You could also do a Quickdraw (Sheath Attack) from Satori (or any Katana) after throwing (Knife/Axe) while on cooldown or impaled to the enemy (You dont need to switch to Satori or any Katana) As long as the Katana is put into secondary weapon slot and the throwing weapon is in the primary weapon slot. In this way you automatically switch to your Katana. Also note that from Quickdraw when you keep on holding the Attack Button,you will be in Charge Attack pose, so when you release it you will also do a Charge Attack. Basically, the sequence will be Throw > Quickdraw > Charge Attack. In some cases if you have the Finisher perk from the Blade in Reflex skill perk tree. After doing a Quickdraw or have enough damage with Throwing weapon, you can instantly dash towards the enemy to perform a Finisher (you can do this while you're air) This moves are so flashy and cool 😁
Personally, I just use Byakko and create an insane attack speed build with massive stamina. It’s extremely satisfying when your character starts spamming slashes left and right with enormous velocity.
@@thecupcakelord5103 Headshot with Headhunter primes target so the next hit with any weapon deals (on headshot) 250% of its damage. And Agaou have aoe electric blast on top of it's normal damage. Together it can devastate groups of enemies, one shot mechs, I saw 10k crits with it. On hardest difficulty ofc.
Yeeessssss, this is the good stuff I've been waiting for. I'm loving the 2.0 changes and was hoping you'd do a few build guides for the system. At least something going over the changes
i use that agaou throwing hatchet as the number 2 slot, headhunter in the number one, and any other throwing knife in number 3. coupled with apogee sandy, clear any battle with one sandy cycle. the agaou one shots any heavy enemy witha headshot and can even take a fair bit of health from a boss. the agaou casues an electrical blast that stun and disables cyberware, stops healing and cloaking. it also silently kill cameras from a distance, though i use a pistol for long distances. once you start with agaou, you'll never want any other weapon. for a knife build that is. hey dont forget the iguana egg in the planter in kopecki plaza when you're doing the heist. everybody forgets that.
The weapoint mechanic has been a lot of fun with this build approach too. Just gold to hit a guy in the foot with a knife so hard he explodes and knocks out his buddy too. 😂
I find it odd that no one seems interested in making a blade build using black unicorn (free gift that includes Witcher 3 based gear). Any chance a build could be tested with it?
My blades build is on my main V, my first one, and i missed these weapons. Im using knives/ katana and i can't do this :[ I also cant do the secret ending (tho maybe post 2.0, i might be able to). This game needs ng+ lol. Nvm that's right, fucking Harold!!! (I still want ng+)
I tried this approach as well, but I decided to just make myself so fast and mobile that the only thing that can touch me is smart weapons. And I usually one shot their holder, so it's all good. Throwing knives are just flat out OP. And they make headshots sooooo easy to get with a knife, you barely even have to aim. 20 reflexes, but zero sword skills. Focus on Dash. Get the air Dash, get the free air dash, be a fucking ninja.
I still haven't figured how to properly do NEHAN throw into SATORI sheathe dash... How do you sheathe your weapon to dash. The only way I have found is to wait idle until your character sheathes the katana but that doesn't really do what I want to do. Throw into dash - which seems to be what these are for, right?
I liked the combo until I realized how nuts the pounce finisher is. Do the finisher is a melee attack. There’s that perk that boosts the first melee attack with throwing weapon after headshot by 200%. Also remember the poison consumption perk. I never need the katana.
My only problem with this build is that it feels like you're jumping through extra hoops pulling out the Satori when you could just delete enemies with just the knife using the Knife Juggler finisher. It's pretty rare for that not to kill something quick enough and feels a bit more fluid than to go through weapon swaps. Having a katana ready just to block bullets or to panic clear enemies is still nice, but the actual comboing just feels.. Excessive.
Yeah you can get it from Dogtown. There's this vendor named Herold Lowe who'll sell it to you but before you do you're gonna wanna farm some eddies first because it's gonna be expensive
It is, especially at the early stage in the game, when you get them. That said, later into the game Byakko/Blue Fang is an arguably stronger combo, imho.
its a single player game, literally any build you specialize in will be busted op from midgame and you will be a god at endgame. my preference is to push my int to 20 asap and dont give a damn about any of the other stats. maxed out netrunner is and always will be the most op in this game.
They used to be but not any longer. I used to be able to drop whole rooms and just walk in and collect loot. Unfortunately, 2.0 is not forgiving to netrunners, nor is a NR as strong.
If you're using two weapons that inflict bleeds, then what's the point in going 20 into reflex? Tailwind is so-so, certainly not worth 5 attribute points, and Slaughterhouse is absolutely pointless. I also don't think Style Over Substance is worth 5 attribute points. That's 10 attribute points to play with.
@@jadenpruitt0 I hear ya, with me its a problem with any games combat that slows time. I like it used against me by the ai tho. I am not a fan of any game mechanic that sets up god mode, in any game, slowin time almost always does.
its not busted. its the meta. i hate when people say that. when the nest update comes and changes that where shooting its op. because thats the next mets. era of time.
Build Link: rb.gy/p1voi
Livestream: twitch.tv/drybear
00:00 introduction
00:37 Weapons & Locations
03:41 Perks & Attributes
08:41 Gameplay
13:26 Cyberware
You could also do a Quickdraw (Sheath Attack) from Satori (or any Katana) after throwing (Knife/Axe) while on cooldown or impaled to the enemy (You dont need to switch to Satori or any Katana) As long as the Katana is put into secondary weapon slot and the throwing weapon is in the primary weapon slot. In this way you automatically switch to your Katana. Also note that from Quickdraw when you keep on holding the Attack Button,you will be in Charge Attack pose, so when you release it you will also do a Charge Attack.
Basically, the sequence will be
Throw > Quickdraw > Charge Attack.
In some cases if you have the Finisher perk from the Blade in Reflex skill perk tree. After doing a Quickdraw or have enough damage with Throwing weapon, you can instantly dash towards the enemy to perform a Finisher (you can do this while you're air)
This moves are so flashy and cool 😁
You sure it works like that? If have 2 knives, it will automatically take other one no matter the position. Mantis too.
Man, I love Nehan and Satori, and you get them super early too.
Satori Is Easily The Coolest Katana In The Entire Game In My Humble Opinion!
@@JollyJackGang indeed
@@JollyJackGangerrata
Personally, I just use Byakko and create an insane attack speed build with massive stamina. It’s extremely satisfying when your character starts spamming slashes left and right with enormous velocity.
I just leave it here - Headhunter+Agaou is the most insane combo for this build. Combine it with any katana with shock like Scalpel.
y agaou?
@@thecupcakelord5103 new throwing axe in phantom liberty
@@TekkitsWorkshop i know what it is but why use it?
@@thecupcakelord5103it's does insane crit damage and does aoe damage also it's really good for group fighting
@@thecupcakelord5103 Headshot with Headhunter primes target so the next hit with any weapon deals (on headshot) 250% of its damage. And Agaou have aoe electric blast on top of it's normal damage. Together it can devastate groups of enemies, one shot mechs, I saw 10k crits with it. On hardest difficulty ofc.
Yeeessssss, this is the good stuff I've been waiting for. I'm loving the 2.0 changes and was hoping you'd do a few build guides for the system. At least something going over the changes
i use that agaou throwing hatchet as the number 2 slot, headhunter in the number one, and any other throwing knife in number 3. coupled with apogee sandy, clear any battle with one sandy cycle.
the agaou one shots any heavy enemy witha headshot and can even take a fair bit of health from a boss. the agaou casues an electrical blast that stun and disables cyberware, stops healing and cloaking. it also silently kill cameras from a distance, though i use a pistol for long distances. once you start with agaou, you'll never want any other weapon. for a knife build that is.
hey dont forget the iguana egg in the planter in kopecki plaza when you're doing the heist. everybody forgets that.
i didnt expect this, Drybear? bring back memories when Paladins still beta until my first e-sport scene.. thanks for your work back then
Main reason why Deep-Field is godtier isn't actually the crit chance. It's Crit damage that it gives and max out at +20%.
I was gonna do a stealthy tech wizard pistol guy then I saw the mantis blades and mono wire so cool
How does slaughterhouse affect the bleed/hemorrhage relationship of these weapons?
The weapoint mechanic has been a lot of fun with this build approach too. Just gold to hit a guy in the foot with a knife so hard he explodes and knocks out his buddy too. 😂
Man, those foot blisters are DEADLY! Some people should really visit a podologist :D
any suggestions on what to use in the very beginning of game before we get katana and knife?
Anything you find, the knife and katana ate literally an hour or two into the game
awesome thankyou@@aleksandergolembka8659
I find it odd that no one seems interested in making a blade build using black unicorn (free gift that includes Witcher 3 based gear). Any chance a build could be tested with it?
Which pistol does he have equipped in the vid?
Would it be possible to use the build with gorilla arms equipped
Really enjoying your time in and coverage of CP2077.
My blades build is on my main V, my first one, and i missed these weapons. Im using knives/ katana and i can't do this :[ I also cant do the secret ending (tho maybe post 2.0, i might be able to).
This game needs ng+ lol.
Nvm that's right, fucking Harold!!! (I still want ng+)
I'm all about the katanas,knifes, Mantis blades with the sandy brutal lol
I tried this approach as well, but I decided to just make myself so fast and mobile that the only thing that can touch me is smart weapons. And I usually one shot their holder, so it's all good. Throwing knives are just flat out OP. And they make headshots sooooo easy to get with a knife, you barely even have to aim.
20 reflexes, but zero sword skills. Focus on Dash. Get the air Dash, get the free air dash, be a fucking ninja.
I still haven't figured how to properly do NEHAN throw into SATORI sheathe dash... How do you sheathe your weapon to dash. The only way I have found is to wait idle until your character sheathes the katana but that doesn't really do what I want to do. Throw into dash - which seems to be what these are for, right?
Press the spring button then it auto sheaths
I liked the combo until I realized how nuts the pounce finisher is. Do the finisher is a melee attack.
There’s that perk that boosts the first melee attack with throwing weapon after headshot by 200%.
Also remember the poison consumption perk.
I never need the katana.
i just keep the katana around for enemies with sandevistan so i can spam swings to deal with em
My only problem with this build is that it feels like you're jumping through extra hoops pulling out the Satori when you could just delete enemies with just the knife using the Knife Juggler finisher. It's pretty rare for that not to kill something quick enough and feels a bit more fluid than to go through weapon swaps. Having a katana ready just to block bullets or to panic clear enemies is still nice, but the actual comboing just feels.. Excessive.
Why Flash and Thunderclap Satori has it build in?
Don’t u have the seathe it every time for it to work?
What of you don have the DLC ??
How is this katanas leap talent working???
How do you switch only between two weapons?
The game switches me to bare hands as third option...
Use the weapon wheel
Use the first and second weapon slots only, and leave the third empty. Also in settings disable swap to arm Cyberware might help.
Alternate title: Devil May Cry Vergil Build
If I've already done the heist can I get it still?
Yeah you can get it from Dogtown. There's this vendor named Herold Lowe who'll sell it to you but before you do you're gonna wanna farm some eddies first because it's gonna be expensive
Cut’em first!
Cut’em deep!!!
i liked this video just for the kethcup voodoo
Is that really his intro?
Where’s the pistols
there is something extremely depressing about getting the weapons you are going to use the rest of the game 2 hours in
Is this still viable now? 2.12?
It is, especially at the early stage in the game, when you get them. That said, later into the game Byakko/Blue Fang is an arguably stronger combo, imho.
waiting for the next patch and bug fixes to dive in into this game, and this is definitely the way i will be playing
why waiting? ive been playing like 30 hours this week and not experienced a single bug
@@emich34lost 20+ hours of gameplay from a file save corruption on PS5 lmao fuck that ain’t playing till they fix that shit
@@Hydyne-well, it feels good to play from start tbh. But I haven't played for like a year
@@Hydyne- lol thats cus of ur storage drive not the game
Looks like you won’t be playing then… they are officially done updating the game lol
its a single player game, literally any build you specialize in will be busted op from midgame and you will be a god at endgame. my preference is to push my int to 20 asap and dont give a damn about any of the other stats. maxed out netrunner is and always will be the most op in this game.
They used to be but not any longer. I used to be able to drop whole rooms and just walk in and collect loot. Unfortunately, 2.0 is not forgiving to netrunners, nor is a NR as strong.
@@CKlein-ed5qs yeah this was posted before i played 2.0, i realized shortly after posting this that things have changed a lot.
Ghosts of the wire
I recommend 3 knives and mantis blades in place of the katana
If you're using two weapons that inflict bleeds, then what's the point in going 20 into reflex? Tailwind is so-so, certainly not worth 5 attribute points, and Slaughterhouse is absolutely pointless. I also don't think Style Over Substance is worth 5 attribute points. That's 10 attribute points to play with.
i would like to see the improved build you suggested, would've been cool if you made in build planner and shared with me!
The byakko is just better thab satori
whatever you wanna use.... its busted
That intro 🐑🐑🐑🐑
Everything is busted in the game when time is slowed, drop that garbage.
True but it’s fun haha I’ve played thru with almost every main build and sandy is still by far my favorite
@@jadenpruitt0 I hear ya, with me its a problem with any games combat that slows time. I like it used against me by the ai tho. I am not a fan of any game mechanic that sets up god mode, in any game, slowin time almost always does.
its not busted. its the meta. i hate when people say that. when the nest update comes and changes that where shooting its op. because thats the next mets. era of time.
Stop telling everyone how to play drybear. No one needs a good build for cyberpunk... it's cyberpunk.
?? He shows great weapons you can get and goes in depth with the build? He’s not telling us how to play he’s showing us a possible build??
But you are also telling people what to do. Let people decide on what they want and just mind your own business.
No way I like annoying yall