Inside the bottle liquids work very well . the bottle you imported on dop as a VDB. inside DOP you have to use the bottle as INVERT SIGN on Static Object . Then You will see liquids stay inside the bottle.
Hi bro , I am getting an error saying that geometry does not contain any primitive type supported by the solver may I know where I went wrong . I am getting this problem in bullet solver node
Inside the bottle liquids work very well . the bottle you imported on dop as a VDB. inside DOP you have to use the bottle as INVERT SIGN on Static Object . Then You will see liquids stay inside the bottle.
@@infinityschoolofvfx great man, thank you ☺️
Not for new learners, but this helps for experienced guys , good one
Great tutorial brother👍
Waiting for 2nd part😁
Crazy 🔥
oooo bro super tutorial . thank you bro
Love you sir ❤️ nice tutorial
awsome
Cool
@@monirul3d thanks
BHAI BOTTLE KA 3D MODEL
KI LINK BEJDO NA PLEASE
@@user-kb5eg1pd6i www.cgtrader.com/free-3d-models/military/other/molotov-cocktail-4df095b3-7276-4598-9bf0-d92aeb1a0332
2nd part please
Chair is missing
@@Lazyesh 😂 nahi bhai wo phir bolte h ki credit do issliye nahi lagayi.
Hi bro , I am getting an error saying that geometry does not contain any primitive type supported by the solver may I know where I went wrong . I am getting this problem in bullet solver node
@@saidurgalokesh7416 pack your geo using pack or assamble node
@@fxguruofficial I have packed them using assemble node but still the error continuous
why is there so much of a stepping issue in your output?
@@vinay4563 due to less substeps in flip and pyro
@@fxguruofficial is there any way to fix stepping issue without increasing substeps too much? Pls make a video on that!
@@vinay4563 sure
version mention karo bhai discription pey
20
send molotov link
www.cgtrader.com/free-3d-models/military/other/molotov-cocktail-4df095b3-7276-4598-9bf0-d92aeb1a0332
Sur please check email 🙏