Crazy, combat seems to be different across different versions of the game. The German rulebook solves combat differently compares to your solution (both revised version)
Cool video, do you agree with this statement you seem to play differently? "In DungeonQuest 3rd Edition or (Revised), if a player moves back over a trap tile or room tile that has already been revealed, they do not draw another trap card or dungeon card. The traps and rooms only trigger when they are initially entered and revealed. Once a trap or room has been resolved, it remains in that state for the rest of the game, and players can move back over those tiles without having to draw additional cards"
If you have TableTop Simulator you can subscribe to the DungeonQuest game I made for it. Look at the last 2 videos in this series. There is a link to it.
I need more dungeonquest! Good play through:)
Wow, top-notch presentation! Nice and easy to see what's going on.
Thanks!
Love this game!
Hope this gets another reprint.
Crazy, combat seems to be different across different versions of the game. The German rulebook solves combat differently compares to your solution (both revised version)
Cool video, do you agree with this statement you seem to play differently? "In DungeonQuest 3rd Edition or (Revised), if a player moves back over a trap tile or room tile that has already been revealed, they do not draw another trap card or dungeon card. The traps and rooms only trigger when they are initially entered and revealed. Once a trap or room has been resolved, it remains in that state for the rest of the game, and players can move back over those tiles without having to draw additional cards"
@Muzzsjm that makes sense. I guess it's a house rule you need to determine prior to playing. But yes, I agree that makes more sense thematically.
I'm trying to figure out if it's worth upgrading my 3rd edition for this newer revised edition.....but I can't figure out what the differences are =/
If you have TableTop Simulator you can subscribe to the DungeonQuest game I made for it. Look at the last 2 videos in this series. There is a link to it.