I know it seems absurd, but Ferret Flames is actually a solid tech choice in this deck, potentially better than something like IDP. Once your life points get bellow 2000, (which always happens first turn), it becomes a one-sided Torrential Tribute that shuffles the monsters into the deck and has no activation requirement. Might be worth trying if you ever play this deck again.
Ferret Flames also I wanna point out can win you grind games. I know this because in a Ranked Duel on Master Duel....it Resolved against me. TWICE. I lost to Star Seraphs, aka, a Bunch of goddamn *C H A I R S*
Fun fact about all the effect damage negation Traps: You can only activate their GY effects in response to an activation of a card or effect. The burn effects on Trickstars do not activate.
As a dinimorphia player I highly recommend running 3 of the heavenly prison, protects from removal and you can set domain to your side of the feild with it and 3k body
As a Dinomorphia player, this card has constantly underperformed for me and is honestly not great. If you're setting Domain that long after the start of the game because you drew Lord instead of a way to Therizia, you're not winning that game.
@@eduardobremen7452 i was specifically replying to the interaction mentioned with domain. Im well aware of it having protection, and ive literally never had it be relevant. Card is unfortunately not very good in a deck where you dont want to draw monsters outside of therizia, and if you do play any, more than 1 copy is asking to lose the game be ause you have no engine and will just lost to the adventure engine alone
@@Turtlehoop I agree. In a deck where you don't want to draw more than 1 monster, lord never really feels good to open. The card is good in generic trap decks, but most dinomorphia traps need an actual dinomorphia monster on field or in gy to be used, so there is no point in protecting your backrow if you weren't going to be able to use them in the first place.
I'm sorry to hear about your struggles Dinomorphia, MBT. Thankfully now that there's less stigma around treatment, you can get prescribed dino DNA to help you become what you feel yourself to truly be.
Intriguing, but I find the lack of Misc in the deck worrying. Even as a one of it's still crazy strong to use during either your or your opponent's turn if you can afford to fetch it off a Dig, and the Fusion Traps practically enable you to SS into more Dinorphias or a small Ovi -> UCT line. Trap Trick is also a card I'd recommend in some capacity, since it can be just about anything you want when you need it and is practically a secondary Diplos & Theriza for the archtype. As Hard Leg mentioned Ferret Flames is excellent to use over Ice Prision or Torrential, and Lord of Heavenly Prison is just great protection and an extra body + searcher for the archtype as a whole if you're will to find the main deck or side deck space for it. Side deck is pretty much combo hate: Triple Lightning, Triple Niburu, Harpie's Feather Duster, Triple Evenly Matched, and whatever you feel is most needed (I go for more backrow removal, but Crossouts with a bigger hand trap package main deck is a good choice too, as is Dark Ruler No More/Droplets). Probably could afford to run Appointer for further LP hurt and to pitch starters/backrow hate, now that I think of it. Lastly, run the new T-Rex boss and it's associated Fusion Trap when you can. It makes a night and day difference for the archtype. You probably would have to remove the IDP and one of the Counter Traps and/or the DPE Package to run it or go over the 40 card deck size, but believe you me it's worth it to have a one-sided Inspector Boarder that protects your entire board from battle.
Can you post your ideal list? I really liked your insight into the archetype and tech choices. I was thinking about how crossout ash/imperm could help this deck a lot.
@@Direwarlord213 It's essentially MBT's deck, but with 1x Misc, 1x Ovi, 1x UT, instead of the DPE Package 1x, Dinorphia Sonic, Double Trap Trick, 2x Ferret Flame over Ice Prison, 3x Ash Blossom, and 3x Pot of Duality. Yes, it's a 44 card deck, but the Pots make that irrelevant and a lot of your deck either gets you to the bosses or is disruption, so drawing into them instead of your starters is fine. Side deck is as I said, with the rest being 2x Twin Twisters and 1x Called and 2x Crossout. Extra Deck is 3x Kentregina, 3x Rexstrum, 2x Stealthbergia, and the rest is up to preference. I like going with the Evolzars, Zeus, Abyss, and Castel with a Knightmare Phoenix and Accesscode Talker for removal, but you can add in Dharc by shaving off 1 of the Dinomorphias or XYZs. Another tech option for the deck is the latest Lair of Darkness Support Monster, since it can recycle traps super easily, but finding space for it can be rough like with Lord of Heavenly Prison. The DPE package can be added too, but it's up to you as to want you want to remove from my given deck to accomodate it..
This was such a great video. I've been hyped for this deck since it was revealed. A way that I found to counter Ash Blossom is with Gravedigger's Trap Hole. It can stop the Ash, burn your opponent for 2000 and can even stop DPE from reviving. This deck utilizes a bunch of good traps that don't usually see play because they're traps and it's so nice and refreshing
The reason they are Dinosaurs is that basically evolved directly from Dinosaurs...that's right, they made an archetype out of the Super Mario Bros Movie (the old one)...I adore this deck.
6:26 So I went to Cozumel, Mexico recently on vacation and I saw someone with a “Let’s Go Brandon’ shirt and I genuinely wondered if he knew he wasn’t in the US anymore and is instead in Mexico, you know that area that our previous president despised.
Funny enough, me and my friends in elementary school thought of an archetype that payed half of your life points by each effect similar to this one Who knew this was gonna exist 6 years later
Dinorphia player here: Been managing to grind wins back to back with these Dino Weirdos. Albeit I only run 3 spells. Rexstrum & Frenzy ties the deck together (hope you’ll do a video of them once they hit the TCG!)
Wait until Frenzy and Rextrum come out this deck will be great. With Frenzy you can play less Diplos and Rextrum is just an Empen but with pretty much every monster.
Dinomorphia really is the end result of the question: How do we embrace #DINODNA and become stronger than the average Joe? I am not sure that we needed to know that but I am personally glad that we do. -Kentregina is ACTUALLY based. Fight me.-
They actually have dino dna. They're decedents of a race of dinosaur-like creatures that evolved physically and mentally similar to that of humans, although clearly they are stronger, faster, and still have some dinosaur features. If you look closely to Dinomorphia Reversion, you can see that Kentregina's tail is an actual flesh and blood tail, not simply a mechanical part of her outfit.
One thing I messed with on announcement of this deck, is the lvl 4 phantom knight trap, to make Raphlesia and then Sera. Just so that I could plus harder off the traps.
Cons to being a White ranger- No longer having the ability to eat spice and having to talk to car insurance people. Pros to being a white ranger- Drinking pure mayo and not getting Shot by Blue Rangers
There are 3 counters in the deck Lord of the heavenly prison The dinomorphia sonic trap aka s/t negate And solemn judgment because you want to lower your LP as much as possible
I've been playing dinomorphia online a fair bit and I gotta say personally I would've waited with the video until the new fusion is out. Rexsturm wins games on his own shame to not see him in here
Ferret Flames is literally so huge in this deck. Its just no targeting non destruction removal. The best removal you can ask for and you can resolve it on the second turn 99% of the time
Rexstrum and the trap that allows you to fusion summon using the extra deck are going to make this great. And while it might not be a better choice than what MBT built, I always like using Soul-Eating and Ties of the Brethren. Leads to some set up plus you could go into one of the Evolzar.
honestly waiting for the 2nd wave of dinomorphia cards is probably the best for the moment. Rexstrum is an amazing card and there might even be some techs with the newly revealed Labrynth Archetype like copying the Domain/Frenzy without having to pay half your life
@@sirernest546 this. Not only were they never waifu material for me because of it, but their apeal on ALL fronts diminished because of it as well. If Tri wasn't great with it, I wouldn't have bothered with the deck. And that archtype is old by now.
i am CHOMPING AT THE BIT for dimension force to come out stateside so i can play this deck with rexsturm. the version i've been jamming online is a 60-card monstrosity that also plays the adventure engine (the synergy between adventure and lost world is hilarious every time) and it's one of the most fun decks i've ever played
Soooo.... This got released 4 days ago, and I've seen it 4 days ago, but for some reason today i got a notification saying this was released 45min ago... TH-cam doesn't make sense
If the king arc z trap and extra deck monster make it in to TCG they work awesome in this deck since there's room in the extra deck. Chance to dump 4 monsters on the field and get a spell negate for your opponents turn and your following turn
Yeah, upcoming releases are gonna make this deck much better. Rexsturm and Dinomorphia Frenzy are great additions The Supreme Kings Soul is ridiculous and can get you a big body or a free crystal clear wing. Ferret Flames as mentioned is ridiculous in this deck, non targeting, bouncing removal is very strong vs unaffected.
Its a great deck that falls through a lot of holes that exist in YuGiOh currently and have for a while -- traps. Most decks aren't able to deal with traps too often cause most decks don't run many traps that are worth negating. Counter negate traps are technically worth watching for, however, you need a counter trap to deal with a counter trap, so its difficult to stop them turn 1 and they usually do their job during the turn they are unrespondable. The only reason this deck would stop having this advantage would be if they become tier 0 and its unlikely, so most people won't devote deck space to dealing with traps. So a lot of the negates that exist will be a lot less effective against this deck. The deck may be a bit slower, but your opponent isn't that likely to b able to stop you once you get started.
I have to say, this looks very promising. Could we finally have a dinosaur meta deck that isn't just "dino good stuff"? Could we have found a home for Laggia and Dolkka? Find out on the next episode of Dino Ball Z.
They actually made a deck that could tech into 'End of the Line'. Still not sure if getting down to 10 life points to draw 4 is practical though. Getting to less than a hundred to draw 2 already requires halving 8000 seven times
can someone explain why he keeps putting dharc specifically in extra decks, as opposed to other charmers? is it for the floating effect of them, or what?
I know it seems absurd, but Ferret Flames is actually a solid tech choice in this deck, potentially better than something like IDP.
Once your life points get bellow 2000, (which always happens first turn), it becomes a one-sided Torrential Tribute that shuffles the monsters into the deck and has no activation requirement.
Might be worth trying if you ever play this deck again.
Oh god it really is.
Unfortunately it’s a lot less useful once rextstrum gets printed in DIFO, but until then having access to a quick play evenly matched is absurd
Was gonna say, literally a field wipe
Ferret Flames also I wanna point out can win you grind games. I know this because in a Ranked Duel on Master Duel....it Resolved against me. TWICE. I lost to Star Seraphs, aka, a Bunch of goddamn *C H A I R S*
@@HyperFlame64V1 hey, put some respect with that archetype. They also have sticks.
Fun fact about all the effect damage negation Traps: You can only activate their GY effects in response to an activation of a card or effect. The burn effects on Trickstars do not activate.
THE ALMIGHTY LYCORIS STRIKES AGAIN!
Guess they are a bad matchup then... I really hate burn
Also the despia fusion is an auto win lol
@@Rairiky This one is very much true, nothing stops paying for cost sadly.
@@Silamon2 unfortunely, short of Kaijuing it, the deck has no out to it's effect. Especially late game
choked on my drink because of the intro, thank you mbt
Dang, using the Zeo ranger morph for an MMPR ranger, no wonder Danny morphed into a white guy, that's just how that works.
Glad I’m not the only one who spotted that
A man of fucking culture! Also, zeo supremacy
If only he said “It’s Morphin’ Time!” before taking the stance, then it would’ve been the Zeo morph
Wa wa?
@@jaydblerd4360
Wa wa?
As a dinimorphia player I highly recommend running 3 of the heavenly prison, protects from removal and you can set domain to your side of the feild with it and 3k body
ye ye this! such a good card
As a Dinomorphia player, this card has constantly underperformed for me and is honestly not great. If you're setting Domain that long after the start of the game because you drew Lord instead of a way to Therizia, you're not winning that game.
@@Turtlehoop but is not only for domain, u can set anything You need, his main function is backrow protection
@@eduardobremen7452 i was specifically replying to the interaction mentioned with domain. Im well aware of it having protection, and ive literally never had it be relevant. Card is unfortunately not very good in a deck where you dont want to draw monsters outside of therizia, and if you do play any, more than 1 copy is asking to lose the game be ause you have no engine and will just lost to the adventure engine alone
@@Turtlehoop I agree. In a deck where you don't want to draw more than 1 monster, lord never really feels good to open. The card is good in generic trap decks, but most dinomorphia traps need an actual dinomorphia monster on field or in gy to be used, so there is no point in protecting your backrow if you weren't going to be able to use them in the first place.
One of your best opening skits... amazing MBT
hopefully you test this deck once it gets the tyranosaurus fusion and the trap that fuses from extra deck and deck
that improves the deck a lot
yeah the new fusion is very strong so I'm very hype for it to release
He will. Said so much on stream yesterday!
When is the new support going to be released?
@@Lyn-757 in the next main set. Só around May
I heard “Dinomorphia Terezi” and my brain kicked into fight or flight
Understandable, im sorry for your teenage induced trauma
At least there's no Dinomorphia John
I'm sorry to hear about your struggles Dinomorphia, MBT. Thankfully now that there's less stigma around treatment, you can get prescribed dino DNA to help you become what you feel yourself to truly be.
in 15 minutes, MBT managed to talk about "sonic" more than Sega did in the last 3 months with their upcoming Sonic Game
That "Let's go Branded" bit was the funniest thing you've ever said in your life.
Can't wait to have to explain American politics while talking about Yu-Gi-Oh cards lol
Damn no Ferret Flames? That card's super good in this deck.
all we had to do was cut a called by for a 2nd Gilasaurus and we wouldve had the legendary 10/10/20 split
As I always say, "you only need 1LP to win a duel".
Well considering the fact that I once got to 1 LP with this deck
Yeah true
@@idkjustputagoodname6120 LP goes brrrr with this deck for sure 😂
*loses to time*
As dpYgo puts it: this deck literally has you pay HALF and i love it
Intriguing, but I find the lack of Misc in the deck worrying. Even as a one of it's still crazy strong to use during either your or your opponent's turn if you can afford to fetch it off a Dig, and the Fusion Traps practically enable you to SS into more Dinorphias or a small Ovi -> UCT line. Trap Trick is also a card I'd recommend in some capacity, since it can be just about anything you want when you need it and is practically a secondary Diplos & Theriza for the archtype. As Hard Leg mentioned Ferret Flames is excellent to use over Ice Prision or Torrential, and Lord of Heavenly Prison is just great protection and an extra body + searcher for the archtype as a whole if you're will to find the main deck or side deck space for it.
Side deck is pretty much combo hate: Triple Lightning, Triple Niburu, Harpie's Feather Duster, Triple Evenly Matched, and whatever you feel is most needed (I go for more backrow removal, but Crossouts with a bigger hand trap package main deck is a good choice too, as is Dark Ruler No More/Droplets). Probably could afford to run Appointer for further LP hurt and to pitch starters/backrow hate, now that I think of it.
Lastly, run the new T-Rex boss and it's associated Fusion Trap when you can. It makes a night and day difference for the archtype. You probably would have to remove the IDP and one of the Counter Traps and/or the DPE Package to run it or go over the 40 card deck size, but believe you me it's worth it to have a one-sided Inspector Boarder that protects your entire board from battle.
Can you post your ideal list? I really liked your insight into the archetype and tech choices. I was thinking about how crossout ash/imperm could help this deck a lot.
@@Direwarlord213 It's essentially MBT's deck, but with 1x Misc, 1x Ovi, 1x UT, instead of the DPE Package 1x, Dinorphia Sonic, Double Trap Trick, 2x Ferret Flame over Ice Prison, 3x Ash Blossom, and 3x Pot of Duality. Yes, it's a 44 card deck, but the Pots make that irrelevant and a lot of your deck either gets you to the bosses or is disruption, so drawing into them instead of your starters is fine.
Side deck is as I said, with the rest being 2x Twin Twisters and 1x Called and 2x Crossout. Extra Deck is 3x Kentregina, 3x Rexstrum, 2x Stealthbergia, and the rest is up to preference. I like going with the Evolzars, Zeus, Abyss, and Castel with a Knightmare Phoenix and Accesscode Talker for removal, but you can add in Dharc by shaving off 1 of the Dinomorphias or XYZs.
Another tech option for the deck is the latest Lair of Darkness Support Monster, since it can recycle traps super easily, but finding space for it can be rough like with Lord of Heavenly Prison. The DPE package can be added too, but it's up to you as to want you want to remove from my given deck to accomodate it..
@@anonjohn9760 thank you! I'll start testing this soon.
The only life point that matters, is one. I love this archetype, can't wait for the one-sided skill drain with Rexstrum.
This was such a great video. I've been hyped for this deck since it was revealed. A way that I found to counter Ash Blossom is with Gravedigger's Trap Hole. It can stop the Ash, burn your opponent for 2000 and can even stop DPE from reviving. This deck utilizes a bunch of good traps that don't usually see play because they're traps and it's so nice and refreshing
The reason they are Dinosaurs is that basically evolved directly from Dinosaurs...that's right, they made an archetype out of the Super Mario Bros Movie (the old one)...I adore this deck.
Whoa they are?
The thumbnail is so funny to me exactly because I presented the archetype to my friends as the Waifusauruses
Have a buddy who loves dinomorphia. After a grind game that he wins, he'll say "dam that was close hey, the comback was real, i was so low" xD
The jokes are incredibly good in this one, keep it up!
6:26
So I went to Cozumel, Mexico recently on vacation and I saw someone with a “Let’s Go Brandon’ shirt and I genuinely wondered if he knew he wasn’t in the US anymore and is instead in Mexico, you know that area that our previous president despised.
no ferret flames?
Funny enough, me and my friends in elementary school thought of an archetype that payed half of your life points by each effect similar to this one
Who knew this was gonna exist 6 years later
Between this and labrynth they just can't stop making trap decks! This might be the better of the two tho.
Lab has more apeal thanks to the aesthethic...and the traps are better. But This one has the better monsters imo.
“I morphed into a white guy” literally screaming at the “it’s too spicy” part 😂😂🤣
Dinorphia player here: Been managing to grind wins back to back with these Dino Weirdos. Albeit I only run 3 spells. Rexstrum & Frenzy ties the deck together (hope you’ll do a video of them once they hit the TCG!)
I'd play this deck if it didn't require me to stare at LP totals not divisible by 5.
Should of went to the bank and ask for a loan while morphed. I think they would of given you the crisp Bill's too.
Its just Jeanne Alter but in an Ironman suit
Lets not kid ourselves here
Best intro for a tmt ever. My god, thank you for the chuckles😂😂
Wait until Frenzy and Rextrum come out this deck will be great. With Frenzy you can play less Diplos and Rextrum is just an Empen but with pretty much every monster.
You should never play less than 3 thersia and 3 diplos
@@user-fe6uq1bl8v this. The deck Lopes a lot by having less diplos. Besides Diplos fuels the fusion and GY.
Dinomorphia really is the end result of the question: How do we embrace #DINODNA and become stronger than the average Joe?
I am not sure that we needed to know that but I am personally glad that we do. -Kentregina is ACTUALLY based. Fight me.-
MBT, you are a crafty deck builder for this episode
They actually have dino dna.
They're decedents of a race of dinosaur-like creatures that evolved physically and mentally similar to that of humans, although clearly they are stronger, faster, and still have some dinosaur features.
If you look closely to Dinomorphia Reversion, you can see that Kentregina's tail is an actual flesh and blood tail, not simply a mechanical part of her outfit.
the Lets Go Branded killed me 😭😭😭
One thing I messed with on announcement of this deck, is the lvl 4 phantom knight trap, to make Raphlesia and then Sera.
Just so that I could plus harder off the traps.
That sounds janky af. Me likey
Honestly just for the weird Power ranger/Super sentai reference I'm all for this archetype.
Funny enough the trap card we get in the next set is a reference to the opening of Power Rangers Dino Thunder
Cons to being a White ranger- No longer having the ability to eat spice and having to talk to car insurance people.
Pros to being a white ranger- Drinking pure mayo and not getting Shot by Blue Rangers
The lack of Misc in this deck is definitely raising my eyebrows. Especially since this is before the release of the decks second fusion trap.
This archetype looks so pretty, remids me of power rangers dino thunder, specially the new fusion
Just ordered my Dinomorphia deck today, can’t wait to play it
HAHAHAHAA That intro with the pepper made me laugh out loud
2:34 You mean a Scorpion cosplayer... Because that's Spider-Man bad guy and what this guy looks like.
6:17 underrated line
Now with new support this deck is even more powerful with skill drain on leg, obly losing to s/t trap removal
There are 3 counters in the deck
Lord of the heavenly prison
The dinomorphia sonic trap aka s/t negate
And solemn judgment because you want to lower your LP as much as possible
I love hot peppers, dislike Miracle Whip, and don't drive yet.
I guess it's because I didn't morph. I remained support for King of the Skull Servants.
Finally the TMT I have been waiting for since this Decks release ^^
It's such a cool deck tbh and I have had an amazing time playing it so far!
I've been playing dinomorphia online a fair bit and I gotta say personally I would've waited with the video until the new fusion is out. Rexsturm wins games on his own shame to not see him in here
Mbt. You’re a cracked aleister normal summoner
Ferret Flames is literally so huge in this deck. Its just no targeting non destruction removal. The best removal you can ask for and you can resolve it on the second turn 99% of the time
You're calling her Terezi on purpose, aren't you?
I mean, MBT is pretty Karkalicious... Would you expect anything less ?
“Yankee doodle dandy”😂😂😂
This deck is like Chipp mains in Guilty Gear, it's for players that aren't satisfied with victory unless your a breath away from death.
Not sure if that holds up; I love this deck and I've been stuck on Bridget for a while now :B
Spinning!
cracked gamer, he was informing you that you're a cracked gamer
Would love to see a Live-Twin/ Labrynth ten minute testing next
He can say Kentregina but not Olenoids? I must be the one guy fueling the fire for the Olenoids bit.
Great vid btw!
Rexstrum and the trap that allows you to fusion summon using the extra deck are going to make this great.
And while it might not be a better choice than what MBT built, I always like using Soul-Eating and Ties of the Brethren. Leads to some set up plus you could go into one of the Evolzar.
I like that this deck uses 2 and a half pots of generosity
That intro was hysterical.
Holy shit that's one of the funniest opening skits of all time lmao.
Can this deck ever really be truly competitive? In time scenarios you will always lose
Shoutouts to the Peepy on the shelf in the intro
honestly waiting for the 2nd wave of dinomorphia cards is probably the best for the moment. Rexstrum is an amazing card and there might even be some techs with the newly revealed Labrynth Archetype like copying the Domain/Frenzy without having to pay half your life
11/10 skits as always
Earned a sun from the intro alone
People who play this deck irl are gonna get so cracked at mental math
YO I FUKIN LOVE DINOSOAR EGGS THAT SHIT SLAPPED SO HARD
The let’s go brandon joke was too perfect 😂
The intro is awesome.
I was told people in Maine consider garlic to be too spicy, but a bell pepper that's a new one.
Honestly, this waifu is considerably less weird than the Lyrilusc cards. God, I hate those birds.
What I hate about lyrilusc is how their heads are way too huge
@@sirernest546 this. Not only were they never waifu material for me because of it, but their apeal on ALL fronts diminished because of it as well. If Tri wasn't great with it, I wouldn't have bothered with the deck. And that archtype is old by now.
@@jonatassilva2605 tbh i like the Design of their Xyz Monsters, which makes the mein Deck Monsters Look even worse by comparison
i am CHOMPING AT THE BIT for dimension force to come out stateside so i can play this deck with rexsturm. the version i've been jamming online is a 60-card monstrosity that also plays the adventure engine (the synergy between adventure and lost world is hilarious every time) and it's one of the most fun decks i've ever played
Soooo.... This got released 4 days ago, and I've seen it 4 days ago, but for some reason today i got a notification saying this was released 45min ago...
TH-cam doesn't make sense
If the king arc z trap and extra deck monster make it in to TCG they work awesome in this deck since there's room in the extra deck. Chance to dump 4 monsters on the field and get a spell negate for your opponents turn and your following turn
Yeah, upcoming releases are gonna make this deck much better.
Rexsturm and Dinomorphia Frenzy are great additions
The Supreme Kings Soul is ridiculous and can get you a big body or a free crystal clear wing.
Ferret Flames as mentioned is ridiculous in this deck, non targeting, bouncing removal is very strong vs unaffected.
3187 atk? What even are these attack numbers? I can't imagine having to deal with calculating these numbers on a in person tournament
Testing on DB was awful for me just because of this
Hey! you don't get to use the C-word. That's OUR word. Now, who wants potato salad?
Its a great deck that falls through a lot of holes that exist in YuGiOh currently and have for a while -- traps. Most decks aren't able to deal with traps too often cause most decks don't run many traps that are worth negating. Counter negate traps are technically worth watching for, however, you need a counter trap to deal with a counter trap, so its difficult to stop them turn 1 and they usually do their job during the turn they are unrespondable. The only reason this deck would stop having this advantage would be if they become tier 0 and its unlikely, so most people won't devote deck space to dealing with traps. So a lot of the negates that exist will be a lot less effective against this deck. The deck may be a bit slower, but your opponent isn't that likely to b able to stop you once you get started.
So, dinomorphia is bad sky striker for traps?
Clashing souls, the ultimate counter
Today I learned MBT lives in the same area as me.
Underrated deadpan comedy
I have to say, this looks very promising. Could we finally have a dinosaur meta deck that isn't just "dino good stuff"? Could we have found a home for Laggia and Dolkka? Find out on the next episode of Dino Ball Z.
MBT is cameraman? That would explain a lot
Mbt built like monsters inc with those little arms
You were really feeling it this episode, LETS GO BRANDED
I think I’m still broke from the subathon because when you started talking about therizia card all I could hear in my head was karka
they still make that dinosaur oatmeal btw
Now *this* is an Intro
Was kinda hoping the mayonnaise would also be too spicy lol
Another awesome intro lol 😂 I'm white I'm not offended I laughed and I have to admit some of the stereotypes aren't wrong.
White and black pepper both not be able to stand spice food
And regular pepper are not spicy and made sweet not spicy
Not seeing hope for escape hurts my soul.
They actually made a deck that could tech into 'End of the Line'. Still not sure if getting down to 10 life points to draw 4 is practical though. Getting to less than a hundred to draw 2 already requires halving 8000 seven times
I personally run Hope for Escape over End of the Line
the jokes in this episode blew my socks off
The true reason behind the unlimiting of Skill Drain
can someone explain why he keeps putting dharc specifically in extra decks, as opposed to other charmers? is it for the floating effect of them, or what?
The bring your calculator deck, this is even worse than dealing with xx50 atk of evilswarm deck lol, it can go to single digit number