I Added COMBAT To My Rogue-like Auto Battler Game

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  • เผยแพร่เมื่อ 10 ก.พ. 2025
  • I'm Creating My First Ever Rogue-like Game!
    In this Devlog 1 video we create the building blocks of what the game will be like as a playable prototype; designing new features like attacking, classes, parallaxing backgrounds, animations, particle effects, and more!
    I will be building this as a solo development project over the next 6-9 months to release a fun polished game for Steam!
    I will need your help to develop this game through suggestions and feedback in the comments, suggestions on livestreams where I develop the game(most Tuesdays), and poll voting through the TH-cam Community Tab.
    NEW Episodes Every Other Friday!
    Discord Server: / discord
    Twitter: / reecegeofroy
    Instagram: / reece_geofroy
    Get a 90% discount on your .fun domain for one year on get.fun/reece
    Check out my new site at: www.boundlessg...
    Watch The NEXT Episode In The Devlog Series! (Devlog 2)
    • I Added CARDS and SPEL...
    #devlog #gamedev #indiedev #roguelike #autoscroller #platformer #deckbuilder #cardgame #indiegame

ความคิดเห็น • 101

  • @ReeceGeofroy
    @ReeceGeofroy  ปีที่แล้ว +42

    Thanks for all the support on the Devlog 0 video guys! Means a lot you all care about what the future of Boundless Games looks like! Happy Developing Everyone! 😃

    • @anifizzamv123
      @anifizzamv123 ปีที่แล้ว

      i love this kind of dev log .....i remember when i started watching dani

    • @zoodolosgamesfnf
      @zoodolosgamesfnf ปีที่แล้ว

      Keep Makin These Are Good Devlogs Im Making Game Too But I Think To Make This Game Will Take A 5 - 7 Years

    • @blz_Omega_Orion
      @blz_Omega_Orion ปีที่แล้ว +1

      I have an idea! What if hypothetically you (character) finds a question mark card. Then it goes to your (deck). You find out it's a fire card and drag it to go on the character. (Character) then changes appearance and has a whole bunch of fire ability cards! This is just an idea!

    • @zombiedemon1762
      @zombiedemon1762 ปีที่แล้ว

      So this might be a little unrelated to the video but...
      What if you made a reboot of [PROTOTYPE] in pixel art?
      Imagine how James Heller and Alex Mercer would look in the visual style of Octopath Traveler.

  • @Entikai
    @Entikai ปีที่แล้ว +38

    5:30 "I want to focus on building polished experiences that are fun to play and easy to jump into rather than grand, half made concepts that take 5 years to develop and bank my entire life on a wishful success." So much wisdom from an experienced indie developer!

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +6

      Thank you, hope this helps some people :)

  • @jaydenking7408
    @jaydenking7408 ปีที่แล้ว +2

    just a few class ideas
    1. Alchemist: status effect, debuff and DOT based, throws potions and could maybe combine cards or add effects to them
    2. Tank: massive health and relies on long lasting shields with low damage
    3. Pacifist: could have a mechanic to recruit enemies and make an army (e.g survive 3 turns without dealing damage to the enemy and theyll stop attacking you and join your party)
    4. Berserker: sacrifices hp for extra damage
    5. Swashbuckler: high gold gain with low damage, damage scaling off gold earned
    6. Archer: stays at a distance with low cost cards to rapid fire
    7. Gambler: massive RNG gameplay with plays corresponding to the group of cards you drew (think poker or gambit from x-men)
    8. Illusionist: taunts enemies to stun them with longer setups for high damage with low health and and defence (could have skills that deal big damage in x amount of turns and rely on taunts to stay alive until the payoff)

  • @IzUrBoiKK
    @IzUrBoiKK ปีที่แล้ว +31

    As a game designer i am really excited to see how the mechanics turn out to be. You chose pretty niche genres, but adding them would be fun for both the developers and the players.
    Good luck on your plans bro.

  • @holographicquad3521
    @holographicquad3521 ปีที่แล้ว +34

    The pixel art looks great!

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +5

      Thanks Quad! :D I'm digging the simplistic look to keep things clean

    • @KidfromOblock305
      @KidfromOblock305 ปีที่แล้ว +3

      That’s what I’m saying!

  • @midnamidnightwhisper7529
    @midnamidnightwhisper7529 ปีที่แล้ว

    Just from this simple but amazing start I can think of some interesting ideas and suggestions
    - The cloud levels should probably move at different speeds while the character runs, kind of like when you're in a car and the trees at the side of the road look like they're moving more than the clouds - this means you can add things like floating islands or other background things that make the world feel expansive with just a little change
    - In any game, shaking up things like menus can make the game feel more alive and less disconnected when you go from action to menu like how peglin uses the peg board for the area select and persona integrates the action menu into a funky, unique style - the designs are bound to change as you progress, but coming up with several unique quirks wouldn't hurt
    - For classes, you could add an ability you could get randomly rogue-like-style called multiclass, allowing you to keep most core aspects of one class and add in aspects of another such as main attack or ability to use abilities of both classes - and being able to switch classes or swap class presets would be nice in a class-based system

  • @PeterMilko
    @PeterMilko ปีที่แล้ว

    Will be following the project. 👍

  • @game4us_animator
    @game4us_animator ปีที่แล้ว +1

    I can already see how this game could play out and it looks exciting. Your character always running thru, having that action built up, encountering an enemy, playing some quirky card game. Sounds really nice!

  • @GamesBySaul
    @GamesBySaul ปีที่แล้ว +1

    Nice work with this! Looking forward to see what you do with the idea, and seeing where the game goes! :D

  • @harelandstudios
    @harelandstudios ปีที่แล้ว +11

    Sidescroller + paralex moving one way and foreground moving one way might strain A lot on the eye brain. You should prob do some testing with that

    • @jaydenking7408
      @jaydenking7408 ปีที่แล้ว +1

      a lot of side scrollers have parallax backgrounds it should be perfectly fine

  • @nathanromine6032
    @nathanromine6032 ปีที่แล้ว +1

    This is looking cool - I love the simplistic design!
    One thing I noticed: the background clouds move pretty fast when the camera moves. Having them move very slowly and the foreground move even faster than the red platform would make the whole scene seem more grand. It also might make the camera seem like it is "in the bushes", which might be a bit of an odd perspective. It's just a suggestion though. Keep it up!

  • @mateuszpatua3016
    @mateuszpatua3016 ปีที่แล้ว

    yay! I'm super excited!

  • @L_momxp
    @L_momxp ปีที่แล้ว +3

    Yo another amazing devlog. You never disappoint us..

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +1

      Haha glad you think so Lambert :)

  • @sodakan676
    @sodakan676 ปีที่แล้ว +1

    there is a cool game called tap ninja that seems similar to this check it out if you want

  • @BeeSwarmTadpole
    @BeeSwarmTadpole ปีที่แล้ว +1

    Yay new video :D

  • @Skeffles
    @Skeffles ปีที่แล้ว

    Fantastic to see how the game is starting off!

  • @hamzahgamedev
    @hamzahgamedev ปีที่แล้ว

    Awesome devlog Reece. Very excited for this game.!

  • @Coppermeister
    @Coppermeister ปีที่แล้ว

    I like the concept of the game so far, keep up the good work!

  • @LazyAlarm
    @LazyAlarm ปีที่แล้ว

    Looking forward to future videos in this series!

  • @ForeverShadow0
    @ForeverShadow0 ปีที่แล้ว

    I'm so excited for this! This looks fun and amazing!

  • @krajinamapping4658
    @krajinamapping4658 ปีที่แล้ว

    This looks great!
    Hope u finnish it soon❤

  • @damianrogers4585
    @damianrogers4585 ปีที่แล้ว

    Looks like its slowly coming together. Look forward to seeing more progress.

  • @Borgorgor
    @Borgorgor ปีที่แล้ว +1

    The middle card at 5:57 might be the imposter

  • @creeperblock3630
    @creeperblock3630 ปีที่แล้ว

    Tip: Make it so that the main character is aways in the middle of the screen when moving, that way people don't bump into things and possibly rage.

  • @TheIndieBuffet
    @TheIndieBuffet ปีที่แล้ว +1

    I think the Yell attack could be something super fun though! Make a bard-like heckler class!

  • @crocfacePlaugueDoctor
    @crocfacePlaugueDoctor ปีที่แล้ว

    small idea, what if the player changes (cosmetically) depending on how many kills, deaths and what cards you have in a run. So when you have a piled up amount of kills the player gets blood all over their stuff, but when the got a bunch of deaths they are covered in bruises. And say if you have a fireball card he'll get a orange shade in his eyes with a lizard pupil or something.

  • @dextra_24703
    @dextra_24703 ปีที่แล้ว +2

    my brain is already thinking of a boss fight where the character has to run away and throw attacks at the boss to stop it from gaining too much speed.

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +2

      That’s would be cool!

    • @RobertDoodles
      @RobertDoodles ปีที่แล้ว

      ​@@ReeceGeofroy Please do a boss in the game

  • @JuhoSprite
    @JuhoSprite ปีที่แล้ว

    Me personally, I dont care much what genre the game is. At the end what matters is if its actually fun, so just follow the fun man... follow the fun.

  • @sansundertale123
    @sansundertale123 ปีที่แล้ว

    i cant wait to see how this turns out. definitely gonna play it when it comes out

  • @micyoz5283
    @micyoz5283 ปีที่แล้ว

    Sick! I've been making a cardgame myself, so I'm excited to see that portion further explained. Looking forward to this!

  • @PRX_H4Z3
    @PRX_H4Z3 ปีที่แล้ว

    OMG I’m so excited to play this game🎉🎉🎉 your amazing!!!😊❤

  • @giorgiomaggioni3646
    @giorgiomaggioni3646 ปีที่แล้ว

    looks great!

  • @toaster34
    @toaster34 ปีที่แล้ว

    Massive fan of this concept! I can't wait for this to be released!

  • @donbelikat
    @donbelikat ปีที่แล้ว

    Name Ideas! (I'm uncreative)
    Cardash
    Deckdash
    Nobrakes
    This has been "uncreative names"

  • @SquareCeption
    @SquareCeption ปีที่แล้ว

    IT CAME OUT YES YES

  • @TechnicallyRipped
    @TechnicallyRipped ปีที่แล้ว

    This game is looking NICEEEEE

  • @white_tiger2669
    @white_tiger2669 ปีที่แล้ว +1

    have you considered adding a bit more to the design of the template? keeping it simple is important but it feels a little lacking in identity? like in peglin, another roguelike with classes built off mostly the same sprite, the default peglin is also simple and a bit basic, but it's a sort of unique design that makes the game a bit more memorable
    in comparison, this main character isn't really all too recognizable? even the accents don't do much to make it stand out as the two class hats you've shown off blend it into the design to make it look more like the hat itself (which, yeah they're awesome but they really aren't helping with the design issue) and none of them are in the body, which makes the whole thing a majority plain white, not to mention a really common silhouette of being like, two boxes (this isn't a dig against the art style or against doing similar things as others i swear)

  • @neozoid7009
    @neozoid7009 ปีที่แล้ว +1

    🎉🎉🎉

  • @notpines
    @notpines ปีที่แล้ว

    Love it Reece

  • @sphis-Sinco
    @sphis-Sinco ปีที่แล้ว

    Never make a deadline at the start of production unless your confident you wont over scope it 5 trillion times XD

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว

      Dw im very confident hahaa

  • @th3gam3rguy34
    @th3gam3rguy34 ปีที่แล้ว

    Really interested on how this will turn out!

  • @jesseklijzing
    @jesseklijzing ปีที่แล้ว

    I like how ive been playing geometry dash all my life and I didnt even realize it fell under that genre

  • @realester
    @realester ปีที่แล้ว +1

    awesome, this kinda reminds me of my game but much cuter.

  • @gamedevreasearch
    @gamedevreasearch ปีที่แล้ว

    Alright, I'm here to provide some constructive criticism on this new project! Specifically, I want to make sure you keep things from getting too big and out of control. That's what happened with Monster Tribe.
    - Okay, particles looking good. But polish needs to be one of the last things you add. You can't build a game around polish, but you can build polish around a game.
    - A class system, huh? Alright, not bad. Make sure you keep the main character design simple, so adding animations for skins will be easier. The idea of the different classes changing which cards are in your deck COULD be in danger of going too far, but you can definitely keep it under control. But be careful about saying 'completely changing how you play the game'. That COULD just be an exaggeration, but I thought I'd point it out. Regardless of what class, MAKE SURE THE BASIC GAMEPLAY LOOPS STAYS MOSTLY THE SAME. You can of course make some changes between classes, but I'd recommend keeping them small, or things could quickly get out of hand.
    - Alright, I see you only have a few classes. Good. I'd recommend 8 at the MOST, but less can definitely be more. Remember though, THE MORE DIFFERENT THE CLASSES ARE FROM EACH OTHER, THE LESS THERE SHOULD BE.
    Okay, that's all for now. Remember, DON'T GO TOO BIG.

  • @FalconStudioWin
    @FalconStudioWin ปีที่แล้ว

    You look skilled hope one day you can work with Falcon on a big project Until then keep up the work

  • @fishwithnoname4486
    @fishwithnoname4486 ปีที่แล้ว

    looks nice

  • @snowcat1114
    @snowcat1114 ปีที่แล้ว

    Hello,
    I am doing a school project on programming & game developments, and I was interested by the devlog#0, so I would like to ask you 3 questions, which are:
    What is the thing that inspires you to make video games?
    Why do you think programming is important?
    Do you think visual programming is a valid option?
    Thanks.

  • @rootbindev
    @rootbindev ปีที่แล้ว

    Nice

  • @ackton
    @ackton ปีที่แล้ว +1

    absolutely insane how this barely has views.

  • @MeguhFan
    @MeguhFan ปีที่แล้ว

    This is a really cool idea for a game! An auto battle rougelike is a cool idea! Also, I love the colors of the blue clouds, red ground, and green enemy!
    Random question, on my channel I'm starting to interview indie devs. Would you be interested in an interview??

  • @perhik_7485
    @perhik_7485 ปีที่แล้ว

    крутой видос )

  • @aykarain
    @aykarain ปีที่แล้ว

    pretty cool! would prefer if you always was moving but idc

  • @K0LDhere
    @K0LDhere ปีที่แล้ว

    what program do you use for the art? it seems so pixel-y and i just love it.

  • @inserthandsomefacehere9401
    @inserthandsomefacehere9401 ปีที่แล้ว

    Hey I got monster tribe and I really love the art the gameplay is not for me but watching the journey that you did to make it was still really cool and interesting and you are very talented but this game seems like something I would love

  • @Efefiusz
    @Efefiusz ปีที่แล้ว

    Is this going to be roguelike or roguelite? Because i realy hope you'll be able to have the same character trough runs and some permament upgrades. This game looks perfect for being a roguelite.

  • @otemprt3362
    @otemprt3362 ปีที่แล้ว

    i like how there are lots of geometry dash and it is true i like your video

  • @Ghareebz
    @Ghareebz ปีที่แล้ว

    The game fits mobile too much so put on mind that it may be in mobile while development 🥰, it could give you a push the mobile games like this find alot of success

  • @NotZemflameAnymore
    @NotZemflameAnymore ปีที่แล้ว

    yo so im wondering what level / video the geometry dash footage is from at 0:39
    thanks :)

  • @electricsurgegaming2218
    @electricsurgegaming2218 ปีที่แล้ว

    What program do you use for your art?

  • @elicwinning
    @elicwinning ปีที่แล้ว

    u got this bro

  • @ゝゝゝゝゝゝゝゝゝゝゝゝゝゝゝゝゝゝ

    Rouge/theif class?

  • @superchargedboy5232
    @superchargedboy5232 ปีที่แล้ว

    I really wanna play this game lol

  • @flunk_dink
    @flunk_dink ปีที่แล้ว

    I have a idea what if you make the background randomly generat what it looks like ? (Sorry my fellow English men for my incorrect way of spelling and putting my words)

  • @zombiedemon1762
    @zombiedemon1762 ปีที่แล้ว

    Hi, I just now discovered you.
    Can you remake DBZ Legacy Of Goku 2 but upgrade the visuals to be like Octopath Traveler?

  • @MistahMir8cle
    @MistahMir8cle ปีที่แล้ว

    Okay, but if you do make a smash like game featuring your character. For the love of the lore, make it competitive.

  • @Zerno-fw4vc
    @Zerno-fw4vc ปีที่แล้ว

    I'd be happy to download it if it is on mobile ios or android😢

  • @sashaheusler4366
    @sashaheusler4366 ปีที่แล้ว

    I didnt realize I was the 599th viewer!

  • @2dboys230
    @2dboys230 ปีที่แล้ว

    Pls release the source code of this game , I would try to port it into different consoles and Linux (although you may use flatpak ,the best way is via using the distros own repository which takes time and I am genuinely willing to spend that time , so please release the source code ,thanks

  • @plarfee
    @plarfee ปีที่แล้ว +2

    Me and you guys

  • @rockpenguin101
    @rockpenguin101 ปีที่แล้ว

    Bro thinks he can have a 12 days break

  • @Stoneeeeemo
    @Stoneeeeemo ปีที่แล้ว

    if the best example you have to prove a game genre isn't dead is geometry dash which has existed for maybe a decade at this point. it's dead.

  • @BloodyScythe666
    @BloodyScythe666 ปีที่แล้ว +2

    to be completely honest, I don't really see where this is going and how you could make it fun. it still looks mostly like nothing

    • @sansundertale123
      @sansundertale123 ปีที่แล้ว +2

      to be fair this is the first episode, it's like judging an artwork for it's sketch

  • @tiffanymcbride4236
    @tiffanymcbride4236 ปีที่แล้ว +1

    you and me

  • @tiffanymcbride4236
    @tiffanymcbride4236 ปีที่แล้ว +1

    me and you

  • @412lop7
    @412lop7 ปีที่แล้ว +1

    The character looks like a chicken

  • @dodle21
    @dodle21 ปีที่แล้ว

    wow added a lot of combat clickbait man

  • @sizui1650
    @sizui1650 ปีที่แล้ว

    |dead|