And thus concludes my third year of animating stuff. This animation was supposed to come out week earier but i've decided to expand it a bit. If you're by any chance interested in my progress you can check out it year by year: First video - th-cam.com/video/PBdhJ1-7EC4/w-d-xo.html First year - th-cam.com/video/NmQxjODBr4k/w-d-xo.html Second year - th-cam.com/video/7KgIAvA_R0M/w-d-xo.html
This is amazing! The fight choreography is something else, the lighting and pace were phenomenal, and while I usually prefer the SAM voice for V1, Alice did a really nice job with her lines, and it fits pretty well. Besides the weird V1 walk at the very start, My only criticism was that the wings tended to noticeably clip into the environment at some points (though tbf it’s pretty hard to avoid doing so without doing 10 times the work you’d normally be doing), such as when V2 first stands up. If you’re doing this in blender, I’d suggest looking into what rigging constraints/modifiers you could use to prevent it from happening. Perhaps some Inverse kinematics on the wing bones (being sure to position them to allow for collision detection with the environment) could work in your favor.
fun fact: the polygonal graphics are canon, V1 perceives the world like this because of how the camera function, therefore the world of ultrakill is not retro but V1 and other robots (with the exception of the sentries) see it that way
Indeed. They are built with lower resolution cameras in mind because it means it spends less processing power on the visuals and more on reaction time.
I love that BOTH of them enrage after slighting eachother. Like yeah, V2 getting hit with their own arm is a given, but the player, and thus V1, more than likely got ABSOLUTELY tilted after V2 started countering ricoshots. Because thats THEIR thing goddamn it.
That was literally my reaction when v2 first countered my coin, I immediately said “I’m sorry sir, but that’s MY THING” and proceeded to make greed v2 my only first try on a boss fight in this game
HE HAS NO RULES, NO BOUNDARIES. HE DOESN'T FLINCH AT TORTURE, HUMAN TRAFFICKING OR GENOCIDE. HE'S NOT LOYAL TO A FLAG OR A COUNTRY OR ANY SET OF IDEALS. HE'S THE GOAT OF ULTRAKILL 3D RENDERS 🔥🔥🔥🔥🔥
The way it struggles to speak too is in line with the games lore of it removing it's voice for more performance, it's like it's so angry it's forcing itself to speak😮😮😮
That ending sequence really brings to light just the extent of V1's brutality. He is literally a machine built to survive off of blood, and is going to do so by any means necessary.
@@tiberiusdawn2042 My idea is that Gabriel is V1's last kill, and it's not enough blood to fully repair itself from the damage. V1 stumbles away from Gabriel's corpse, eventually collapsing as the credits roll and the terminals sing Take Care for the last time
Imagine how terrifying it must be that you just flattened someone with a massive piece of rubble, then a few seconds later as you try to run away, _they throw it back at you_
V2 shooting V1's coins back at him and then angering him fully encapsulates what I felt during that fight with my first reaction being "This motherf*cker just shot my coin, I'm gonna erase his whole existence now." Also the way you visualized how V2 would use the whiplash in combat is so freaking good man. Especially V2 sliding V1 into the ground and smashing him into all the pillars. Honestly there are a lot more details that I would fond over but there is simply too much to put in a single comment. Masterclass work Ichellor.
this is like one of those moments when your teen brain listens to some banger ass music and you imagine some amazingly choreographed fight seen between your 2 favorite characters. But you somehow made that real I applaud you, holy shit 100/10 animation, amazing job.
Why don't more people talk about this experience that literally everyone has? The lack of people talking about imagining fight scenes when they hear good music makes me feel like some kind of autist when I do it.
@@ThePhaxalDw, I'm 22 and still do this all the time. Usually I imagine some ocs I made up fight either other ocs or characters from some game or anime, with entire imaginary power systems as well.
Listening to music to choreograph fight scenes is what helps me write funny enough, I do this literally every single day. It’s also part of what helps me get through work too
I like how when V1 says, "You're not getting away this time," it kind of sounds like they were struggling to say it, probably because V1 wasn't built to talk; only to kill.
@@Spyaa-1 you know ultrakill inspired pressure right... also ultrakill came before pressure so unless hakita is a timetraveler [ + ENRAGED ] isnt a pressure reference...
In the game V1 literally is that. Even the council somewhat realizes this and sends their most reliable soldier - Gabriel at us, as early as the end of act 1. In fact V1 is so terryfying that even other machines decided to team up with hell's residents to try and kill V1
@@borisshnitkov7600 IIRC, It was never implied that Gabriel was sent by the council to eradicate V1 as they seem to see machines as the lowest form of a lifeform, which doesn't give them a reason to care about one more robot killing husks. In my understanding, V1 just happens to have wandered too far into hell and reached Gabriel. To add on that, the Council wouldn't have berated Gabriel as much as they did if they sent him to take care of something they actually considered a threat. In the ACT II ending scene it also seems like the Council never really had any sense of danger until Gabriel slaughtered them.
I remember a comment out on a video somewhere where someone theorized that Hell itself is actually afraid of V1 at a certain point because of how many enemies it begins to throw at it. Like the first few layers was just sheer entertainment just for the sake of it, but after Gabriel loses a second time and V1 goes to face the Panopticon, the lengths it’s going to to thwart V1 begins to become abundantly clearer and clearer. The only thing that disproves this theory is that if it wanted to stop V1 at any point it could’ve just willed it so considering it has influence over a lot of machines.
@@AlterNate1337 and in the arg it's confirmed that hell is literally just doing this for entertainment. It even canonised the style meter, saying that hell is literally rating performance with it.
@@borisshnitkov7600 yeah, assuming that the terminals is hell itself communicating with the machines and rewarding them with new weapons or modifications, it makes sense for it to go in that direction.
I've always wondered why V2 doesn't use the Whiplash (or the Knuckleblaster, for that matter) in the rematch. You managed to integrate it in ways I didn't think possible. Excellent work!
In-universe, there isn't really any reason. Hakita has said that the V2 battles are already so mechanically complex that the arms go unused so as to not overcomplicate things too much for the player, or something along those lines
The community has conditioned me to expect V1's voice to be C64 SAM so the genuine voice acting (edit: or more realistic sounding voice module) caught me off guard lol! Absolutely amazing animation!
Holy hell. This is amazing. I have yet to see an animation capture just how V1 and V2’s rivalry is supposed to be. Yes, V1 is better than V2 in terms of combat, but they are still as close to equals as you can get, especially in the second fight. You can see both of them catching each other off guard several times and doing serious damage to one another, and even V1 getting pissed off from being outsmarted and it’s own coins being shot by V2 before it can shoot them. Then there’s that last scene, V1 speaking for the first and only time just before the chase prior, just to show how crazily pissed it is and how much it hates V2. That’s shown especially when they stare at each other for the last time, V1 crushing it’s inferior “replacement” like it’s nothing, not saying a word or showing any emotion, but making it very clear that there’s only hatred in the single, glowing eye. A hatred only V2 is subject to. Another little thing, after watching through this again, you can notice them sort of “dancing” at the very beginning of the fight, further proving how similar these two are.
I get the feeling V1 initially barely even cared about V2, but that the 2nd fight was enough to immediately cause a short-lived grudge back. the first time was just yet another cocky ass robot that happened to fight in a very similar way. in the 2nd, V2 made a big dramatic scene of it, then used V1's own coins to its advantage, and _then_ after making it that petty, tried to run away again
@@gneu1527 Well, V2 does have heavier (and thus more durable) armor, has more HP in-game and in the data, and the Knuckleblaster hits so hard it does a shockwave, whereas the Feedbacker only reflects- the main difference is the programming. V1 is a war machine, V2 was for security. They can keep up with each other, but V1 was on ground it knew given both were just out for blood by any means necessary. (Plus the coinshots. V2 shoulda practiced its coinshots more before going for a rematch with the robot that already knew how to use 'em-)
I know you've probably heard enough people singing their praises but let me say that this animation is amazing. You perfectly captured the fast-paced intensity of Ultrakill and I like the voice you used for V1. Apparently, this is going to be your last animation of the year which is a shame but go ahead and take that break, you've earned it.
"No officer, you don't understand. He shot my coin." For real, though, you've done some crazy shit with this animation. Can't wait for next year. Hopefully that 4th year means full animations of the fights against Minos Prime, Sisyphus Prime, and The Apostate Of Hate.
THIS IS INCREDIBLE, just the fact that you manage to make this in HD is already insane. Although, animation in some moments looks unnatural, but the result still epic
and I actually teared up at the end like?? I feel so bad for V2 D: You captured really well V1's personality as a cold killer robot I seriously did NOT expect him to finish v2 like that. Good job!
To be honest, I feel sad for V2. It was a good foe, almost on the level of V1. We will miss you V2, rest in piece in the sands of greed. Hakita said that it is dead but I hope my favourite red bastard will be back in act 3 for the final fight, in some sort of "clair de eclipse", maybe as a secret encounter...
not to squash that hope but Hakita didn't _just_ say it's dead. he hammered in quite aggressively that V2 is deader than dead and absolutely not coming back still easy to want more of it
machines have no soul to reincarnate or go prime. unless another machine rebuilds him or use v2s remains to upgrade themselves, he is deader than dead as a pile of scrap, boiling in the sands of greed
@@watermelongaming3698 wasn't it said that the company who made V1 and V2 stopped at V2 after it failed at finding buyers? I don't really think V3 will exist
Love the small details such as V2 being potrayed as more durable and physically stronger than V1 which makes sense given V2 was build as a security drone with better defense
My. God. The energy, the speed, the coreagraphy, the creativity, it's all just on point. Gotta be the best ultrakill animation I've seen so far, amazing work, can't wait to see what you've got planned for the future
I don't know why but i love how V1 get fueled by rage when V2 counter ricoshot his coins. It reminds me of the first time people confront him, Being surprised by how the robot uses your coins against you And of course, V2 being angry by V1 punching him with the knuckleblaster. Between these two it seems that the most determined was always V1, as he says to his successor "You are not getting away this time" but in a more hateful way that i could never saw in the game. A great pleasure see this two robots kicking eachother robot-asses
It’s hard for me to tell but it looks like v2 takes visible damage as the fight continues, especially after the nailgun to the gut, if this is the case that is incredible attention to detail.
will not lie the v1 voice was indeed very suprising not expecting veminine then again tje voice does sound similar to the high pitched indicator sfx that appeared when v1 spoke
i imagine it as V1 having downloaded a generic voice generation software in the past during it's creation, it's a robot afterall, so the voice is just a default AI voice
The way you expressed the two's relationship as a mix of rivalry and hatred, with scenes like the two pointing their guns at each other's head and v1 crushing v2's head after staring for a second really helps to make the fight more compelling.
Okay man. V2's death was already a lot to take in. Now you rendered it as if he PLODED him MID-AIR with the KNUCKLEBLASTER... NAH, that was PERSONAL 💀💀💀💀💀 EXCEPTIONAL cooking chief. There's so much to mention about how AWESOME this IS, but that 3:22 SIMULTANEOUS RICOSHOT EXPLOSION GAVE ME AN ORGASM? SO FUCKING AWESOME!!! This community is just as cracked as the devteam, it's DELIGHTFUL.
Absolutely gorgeous. Although, it does make me a little sad that V2 is canonically dead at the end of this fight. I know it’s entirely off screen, but imagine how hard it would have been to scavenge for the parts, presumably taking much of them from Sentries, then actually BUILDING the thing with only one hand. V2 shows themselves to be resourceful, smart, and determined, by simply making a new arm. So it’s a real shame, to me at least, that they’re just… gone.
This is such an incredible work of art. The way you used V1 and V2's wings to indicate who was who when the lighting changed was brilliant! The sequence from the slide all the way to the ending was also not only animated beautifully, but remarkably well written.
Amazing work as always. I think the thing that surprised me the most was the fact that this is the whole fight, rather than just a cool intro. Well done!
This animation isn't only beautifull but it also incorporates perfectly how the fight fight goes and feells, it's coleohraphy is how i would imagine this fight would go, just gorgeus uses ol the lights to clarify a bit ho is ho, the use of the whiplash wich i fell needed some use for V2 in the main game, the cool as hell sliding scene with V1 trowing that pilla on the wall V2 gone to desperately escape, the badass "you will not escape this time", and the end, how V1 is making sure V2 don't come back, even if he is just a head with an arm, V1 dind't wanted any chances of having to cross guns with him again. Conclusion, probally the best ULTRAKILL animation i had ever seen, one of the best youtube animations in general, absolutely AMAZING!
That's perfect, thank you for making this. I love so much the v1 and v2 final fight... So intense, so stylish, so cool, frenetic and pass that vibe of you having to defeat your better version with that amazing pyramid slide part... An animation about this is all I wanted
I think I like SAM a lot better because it just captures the feeling, if you made V1 talk at all which I don't think is necessary. This choice of voice just sounded cheap in comparison, as if it was picked to artificially add more weight and gravitas to a scene that would probably do just fine without it. V1 is silent and doesn't need to speak with anyone, let alone itself.
Words cannot express how much I enjoyed this from start to finish! You took so many creative liberties, such as the ways V2 used the whiplash to the giant pillar toss (which got an audible reaction from me) Wherever you go from here, know that I’ll be following with great interest. You make exactly what I want. High octane action
I think this is one of, if not the best ultrakill animations out now. Not only is it visually stunning, but the combat is very fast paced and creative. I feel like that is what most other animations dont achieve, wich is not me trying to say they're bad, but more me trying to elevate the pedestal of this one even higher.
Pretty poetic- fighting (dueling?) over who gets to continue their rampage for blood at the very center of the circle of Greed. And the way v1 put v2 down like a dog- yeesh. Sent shivers down my spine. Badass animation as always!
Bro i really hear V1 saying to him at the end: "Ahh you almost got me, (riping his hand off) but it was not enough. Sorry brother, but you leaved me no choice. Goodbye"
there are so many things i love about that final scene. the slowed down piano, the absolute desperation shown by V2, before and after V1 decides to land, how he is literally just a torso, yet is able to express so much emotion without a face to speak of.
I usually expect a SAM voice for V1, but the fact you actually used a different voice, made it fit, and the VA gave it a badass delivery is amazing! SAM will always be my canon voice, but this is a close second
This is no doubt the sickest animation from you yet! This was no mere intro, but a full out fight scene!!! The choreography was phenomenal! The sound design was phenomenal! If only we got to see V2 actually use the whiplash in game. Absolutely stunning work, Ichellor! 10/10! 100% Rotten Tomato score!
And thus concludes my third year of animating stuff.
This animation was supposed to come out week earier but i've decided to expand it a bit.
If you're by any chance interested in my progress you can check out it year by year:
First video - th-cam.com/video/PBdhJ1-7EC4/w-d-xo.html
First year - th-cam.com/video/NmQxjODBr4k/w-d-xo.html
Second year - th-cam.com/video/7KgIAvA_R0M/w-d-xo.html
This is amazing! The fight choreography is something else, the lighting and pace were phenomenal, and while I usually prefer the SAM voice for V1, Alice did a really nice job with her lines, and it fits pretty well.
Besides the weird V1 walk at the very start, My only criticism was that the wings tended to noticeably clip into the environment at some points (though tbf it’s pretty hard to avoid doing so without doing 10 times the work you’d normally be doing), such as when V2 first stands up. If you’re doing this in blender, I’d suggest looking into what rigging constraints/modifiers you could use to prevent it from happening. Perhaps some Inverse kinematics on the wing bones (being sure to position them to allow for collision detection with the environment) could work in your favor.
@@mantacid1221 Another jank part was the scene where V2 was slamming V1 into the wall with the Whiplash.
does this mean you wont upload any animations this year?
hi, what do you use to animate stuff?
do render this to 4k 120fps , please
'It's simple because he's got your moveset. It's complicated because he's got your moveset"
max0r gaming
for a first time? yeah it's complicated but now i actually want him to use the whiplash lmao
"Easy And that he's limited by your moveset but Hard and that he's only limited by your moveset set"
"It's easy in the fact that he's limited by your moveset, but hard in the fact that he's *only* limited by your moveset"
It’s like two people using the same skill in a fighting game. Simple but complicated.
fun fact: the polygonal graphics are canon, V1 perceives the world like this because of how the camera function, therefore the world of ultrakill is not retro but V1 and other robots (with the exception of the sentries) see it that way
Indeed. They are built with lower resolution cameras in mind because it means it spends less processing power on the visuals and more on reaction time.
Damn imagine seeing the whole world in polygons couldn’t be me
no, they simplify their graphics so they function better. INCLUDING the sentry
@@coolenestry8753sentry is sniper, it NEEDS to have high resolution
@@Bruj_momnt read the entry log for the sentry. Don't you also notice how all enemies are considered high detail
I love that BOTH of them enrage after slighting eachother.
Like yeah, V2 getting hit with their own arm is a given, but the player, and thus V1, more than likely got ABSOLUTELY tilted after V2 started countering ricoshots. Because thats THEIR thing goddamn it.
"how does it feel? To get hit with your own special move?"
@@gramfero you mean the one annoying dog stole..?
That was literally my reaction when v2 first countered my coin, I immediately said “I’m sorry sir, but that’s MY THING” and proceeded to make greed v2 my only first try on a boss fight in this game
@@JustSven-st6lgdid you P rank tho
+ ENRAGED
1:36
"It was a gentleman's fight until he shot my coin."
-ribbon8546
Eeeyyy I know where this is from
@@lippp_lipppsame
literally what i was going to comment
How the hell did you remember the name of that guy
Wich video? I can’t find it
I . . . . I don't think it's legal to be this good at animation.
HE HAS NO RULES, NO BOUNDARIES. HE DOESN'T FLINCH AT TORTURE, HUMAN TRAFFICKING OR GENOCIDE. HE'S NOT LOYAL TO A FLAG OR A COUNTRY OR ANY SET OF IDEALS. HE'S THE GOAT OF ULTRAKILL 3D RENDERS 🔥🔥🔥🔥🔥
"Sir, you are under arrest for being a god damn master at 3D animation"
With this much views
Real
I mean this guy is like a myth, I’ve never seen animation ever done this well before
2:26 this is my favorite interpretation of v1's voice I've ever seen
agreed
The way it struggles to speak too is in line with the games lore of it removing it's voice for more performance, it's like it's so angry it's forcing itself to speak😮😮😮
@@themaddladd"it was a gentleman's fight until he shot my coin"
@@bullet_outsmarter_5000 “Then it became f*cking personal.”
Why does that sound like GlaDOS?
That ending sequence really brings to light just the extent of V1's brutality. He is literally a machine built to survive off of blood, and is going to do so by any means necessary.
it was unnerving in a way to be honest
I wonder what would be his ending when blood finally run out
@@tiberiusdawn2042Damn...really need blood rn, oh shit my body has blood inside of it
+KILL
*Ultrakill credits rolls*
@@tiberiusdawn2042 My idea is that Gabriel is V1's last kill, and it's not enough blood to fully repair itself from the damage. V1 stumbles away from Gabriel's corpse, eventually collapsing as the credits roll and the terminals sing Take Care for the last time
@@amogu_What if you beat Gabriel without taking damage then?
Props to V1's actress. I could hear the absolute anger in V1 when it said "you are *not* getting away this time."
i bet it was a a.i.
@@perturabo149
There is a credit to the person who did V1's voice in the description
@@m4rionettealastor702 (i like to note out, i didn't see the description when i put that comment and...i lost said comment after you responded)
@@perturabo149doesn’t even sound a.i
Fr so badass
When V1 said "You're not getting away this time", i had chills run down my spine. That was so badass
are not gonna mention that he crushed V2's head?
The voice sounded female to me
@@WeFightForKarl maybe the player is a girl or something
@@WeFightForKarl i know... and i don't care. it's a robot. a thing.
tbh "it's ultrakilling time" was colder
Imagine how terrifying it must be that you just flattened someone with a massive piece of rubble, then a few seconds later as you try to run away, _they throw it back at you_
Amigo hasta a mi se me pusieron los nervios de punta
V2 shooting V1's coins back at him and then angering him fully encapsulates what I felt during that fight with my first reaction being "This motherf*cker just shot my coin, I'm gonna erase his whole existence now." Also the way you visualized how V2 would use the whiplash in combat is so freaking good man. Especially V2 sliding V1 into the ground and smashing him into all the pillars. Honestly there are a lot more details that I would fond over but there is simply too much to put in a single comment. Masterclass work Ichellor.
+ ENRAGED
Mayby Hakita will make V2 use the whiplash in the harder difficulties
it was a honorable fight until he SHOT MY FUCKING COIN
@@comediccomrade5716 "Oh, he's a copy of me. Cool."
"NO! HE CAN'T USE MY ATTACKS!"
Well to be real, V1 is only enraged when the player is
i actually love your interpretation of v1's voice, the calming robotic female voice seems like something a robot designed to serve humans would have
except it was designed to kill humans for humans. intimidation factor would be far more relevant. with that being said, this voice damn well has that
Skynet
V1's made to kill
V1 was made for fucking war
It works but I still think V1’s voice will always be the robotic male voice, it just feels right imo.
this is like one of those moments when your teen brain listens to some banger ass music and you imagine some amazingly choreographed fight seen between your 2 favorite characters. But you somehow made that real
I applaud you, holy shit 100/10 animation, amazing job.
Why don't more people talk about this experience that literally everyone has? The lack of people talking about imagining fight scenes when they hear good music makes me feel like some kind of autist when I do it.
@@ThePhaxalDw, I'm 22 and still do this all the time. Usually I imagine some ocs I made up fight either other ocs or characters from some game or anime, with entire imaginary power systems as well.
@@ThePhaxalikr?
He is literally me.
Listening to music to choreograph fight scenes is what helps me write funny enough, I do this literally every single day. It’s also part of what helps me get through work too
I like how when V1 says, "You're not getting away this time," it kind of sounds like they were struggling to say it, probably because V1 wasn't built to talk; only to kill.
Your take on V1's voice is astounding. Didn't expect to get chills. This animation is incredible.
Time stamp?
2:27-2:32
Bro V1 made sure v2 aint making any kids 1:52
@@Braindeadphellawtf? they're robots or both souls that DO NOT HAVE A BODY THAT CAN GIVE SOMETHING TO MAKE BIRTH WITH.
Alice Flare voiced V1, but yea I definitely agree that it is great.
"Oh shit why did I just get +ENRAGED on my HUD" -V2
Pressure refrence???!!
@@Spyaa-1 whahuh???
@@passwqrd_ its Thy badge from roblox pressure, or maybe not pressure refrence.
@@Spyaa-1 you know ultrakill inspired pressure right...
also ultrakill came before pressure so unless hakita is a timetraveler [ + ENRAGED ] isnt a pressure reference...
@@Spyaa-1 Never touch the internet again
"Unlike you, I was actually made to kill shit, you glorified security camera."
I’ve seen that video bro, it’s so damn funny
"4-4 but V1 and V2 can speak"
"[...] You FUCKING GO PRO"
V2 was literally made to kill shit, he was a V model created for war
Edit: mb I got V1 and V2 switched for some reason
@@neroitRv1
petition for an official ULTRAKILL miniseries animated by this person:
I love how v1 almost seems like the insurmountable enemy that nearly everyone is afraid of.
In the game V1 literally is that. Even the council somewhat realizes this and sends their most reliable soldier - Gabriel at us, as early as the end of act 1. In fact V1 is so terryfying that even other machines decided to team up with hell's residents to try and kill V1
@@borisshnitkov7600 IIRC, It was never implied that Gabriel was sent by the council to eradicate V1 as they seem to see machines as the lowest form of a lifeform, which doesn't give them a reason to care about one more robot killing husks. In my understanding, V1 just happens to have wandered too far into hell and reached Gabriel. To add on that, the Council wouldn't have berated Gabriel as much as they did if they sent him to take care of something they actually considered a threat. In the ACT II ending scene it also seems like the Council never really had any sense of danger until Gabriel slaughtered them.
I remember a comment out on a video somewhere where someone theorized that Hell itself is actually afraid of V1 at a certain point because of how many enemies it begins to throw at it. Like the first few layers was just sheer entertainment just for the sake of it, but after Gabriel loses a second time and V1 goes to face the Panopticon, the lengths it’s going to to thwart V1 begins to become abundantly clearer and clearer. The only thing that disproves this theory is that if it wanted to stop V1 at any point it could’ve just willed it so considering it has influence over a lot of machines.
@@AlterNate1337 and in the arg it's confirmed that hell is literally just doing this for entertainment. It even canonised the style meter, saying that hell is literally rating performance with it.
@@borisshnitkov7600 yeah, assuming that the terminals is hell itself communicating with the machines and rewarding them with new weapons or modifications, it makes sense for it to go in that direction.
V2: Gets enraged when hit by his own arm.
V1: Gets enraged when V2 shot his coins.
Duality of man- Robotkind
I have no idea how you make these animations look like that, but holy hell am I impressed!
Holy hell? That's new lol
@@xx_itzjelly_xx9155 not again
I’m waiting for the creator to respond with a link to an eighteen hour long unlisted video of them in blender
@@xx_itzjelly_xx9155 actual zombie
@@fedorabreadcall the exorcist!
I've always wondered why V2 doesn't use the Whiplash (or the Knuckleblaster, for that matter) in the rematch. You managed to integrate it in ways I didn't think possible. Excellent work!
In-universe, there isn't really any reason. Hakita has said that the V2 battles are already so mechanically complex that the arms go unused so as to not overcomplicate things too much for the player, or something along those lines
same
@@Agt_Seven imagine if Hakita made v2 use their arms in the UMK difficulty
Hey,also,this is the second fight,I'm just saying but I'm pretty sure V1 took the knuckleblaster in the first fight
@@tjmorris1149
I admit it wasn't _that_ clear, but I meant V2 also not using the Knuckleblaster in the first fight.
The community has conditioned me to expect V1's voice to be C64 SAM so the genuine voice acting (edit: or more realistic sounding voice module) caught me off guard lol!
Absolutely amazing animation!
I mean we been developing voice that can replicate dead actors
The voice actress is linked in the description!
3:57 “Brother… please, spare me. I don’t want to be sent to the darkness again.” V1 Replies. “L + Get disarmed.” V2 Exclaims, *”You motherFU-“*
You know a fighting animation is good when even if you know who is gonna win you are still held in the edge of your seat through it all
Fantastic animation and choreography. Also loved the choice of voice for V1, it's unusual but "murderous lady" oddly suits it.
Holy hell. This is amazing. I have yet to see an animation capture just how V1 and V2’s rivalry is supposed to be. Yes, V1 is better than V2 in terms of combat, but they are still as close to equals as you can get, especially in the second fight. You can see both of them catching each other off guard several times and doing serious damage to one another, and even V1 getting pissed off from being outsmarted and it’s own coins being shot by V2 before it can shoot them. Then there’s that last scene, V1 speaking for the first and only time just before the chase prior, just to show how crazily pissed it is and how much it hates V2. That’s shown especially when they stare at each other for the last time, V1 crushing it’s inferior “replacement” like it’s nothing, not saying a word or showing any emotion, but making it very clear that there’s only hatred in the single, glowing eye. A hatred only V2 is subject to.
Another little thing, after watching through this again, you can notice them sort of “dancing” at the very beginning of the fight, further proving how similar these two are.
I get the feeling V1 initially barely even cared about V2, but that the 2nd fight was enough to immediately cause a short-lived grudge back. the first time was just yet another cocky ass robot that happened to fight in a very similar way. in the 2nd, V2 made a big dramatic scene of it, then used V1's own coins to its advantage, and _then_ after making it that petty, tried to run away again
New response just dropped.
I have a feeling that V2 is better but we just somehow beat him
@@gneu1527 Well, V2 does have heavier (and thus more durable) armor, has more HP in-game and in the data, and the Knuckleblaster hits so hard it does a shockwave, whereas the Feedbacker only reflects- the main difference is the programming. V1 is a war machine, V2 was for security. They can keep up with each other, but V1 was on ground it knew given both were just out for blood by any means necessary. (Plus the coinshots. V2 shoulda practiced its coinshots more before going for a rematch with the robot that already knew how to use 'em-)
2:27 Psychiatrist: “Female V1 isn’t real. She can’t hurt you.”
Me: “She is real, and she *will* hurt me.”
2-S intensifies
God, that "You're not getting away this time." Was absolutely traumatizing, this has gotta be the greatest interpretation of the V2 rematch I've seen.
I love how V2 stealing V1's coin trick actually enrages V1.
It's game accurate cause it enraged me...
I know you've probably heard enough people singing their praises but let me say that this animation is amazing. You perfectly captured the fast-paced intensity of Ultrakill and I like the voice you used for V1. Apparently, this is going to be your last animation of the year which is a shame but go ahead and take that break, you've earned it.
"You think you look strong? You've got fake wings. Your just a cheap fuckin' knockoff."
"No. I'm the upgrade."
Absolute gold, this is movie-tier animation
Fr
Thought this was a fucking trailer for the movie. Dude.. this is shit looks like smth from a 3m sub channel. Great work man.
"No officer, you don't understand. He shot my coin."
For real, though, you've done some crazy shit with this animation. Can't wait for next year. Hopefully that 4th year means full animations of the fights against Minos Prime, Sisyphus Prime, and The Apostate Of Hate.
Alice Flare did an amazing job. The voice is surprisingly fitting for V1.
THIS IS INCREDIBLE, just the fact that you manage to make this in HD is already insane.
Although, animation in some moments looks unnatural, but the result still epic
it’s a robo beat down of course some moves look funky
and I actually teared up at the end like?? I feel so bad for V2 D:
You captured really well V1's personality as a cold killer robot I seriously did NOT expect him to finish v2 like that. Good job!
To be honest, I feel sad for V2. It was a good foe, almost on the level of V1. We will miss you V2, rest in piece in the sands of greed. Hakita said that it is dead but I hope my favourite red bastard will be back in act 3 for the final fight, in some sort of "clair de eclipse", maybe as a secret encounter...
not to squash that hope but Hakita didn't _just_ say it's dead. he hammered in quite aggressively that V2 is deader than dead and absolutely not coming back
still easy to want more of it
machines have no soul to reincarnate or go prime. unless another machine rebuilds him or use v2s remains to upgrade themselves, he is deader than dead as a pile of scrap, boiling in the sands of greed
You know what that means.
V3
@@watermelongaming3698 wasn't it said that the company who made V1 and V2 stopped at V2 after it failed at finding buyers? I don't really think V3 will exist
@@Arto4katherandomUkrainian could always come from a secret party or something.
Love the small details such as V2 being potrayed as more durable and physically stronger than V1 which makes sense given V2 was build as a security drone with better defense
My. God.
The energy, the speed, the coreagraphy, the creativity, it's all just on point. Gotta be the best ultrakill animation I've seen so far, amazing work, can't wait to see what you've got planned for the future
v2 would definitely be the type to have a soundboard for knuckle cracking.
Absolutely gorgeous animation. It manages to capture the strengths of both machines, the speed of the fight, and the emotional tone.
I love how their wings move. It’s almost insectoid.
I always think V1 and V2 are insectoid in nature, cuz they are so mobile
@@WilliamBlake07It’s kinda biblical if you look at it like that, like they and their collegeaues were a plague (like locusts) upon humanity
This might be the best Ultrakill animation we're ever gonna get, seriously.
The bar for being able to top this is basically in space, amazing job!
The short v2 fight animation was better imo but this is still great on its own
Words cannot describe how much I love this, honestly this is probably one of if not the best video game animation I've seen on TH-cam.
I don't know why but i love how V1 get fueled by rage when V2 counter ricoshot his coins. It reminds me of the first time people confront him, Being surprised by how the robot uses your coins against you
And of course, V2 being angry by V1 punching him with the knuckleblaster. Between these two it seems that the most determined was always V1, as he says to his successor "You are not getting away this time" but in a more hateful way that i could never saw in the game. A great pleasure see this two robots kicking eachother robot-asses
It’s hard for me to tell but it looks like v2 takes visible damage as the fight continues, especially after the nailgun to the gut, if this is the case that is incredible attention to detail.
This is hella good. Love this stuff. Amazing choreography
I swear this is better than 90% of the fights I've ever seen in my entire life, be it in anime, in games, in movies, you name it.
The way v1 turns red like ”you shot MY DAMN COINS”
Funny enough, it would make a lot of sense if v2 used both red and green arms in his boss fights
too bothersome to code it for Hakita, to difficult for newer players, he already moves and shoots like you
will not lie the v1 voice was indeed very suprising
not expecting veminine
then again tje voice does sound similar to the high pitched indicator sfx that appeared when v1 spoke
i imagine it as V1 having downloaded a generic voice generation software in the past during it's creation, it's a robot afterall, so the voice is just a default AI voice
The way you expressed the two's relationship as a mix of rivalry and hatred, with scenes like the two pointing their guns at each other's head and v1 crushing v2's head after staring for a second really helps to make the fight more compelling.
Okay man. V2's death was already a lot to take in. Now you rendered it as if he PLODED him MID-AIR with the KNUCKLEBLASTER... NAH, that was PERSONAL 💀💀💀💀💀
EXCEPTIONAL cooking chief. There's so much to mention about how AWESOME this IS, but that 3:22 SIMULTANEOUS RICOSHOT EXPLOSION GAVE ME AN ORGASM? SO FUCKING AWESOME!!! This community is just as cracked as the devteam, it's DELIGHTFUL.
i like your energy
gave you a what
@@reinbew62 had to fit in within the ultrakill fandom
"That Explosion gave me an orgasm" is something you'd only hear from an ultrakill player
I love how you’ve made this close-up gun-based fighting style look practical. Keep up the good work
the way v1 breaks v2 apart at the end is menacing
i love how at the part where theyre sliding you can tell that v2 was trying to escape from v1 while v1 was dead set on destroying v2.
This animation is GODLY. It perfectly encapsulates the sheer speed and epic-ness of the V2 Greed fight. Absolutely outstanding work!
Can't stop rewatching this, absolute peak.
V2 encounters always are my favorite part about ultrakill. Absolutely banger animation
0:32 I swear to God if you made this look like a V on purpose
They did; there's no way it was an accident.
Absolutely gorgeous.
Although, it does make me a little sad that V2 is canonically dead at the end of this fight.
I know it’s entirely off screen, but imagine how hard it would have been to scavenge for the parts, presumably taking much of them from Sentries, then actually BUILDING the thing with only one hand.
V2 shows themselves to be resourceful, smart, and determined, by simply making a new arm. So it’s a real shame, to me at least, that they’re just… gone.
This is such an incredible work of art.
The way you used V1 and V2's wings to indicate who was who when the lighting changed was brilliant!
The sequence from the slide all the way to the ending was also not only animated beautifully, but remarkably well written.
Now THATS THE KIND OF ANIMATION THAT HAPPENS IN MY HEAD !!!! Honestly thats a fantastic job thank you for the work you have done ❤❤❤
one of the best ways to describe this
The whiplash used not only to grapple but to grab and slam enemies should be implemented in the game, it looks absolutely badass
i do like the little female voice used to portray V1, i dunno why i just like how its used to portray V1's voice
This is best ultrakill animation of all time
Amazing work as always. I think the thing that surprised me the most was the fact that this is the whole fight, rather than just a cool intro. Well done!
02:54 YOUR FORM IS INCREDIBLE!
*couple seconds/minutes later*
*F U C K I N G N I K K O N*
This animation isn't only beautifull but it also incorporates perfectly how the fight fight goes and feells, it's coleohraphy is how i would imagine this fight would go, just gorgeus uses ol the lights to clarify a bit ho is ho, the use of the whiplash wich i fell needed some use for V2 in the main game, the cool as hell sliding scene with V1 trowing that pilla on the wall V2 gone to desperately escape, the badass "you will not escape this time", and the end, how V1 is making sure V2 don't come back, even if he is just a head with an arm, V1 dind't wanted any chances of having to cross guns with him again. Conclusion, probally the best ULTRAKILL animation i had ever seen, one of the best youtube animations in general, absolutely AMAZING!
this absolute legend animated the fights we had in our heads as kids. Incredibly well done, brought back memories
That's perfect, thank you for making this. I love so much the v1 and v2 final fight... So intense, so stylish, so cool, frenetic and pass that vibe of you having to defeat your better version with that amazing pyramid slide part... An animation about this is all I wanted
Least talented ultrakill animator:
Fr tho this rivals actual animation studios and I 100% cannot wait for more
This is insane. Loved every bit.
I would’ve preferred V1 to speak with the all familiar SAM voice, but that’s alright lol
I find it quite refreshing from the usual SAM voice everyone seems to use!
creative liberties tbh. SAM wouldn't have expressed that extent of anger
I think I like SAM a lot better because it just captures the feeling, if you made V1 talk at all which I don't think is necessary. This choice of voice just sounded cheap in comparison, as if it was picked to artificially add more weight and gravitas to a scene that would probably do just fine without it. V1 is silent and doesn't need to speak with anyone, let alone itself.
@@anomalyanom4145 on a deliberately critical outlook of the animation I agree with you
i think the voice makes entirely so much sense remember the Prettiest Girl in Town?
Rare footage of V2 actually using his arm in a fight
you've managed to make the v2 second encounter look more badass then it already was
Barely Comprehensible Fast Paced Fights like this is what V1 truly is, Fantastic Animation, and you truly understand how to ULTRAKILL👍
Cant get more insane
*throws a huge column at v2*
Holy hell
This is magnificent. The potus fight and everything
Machine designed to defend and with anger issues vs a machine designed for war
This makes me wish V2 used the whiplash during their second encounter.
It woulda been hella hard to balance as an encounter but it woulda been so cool
Words cannot express how much I enjoyed this from start to finish!
You took so many creative liberties, such as the ways V2 used the whiplash to the giant pillar toss (which got an audible reaction from me)
Wherever you go from here, know that I’ll be following with great interest. You make exactly what I want. High octane action
I really like the more ruthless, evil interpretation of V1
I think this is one of, if not the best ultrakill animations out now. Not only is it visually stunning, but the combat is very fast paced and creative. I feel like that is what most other animations dont achieve, wich is not me trying to say they're bad, but more me trying to elevate the pedestal of this one even higher.
the Vash vs. Knives ass "crossed guns at each other's faces" is so good (0:40)
Pretty poetic- fighting (dueling?) over who gets to continue their rampage for blood at the very center of the circle of Greed. And the way v1 put v2 down like a dog- yeesh. Sent shivers down my spine. Badass animation as always!
0:42 why do i find this so funny
Ultrakill fans on their way to do the most beautiful, detailed and complex 3d animations for a 2 minute level:
"How it feels
To Heal By Blood.
Stimulate Your Senses."
how to enrage v2 = punch/blast him with knuckle buster
how to enrage v1 = return his coin shot to sender.
also that v1 voice. kudos~
Bro i really hear V1 saying to him at the end: "Ahh you almost got me, (riping his hand off) but it was not enough. Sorry brother, but you leaved me no choice. Goodbye"
there are so many things i love about that final scene. the slowed down piano, the absolute desperation shown by V2, before and after V1 decides to land, how he is literally just a torso, yet is able to express so much emotion without a face to speak of.
I love how you actually had V2 make use of the whiplash unlike in the original fight.
we need a ultrakill movie and this man MUST be the animator
You know, seeing that intro art reminded me of Beat Saber, and now I can’t stop thinking about how incredible Ultrakill songs in Beat Saber would be
This is, without a doubt, the single best animation I have seen revolving around ultrakill. Your work is outstanding!
I expected to just hear SAM as V1, but... Holy shit. Genuine chills.
I knew you could do amazing intros, but damn, I did not expect the entire fight. This is honestly peak of animated fight scenes.
I usually expect a SAM voice for V1, but the fact you actually used a different voice, made it fit, and the VA gave it a badass delivery is amazing!
SAM will always be my canon voice, but this is a close second
This is no doubt the sickest animation from you yet! This was no mere intro, but a full out fight scene!!! The choreography was phenomenal! The sound design was phenomenal! If only we got to see V2 actually use the whiplash in game.
Absolutely stunning work, Ichellor! 10/10! 100% Rotten Tomato score!