You know,it's funny. All of the Raider characters all have backstories where they have to result to crime or other shady things but it seems as though the Pack Mother seems to be a *relatively* good person and is a very family oriented and nurturing individual
Atom Cats build, he could be a mechanic from the prewar that worked at the Atom Cat garage. Then he decided he wanted to help the army and became a mechanic in the service. After awhile he came back home and worked morning to night where he met his future wife who came to him with her broken down car. It was love at first sight. He then was sent into the vault and when he got out he helped out the Minuteman for awhile until he found the Railroad then became the Fixer. Strength 5 Perception 1 Endurance 5 Charisma 10 Intelligence 3 Agility 3 Luck 1 Zeke's Greaser or Atom Cat Greaser T-60 Atom Cats Paint Sunglasses Greaser Hair or the wig Assault Rifle/Plasma Rifle/0.44 Revolver
Even as a raider build, she had the most sympathetic backstory out of all your character builds and she still continued to retain her motherly instincts and her strong love for her son is relatable.
I can actually kinda see this character staying in the institute cause, it's Shaun. We love Shaun, right? So when Shaun and the rest of the institute kinda explains to her the synths, in simplest terms as a sort of offspring, she immediately loves all the synths. just a big mom energy towards them.
This is late but if you swap the charisma and luck stats (including the book) you can get savant a lev 2 if you hadn’t found a way to work i it in your self yet (if you don’t want to use the book on luck the use it on charisma and get both of there bobble heads
Watching all these builds gave me an idea for a discussion, so, if we take all these fallout 4 builds, put them all in a hunger game style battle royal, with all their gears and perks, who would come out on top?
If you subscribe to the Fallout Feed podcast, they do something along those lines. All the members of the podcast have selected different fudgemuppet builds and and play specific quests alongside one another with them, annotating the strengths and weaknesses of the builds as they pertain to certain situations.
This is the type of backstory I like to see. Someone who has suffered the worst and survived, as opposed to some middle-class kid who was happy with life and had a passion, and then either decided to help or harm people. This build feels like it's doing the morally wrong things for the morally right reasons, and anyone who gets in your way gets a baseball bat (in my current playthrough of it) to the face.
hold up... if this the pack mother... and in packs the only mother is usually with the Alpha, does that mean this video is a secret ship of Mason and female SS?
Atom Cats build, he could be a mechanic from the prewar that worked at the Atom Cat garage. Then he decided he wanted to help the army and became a mechanic in the service. After awhile he came back home and worked morning to night where he met his future wife who came to him with her broken down car. It was love at first sight. He then was sent into the vault and when he got out he helped out the Minuteman for awhile until he found the Railroad then became the Fixer. Strength 5 Perception 1 Endurance 5 Charisma 10 Intelligence 3 Agility 3 Luck 1 Zeke's Greaser or Atom Cat Greaser T-60 Atom Cats Paint Sunglasses Greaser Hair or the wig Assault Rifle/Plasma Rifle/0.44 Revolver
Dude you forgot the most important part of the backstory, being a greaser. Also this would be a very empty build since there's about 1 quests for the atom cats
I made an Atom Cat Character, played him as an an unarmed Power armour specialist focusing on Pain train. It was a very fun character to play. Figured he was a bit of a trouble maker and rang with greaser gangs as a teen before being shipped off to military school. He always liked tinkering with cars, and even though he wasn't exactly scholastic he was very mechanically minded and liked souping up cars and at military school was able to channel that into maintaining power armour and ended up enlisting in the engineering corps. I had him side with the railroad as he was done taking orders and wanted no part of the brotherhood or the minuteman, and was disappointed Shaun turned out such a square. Companions of choice are Piper (love interest) and Ada (until she fell off the face of the Earth. Wears Tesla Atom Cats T60 Armour and a carries looted Gatling Laser. Below are the stats and perks I picked. If I had my time again I wouldn't have bothered with the commando and just stuck with heavy Gunner and instead got Robotics Expert for improved robot companions. Special book goes to intelligence. base Sp.bk Bhead Perk Total S 7 1 2 10 P 1 1 2 E 4 1 5 C 6 1 1 8 I 8 1 1 10 A 1 1 3 5 L 1 1 2 1 -- 2 Iron Fist 1 3 Ladykiller/Black Widow 4 Nuclear Physicist 5 Blacksmith 6 Armourer 7 Ladykiller/Black Widow 2 8 Cap Collector 9 Iron Fist 2 10 Science 11 Strength +1 12 Strength +1 13 Pain Train (after bobblehead) 14 Armourer 2 15 Nuclear Physicist 2 16 Blacksmith 2 17 Ladykiller/Black Widow 3 18 Iron Fist 3 19 Science 2 20 Cap Collector 2 21 Rooted 22 Rooted 2 23 Scrapper 24 Pain Train 2 25 Armoursmith 3 26 Scrapper 2 27 Nuclear Physicist 3 28 Science 3 29 Blacksmith 3 30 Charisma +1 31 Iron Fist 4 32 Party Boy 33 Party Boy 2 34 Agility +1 35 Agility +1 36 Agility +1 37 Action Boy/Girl 38 Action Boy/Girl 2 39 Armoursmith 4 40 Commando 41 Science 4 42 Commando 2 43 Commando 3 44 Commando 4 45 Heavy Gunner 46 Iron Fist 5 47 Heavy Gunner 2 48 Heavy Gunner 3 49 Heavy Gunner 4 50 Pain Train 3
7:32 use special book in charisma get all bobbleheads perks in description get harness and raider,metal or leather armor pieces. once at nuka world get pack shawl and pack Jaguar helmet and pack left and right arms with aerodynamic and improved stuffed pack legs. For weapons get heavy sharp sledge hammer with paint upgrade scab issue 5 magazine at the theater in dry Rock gulch
Ironically I've made two pack builds their interchangeable perks and mostly looks ( well their the mask), know in to the build. The Buffalo/Elephant man build is a heavy weapons (of both types) and power armour build (The power armour part is optional how ever). Points should go to strength, endurance and as well charisma. But most of what's left should go to intelligence to maximise power armour cores. Armed and unarmed, heavy weapons, the last charisma perk (I can't spell it), The Salvaging perks. As well the bigger carry weight perk, pain train, all of the crafting perks for you weapons and armour. And at last the power core perk. These perks are the main perks of this build and the other perks like action man and all of the damage rests will be the ones to get. Backstory: The Buffalo/Elephant man was a boxer that was called up when the war started their thats how he got his nickname by overpowering his combatants and genaly being in the middle of the action. In the army he meet his lover the only female on his squad they did get along well at first but has they got to know each other well we all know how things go from their. By the time the game starts Nora is out of the force and is a public defender and know a loving mother. And the Buffalo/Elephant man is just back from his last boxing tournament to be with is son and loving life... again we know what happens The Buffalo man goes of to find his son and bring his wife's killer to justice!! The factions of choice for this build are the brotherhood or institute. In Nuka-world you'll side with the pack and decipls (did I spell that right?) And the operators can burn in hell. Weapons: to be honest you can choose any heavy weapon you'll like but if you do want more of a weapon of choice for this build the gatling laser or gouss (I have no idea how to spell that) rifle if it counts and a boxing glove with any heavy hammer weapon of you choice. Look: of course being a pack amd the name of the build he uses the Buffalo or Elephant mask, pack chest armour, pack bone legs and pack arm armour. Also when you're in power armour make sure that the helmet is off but the Buffalo or Elephant mask is on, unless it is t9 dark of course.
this is by far my favourite backstory and build, its a really wild play style that feels really different in a fallout game, the leveling is kind of slow due to lack of intelligence but thats pretty managable
best build yet I was playing something close to this and its help me make a few choices also found that while dogmeat doesn't act as a companion with lone wonder he does with inpirational so he gets more damage
I already commented this but Nuka-World made the build a lot more possible. "The Astronaut" he uses the alien blaster you get from Nuka-World, and a space suit from the Galactic Zone. For a back story you could say that he was working for the military on top secret space weaponry with NASA. Just thought this would be a really cool idea for a build
I respectfully disagree. There could be a character that has been diagnosed with cancer but upon receiving radiation oncology (cancer treatment), something in her brain could be stimulated and make her a cannibal. idk
Can we have another Brotherhood of Steel build please? There's literally only one build which goes with the Brotherhood ending and that's the Paladin build. How about a Field Scribe build? The Field Scribe can build/use robots to help him or her on the field. He/She can also go around scavaging and scrapping items for components as well as building Brotherhood Outposts with the settlement system and using charisma for trade, as they're the ones who go out and do the Brotherhood's shopping as seen with Veronica in New Vegas and field scribes in Diamond City at the end of the Brotherhood's main quest line. As for weapons, the field scribe could build and place mines, and either use a laser pistol, rifle or scatter laser rifle (anything which might suit them really).
Why couldn't it happen? The build makes sense and is lore friendly. I'd love to see them do one based on the field scribe. I can't remember the Commando build, I thought it sided with Minutemen, maybe I'm wrong. The Brotherhood still has little builds compared to the others. It seems they always pick the Institute for some weird reason, literally the last 5 builds they've done are all Institute siding ones and there's many more than just them 5. There's a good few Railroad builds and Minutemen too. Literally 1 or 2 Brotherhood builds and only 1 which is actually focused on role playing with the Brotherhood of Steel. I think The Field Scribe would be an awesome edition to one of their builds and would also help balance things out.
These builds don't govern player choice only your play style. Just take whatever build you want and use them how you see fit. For example my favorite build is the Commando for his very wide skill set and ease of adaption. But I hate the BOS. So instead of siding with the BOS I turned him into a mercenary build who sides with the Railroad because picking a side unfortunately is only way to complete the game. Railroad being the choice because I don't worry about settlement bullshit and they're morally gray enough where I can accept jobs from shady people and it not be immersion breaking.
Nicholas Bryant There are other builds that do choose the Brotherhood but my point is there isn't any other builds which play apart of the BoS apart from Paladin, you could throw in Commando (sounds like NCR) but it's not exactly a role within the BoS. For Institute we have the Scientist build, The Courser Build and Assassin Build. For Minutemen we have The General and various other builds like Gunslinger, for Railroad we have Agent, Sniper, Railroad Heavy and James Bond? That's why the Field Scribe build would fit nicely for another Brotherhood player choice and play style play through build.
Samurai honor bound warrior never betrays (unless forced), dr.jeckel Mr hyde change by mysterious serum (or just personality disorder change by weather rad storm rain etc), quantum man hero obsessed with the blue soft drink, al the AI (all power armor all the time broken pieces can't be fixed only sold as scrap allowed to get out only when have to or upgrading), the Super mutant military paint power armor melee, buzz lightyear alien blaster and power armor with bos hood or spacesuit helmet,
I didn't plagiarize anything if it's similar it's a idea and I thought of it too I don't read comments I have a list I keep that I've been putting on new videos for when there no longer during just nuka world stuff (hoping soon) if mine sounds similar to yours or anyone else's you've my word I didn't copy I suppose we simply think alike
Dude I'm not looking to get into an argument with you I've never heard of you or read what you've written or whatever my bad if we've apparently had similar ideas but these are just some Ideas I had wrote em down waited till the nuka world factions were done posted em wanting to see a build of one or more that's all I'm not commenting on this again though I will be putting up new ideas every now and again
When I first saw this build I thought it was another sneaky stealth blitz build with a deathclaw gauntlet. Gotta admit I'm pleasently surprised and now after playing the build I've had TONS of fun. Yeah I'm a bit late but better late than never.
You created a low-intelligence melee build where Dogmeat is actually a useful companion. Now THAT is a good way to exploit charisma without dabbling in settlement building.
The Dark Knight build: Uses stealth and strategy over violently lethal options. Gear would be marine wetsuit and helmet with shadowed heavy leather armor. Uses exclusively a syringer rifle and explosives, preferring leading enemies into traps to outright violence. Highly intelligent and agile, strength would be kept low as unarmed would be used solely to disarm and stun opponents from stealth. Would keep a set of railroad t-51 power armor at hand for when circumstances call for it i.e. against enemies immune or resistant to the syringer, or highly radioactive areas. Is well versed in robotics, computers, and lockpicking for when its needed. May or may not "team up" with the other "super heroes" of the Commonwealth, but will likely go undercover with the Operators and Pack at Nuka World until the power is back on, when he'll take advantage of the missing gang to finally liberate the Park.
got a suggestion that I played with and loved it. The Broken A very intelligent military engineer that loved nothing more than the life he had backstory: The Broken was a middle class kid who didnt have a lot, but much more than nothing. He had a decent youth and adulthood. He went to the military as engineer to earn enough money to make his own family and settle down. Coming home there he went through the wrong alley and ended up with a gun pointed at him. Clearly an amateur the mugger was disarmed and shot in both legs. However, Thats not what the police thought when showing up. He won the following process though and it turned out rather well with his lawyer. Eventually they married and had a son. The Broken had the life he always hoped for...until the bombs fell. Thats the day he died...After leaving the vault he wasnt the same anymore. His primary weapon will be a pipe revolver modified and turned into a sniper rifle. He is an engineer afterall. Side with the brotherhood as it gives that military atmosphere. execute danse, take shaun. that are my recommendations
best channel ever always make my day i have 3 characters that are all inspired by your builds i used the devastator for my main build but i used 4 heavy weapons and a gauss rifle which i destroyed every thing that moved
Industrialist Build, using a lot of "Contraptions" content. He could be a bigshot factory manager prewar, who got his company a big contract with the military and even served in the sullpies division. During his service he got friendly with one of the secretaries, who was serving in the army to help pay for college. When his service ended he settled down with his future wife, getting married shortly after she finished college. He was then sent into the Vault, and after emgerging soon sides with the Minutemen, bur keeps friendly with the Brotherhood: he believes the Commonwealth can best be saved by restarting industry, and he'll need both stable settlements AND the right tech to do it. Strength: 5Perception: 2Endurance: 3Charisma: 9Intelligence: 8Agility: 4Luck: 1 Metal/Combat armor or Robot parts armor, Welding glasses. Railway rifle, Combat shotgun and Pipe Wrench; any powered armor. LOTS of settlement building and crafting. Most settlements have at least one small factory in them. Also tend to have large populations. (Can also roleplay having a "main branch" of manufacturng and turn one settlement into a gigantic factory complex that exports everywhere, with smaller settlements being "distribution centers". Sanctuary is a good candidate for this.)
PLEASE do a cowboy build! He could be a kind vigilante lawbringer who roams the wastes with guns n' bullets. His stats could be 1s, 1p, 2e (3 with special book), 3c, 4i, 8a, 9l. His main play style revolves around using lot of critical, and switching between multiple western thememed weapons, like a Lever Action Rifle (lucky eddy, preferably) for long range, a western revolver for mid, and a Double Barrel Shotgun for up close. I'll let you guys pick the perks. Lovin' your view BTW!
One of my favorite builds, I tweaked it a little for my play through if anyone is interested in how it went, it went a little like this; I joined Institute because of her love for her son Shaun, however I had my Pack Mother actually distance herself from Shaun because she realizes that that isn’t her son, and even if it is, she doesn’t FEEL like Shaun is hers anymore. I actually choose to leave Shaun behind which ends up leading into a downward spiral. At this point, the Pack Mother is broken and torn apart, I have her take up with the Nuka World Raiders. Once that’s done and you’ve got settlements, I actually do Far Harbor. Once I finish the mission where you have to follow that black shrouded lady through the forest and all that, I use this as like a drug epiphany for the Pack Mother. Kind of like an eye opening realization. After that I take back the Commonwealth for good rather than evil and I change a lot of the production of my settlements. I like doing this because I get to enjoy the character, the story, evil and good storylines, and even settlements building and cap revenue (I also treated this build as a mod build so I tweaked the SPECIAL a little bit 😬)
I'm looking forward to doing this one, I've done others from Fudgemuppet. I noticed that this one doesn't let you level very fast. I'm planning helping the 3 factions after rushing to kill Cereal Man, eventually siding with my kid. I was wondering if I should get Piper as a companion until I maxed her out, for the extra xp.
You should try this with Preston tbh. His perk suits the best for her because of that straight damage boost. You can also load up on Rads and go with Strong, Hancock and Cait too as all their perks are boosts when your health is low.
The Hacker: Stealth Robotics Build Stats: High Intelligence and Agility, spread out other stats Perks: Robotics Expert, Sneak and Ninja are important Weapons: Plasma Sniper Rifle for long range combat and Deliverer and Combat Knife for close range Armor: Courser Outfit and Patrolman Sunglasses
Hey guys, love all the time and effort put in the builds, it shows! (except the small handful that crossover lol) I have a suggestion but not for a build; I miss your Q&A's! Now if you did a poll and the majority vote was FO4 builds weekly, fair enough, but have you thought about alternating? Do a slightly easier video one week, so then you can put more time into your builds too make them extra special? Just a thought and loved the New Orleans video! Much bro love from the UK!
I think there should've been another raider group instead of the Operators. I don't think they're "raider" enough - interesting group, but they should've been like the Atom Cats or Gunners, a random Commonwealth faction.
I'm late to this but, Operators honestly feel more like a group of Mercenaries like Talon Company. They seem way too organised and fashionable (I guess?) to be raiders.
Your guys' builds are always such quality, I'm almost positive I've tried just about all of them at some point. Keep doing what you're doing. And keep in mind some kind of Junkie build for the future, that'd be great to see
Synergy builds making use of perks in combination that are otherwise weak or even useles but stronger together oh and explore the hidden mechanics in fallout 4.
I just noticed this but if you play as a raider that means your going to be addicted to a lot of chem unless you take the Chem resistance.....Witch is none of the perks he used for this build....just something I found out while using this build and getting hooked on buff out....I was collecting a lot and Dog meat was full up on armor and guns.
Just saying, I would be awesome if you guys could make a Doom Guy build for Fallout 4/NV! Super strong, fast, tough, and uses all the weapons in the Doom games!
looking back, it would've been cool to have all the nuka raider builds part of the same family. Maybe the overboss would be the youngest? Of course they would have to survive.
Hmm... We've seen the three raider gangs, how about a 'tourist' or 'Nuka fanatic' build in honor of a certain returning Nuka-cola enthusiast? That or a Nuka-Girl build. I'll be happy with either.
Could you guys not put the perks in the description? It was so much easier to screenshot the perks on my phone so I can quickly refer to the screenshot than to take several for the same information. If not, no worries. I love this build by the way.
Could y'all finally do a mafia/gangster/mob/mobster/triggerman build. It's so flexible too, all you really need is a suit, fedora, and spray n pray. the rest is wide open!
Perk ideas Intimation(because every knows the mafia doesn't play around),local leader(For the stores),commando and big leagues. Main weapon:The spray and pray Melee Weapon: a baseball bat (probably a legendary one) Clothing: The clean suit and Fedora
Build idea: The Cultist. The Fallout games have this theme of Lovecraftian cults. So why not make our Sole Survivor a former member of one of those cults? He will side with the Institute, cause they remind him about his Cult with all the mystery and their behind the scene manipulations. In Far Harbor he will side with the CoA, after experiencing the encounter with the Mother of the Fog and deciding that this was one of The Great Ones. And in Nuka World he will favor the Disciples for their bloodthirst can be utilized for some good sacrifices. Also help Pickman and Lorenzo Cabot. Signature weapon is the Kremvh's Tooth and the Deliverer as the secondary weapon. He shuld be charismatic and stealthy character, but as for Stats and Perks... Hell if I know.
only thing I'd ask is that when you make them that both genders can be a counted for or second version some of us only play are own gender and kills the build for us when it's the other sex I was looking forward to this build to *bummed out*
I thought this build levelling with only 1 intelligence would be annoying but fighting my way across the wealth is pretty fun so I don't mind. Haven't even bothered with a ushanka hat or destroyer's helmet, though I admit I'll be visiting the library soon. p.s. Grognak"s outfit works really well and it's colorful enough to fit right in with the pack aesthetic. And, by the waym if you're using mods you can use armorsmith to wear the pack chestpiece over top.
I'd take this and modify it so you start at nuka world get the perks then kill the pack when she realise that there starving the children of the commonwealth,then focus on helping settlement adding them to her new pack, when she finds Shawn she won't join the institute as they have all the technology and won't use it to help others . when the main story comes to an end she will save as many people as possible as well as the Shawn synth ,after losing her real son she will help with the case in far harbour ,chose what's best there then deal with the robot problem back home. by this point there will be something going on everywhere , just how I like it
Fudgemuppet- What factions do you think the slaver would join? my thoughts would be the Operators and the Disciples for their financial and sadistic ways
I really wanna see a build all about progression. Like an everyman build. I want to see someone come out of that vault who bad as almost everything, except has high luck, and see them slowly but surely learn how to survive in the wasteland.
Could we are a build that focuses on carrying capacity? I know we've done a build that focuses on making as much caps as poddible, but I'd love to see a build focused on maxxing out the carry weight.
Hey Fudgemuppet just a suggestion Skylanders imaginators is comming out soon. I don't know if you like kids games but you will be able to create a character with tons if asstetic options. Thanks for reading.
What about a dog trainer build. The build would focus on using dogmeat to his full advantage but also try taming the other wasteland animals. Probably high charisma and maybe luck? Could be something different than the usual builds.
You know,it's funny. All of the Raider characters all have backstories where they have to result to crime or other shady things but it seems as though the Pack Mother seems to be a *relatively* good person and is a very family oriented and nurturing individual
Who turned to become a Raider boss to ensure what's hers won't be taken again.
Duuuuuh...... The Pack are a tribe based on the social structure of wolves. What did you expect....
@Cameron Lucian wtf
Thanks so much for watching everyone!! We really appreciate it!!!!!
Yeah like the builds already done 5 already 😅
Also what melee weapon is that
this is my favorite one so far good job
Atom Cats build, he could be a mechanic from the prewar that worked at the Atom Cat garage. Then he decided he wanted to help the army and became a mechanic in the service. After awhile he came back home and worked morning to night where he met his future wife who came to him with her broken down car. It was love at first sight. He then was sent into the vault and when he got out he helped out the Minuteman for awhile until he found the Railroad then became the Fixer.
Strength 5
Perception 1
Endurance 5
Charisma 10
Intelligence 3
Agility 3
Luck 1
Zeke's Greaser or Atom Cat Greaser
T-60 Atom Cats Paint
Sunglasses
Greaser Hair or the wig
Assault Rifle/Plasma Rifle/0.44 Revolver
That was my Idea!
LONG LIVE FIXER!!!
Even as a raider build, she had the most sympathetic backstory out of all your character builds and she still continued to retain her motherly instincts and her strong love for her son is relatable.
I can actually kinda see this character staying in the institute cause, it's Shaun. We love Shaun, right? So when Shaun and the rest of the institute kinda explains to her the synths, in simplest terms as a sort of offspring, she immediately loves all the synths. just a big mom energy towards them.
Kinda like all her grandkids in a fucked up mad scientist kinda way
I think I will also add lead belly to this build it’s a terrible perk but it works with the backstory of eating foul meat in the projects of Boston
Holy crap the Pack Mother soaked up damage from the Deathclaw like it was a Radroach biting her
forget the deathclaws, crazy gal took on a nuke!
@@MaluuniRosa 😂
Low Int and no Idiot Savant...Fallout 5 will be out by the time you level to 50 haha. Still another fun build
i todd has been dead for years but i bet you can see that burn
@@amitgabay3721 who's dead?
This is late but if you swap the charisma and luck stats (including the book) you can get savant a lev 2 if you hadn’t found a way to work i it in your self yet (if you don’t want to use the book on luck the use it on charisma and get both of there bobble heads
Pshh
player.setav lvl 50
Level 50? Haha try going up to level 15 then starting a new build every single time. 130 hours and haven't killed corser yet
Glory to the pack
The Pack dominates!
*Pack.
Watching all these builds gave me an idea for a discussion, so, if we take all these fallout 4 builds, put them all in a hunger game style battle royal, with all their gears and perks, who would come out on top?
Im think they made a perfect stealth build
It would be that one.
If you subscribe to the Fallout Feed podcast, they do something along those lines. All the members of the podcast have selected different fudgemuppet builds and and play specific quests alongside one another with them, annotating the strengths and weaknesses of the builds as they pertain to certain situations.
The Courser or The Gunslinger I would say
Depends how it plays out (obviously), like how the devestator can bomb everything right away.
@devin
where is this fallout feed podcast? I looked on TH-cam but can't find it
This is the type of backstory I like to see. Someone who has suffered the worst and survived, as opposed to some middle-class kid who was happy with life and had a passion, and then either decided to help or harm people. This build feels like it's doing the morally wrong things for the morally right reasons, and anyone who gets in your way gets a baseball bat (in my current playthrough of it) to the face.
hold up... if this the pack mother... and in packs the only mother is usually with the Alpha, does that mean this video is a secret ship of Mason and female SS?
yes.
get him outta here, he knows too much!!!
Here come the fanart...
depends on the species, hyenas packs are basically all female hyenas have power and the males are disposible seed spreaders.
Hyenas. I like hyenas.
This and the Disciple have to be my two favorite backstories you guy have done.
Atom Cats build, he could be a mechanic from the prewar that worked at the Atom Cat garage. Then he decided he wanted to help the army and became a mechanic in the service. After awhile he came back home and worked morning to night where he met his future wife who came to him with her broken down car. It was love at first sight. He then was sent into the vault and when he got out he helped out the Minuteman for awhile until he found the Railroad then became the Fixer.
Strength 5
Perception 1
Endurance 5
Charisma 10
Intelligence 3
Agility 3
Luck 1
Zeke's Greaser or Atom Cat Greaser
T-60 Atom Cats Paint
Sunglasses
Greaser Hair or the wig
Assault Rifle/Plasma Rifle/0.44 Revolver
Dude you forgot the most important part of the backstory, being a greaser. Also this would be a very empty build since there's about 1 quests for the atom cats
Well they made a Santa build so anything is possible
I made an Atom Cat Character, played him as an an unarmed Power armour specialist focusing on Pain train. It was a very fun character to play. Figured he was a bit of a trouble maker and rang with greaser gangs as a teen before being shipped off to military school. He always liked tinkering with cars, and even though he wasn't exactly scholastic he was very mechanically minded and liked souping up cars and at military school was able to channel that into maintaining power armour and ended up enlisting in the engineering corps.
I had him side with the railroad as he was done taking orders and wanted no part of the brotherhood or the minuteman, and was disappointed Shaun turned out such a square. Companions of choice are Piper (love
interest) and Ada (until she fell off the face of the Earth. Wears Tesla Atom Cats T60 Armour and a carries looted Gatling Laser. Below are the stats and perks I picked. If I had my time again I wouldn't have bothered with the commando and just stuck with heavy Gunner and instead got Robotics Expert for improved robot companions. Special book goes to intelligence.
base Sp.bk Bhead Perk Total
S 7 1 2 10
P 1 1 2
E 4 1 5
C 6 1 1 8
I 8 1 1 10
A 1 1 3 5
L 1 1 2
1 --
2 Iron Fist 1
3 Ladykiller/Black Widow
4 Nuclear Physicist
5 Blacksmith
6 Armourer
7 Ladykiller/Black Widow 2
8 Cap Collector
9 Iron Fist 2
10 Science
11 Strength +1
12 Strength +1
13 Pain Train (after bobblehead)
14 Armourer 2
15 Nuclear Physicist 2
16 Blacksmith 2
17 Ladykiller/Black Widow 3
18 Iron Fist 3
19 Science 2
20 Cap Collector 2
21 Rooted
22 Rooted 2
23 Scrapper
24 Pain Train 2
25 Armoursmith 3
26 Scrapper 2
27 Nuclear Physicist 3
28 Science 3
29 Blacksmith 3
30 Charisma +1
31 Iron Fist 4
32 Party Boy
33 Party Boy 2
34 Agility +1
35 Agility +1
36 Agility +1
37 Action Boy/Girl
38 Action Boy/Girl 2
39 Armoursmith 4
40 Commando
41 Science 4
42 Commando 2
43 Commando 3
44 Commando 4
45 Heavy Gunner
46 Iron Fist 5
47 Heavy Gunner 2
48 Heavy Gunner 3
49 Heavy Gunner 4
50 Pain Train 3
@Tissue Oflies thanks I put a little of yours in my next idea when I comment on there next build
I actually love this idea
damn... the backstory (and story like during the game itself) is pretty awesome... just... wow
7:32 use special book in charisma get all bobbleheads perks in description get harness and raider,metal or leather armor pieces. once at nuka world get pack shawl and pack Jaguar helmet and pack left and right arms with aerodynamic and improved stuffed pack legs. For weapons get heavy sharp sledge hammer with paint upgrade scab issue 5 magazine at the theater in dry Rock gulch
Ironically I've made two pack builds their interchangeable perks and mostly looks ( well their the mask), know in to the build.
The Buffalo/Elephant man build is a heavy weapons (of both types) and power armour build (The power armour part is optional how ever). Points should go to strength, endurance and as well charisma. But most of what's left should go to intelligence to maximise power armour cores. Armed and unarmed, heavy weapons, the last charisma perk (I can't spell it), The Salvaging perks. As well the bigger carry weight perk, pain train, all of the crafting perks for you weapons and armour. And at last the power core perk. These perks are the main perks of this build and the other perks like action man and all of the damage rests will be the ones to get.
Backstory: The Buffalo/Elephant man was a boxer that was called up when the war started their thats how he got his nickname by overpowering his combatants and genaly being in the middle of the action. In the army he meet his lover the only female on his squad they did get along well at first but has they got to know each other well we all know how things go from their. By the time the game starts Nora is out of the force and is a public defender and know a loving mother. And the Buffalo/Elephant man is just back from his last boxing tournament to be with is son and loving life... again we know what happens The Buffalo man goes of to find his son and bring his wife's killer to justice!! The factions of choice for this build are the brotherhood or institute. In Nuka-world you'll side with the pack and decipls (did I spell that right?) And the operators can burn in hell.
Weapons: to be honest you can choose any heavy weapon you'll like but if you do want more of a weapon of choice for this build the gatling laser or gouss (I have no idea how to spell that) rifle if it counts and a boxing glove with any heavy hammer weapon of you choice.
Look: of course being a pack amd the name of the build he uses the Buffalo or Elephant mask, pack chest armour, pack bone legs and pack arm armour. Also when you're in power armour make sure that the helmet is off but the Buffalo or Elephant mask is on, unless it is t9 dark of course.
She protecc
She attacc
She leader of the pacc
this is by far my favourite backstory and build, its a really wild play style that feels really different in a fallout game, the leveling is kind of slow due to lack of intelligence but thats pretty managable
This was one of my favorite build ideas from Fallout 4. Going to take this idea and try to build it in Fallout 76.
best build yet I was playing something close to this and its help me make a few choices also found that while dogmeat doesn't act as a companion with lone wonder he does with inpirational so he gets more damage
I'd like a build revolving around Wasteland whisperer and Animal friend. An Animalist of sorts.
Darr the beastmaster
A zookeeper. Using Wasteland Whisperer and Animal Friend, along with a syringer (tranquilizer gun).
Buraun Dont forget attack dog.
Bethesda should hire you as a writer for the next game.
I already commented this but Nuka-World made the build a lot more possible. "The Astronaut" he uses the alien blaster you get from Nuka-World, and a space suit from the Galactic Zone. For a back story you could say that he was working for the military on top secret space weaponry with NASA. Just thought this would be a really cool idea for a build
This is my favourite build of yours, good work. Keep it up!
pack brother from the same pack mother
once more a great constructed video and a really fast paced funny build gj
could you do a vampire-like fallout 4 build?
I think what you guys would do would be interesting
that would be pretty hard to do and i dont think it is lore friendly
well theres grenades that lets you kind of do magic.
+Gerry The Gamer it could be lore friendly fallout 3 had vampires
I respectfully disagree. There could be a character that has been diagnosed with cancer but upon receiving radiation oncology (cancer treatment), something in her brain could be stimulated and make her a cannibal. idk
Nothing beats coming home to seeing a new fudgemuppet build.
I'm hoping Bethesda and Obsidian watches your ideal Fallout N'awlins game.
I dare say this is the most endearing backstory around.
Can we have another Brotherhood of Steel build please? There's literally only one build which goes with the Brotherhood ending and that's the Paladin build.
How about a Field Scribe build? The Field Scribe can build/use robots to help him or her on the field. He/She can also go around scavaging and scrapping items for components as well as building Brotherhood Outposts with the settlement system and using charisma for trade, as they're the ones who go out and do the Brotherhood's shopping as seen with Veronica in New Vegas and field scribes in Diamond City at the end of the Brotherhood's main quest line. As for weapons, the field scribe could build and place mines, and either use a laser pistol, rifle or scatter laser rifle (anything which might suit them really).
I'm pretty sure the Commando sided with the Brotherhood
Why couldn't it happen? The build makes sense and is lore friendly. I'd love to see them do one based on the field scribe. I can't remember the Commando build, I thought it sided with Minutemen, maybe I'm wrong. The Brotherhood still has little builds compared to the others. It seems they always pick the Institute for some weird reason, literally the last 5 builds they've done are all Institute siding ones and there's many more than just them 5. There's a good few Railroad builds and Minutemen too. Literally 1 or 2 Brotherhood builds and only 1 which is actually focused on role playing with the Brotherhood of Steel. I think The Field Scribe would be an awesome edition to one of their builds and would also help balance things out.
The devastator was a brotherhood build also
These builds don't govern player choice only your play style. Just take whatever build you want and use them how you see fit. For example my favorite build is the Commando for his very wide skill set and ease of adaption. But I hate the BOS. So instead of siding with the BOS I turned him into a mercenary build who sides with the Railroad because picking a side unfortunately is only way to complete the game. Railroad being the choice because I don't worry about settlement bullshit and they're morally gray enough where I can accept jobs from shady people and it not be immersion breaking.
Nicholas Bryant There are other builds that do choose the Brotherhood but my point is there isn't any other builds which play apart of the BoS apart from Paladin, you could throw in Commando (sounds like NCR) but it's not exactly a role within the BoS. For Institute we have the Scientist build, The Courser Build and Assassin Build. For Minutemen we have The General and various other builds like Gunslinger, for Railroad we have Agent, Sniper, Railroad Heavy and James Bond?
That's why the Field Scribe build would fit nicely for another Brotherhood player choice and play style play through build.
This is an awesome build! Nice backstory
Samurai honor bound warrior never betrays (unless forced), dr.jeckel Mr hyde change by mysterious serum (or just personality disorder change by weather rad storm rain etc), quantum man hero obsessed with the blue soft drink, al the AI (all power armor all the time broken pieces can't be fixed only sold as scrap allowed to get out only when have to or upgrading), the Super mutant military paint power armor melee, buzz lightyear alien blaster and power armor with bos hood or spacesuit helmet,
I didn't plagiarize anything if it's similar it's a idea and I thought of it too I don't read comments I have a list I keep that I've been putting on new videos for when there no longer during just nuka world stuff (hoping soon) if mine sounds similar to yours or anyone else's you've my word I didn't copy I suppose we simply think alike
Dude I'm not looking to get into an argument with you I've never heard of you or read what you've written or whatever my bad if we've apparently had similar ideas but these are just some Ideas I had wrote em down waited till the nuka world factions were done posted em wanting to see a build of one or more that's all I'm not commenting on this again though I will be putting up new ideas every now and again
When I first saw this build I thought it was another sneaky stealth blitz build with a deathclaw gauntlet. Gotta admit I'm pleasently surprised and now after playing the build I've had TONS of fun. Yeah I'm a bit late but better late than never.
Love the perks in the description.
A build that doesn't really start (sorta) until after the main story would usually bother me but I think its handled well here, good job
that was one of the best stories i've ever hear i swear you guys should make movies
I've been writing a book and I've used some part of the back story in it this is 1 of if not my favorite build
Dapper build that specializes in style and the most OP weapons
I've been playing this build the past 3 days and dogmeat doesn't really help at all. He keeps getting in my way and I hit him accidentally.
This is essentially an Evil Druid build:; love it!
You could do a pack build called the Beastmaster animal friend and stuff like that
I may try and combine this with the Druid Build. Have a mixture of tanking and controlling wildlife.
You created a low-intelligence melee build where Dogmeat is actually a useful companion. Now THAT is a good way to exploit charisma without dabbling in settlement building.
The Dark Knight build:
Uses stealth and strategy over violently lethal options. Gear would be marine wetsuit and helmet with shadowed heavy leather armor. Uses exclusively a syringer rifle and explosives, preferring leading enemies into traps to outright violence. Highly intelligent and agile, strength would be kept low as unarmed would be used solely to disarm and stun opponents from stealth. Would keep a set of railroad t-51 power armor at hand for when circumstances call for it i.e. against enemies immune or resistant to the syringer, or highly radioactive areas. Is well versed in robotics, computers, and lockpicking for when its needed. May or may not "team up" with the other "super heroes" of the Commonwealth, but will likely go undercover with the Operators and Pack at Nuka World until the power is back on, when he'll take advantage of the missing gang to finally liberate the Park.
got a suggestion that I played with and loved it.
The Broken
A very intelligent military engineer that loved nothing more than the life he had
backstory: The Broken was a middle class kid who didnt have a lot, but much more than nothing. He had a decent youth and adulthood. He went to the military as engineer to earn enough money to make his own family and settle down. Coming home there he went through the wrong alley and ended up with a gun pointed at him. Clearly an amateur the mugger was disarmed and shot in both legs. However, Thats not what the police thought when showing up. He won the following process though and it turned out rather well with his lawyer. Eventually they married and had a son. The Broken had the life he always hoped for...until the bombs fell. Thats the day he died...After leaving the vault he wasnt the same anymore. His primary weapon will be a pipe revolver modified and turned into a sniper rifle. He is an engineer afterall. Side with the brotherhood as it gives that military atmosphere. execute danse, take shaun. that are my recommendations
this is the deepest back story yet.
I know I’m very late for this but this play through is amazing something new rather then the same old style of minutemen thank fudgemuppet
best channel ever always make my day i have 3 characters that are all inspired by your builds i used the devastator for my main build but i used 4 heavy weapons and a gauss rifle which i destroyed every thing that moved
Industrialist Build, using a lot of "Contraptions" content. He could be a bigshot factory manager prewar, who got his company a big contract with the military and even served in the sullpies division. During his service he got friendly with one of the secretaries, who was serving in the army to help pay for college. When his service ended he settled down with his future wife, getting married shortly after she finished college.
He was then sent into the Vault, and after emgerging soon sides with the Minutemen, bur keeps friendly with the Brotherhood: he believes the Commonwealth can best be saved by restarting industry, and he'll need both stable settlements AND the right tech to do it.
Strength: 5Perception: 2Endurance: 3Charisma: 9Intelligence: 8Agility: 4Luck: 1
Metal/Combat armor or Robot parts armor, Welding glasses. Railway rifle, Combat shotgun and Pipe Wrench; any powered armor.
LOTS of settlement building and crafting. Most settlements have at least one small factory in them. Also tend to have large populations. (Can also roleplay having a "main branch" of manufacturng and turn one settlement into a gigantic factory complex that exports everywhere, with smaller settlements being "distribution centers". Sanctuary is a good candidate for this.)
Yaaass been waiting soooo long for this praise fugdemuppet 🙏
Been waiting for this!!
Pinkerton
Uses silenced Lever action rifle,explosives,charisma,
stealth,survivability,lockpicking and hacking.
Can you guys do a Psycho Build like Krieg?, who just completely insane. XD
i HAVe THE sHINIEST MeaT BICYCLE
I am the conductor of the poop train!!!!!!
'Hey, remember when we were sane?'
'She can taste the bloody hatred!'
"Guess not."
I'm OBSESSED with this!
PLEASE do a cowboy build! He could be a kind vigilante lawbringer who roams the wastes with guns n' bullets. His stats could be 1s, 1p, 2e (3 with special book), 3c, 4i, 8a, 9l. His main play style revolves around using lot of critical, and switching between multiple western thememed weapons, like a Lever Action Rifle (lucky eddy, preferably) for long range, a western revolver for mid, and a Double Barrel Shotgun for up close. I'll let you guys pick the perks. Lovin' your view BTW!
Videos, sry
One of my favorite builds, I tweaked it a little for my play through if anyone is interested in how it went, it went a little like this;
I joined Institute because of her love for her son Shaun, however I had my Pack Mother actually distance herself from Shaun because she realizes that that isn’t her son, and even if it is, she doesn’t FEEL like Shaun is hers anymore. I actually choose to leave Shaun behind which ends up leading into a downward spiral. At this point, the Pack Mother is broken and torn apart, I have her take up with the Nuka World Raiders. Once that’s done and you’ve got settlements, I actually do Far Harbor. Once I finish the mission where you have to follow that black shrouded lady through the forest and all that, I use this as like a drug epiphany for the Pack Mother. Kind of like an eye opening realization. After that I take back the Commonwealth for good rather than evil and I change a lot of the production of my settlements.
I like doing this because I get to enjoy the character, the story, evil and good storylines, and even settlements building and cap revenue (I also treated this build as a mod build so I tweaked the SPECIAL a little bit 😬)
Personally, I like to swap the sledgehammer for the deathclaw gauntlet for that more animalistic feel
Oh good idea :3
I'm looking forward to doing this one, I've done others from Fudgemuppet. I noticed that this one doesn't let you level very fast. I'm planning helping the 3 factions after rushing to kill Cereal Man, eventually siding with my kid. I was wondering if I should get Piper as a companion until I maxed her out, for the extra xp.
You should try this with Preston tbh. His perk suits the best for her because of that straight damage boost. You can also load up on Rads and go with Strong, Hancock and Cait too as all their perks are boosts when your health is low.
The Hacker:
Stealth Robotics Build
Stats: High Intelligence and Agility, spread out other stats
Perks: Robotics Expert, Sneak and Ninja are important
Weapons: Plasma Sniper Rifle for long range combat and Deliverer and Combat Knife for close range
Armor: Courser Outfit and Patrolman Sunglasses
Hey guys, love all the time and effort put in the builds, it shows! (except the small handful that crossover lol) I have a suggestion but not for a build; I miss your Q&A's! Now if you did a poll and the majority vote was FO4 builds weekly, fair enough, but have you thought about alternating? Do a slightly easier video one week, so then you can put more time into your builds too make them extra special? Just a thought and loved the New Orleans video! Much bro love from the UK!
Plz do Assault marine Far Harbor Build
Awesome as always !!! I love your builds guys keep the good work
I think there should've been another raider group instead of the Operators. I don't think they're "raider" enough - interesting group, but they should've been like the Atom Cats or Gunners, a random Commonwealth faction.
I'm late to this but, Operators honestly feel more like a group of Mercenaries like Talon Company.
They seem way too organised and fashionable (I guess?) to be raiders.
Your guys' builds are always such quality, I'm almost positive I've tried just about all of them at some point. Keep doing what you're doing. And keep in mind some kind of Junkie build for the future, that'd be great to see
Bro that lore was so good
Mike, Scott are you going to make an updated favourite build video
Dam you guys upload fast :D
loved this build keep up the great work
Synergy builds making use of perks in combination that are otherwise weak or even useles but stronger together oh and explore the hidden mechanics in fallout 4.
Stop, Hammer Time!! 0:02
Nuka Girl build, use the new power armors and new nuka colas as buffs
no no not the power armour the nuka girl costume , perks a bit like the gunslinger to hit stuff and not get hi
I think I might replace the sledgehammer with the power fist like claws
One of my favorite build this far ty :D
I just noticed this but if you play as a raider that means your going to be addicted to a lot of chem unless you take the Chem resistance.....Witch is none of the perks he used for this build....just something I found out while using this build and getting hooked on buff out....I was collecting a lot and Dog meat was full up on armor and guns.
I'm fairly certain that they don't tell you to take chems for this build, so if you decide to, that's your own problem to work out.
Just saying, I would be awesome if you guys could make a Doom Guy build for Fallout 4/NV! Super strong, fast, tough, and uses all the weapons in the Doom games!
Try the gunzerker it's a good shoot em up build.
looking back, it would've been cool to have all the nuka raider builds part of the same family. Maybe the overboss would be the youngest? Of course they would have to survive.
Hmm... We've seen the three raider gangs, how about a 'tourist' or 'Nuka fanatic' build in honor of a certain returning Nuka-cola enthusiast? That or a Nuka-Girl build. I'll be happy with either.
Could you guys not put the perks in the description? It was so much easier to screenshot the perks on my phone so I can quickly refer to the screenshot than to take several for the same information. If not, no worries. I love this build by the way.
Could y'all finally do a mafia/gangster/mob/mobster/triggerman build. It's so flexible too, all you really need is a suit, fedora, and spray n pray. the rest is wide open!
Yes
Nice! I second this idea!
Perk ideas Intimation(because every knows the mafia doesn't play around),local leader(For the stores),commando and big leagues. Main weapon:The spray and pray Melee Weapon: a baseball bat (probably a legendary one) Clothing: The clean suit and Fedora
Build idea: The Cultist.
The Fallout games have this theme of Lovecraftian cults. So why not make our Sole Survivor a former member of one of those cults?
He will side with the Institute, cause they remind him about his Cult with all the mystery and their behind the scene manipulations. In Far Harbor he will side with the CoA, after experiencing the encounter with the Mother of the Fog and deciding that this was one of The Great Ones. And in Nuka World he will favor the Disciples for their bloodthirst can be utilized for some good sacrifices. Also help Pickman and Lorenzo Cabot.
Signature weapon is the Kremvh's Tooth and the Deliverer as the secondary weapon.
He shuld be charismatic and stealthy character, but as for Stats and Perks... Hell if I know.
Loved the backstory.
Thought that bit about food poisoning was gonna be much more graphic ngl
Holy sh...
I'm in love with this build!
Try to come up with a backstory the the "all rounder" build.
only thing I'd ask is that when you make them that both genders can be a counted for or second version some of us only play are own gender and kills the build for us when it's the other sex I was looking forward to this build to *bummed out*
I thought this build levelling with only 1 intelligence would be annoying but fighting my way across the wealth is pretty fun so I don't mind. Haven't even bothered with a ushanka hat or destroyer's helmet, though I admit I'll be visiting the library soon. p.s. Grognak"s outfit works really well and it's colorful enough to fit right in with the pack aesthetic. And, by the waym if you're using mods you can use armorsmith to wear the pack chestpiece over top.
I'd take this and modify it so you start at nuka world get the perks then kill the pack when she realise that there starving the children of the commonwealth,then focus on helping settlement adding them to her new pack, when she finds Shawn she won't join the institute as they have all the technology and won't use it to help others . when the main story comes to an end she will save as many people as possible as well as the Shawn synth ,after losing her real son she will help with the case in far harbour ,chose what's best there then deal with the robot problem back home. by this point there will be something going on everywhere , just how I like it
Fudgemuppet- What factions do you think the slaver would join? my thoughts would be the Operators and the Disciples for their financial and sadistic ways
I really wanna see a build all about progression. Like an everyman build. I want to see someone come out of that vault who bad as almost everything, except has high luck, and see them slowly but surely learn how to survive in the wasteland.
I was thinking the hand made rifle for ranged attacks and melee for close combat with sneak as well pickpocket as well
hell ya can't wait too try this out
Where is that mask? Don't remember seeing it in any of the pack guys
Perfect timing to take a big dump (:
Im with you as i type this brother.
lol same, it's like we're all shit synched.
Be the next boy band. Shitsync.
If you are a true Pack member. Your shit will have all colors of the rainbow
Wtf
Could we are a build that focuses on carrying capacity? I know we've done a build that focuses on making as much caps as poddible, but I'd love to see a build focused on maxxing out the carry weight.
Wouldn't that be boring though?
Hey Fudgemuppet just a suggestion Skylanders imaginators is comming out soon. I don't know if you like kids games but you will be able to create a character with tons if asstetic options.
Thanks for reading.
do you think you could do a pablo escobar drug lord build like from narcos or something?? love the vid btw
What about a dog trainer build. The build would focus on using dogmeat to his full advantage but also try taming the other wasteland animals. Probably high charisma and maybe luck? Could be something different than the usual builds.
I switched out Big Leagues for Iron Fist, it feels very nice
I'm using this set up for my waliwigi build