a hero, when you find him again in Mass Effect 2 you can choose to shoot him in the bar. If you do this, he attempts to again go be a hero on his own, falls off a flying bus, lands in an energy depot, and is incinerated immediately. Much worse death than just getting shot.
This video suited your style so fucking well, man. The emotional rollercoaster I just listened to your monotone voice narrate for the first 1.5 hrs was top tier content, I hope you do more narrative based games going forward!👍🏻 Ps: I hope you get your body pillow cover in a timely manner, we need that video to exist in the most wholesome way possible
Even though i didnt finished the series, i knew about the endings and the broad strokes of many of the story lines I was uncontrollably tearing up at the Samara bit, but it managed to get worse God bless you Davey
I know very little about the series, but I generally don't care about spoilers, so I watched the whole thing through anyway. He did it, he gave us the worst end
I've not seen a good number of these options, but especially Mordin still saying "Had to be me. Someone else could have gotten it wrong." in so different a context was just chilling.
1:38:00 I've always thought the Samara quit game scene was kinda goofy because of the weapon she uses. The scorpion is a VERY high caliber pistol that doubles as an anti personnel grenade launcher. If she actually did that at that range her head would be a fine mist from either the sheer kinetic energy of the bullet or from a grenade going off next to her ear.
You know the archetype of "Lawful to a fault" that you see in media, like overly zealous paladins or archangels? I'd be that, but with OSHA and War Crimes.
It's pretty impressive how the devs accounted for all the decisions you made, even if you would have no reason to pick them aside from morbid curiosity, even if it isn't always handled in the best way (Wrex randomly deciding to stand down on Virmire, etc.) Also, why are there so many Renegade interrupts dedicated to just defending yourself? Such as against Kai Leng or the Illusive Man. I don't think it's particularly "Renegade" to defend yourself when someone is trying to kill you.
generally speaking renegade interrupts are used for actions that bring harm to someone else, while paragon interrupts are used for actions that give aid to someone else, in those instances (the big exception is the paragon interrupt where Shepard pistol whips Archer for no particular reason than because it's the only way they can fully communicate their disgust). It's logical in that regard, but it causes some weirdness where some are just you being a dick or being a sweetie.
@RagnellAvalon Whoever decided to make hitting someone a Paragon interrupt should have been slapped upside the head for thinking it was a fancy way of saying "good". A Paragon wouldn't hit a prisoner, even if he deserved it and it was the right thing to do. As for Wrex standing down, that's just softlock prevention. The devs couldn't be arsed to make a special script case for having just Tali in your party that didn't use the squad select menu.
The timeline where a fucking sith lord escaped Star Wars and, instead of trying to take over a galaxy, decided to make it a worse place than Kevduit's New Vegas nuclear wasteland to live in.
I do legitimately love how Cerberus is in this route, and kinda wish that they were more like this in the main game. It'd give a chance to add a lot more depth to former Cerberus characters like Jakob (especially if he had to square up against legitimate terrorism he committed against innocent people as a member, as well as fight his former friends and squadmates), and would make a lot of the mistrust and/or hostility that other species have for humanity a lot more justified, as, well, they *don't* have rogue paramilitary terrorist organizations running around as rampant as Cerberus that just so happen to mainly target non-humans. Like, in the base game, they're a threat, sure, but one you'd expect from a rapidly expanding new galactic power, growing pains, if you will. They need to be dealt with, but are clearly not a major force in the human society, at least not one any species would be justified in calling out specifically as suspicious. But this Cerberus? This Cerberus is outright more powerful then some species whole militaries, and regularly produce attacks that kill thousands, with an insane success rate and power for their "supposed" size. It'd be entire reasonable to suspect Cerberus was actually a secret branch of the Human military covertly striking at the other species to weaken them, ESPECIALLY if you instated a human council in the first game. And if the missions that the person who apointed said council takes against Cerberus *coincidentally* always go poorly... well. It doesnt take a spymaster to put two and two together, and assume a Specture, nay, *Commander Shepard* is incapable of such repeated incompetence. Especially if it gets out that the Commander then allied with the Geth and Sabotaged the Krogan. The only hiccup any alien conspiracy theorist would have in unraveling a conspiracy theory to expose the human's plans to force a complete takeover of the entire galaxy is the fact Cerberus Killed Shepard's beloved Husband... ...Unless a certain cheating scandal befire his death were to become public knowledge. What im saying is a stronger Cerberus has the potential to completely implode the entire galaxy's defense force if they do their job well enough, and aside from that being a legitimate threat, it also is just so, so fucking thematically appropriate abd satasfying that a terrorist organization causes the exact opposite of what they want to happen to happen, because of the sheer arrogance required to think that mass kidnapping, torture, murder, unethical experimentation, and other warcrimes like that were the path to salvation.
Miscellaneous notes before the rant: You CAN spare Colonists on Feros by 'killing' them with a Melee Attack. This counts as Non-Lethal even if they're at one HP and your Shepard has ever possible melee attack upgrade in the game. Garrus' shooting dialogue is ALWAYS available, even if you never took a shot. Weird that they never added a check for that but whatever... I'm fairly certain you can leave Zaeed to die even before the mission, but I'm not gonna start a new playthrough just to confirm that. Also... Damn, yeah, that Geth Prime is a UNIT, and it's really disappointing you don't get him normally. Finally, the Council Rant: While it is true they play out the same, I have to say I like the Alternative Councilors a LOT more personality-wise. The Old Turian Councilor is still quite arrogant while the New Turian Councilor realizes the kind of position he's in and is clearly more negotiable (if more desperate). The Salarian Councilor is a lot more cunning (even if she doesn't get much time to show it) and the Asari Councilor is a lot more up-front than the Asari Councilor's more spiritual and metaphorical approach (even if they use the same model so it's hard to tell) Also that's not THE Destiny Ascension, as you can see a second dreadnought in the background. THE Destiny Ascension is a glorified number boost. For the rescuing the Council... All of those points ARE true, but counterpoint: If Shepard WAS on Cerberus' Side, why would they intervene in the first place? TIM could send them somewhere else to cause chaos, and TIM can't influence them if the Citadel is under Council Control, whereas if Shepard WASN'T there, they'd be hostages and the Citadel would be under Cerberus Control. Even if Shepard WAS on Cerberus' Side... why not just march on the Citadel immediately after the Council Meeting? Why help the Turians and Krogan? I consider it doubtful TIM genuinely knows about the Genophage Cure because if Shepard WAS on his side, they could just bomb the tower and prevent the cure being deployed at all. ALL OF THAT SAID: The game gives you more ending points if you spare them and the galaxy is a whole lot more trusting, so most people will Save the Council. Overall this is still a great video and two hours well spent.
I really love and appreciate this idea. A playthrough where you don't just go for any old bad ending, you go for every possible bad ending. For everyone. I didn't even know that Mordin death scene existed because I always help the Krogan, and now I am so glad that I never have. That messed me up. Also great video and well worth the over 2 hours of pain
I'm a big softy, so I appreciate players who can do all the worst options to create abominations like this playthrough so I can experience the evil flowing through me vicariously.
Haven't played through the Trilogy yet, only like half of the third back when it came out. That unfortunately means I won't be watching what I'm sure is another high quality video from Davey Gunface, so I'm liking and commenting in partial compensation. One day I will come back and enjoy this video after experiencing the franchise for myself.
I like doing pretty much perfect playthroughs with most possible EMS and companions alive while being renegade, it’s called renegon. I just like the renegade attitude of Shepard much more, the voice acting and writing just feels better and more satisfying.
As soon as I heard you justify doing some nice things to setup for bigger gut punches down the line, I knew this was gonna be a ride. You did not disappoint.
You said that Garrus' death in me2 doesn't effect the story of me3 much but you're forgetting the fact that if you can't use him as a companion he won't be able to solo the game for you
@@DaveyGunface not sure if you've seen it but there's a video named "Garrus ascends to godhood" that highlights just how insane Garrus is in me3. He will kill a harvester solo on insanity in seconds
@logicalhazarda And Ashley is just as strong. Stacking them together is the best way to stand a chance against the Mirror Match with all negative modifiers.
47:37 This is a bug caused by your combat drone. If it's deployed during a cutscene where you get x amount of squadmates. The system will think the drone is part of your party roster, but because there's no data for it in that sense. It'll freak out and use placeholder information. Re-deploying your drone should fix the issue.
Somehow I think it may be better...? Just because having the Reapers help rebuild things would at the very least speed up the rate at which society is rebuilt to the previous cycles. That being said it probably wouldn't be long until every star is destroyed and every planet eaten.
I've never played a mass effect game, but I watched the whole 2 hours of this and it was the most entertaining thing I've watched in a long while, probably since the pokemon war crimes. I have now bought the game and am downloading it as I comment this
A little update if someone sees this later, holy shit that was a really good trilogy. I chose the destroy shepard breathes ending, romanced Tali, and cured the genophage.
I actually thought the way they did the Huntress story was cool. You're supposed to hear it over several trips to the hospital, which any normal playthrough would have you doing. I always looked at it as Bioware is so confident in their stories that they can relegate great material to a kind of easter-egg that only attentive people will find rather than slapping you in the face with it like "LOOK AT ALL THE COOL SHIT WE WROTE". That said, I've played these games dozens of times over the years... heard that story tons of times... but I didn't know the girl was confirmed to be Joker's little sister. That's crazy. What's your source for that btw?
It was speculated since the planets lined up, and it was confirmed on Twitter by one of the writers. I do think it's neat but I think it'd be better implemented if you didn't have to go so far out of your way to hear every dialogue or if the dialogue was extended just a tad bit per session, it's just very obscure to search out
You overlooked the fact during the Citadel standoff with Udina, that the council is ALWAYS asking questions of where the Cerberus troops went, and it's actually Bailey who saves your ass, even if you play a perfect Paragon and talk everyone down. He says "Cerberus was right here, but they beat feet into the Keeper tunnels when they figured out we were coming. I'll say it plainly councilor, Shepard just saved the lot of you...". It would still take a lot more convincing than what happens of course, but i still feel that Bailey being there is just barely passable enough for me to buy the council giving you the benefit of the doubt
Omfg at 1:50:51 femshep moves her jaw like she's talking. she's lipsyncing to herself admitting to enabling genocide, she's not even trying to act like she's sorry I'd laugh if it wasn't so genuinely horrific
22:00 - Weirdly enough, the only way I found out about this was through ManyATrueNerd's Kill Everyone playthrough of the Mass Effect Trilogy, where he found this out and had to backtrack to grab Liara to make sure Wrex would die! Nice to see it getting utilized in a way to save Wrex on purpose
Seeing the dragon age armor has me hopeful for a less horrible sequel, where everything is just as bad but smaller scales, creating an arguably more painful connection of games where the suffering is only beaten by the third game itself.
The engineer class has the best dialogue in the Omega DLC in three where you basically just BTFO someone trying to give you tech issues. It is hilarious. Especially because on that playthrough I had been calling myself “Mr.Fix-it” because I thought engineer shep just viewed the world as a bunch of broken machines for them to fix.
I managed to get through most of the video without breaking. But the Quarian ‘s demise. I couldn’t. I couldn’t. The entire scene is just… painful. Even though I knew what was going to happen. It just… hurts, man
Honestly they had it coming. I like the renegade option where Shepard BTFOs them "I'm done saving you. If you don't cease fire, I will stand by and watch as the geth lay you to waste"
Anderson:You killed 300,000 Batarians, Shepard:So what? They were just batarians. Anderson:Shepard, We arrested you not because you killed them, but because it wasn't enough.
“Mass Effect, but The Reapers have taken control of Shepard and are playing the longest of long cons out of sheer pettiness with no regard for their own success or survival.”
@@KopperNeomanDictatorship. The word you're looking for is "Dictatorship." Maybe even Fascist state or Autocracy if you're feeling fancy. "Communist state" or "Communism" basically has no meaning after how many people use it as a buzzword for "thing I don't like"
I didn't want towatch this, I knew it wouldbe upsetting, make me angry and sad. you gave it a bit of humor, but in the end it was a tragedy. But that's what I signed up for, that's what you promised. The worst Mass Effect ending. And it made me appreciate the good times, the good paths so much more. You took us to the lows, to appreciate the highs, and you made it entertaining and engaging. As a cis hetero guy I don't romance Thane, but you gave me perspective on why Thane is important (I knew he was important just not how deep). As angry as I was with ME3s ending you made me realize how much myplaythrough did,thanks. If you do thisfor Mass Effect 4 I'll literally be howling at the moon, but I appreciate it.
1:42:20 Your color coded options are available depending on your total reputation, not how much you have of a specific one. So if you have enough reputation you can pick either option but if you don't have enough it dosen't matter how many paragon or renagade choices you did
I'm so glad Davey out here representing us Engineer Sheps! I loved that class for the minor fact that Bioware gifted you with class locked scenes. In a sea of combat badasses and biotic fiends, my Shepard wouldn't stand out if I was just another biotic or combat overlord. Combined with the choice of going with an Earthborn background with the Sole Survivor, I felt like I was THEE underdog during the Trilogy.
Gosh darn it Davey, i've watched this video like 5 times now and now im downloading and am gonna play through the whole series again, thank you for the amazing video about horrific circumstances
Your Shepard looks eerily similar to me. I… I don’t like that. Great video! I’ve seen a few of your videos pop up onto my feed, but this is the first one I’ve watched. I’ll be exclusively watching your videos for the foreseeable future. Edit: I have also run into the perpetually-screaming Cerberus agents in ME2. In my case, one got stuck between a potted plant and a wall, and the hit box was screwed up so I couldn’t kill him… meaning that I had to listen to that screaming for quite some time. A lot of agents liked to get stuck in walls, too…?
Missing the Steve Cortez crash dialogue bug in ME3 is the saddest part of the episode. The way Shepard just screams his name then just goes back to not caring is a masterpiece.
Not a bug really, but rather poor VA direction. Steve being savable was kind of a rush job (probably because the politically powerful would be squeamish at killing off the oh-so-Diverse gay guy) so Meer wasn't given good direction on his lines in that scene. I think Hale did hers later, so got better direction.
Also, in ME3 it doesn't matter whether you choose renegade or paragon dialogue choices. They both amount to one meter called reputation. Basically if you just talk to a ton of NPC's or squadmates during the game and do a lot of sidequests, it doesn't matter which dialogue options you choose, you'll have both renegade and paragon speech checks available no matter what.
My Assets page is hilarious. Since I promoted every character once in the multiplayer, I just have 5175 points from Those Other Guys I Play As. Makes less sense in more genocidal playthroughs, though.
Never played mass effect, didn’t seem like my thing, and had 0 investment in the lore, world, characters, anything whatsoever. So I assumed this video wouldn’t hurt me, and instead be kinda comedically dark. NOPE, now I’m sad, gonna watch the oblivion army of followers video you made that was goofy and fun
In Mass Effect 3, you only need to walk a certain distance away from a conservation and come back to hear more of it. I don't know why you thought you had to leave the floor entirely.
I don't know if you have realized this mistake or not but the asari ship at 29:09 is an asari cruiser, not the destiny ascension. The destiny ascension on the wiki is categorized as a "super dreadnaught" flagship, an asari dreadnaught is a small destiny ascension and the asari cruiser is a ship used for securing the flanks of formations
To be honest, Mass Effect has always had a special place in my heart because of the High-Explosive Shotgun combination, that really has no equivalent in the other games. If you know you know
Personally, I think saving the Krogan without Wrex and Eve to guide them would be the worst. Krogan would breed out of control and end up wiping out all the other races and when deprived of other races to fight would turn on themselves in endless eternal war.
Neural shock is absolutely BUSTED in me1, bypass Shields deal toxic damage and paralyze the target. (Engineer and sentinel have access in ME1.) Spoiler: you can melt the matriarch in 3 SECONDS, by using neural shock, then lift, and finally wrex's carnage.
One thing that you didn't mention (and makes Mordin's death a little more heartbreaking): for all the other scripted cutscenes that use weapons, you're always using the "default" Alliance weapons.
But for shooting Mordin? You use the Carnifex... the same gun that he gave you when you recruited him back in ME2.
That's actually so fucked, I love that
To add to that, you don't make that call with the dialogue wheel. You have to pull the trigger yourself. That renegade interrupt is the same button as the trigger in combat.
And to punctuate the horror... they throw the gun away in disgust as they walk away.
@@Talon1124 Nah, the comment was fine enough as is.
There is one more scene where you use the Carnifex, the very end of the game, you wake up with it after getting blasted by Harbinger and you shoot Anderson with it.
Thanks to Davey, we discovered a 5th ending, and I hereby call it the: "Shadow Davey ending"
SHADOW DAVEY ENDING GANG
WE LOVE LAUNCHING NUKES
@@toe_sucker_4165THIS SONG WAS SPONSORED BY THE CERBERUS GOVERNMENT SPIES
Mordin’s “I made a mistake!” genuinely made my blood chill. The section was already incredible before and after it’s so much more profoundly sad.
He is, the model of a modern major Salaren ;-;7
Just watched this and was thinking this. Has to be one of the best and most powerful moments in the series
I MADE HIM A STEAK
I was to afraid of hurting the feelings of the characters to play any renegade choices.
I swear I've seen a video like this one before. This video went the extra mile, not content with just the "fewest companion survivors possible." Davey treated us to "the worst narrative outcome for everyone involved."
Davey is really good at doing that!
Like I said in the intro, most conversations revolve around killing off every companion ASAP (while hardly ever actually going into depth for rationale) which I just feel like is totally wrong. Was happy to prove to myself and hopefully to others that I can do so much worse than slaughtering all of my friends
@@DaveyGunface Yes, you can make them suffer horribly before they die
An even worse part about the relays being destroyed: it would take years or even centuries (according to the codex) to travel the distance from relay to relay in FTL speeds. You could probably manage to get supply lines setup between local systems.... eventually. So better hope that the regions around your relay have enough resources that you can avoid starving to death and even have a chance of rebuilding because that devastation probably means no single system has the basics to sustain life.
Thank you Davey, very cool
To be fair it is A PLANET, most people build them for some self-sufficency.
@@AbstractTraitorHero And i think you are right in some regards, but we can also simply look at our world. Since trade became "easy" and "safe", a lot of very important, if not outright necessary goods are produced somewhere else. Even a good number of countries need food from others to survive, because we are used to do what we are good for in massive quantites, then buy the rest cheaper somewhere else while selling our own specialties. If tomorrow international shipping lines suddenly stop functionning it would be a chaos like we've never seen before, setting some countries decades back, easily. Why it would be different in the case of entiere planets ?
Especially since, if i remember correctly, the biggest human colonies aren't even at the 100 millions living habitants mark. For an entiere planet. And this is BEFORE the war and the final shockwave. So even if i have the same view than you about self-sufficiency, i'm pretty sure the majority of colonies would simply survive on a very basic level, pre FTL or even simply industrial, if they can't reverse-engineer fast enough how to build everything from scratch by themselves with what they have left. Which doesn't seems very likely for the majority of them (And we can be pretty sure than, viewing how the reapers attacked, the biggest colonies were also an early target, leaving them already in a poor state of survival.)
@@AbstractTraitorHero Mass Effect lore does establish that a lot of essential colony infrastructure is based on interstellar shipping using the mass relay system. Eden Prime, for example, is a major agricultural exporter. Large established colonies on nice garden worlds could probably get the major essentials either on-planet or from nearby systems, but others would really struggle with the loss of the mass relays.
@tanamassar4242 This, incidentally, is the main reason that Net Zero is such an existential threat.
This actually gives me an idea for a pretty interesting sequel series set in a post-Destroy galaxy where pockets of civilization have survived, cut off from each other by the vastness of interstellar space. After a few centuries of this, each civilization would have diverged culturally and technologically. Our game could start after someone manages to fix/rebuild the mass relays, allowing these isolated pockets of civilization to connect again.
What gets me is that if you get almost everyone killed, Joker just rattles off a depressingly long list of people that you got killed by that point. And the haunted forest is VERY haunted.
I have no clue why but my haunted forest was really fond of Kasumi. Like I swear to god she was at least two thirds of the voice lines, it was really dumb because her death line isn't very dramatic
29:08 that's not the Destiny Ascension, it's just a random Asari Destroyer. Note how it only has three prongs. The Ascension has 4, and it's also like 5x the size. If you let it die in 1 it never shows up again.
If you *do* save it in 1, then it totally dominates the scene when it shows up in 3. It dwarfs *everything* nearby, and has a few of those big destroyers as its wingmen. They look like little kids in comparison.
Momma Ascension taking the baby Destroyers to go Reaper stomping in the park.
where in ME3 does Ascension prominent? where can I see her?
@@MarcDufresneosorusrex it only appears in the final cutscene if you saved it
Though it’s kinda weird how the DA is the ship that carries the council. Like putting Joe Biden on Air Force One when North Korea attacks lol
Is it sad that I'm pretty sure I know the name? Off of memory, I think it's the Cybaen Cruiser, a war asset from ME3.
As an idea: randomized playthrough. Every dialog choice is made by rolling a dice - this leads to a Bipolar-Disorder-afflicted Shepard and it's hillarious.
I wouldn't do it with Mass Effect again, but one idea I genuinely love is doing a blind playthrough of a game where I swap the language every ~hour or so to cause suffering and cringe to anybody who has ever played the game
@Davey Gunface do it id suggest an equally long game like one of the dragon ages
Honestly both ideas sound amazing. I think the random playthrough would be extremely funny with some games like Fallout 3 where you can to something like give 20 bottles of water to the guy in front of Megaton and than nuke it. Also I like the Dragon Age idea, like have all of the text in random languages and have the audio in English so you hear how fucked everyone gets with your random choice that you didn't understand also sounds like a funny comic antic
any random dice roll choice on an RPG would be hilarious
@@DaveyGunface do it with Disco Elysium!
Undefined shepard true, the best main charachter in any game, hands down
The game's reaction to Garrus identifying as Unidentified Shepard true was fitting.
Playing the long con to make Thane's tortured existence that much more horrible had me both laughing and cringing simultaneously. Big ups for the cartoonish levels of villainy
Even my 'be the absolute worst you can be' playthrough wasn't this bad. This is infinitely more depressing. Well done
Yeah I killed wrex in mine and that actually helped me out later when I didn’t want it to since faking the cure is actually the good solution with wreav.
Watching this video because I know i'd never have the heart to go through with this myself
gods .... I've played through this trilogy so many times, with so many different choices and endings, and yet I've NEVER gotten something THIS horrific. fucking well done, Davey
3:07 is the perfect example of a mass effect 1 face.
oh how much time i sank into building a mass effect 1 face that didn't look like a hell goblin, and everytime i thought i was there in the character editor, when the game starts, you get this shot at 3:07 and despair comes crashing over you again.
I really hate the beards in the editor, I have no clue how else to put it than the beard looks like a texture slapped INTO the face rather than on the face and it looks so bad.
It's the lighting. The lighting in the character creator is wildly inconsistent with the lighting in most other parts of the game. Both are absolutely terrible, but both are terrible in completely different ways and a fact that looks okay in one might be literally monstrous in the other.
@@Anergyne I think a big part of it is also the limited camera angles in the creator. The angle of the shot at 3:07 is one that you can never see in the creator. With the limited head turning and tilting, instead of moving the perspective freely it is very easy to miss bad and freakish proportions for several of the sliders (the main one beeing the cheeks in that case) that only get revealed in the game itself.
I've never seen that death scene for mordin, mass effect is a series where I struggle to make the "bad" choices. That death scene just proves why. Holy shit that hit hard. Everything from "I MADE A MISTAKE!"
Also. "Being neutral is often the worse path", why yes, to borrow from a different game series that was started by bioware. "Apathy is death".
I MADE HIM A STEAK!
Tbf there's very little reason to not optimize a path other than fuck it. ME has the same morality problem as other games where it's either one extreme or the other, but in ME's case it's less fun to do the "evil" route
The fact that he says "It had to be me. Someone else might have gotten it wrong." With SO much anger is something I was not aware of before this video.
Love the detail that you actually went through trouble of turning Kaiden renegade, immediately as you mentioned romancing Kaiden I knew exactly what you were going to do, but turning him into space racist is just icing on the cake, for some reason I didn't expect you to actually do it, it's kinda obscure and most people don't even know that this is an option
Forget this legitimately depressing ending and the journey we took to get there, the entire segment from 47:30 onwards is hilarious and iconic. I'm dying from laughter as we speak.
Tetanus. Or however you spell the thing that you get when you're stabbed with rusty metal. Horses carry that around, so if you have an open wound and are near horses/qreas where horses frequent, you may get it. But it's a very slow pathogen, so it's actually a challenge to get it that way.
I must disagree with you on how you handled Konrad Verner. If you let him survive through Mass Effect 1 viewing you as a hero, when you find him again in Mass Effect 2 you can choose to shoot him in the bar. If you do this, he attempts to again go be a hero on his own, falls off a flying bus, lands in an energy depot, and is incinerated immediately. Much worse death than just getting shot.
That meandering trail of misery left in Shepards wake was incredible to watch. That made a normal renegade run look like an episode of My Little Pony.
This video suited your style so fucking well, man. The emotional rollercoaster I just listened to your monotone voice narrate for the first 1.5 hrs was top tier content, I hope you do more narrative based games going forward!👍🏻
Ps: I hope you get your body pillow cover in a timely manner, we need that video to exist in the most wholesome way possible
Even though i didnt finished the series, i knew about the endings and the broad strokes of many of the story lines
I was uncontrollably tearing up at the Samara bit, but it managed to get worse
God bless you Davey
I know very little about the series, but I generally don't care about spoilers, so I watched the whole thing through anyway.
He did it, he gave us the worst end
I've not seen a good number of these options, but especially Mordin still saying "Had to be me. Someone else could have gotten it wrong." in so different a context was just chilling.
I feel like watching this video might convince me to finally play mass effect to try and fix this tragedy as much as possible
bro same
Already reinstalling it
Thats what I've been doing, sort of. This video is why I'm playing it anyway.
1:38:00 I've always thought the Samara quit game scene was kinda goofy because of the weapon she uses. The scorpion is a VERY high caliber pistol that doubles as an anti personnel grenade launcher. If she actually did that at that range her head would be a fine mist from either the sheer kinetic energy of the bullet or from a grenade going off next to her ear.
I liked Tali the most of the Romance partners. She was always just the nicest person i interacted with.
You are based, brother.
Garrus for me. Maleshep's VA sounds like an enormous goober and I find it distracting.
Tali best girl
My first romance I just chose Jack because she seemed like she really needed a hug tbh
@@DaveyGunface i get that totally, jack needed shepard in 2, she deserved to know what love is
ngl hoped the yellow ending would turn the whole galaxy into jenkins clones
Seing this play through, i am glad that there are no super powers in real life, otherwise we would all be doomed if Davey gets his hands on them
You know the archetype of "Lawful to a fault" that you see in media, like overly zealous paladins or archangels? I'd be that, but with OSHA and War Crimes.
@DaveyGunface well, now I'm even more grateful then before xD
@@DaveyGunface I think that’s just Autism
OSHA?
*Man doesn't wear his PPE*
*Giant Laser*
*Someone lifts 51 pounds*
*Another giant laser*
@@DaveyGunface
So, let's make an alternate Cave Johnson be you nemesis in such a universe
Plot twist: Undefined Shepard True gets corrupted by Reapers and becomes Marauder Shields
It's pretty impressive how the devs accounted for all the decisions you made, even if you would have no reason to pick them aside from morbid curiosity, even if it isn't always handled in the best way (Wrex randomly deciding to stand down on Virmire, etc.)
Also, why are there so many Renegade interrupts dedicated to just defending yourself? Such as against Kai Leng or the Illusive Man. I don't think it's particularly "Renegade" to defend yourself when someone is trying to kill you.
generally speaking renegade interrupts are used for actions that bring harm to someone else, while paragon interrupts are used for actions that give aid to someone else, in those instances (the big exception is the paragon interrupt where Shepard pistol whips Archer for no particular reason than because it's the only way they can fully communicate their disgust).
It's logical in that regard, but it causes some weirdness where some are just you being a dick or being a sweetie.
@RagnellAvalon Whoever decided to make hitting someone a Paragon interrupt should have been slapped upside the head for thinking it was a fancy way of saying "good". A Paragon wouldn't hit a prisoner, even if he deserved it and it was the right thing to do.
As for Wrex standing down, that's just softlock prevention. The devs couldn't be arsed to make a special script case for having just Tali in your party that didn't use the squad select menu.
The definitive best companion in Mass Effect: Undefined Shepard true
I too love Garrus Vakarian.
The timeline where a fucking sith lord escaped Star Wars and, instead of trying to take over a galaxy, decided to make it a worse place than Kevduit's New Vegas nuclear wasteland to live in.
I do legitimately love how Cerberus is in this route, and kinda wish that they were more like this in the main game.
It'd give a chance to add a lot more depth to former Cerberus characters like Jakob (especially if he had to square up against legitimate terrorism he committed against innocent people as a member, as well as fight his former friends and squadmates), and would make a lot of the mistrust and/or hostility that other species have for humanity a lot more justified, as, well, they *don't* have rogue paramilitary terrorist organizations running around as rampant as Cerberus that just so happen to mainly target non-humans.
Like, in the base game, they're a threat, sure, but one you'd expect from a rapidly expanding new galactic power, growing pains, if you will. They need to be dealt with, but are clearly not a major force in the human society, at least not one any species would be justified in calling out specifically as suspicious.
But this Cerberus?
This Cerberus is outright more powerful then some species whole militaries, and regularly produce attacks that kill thousands, with an insane success rate and power for their "supposed" size. It'd be entire reasonable to suspect Cerberus was actually a secret branch of the Human military covertly striking at the other species to weaken them, ESPECIALLY if you instated a human council in the first game.
And if the missions that the person who apointed said council takes against Cerberus *coincidentally* always go poorly... well. It doesnt take a spymaster to put two and two together, and assume a Specture, nay, *Commander Shepard* is incapable of such repeated incompetence.
Especially if it gets out that the Commander then allied with the Geth and Sabotaged the Krogan.
The only hiccup any alien conspiracy theorist would have in unraveling a conspiracy theory to expose the human's plans to force a complete takeover of the entire galaxy is the fact Cerberus Killed Shepard's beloved Husband...
...Unless a certain cheating scandal befire his death were to become public knowledge.
What im saying is a stronger Cerberus has the potential to completely implode the entire galaxy's defense force if they do their job well enough, and aside from that being a legitimate threat, it also is just so, so fucking thematically appropriate abd satasfying that a terrorist organization causes the exact opposite of what they want to happen to happen, because of the sheer arrogance required to think that mass kidnapping, torture, murder, unethical experimentation, and other warcrimes like that were the path to salvation.
Upon seeing this show up in my notifications I am filled with pure dread and fear. Dear god Davey, what have you done in this game I hold so dearly.
Miscellaneous notes before the rant: You CAN spare Colonists on Feros by 'killing' them with a Melee Attack. This counts as Non-Lethal even if they're at one HP and your Shepard has ever possible melee attack upgrade in the game. Garrus' shooting dialogue is ALWAYS available, even if you never took a shot. Weird that they never added a check for that but whatever... I'm fairly certain you can leave Zaeed to die even before the mission, but I'm not gonna start a new playthrough just to confirm that. Also... Damn, yeah, that Geth Prime is a UNIT, and it's really disappointing you don't get him normally.
Finally, the Council Rant: While it is true they play out the same, I have to say I like the Alternative Councilors a LOT more personality-wise. The Old Turian Councilor is still quite arrogant while the New Turian Councilor realizes the kind of position he's in and is clearly more negotiable (if more desperate). The Salarian Councilor is a lot more cunning (even if she doesn't get much time to show it) and the Asari Councilor is a lot more up-front than the Asari Councilor's more spiritual and metaphorical approach (even if they use the same model so it's hard to tell) Also that's not THE Destiny Ascension, as you can see a second dreadnought in the background. THE Destiny Ascension is a glorified number boost.
For the rescuing the Council... All of those points ARE true, but counterpoint: If Shepard WAS on Cerberus' Side, why would they intervene in the first place? TIM could send them somewhere else to cause chaos, and TIM can't influence them if the Citadel is under Council Control, whereas if Shepard WASN'T there, they'd be hostages and the Citadel would be under Cerberus Control. Even if Shepard WAS on Cerberus' Side... why not just march on the Citadel immediately after the Council Meeting? Why help the Turians and Krogan? I consider it doubtful TIM genuinely knows about the Genophage Cure because if Shepard WAS on his side, they could just bomb the tower and prevent the cure being deployed at all.
ALL OF THAT SAID: The game gives you more ending points if you spare them and the galaxy is a whole lot more trusting, so most people will Save the Council.
Overall this is still a great video and two hours well spent.
I think the real reapers was what Shepard became along the way
I really love and appreciate this idea. A playthrough where you don't just go for any old bad ending, you go for every possible bad ending. For everyone. I didn't even know that Mordin death scene existed because I always help the Krogan, and now I am so glad that I never have. That messed me up. Also great video and well worth the over 2 hours of pain
I'm a big softy, so I appreciate players who can do all the worst options to create abominations like this playthrough so I can experience the evil flowing through me vicariously.
Haven't played through the Trilogy yet, only like half of the third back when it came out. That unfortunately means I won't be watching what I'm sure is another high quality video from Davey Gunface, so I'm liking and commenting in partial compensation. One day I will come back and enjoy this video after experiencing the franchise for myself.
God, not saving Jack hurts SO DAMN MUCH!
I don't think I've ever done most of the bad stuff.
I like being nice.
Punched that dumb reporter straight in her dumb face tho.
I like doing pretty much perfect playthroughs with most possible EMS and companions alive while being renegade, it’s called renegon. I just like the renegade attitude of Shepard much more, the voice acting and writing just feels better and more satisfying.
As soon as I heard you justify doing some nice things to setup for bigger gut punches down the line, I knew this was gonna be a ride. You did not disappoint.
You said that Garrus' death in me2 doesn't effect the story of me3 much but you're forgetting the fact that if you can't use him as a companion he won't be able to solo the game for you
True, he usually takes the place of James in my "Triple Laser Bullshit Go Brrrr" comp
Same with saving Kaidan.
Ashley is as strong as Garrus and has molotovs to synergise with his triple Overloads.
@@DaveyGunface not sure if you've seen it but there's a video named "Garrus ascends to godhood" that highlights just how insane Garrus is in me3. He will kill a harvester solo on insanity in seconds
@@logicalhazarda having used that build at one point I can confirm that it makes the game ludicrously easy - I love it
@logicalhazarda And Ashley is just as strong. Stacking them together is the best way to stand a chance against the Mirror Match with all negative modifiers.
47:37 This is a bug caused by your combat drone. If it's deployed during a cutscene where you get x amount of squadmates. The system will think the drone is part of your party roster, but because there's no data for it in that sense. It'll freak out and use placeholder information. Re-deploying your drone should fix the issue.
Okay, now, that ending IS bad
But WHAT about the control ending
With THIS shepherd at the helm?
The galaxy is doomed
Somehow I think it may be better...? Just because having the Reapers help rebuild things would at the very least speed up the rate at which society is rebuilt to the previous cycles. That being said it probably wouldn't be long until every star is destroyed and every planet eaten.
I've never played a mass effect game, but I watched the whole 2 hours of this and it was the most entertaining thing I've watched in a long while, probably since the pokemon war crimes. I have now bought the game and am downloading it as I comment this
Legendary Edition PLUS Andromeda AND the entire Dragon Age trilogy for $20!
Were it not for the fact that mass effect is very much not my genre it seems, I'd be doing the same.
@jordanthejq12 A pity they're all a bit arse. Playing the original ME trilogy (the only way to get all the content) might set you back a smidge more.
A little update if someone sees this later, holy shit that was a really good trilogy. I chose the destroy shepard breathes ending, romanced Tali, and cured the genophage.
I actually thought the way they did the Huntress story was cool. You're supposed to hear it over several trips to the hospital, which any normal playthrough would have you doing. I always looked at it as Bioware is so confident in their stories that they can relegate great material to a kind of easter-egg that only attentive people will find rather than slapping you in the face with it like "LOOK AT ALL THE COOL SHIT WE WROTE".
That said, I've played these games dozens of times over the years... heard that story tons of times... but I didn't know the girl was confirmed to be Joker's little sister. That's crazy. What's your source for that btw?
It was speculated since the planets lined up, and it was confirmed on Twitter by one of the writers. I do think it's neat but I think it'd be better implemented if you didn't have to go so far out of your way to hear every dialogue or if the dialogue was extended just a tad bit per session, it's just very obscure to search out
You overlooked the fact during the Citadel standoff with Udina, that the council is ALWAYS asking questions of where the Cerberus troops went, and it's actually Bailey who saves your ass, even if you play a perfect Paragon and talk everyone down.
He says "Cerberus was right here, but they beat feet into the Keeper tunnels when they figured out we were coming. I'll say it plainly councilor, Shepard just saved the lot of you...".
It would still take a lot more convincing than what happens of course, but i still feel that Bailey being there is just barely passable enough for me to buy the council giving you the benefit of the doubt
I knew the ending would have ended up pretty bad, but holy shit the psychological part of it was insane.
Omfg at 1:50:51 femshep moves her jaw like she's talking. she's lipsyncing to herself admitting to enabling genocide, she's not even trying to act like she's sorry
I'd laugh if it wasn't so genuinely horrific
22:00 - Weirdly enough, the only way I found out about this was through ManyATrueNerd's Kill Everyone playthrough of the Mass Effect Trilogy, where he found this out and had to backtrack to grab Liara to make sure Wrex would die! Nice to see it getting utilized in a way to save Wrex on purpose
Seeing the dragon age armor has me hopeful for a less horrible sequel, where everything is just as bad but smaller scales, creating an arguably more painful connection of games where the suffering is only beaten by the third game itself.
Dragon age version would be fun.
The engineer class has the best dialogue in the Omega DLC in three where you basically just BTFO someone trying to give you tech issues. It is hilarious.
Especially because on that playthrough I had been calling myself “Mr.Fix-it” because I thought engineer shep just viewed the world as a bunch of broken machines for them to fix.
This isn't a mistake
its a happy accident
*very fucking sad
I managed to get through most of the video without breaking. But the Quarian ‘s demise. I couldn’t. I couldn’t. The entire scene is just… painful. Even though I knew what was going to happen. It just… hurts, man
Honestly they had it coming. I like the renegade option where Shepard BTFOs them "I'm done saving you. If you don't cease fire, I will stand by and watch as the geth lay you to waste"
Anderson:You killed 300,000 Batarians,
Shepard:So what? They were just batarians.
Anderson:Shepard, We arrested you not because you killed them, but because it wasn't enough.
“Mass Effect, but The Reapers have taken control of Shepard and are playing the longest of long cons out of sheer pettiness with no regard for their own success or survival.”
To be fair, "war hero" is often just a euphemism for "former war criminal" who just happened to be on the winning side.
Though in this case it was protecting civilians by single handedly holding off an entire platoon.
@@KopperNeomanDictatorship. The word you're looking for is "Dictatorship." Maybe even Fascist state or Autocracy if you're feeling fancy. "Communist state" or "Communism" basically has no meaning after how many people use it as a buzzword for "thing I don't like"
@@zekchomenko2927 Ok, pinko.
@@HateBear-real
> shows up after 2 months
> insults someone using a word cave men would use
> "heh, sure showed them"
> success???
You literally massacre Batarians. Couldn't be more morally correct.
11:23 the first time dark lord davey has laughed genuinely (and terrifyingly)? truly a historic event
I didn't want towatch this, I knew it wouldbe upsetting, make me angry and sad. you gave it a bit of humor, but in the end it was a tragedy. But that's what I signed up for, that's what you promised. The worst Mass Effect ending. And it made me appreciate the good times, the good paths so much more. You took us to the lows, to appreciate the highs, and you made it entertaining and engaging. As a cis hetero guy I don't romance Thane, but you gave me perspective on why Thane is important (I knew he was important just not how deep). As angry as I was with ME3s ending you made me realize how much myplaythrough did,thanks.
If you do thisfor Mass Effect 4 I'll literally be howling at the moon, but I appreciate it.
1:42:20
Your color coded options are available depending on your total reputation, not how much you have of a specific one.
So if you have enough reputation you can pick either option but if you don't have enough it dosen't matter how many paragon or renagade choices you did
Their actually did need to be a batarian companion I feel to humanize them.
I'm so glad Davey out here representing us Engineer Sheps! I loved that class for the minor fact that Bioware gifted you with class locked scenes. In a sea of combat badasses and biotic fiends, my Shepard wouldn't stand out if I was just another biotic or combat overlord. Combined with the choice of going with an Earthborn background with the Sole Survivor, I felt like I was THEE underdog during the Trilogy.
The saddest thing is that, logically, EVERY Engineer-exclusive scene deals with a scenario that an Infiltrator would be even better suited for.
Gosh darn it Davey, i've watched this video like 5 times now and now im downloading and am gonna play through the whole series again, thank you for the amazing video about horrific circumstances
Thanks for showing us all these choices so well never have to make them for ourselves
Your Shepard looks eerily similar to me. I… I don’t like that.
Great video! I’ve seen a few of your videos pop up onto my feed, but this is the first one I’ve watched. I’ll be exclusively watching your videos for the foreseeable future.
Edit: I have also run into the perpetually-screaming Cerberus agents in ME2. In my case, one got stuck between a potted plant and a wall, and the hit box was screwed up so I couldn’t kill him… meaning that I had to listen to that screaming for quite some time. A lot of agents liked to get stuck in walls, too…?
I feel like this playthrough is the equivalent of me drowning my sims in their swimming pools as I cackle with glee.
Omg welcome back my dude, always happy to see something new from you!
Missing the Steve Cortez crash dialogue bug in ME3 is the saddest part of the episode.
The way Shepard just screams his name then just goes back to not caring is a masterpiece.
Not a bug really, but rather poor VA direction. Steve being savable was kind of a rush job (probably because the politically powerful would be squeamish at killing off the oh-so-Diverse gay guy) so Meer wasn't given good direction on his lines in that scene.
I think Hale did hers later, so got better direction.
That line always makes me laugh
"STEVE!!!!"
"I'm hit but I managed to land safely!"
"oh ok"
I can't stop rewatching this slow motion car crash.
Also, in ME3 it doesn't matter whether you choose renegade or paragon dialogue choices. They both amount to one meter called reputation. Basically if you just talk to a ton of NPC's or squadmates during the game and do a lot of sidequests, it doesn't matter which dialogue options you choose, you'll have both renegade and paragon speech checks available no matter what.
Most of your charisma comes from Reputation - Paragon and Renegade account for a relatively small percentage.
>1:52:00
If I recall right, barring full geth support, the krogan alone can make up almost forty-percent of the total land forces in War Assets.
My Assets page is hilarious. Since I promoted every character once in the multiplayer, I just have 5175 points from Those Other Guys I Play As.
Makes less sense in more genocidal playthroughs, though.
Took me a few days to watch this but goddamn.... That's bad. Great job, Davey! Thank you very much for this horrific content.
Welcome back, I'm glad you are doing better now.
That detail with Thane was a full symphony of manuer. Bravo.
The absolute memelord dialogue that just slips in sometimes is gold.
Never played mass effect, didn’t seem like my thing, and had 0 investment in the lore, world, characters, anything whatsoever. So I assumed this video wouldn’t hurt me, and instead be kinda comedically dark. NOPE, now I’m sad, gonna watch the oblivion army of followers video you made that was goofy and fun
The cheekbones spare no man, woman, child, alien, or machine
In Mass Effect 3, you only need to walk a certain distance away from a conservation and come back to hear more of it. I don't know why you thought you had to leave the floor entirely.
I don't know if you have realized this mistake or not but the asari ship at 29:09 is an asari cruiser, not the destiny ascension.
The destiny ascension on the wiki is categorized as a "super dreadnaught" flagship, an asari dreadnaught is a small destiny ascension and the asari cruiser is a ship used for securing the flanks of formations
...Mordin dying is where I stop every renegade run. I can't do it. I refuse to get it wrong.
A Renegade run only needs to kill Eve, because keeping the data is Paragon. Sabotaging the cure or not isn't Paragon or Renegade.
Holy shit the undefined shepard true stuff had me crying laughing. What the hell was going on there.
I regret watching this now. It hurts so badly.
Holy fuck that part with mordin.... thats so rough :O 😢
To be honest, Mass Effect has always had a special place in my heart because of the High-Explosive Shotgun combination, that really has no equivalent in the other games. If you know you know
Lord Horrik Canorem wasn't the celebrity collab I was expecting
I’m glad your back Davey and glad that your feeling better keep up the amazing work
God damn it, TH-cam didn't notify me there's a new Davey video and now it's 10 days later
just replayed and 3 with solider and WALKED the game with the op abilities just pumped weapon damage with the right guns god i love masseffect
I didnt get recommended this until 3 days after you uploaded. My algorithm really be starving me 😢
For whatever reason the first 2 or so days of this video wasn't great, but it seems to be picking up finally
Personally, I think saving the Krogan without Wrex and Eve to guide them would be the worst. Krogan would breed out of control and end up wiping out all the other races and when deprived of other races to fight would turn on themselves in endless eternal war.
Never thought I’d see a part of a TH-cam video called “gaslight, gatekeep, girlboss!” I fucking spewed out my water bro that’s hilarious
Undefined Shepard True is actually killing me through laughter. How even is this
Neural shock is absolutely BUSTED in me1, bypass Shields deal toxic damage and paralyze the target. (Engineer and sentinel have access in ME1.)
Spoiler: you can melt the matriarch in 3 SECONDS, by using neural shock, then lift, and finally wrex's carnage.
This actually is hard to watch good job. ❤
The metal band War On Gravity has a Mass Effect inspired album coming out later this year. They’ve already put out 3 songs from it!
The only person I can think of that would get this ending unintentionally is DSP.
Absolute legend. This is art
even all the fish died, truly the worst timeline.
Space Hamster is immortal though, even in the worst Destroy ending he's the only survivor of the crash obviously
What an ending. Honestly very impactful. Glad I started this video late last night and finished today. It was terribly bleak and fun!