Thanks very much for the video. I was just wondering how on the unwraping do i get that part like on the highlighted parts on the main screen please friend
Positioning, scaling, moving unwrapped UVs on a texture map is the way you do it. How would you do it.. unwrap and hope for the best? Also, sculpting does not affect the UV's. Grant it some of the things he did were a bit out of order but they were perfectly acceptable.
reasonable tutorial however I sort of got really upset watching it because your volume was set so low that all the ads blast my ears out just to hear you
While I'm always appreciative of people who make tutorial videos, because we can never have too many of those when we're learning, this is actually a legitimately terrible workflow with an awful looking result from start to finish. I would not advise anyone to try to learn from this one. Using the albedo texture as a bump map (???) and then sculpting your own folds completely independently of the folds in the texture (??????) so neither of them line up with each other is just... so wrong on so many levels, lol. And not even from an elitist "this isn't how the professionals do it" standpoint, just a "this looks terrible and doesn't work at all" standpoint. I guess this video can make for a good "here's how not to do it" guide. Beyond that, steer clear of it.
This is what I was looking for
Good luck
Thanks. Very good job
Can clothe physics work on this too to link the jeans to the body 😂 I’m a beginner so help me understand
Thanks very much for the video. I was just wondering how on the unwraping do i get that part like on the highlighted parts on the main screen please friend
Very good video. Is there a pre made app where I can just download and start designing my jeans just for fun?
Your channel is amazing!
Thanks 👍
I appreciate the kind words :)
@@realfaker You deserve them
The volume is really low. Where did you get your UV map from?
This is the way! Thank you very much for sharing!
Sorry how do I get the unwraping section bit only what button do I press please
Hello Russell, the button to press is U to get the Unwrapping settings
@@realfaker thank u my friend
Hi sorry to keep bothering u I know u gets the list of options up but how do I get the unwrapped pieces on main screen like what have done please?
When I try the smoothing technique on the jagged bits my mesh doesn't change. Am I missing something? I'm on version 3.2.2.
Did you check the strength of the smooth brush, it might be low
@@realfaker I did. I had it at .7 (same as yours). The only way it works is if I add clay to the model then smooth. Weird.
Great technique btw. I've learned a lot already using this. But how do you bake the object so it will lower the poly count?
Thanks Aaron.. I will cover baking in the next coming tutorials
Volume too low. I can't hear you.
Thanks
You never stretch the UV-s that way, don't do that and after UV unwrapping you don't go and sculpt the mesh
Positioning, scaling, moving unwrapped UVs on a texture map is the way you do it. How would you do it.. unwrap and hope for the best? Also, sculpting does not affect the UV's. Grant it some of the things he did were a bit out of order but they were perfectly acceptable.
Nice👍
Drop down the proportional editing and click connected only, it will help you out a lot
Lovely tip, thanks
reasonable tutorial however I sort of got really upset watching it because your volume was set so low that all the ads blast my ears out just to hear you
Really sorry about that, I managed to fix the audio in coming tutorials.. Thanks for your support by watching ads, really appreciate it
That’s good
Thanks Muhamad
While I'm always appreciative of people who make tutorial videos, because we can never have too many of those when we're learning, this is actually a legitimately terrible workflow with an awful looking result from start to finish. I would not advise anyone to try to learn from this one. Using the albedo texture as a bump map (???) and then sculpting your own folds completely independently of the folds in the texture (??????) so neither of them line up with each other is just... so wrong on so many levels, lol. And not even from an elitist "this isn't how the professionals do it" standpoint, just a "this looks terrible and doesn't work at all" standpoint.
I guess this video can make for a good "here's how not to do it" guide. Beyond that, steer clear of it.
Feedback appreciated!