Create Realistic Jeans Pants in Blender

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 38

  • @meganfox2577
    @meganfox2577 2 ปีที่แล้ว +3

    This is what I was looking for

  • @Highlight_22
    @Highlight_22 ปีที่แล้ว +2

    Thanks. Very good job

  • @Benandrew409
    @Benandrew409 ปีที่แล้ว +1

    Can clothe physics work on this too to link the jeans to the body 😂 I’m a beginner so help me understand

  • @russelltiley1091
    @russelltiley1091 ปีที่แล้ว

    Thanks very much for the video. I was just wondering how on the unwraping do i get that part like on the highlighted parts on the main screen please friend

  • @gatlinproduction
    @gatlinproduction 7 หลายเดือนก่อน

    Very good video. Is there a pre made app where I can just download and start designing my jeans just for fun?

  • @Mr.POLiS_Cartoons
    @Mr.POLiS_Cartoons 2 ปีที่แล้ว +2

    Your channel is amazing!
    Thanks 👍

    • @realfaker
      @realfaker  2 ปีที่แล้ว +1

      I appreciate the kind words :)

    • @Mr.POLiS_Cartoons
      @Mr.POLiS_Cartoons 2 ปีที่แล้ว

      @@realfaker You deserve them

  • @basiladeeb
    @basiladeeb ปีที่แล้ว

    The volume is really low. Where did you get your UV map from?

  • @RodneySun
    @RodneySun ปีที่แล้ว +1

    This is the way! Thank you very much for sharing!

  • @russelltiley1091
    @russelltiley1091 ปีที่แล้ว

    Sorry how do I get the unwraping section bit only what button do I press please

    • @realfaker
      @realfaker  ปีที่แล้ว

      Hello Russell, the button to press is U to get the Unwrapping settings

    • @russelltiley1091
      @russelltiley1091 ปีที่แล้ว

      @@realfaker thank u my friend

    • @russelltiley1091
      @russelltiley1091 ปีที่แล้ว

      Hi sorry to keep bothering u I know u gets the list of options up but how do I get the unwrapped pieces on main screen like what have done please?

  • @aaronrorey638
    @aaronrorey638 2 ปีที่แล้ว

    When I try the smoothing technique on the jagged bits my mesh doesn't change. Am I missing something? I'm on version 3.2.2.

    • @realfaker
      @realfaker  2 ปีที่แล้ว +1

      Did you check the strength of the smooth brush, it might be low

    • @aaronrorey638
      @aaronrorey638 2 ปีที่แล้ว

      @@realfaker I did. I had it at .7 (same as yours). The only way it works is if I add clay to the model then smooth. Weird.

    • @aaronrorey638
      @aaronrorey638 2 ปีที่แล้ว

      Great technique btw. I've learned a lot already using this. But how do you bake the object so it will lower the poly count?

    • @realfaker
      @realfaker  2 ปีที่แล้ว

      Thanks Aaron.. I will cover baking in the next coming tutorials

  • @mirrormefashion
    @mirrormefashion ปีที่แล้ว +2

    Volume too low. I can't hear you.

  • @deepakkumar-bq5bp
    @deepakkumar-bq5bp ปีที่แล้ว

    Thanks

  • @stexiati1
    @stexiati1 8 หลายเดือนก่อน

    You never stretch the UV-s that way, don't do that and after UV unwrapping you don't go and sculpt the mesh

    • @robnhood3214
      @robnhood3214 5 หลายเดือนก่อน

      Positioning, scaling, moving unwrapped UVs on a texture map is the way you do it. How would you do it.. unwrap and hope for the best? Also, sculpting does not affect the UV's. Grant it some of the things he did were a bit out of order but they were perfectly acceptable.

  • @gibsonkalumba
    @gibsonkalumba 2 ปีที่แล้ว

    Nice👍

  • @SilasMckeeIII
    @SilasMckeeIII ปีที่แล้ว

    Drop down the proportional editing and click connected only, it will help you out a lot

    • @realfaker
      @realfaker  ปีที่แล้ว +1

      Lovely tip, thanks

  • @psychoticgiraffe
    @psychoticgiraffe ปีที่แล้ว +1

    reasonable tutorial however I sort of got really upset watching it because your volume was set so low that all the ads blast my ears out just to hear you

    • @realfaker
      @realfaker  ปีที่แล้ว

      Really sorry about that, I managed to fix the audio in coming tutorials.. Thanks for your support by watching ads, really appreciate it

  • @azhdarmuhamad4787
    @azhdarmuhamad4787 2 ปีที่แล้ว

    That’s good

    • @realfaker
      @realfaker  2 ปีที่แล้ว +1

      Thanks Muhamad

  • @MoogieSRO
    @MoogieSRO ปีที่แล้ว +1

    While I'm always appreciative of people who make tutorial videos, because we can never have too many of those when we're learning, this is actually a legitimately terrible workflow with an awful looking result from start to finish. I would not advise anyone to try to learn from this one. Using the albedo texture as a bump map (???) and then sculpting your own folds completely independently of the folds in the texture (??????) so neither of them line up with each other is just... so wrong on so many levels, lol. And not even from an elitist "this isn't how the professionals do it" standpoint, just a "this looks terrible and doesn't work at all" standpoint.
    I guess this video can make for a good "here's how not to do it" guide. Beyond that, steer clear of it.

    • @realfaker
      @realfaker  ปีที่แล้ว

      Feedback appreciated!