There's these cringey as fuck speedrunners on GDQ who basically just exploit bug after bug and suddenly ending cinematic, and then there's god moves like that grenade boost off a fish.
@@fahrradmittelfranken8207 Speedrunners do whatever is the fastest, if the speedrun looks bad because of glitches, blame the programmers, not the speedrunners, or watch the no glitch category.
This is simply mind-blowing. I think there are still very few of us who fully realize how amazing skill and persistence is required to pull this off. You must be the only person who could ever even think about breaking this record.
I particularly love how instead of waiting for the elevator in e2m6 you just hopped up and went "I'M GOIN' ON AN ADVENTURE!" and then got back before it finished fully descending.
Nicely done dude. Below 12 minutes is simply amazing for a SS run. The last update for the segmented record I remember was around 10:57, and after that a few seconds were shredded still, so it was at around 10:55 or so... And now you've done the single segmented only a minute slower... crazy. I don't have a clue where do you get the nerve to hit all the tricks on the later levels too. Very impressive.
Man, I've been following Quake speedrunning for a while now (2006) and I gotta say, this is the most impressed I have been since Peter Horvath E1M3 100%. This is Horvath level of cleanliness and technicality. Just wow, much props and claps to you for this run. Just WOW!
the doctor: you only have 12 minutes to live the speedruner:may i play quake the doctor:yes 12 minutes later the doctor when the speedruner is dead:holy shit that man is fast
Holy cow. Excellent work. Several new tricks that I had never seen before. E2M6 vore zap was a complete surprise. I thought you were just filling in time while the elevator dropped, then you grabbed the shaft. :-) (E2M2 route was not what I was expecting either). Bravo Sir!
@@jimijenkins2548 yeah but overwatch got the rocketjump idea from tf2 not the original teamfortress. also this isn't the original teamfortress this is quake.
I have a question. Shooting through the wall with lighting gun at 9:16 on that level is quite new. But I remember seeing people doing that years ago on the final boss level to kill the guys through the wall. Why didn't people think to do that approach on that level years ago? They wasted A LOT of time on that level.
just because the lightning bug has been known about for a while it doesn't mean all strats abusing said bug have been discovered yet. there are still new strats being found in quake more than 20 years after release.
I'm new to Quake speedrunningx so this may be a dumb question, but is do you just add up all of your in game times to get your record, or does the time travelling between the levels count too?
Loved this game as a kid. Haven't played this in over 20 years I reckon. Looking back at this game, the sounds effects are awesome. Definitely makes the game that much more creepy. The graphics may be outdated as hell, but the sound on this game is still impressive. Who agrees? Edit: also, looking back at the gameplay, this was truly an awesome game....the level designs are just so cool
This game have best memories from my teenage years. When this QDQ-project was active and still on the run I followed the www.planetquake.com/qdq -project website daily. This project inspired me more to play single player mode even most of time I spent in multiplayer online Deathmatch game with Quakeworld due to slow Internet Connection (dial-up 56k modem). Do you all the participants of this legednary classic project and totally Quake takeover binded the rocket jump for shortcut key? Still wondering that there's only nearly 80k views at this video after all these years.
I really can't grasp the Vanilla bunnyhop. Mostly because QuakeWorld was first to introduce bunnyhopping to me (Thanks player Wugga...), but that plainly means I won't be able to put my name in the speedrunning website. :(
Another question. On e1m1, I've seen players use the explosive barrel to propel themselves forward. But I rarely see that on single segment run through. Is it just really difficult or something?
It isn't too difficult per say, but you need to be at the perfect distance or you're either going to die or won't have enough acceleration. If I recall well, that barrel will kill you even at 100% health if you don't have any armor.
Shub-Niggurath is the best boss name I've ever had the pleasure of running into. Imagine naming a boss in a video game "Shub-Niggurath" in today's outrage culture. I miss the 90's, man.
This run is so clean. Is it the current record? I think there's wiggle room to beat this time. E1M1 using the exploding box for a faster strafe jump? And I still haven't seen someone complete that lightning gun glitch on the platform. The unnecessary shotgun blast to the shambler's face on wind tunnels is probably my favorite moment in the run.
this has been the record for almost two years now. obviously there is wiggle room, the run isn't perfect. e1m1 box boost is out of the question - it's a stupid strat that nobody will ever go for outside of the e1m1 ER, too high risk for too little reward. not sure what lightning gun glitch you're referring to.. the only one of any use in full-game easy runs is the e2m6 one.
@@st0n3p0ny the dm6 platform glitch you're referring to is only possible in QW clients as far as i can tell, it does not work in the vanilla quake clients (which are the ones you speedrun on). the e2m6 lightning bug is an entirely different bug altogether and it abuses a math error in the quake code to allow you to shoot through walls under the right circumstances. this e2m6 strat has become a standard for runs under 13 mins since TheLDer discovered it back in 2016. more info about the bug can be found here quake.speeddemosarchive.com/quake/misc/lbug/
@@TheWrnrzn Aaaah okay, yeah. I keep seeing it in all the speed runs, but it never appeared to actually do anything. Are there people making serious attempts for this record?
@@st0n3p0ny the previous record holder was Elgu with his 12:25 back in 2015, in the four years since then i'm the only one to have beaten that time with my 12:17 and 11:57. of course there are people running quake still, but there isn't really any competition for this category at this time. even with a perfect run with these strats you'd barely be able to push for a 11:4x.
Doom Slayer to demons: "We fear him, he is brutal! We wish he'll never come back!" Quake Guy to Demons: "Quake Guy is a _person?_ I thought it was an airborne sickness!
Hundreds of hours of my childhood compressed into 11 minutes and 57 seconds.
Childhood, teenagerhood, adulthood... Because Quake never ends.
I’m still trying to beat this game after 5 months...
@@eliteguard225 the end is never the end is never the end..
Humiliation.
hundreds sounds not very impressive.
When the demo only lets you play for 12 minutes.
I love how satisfying it is to watch Quake speedruns when they are so bloody fast.
HUH HUH HUH
All day, all night.
NHUH
*nadejump off a fish*
HUH
*rocketjump*
NHUH
XD
I mean, why not? We make those sounds too as humans. :P
that's the sound of the quake santa coming HUH HUH HUH little children.
Spanish translation: HUH HUH HUH 🇪🇸
21 years after the release of the game, there are still new world records... amazing
ever heard of mario?
What the hell was that nade boost off a fish. Ive seen lots of runs and you showed me a handful of new tricks. Goodness gracious!
ikr that fish boost was meta as fuck
spoooget 1:52
rip fish :(
There's these cringey as fuck speedrunners on GDQ who basically just exploit bug after bug and suddenly ending cinematic, and then there's god moves like that grenade boost off a fish.
@@fahrradmittelfranken8207 Speedrunners do whatever is the fastest, if the speedrun looks bad because of glitches, blame the programmers, not the speedrunners, or watch the no glitch category.
1:48 grenade boost on a fish? Jesus Christ! o0
Right?!
Didnt even see it the first watch. That shit was slick.
:D
@Bolastwo yes here and everywhere
Thats some *HUH* fishy jump hehe
Imagine seeing this in the evil fish perspective
I love how in the stats screen you can see the enemies running around confused, as if, "Wait, where did the dude go?"
Colin Hexr Hahah. Just like the guards in goldeneye for nintendo 64.
”YOU FOOLS! YOU LOST HIM AGAIN!”
This is simply mind-blowing. I think there are still very few of us who fully realize how amazing skill and persistence is required to pull this off. You must be the only person who could ever even think about breaking this record.
I particularly love how instead of waiting for the elevator in e2m6 you just hopped up and went "I'M GOIN' ON AN ADVENTURE!" and then got back before it finished fully descending.
Galathis To kill the vore in advance, which saves time later.
@@matthewv789 that was really insane, and people talking about the fish grenade jump like that was hard compared to so many other skips he did
Nicely done dude. Below 12 minutes is simply amazing for a SS run. The last update for the segmented record I remember was around 10:57, and after that a few seconds were shredded still, so it was at around 10:55 or so... And now you've done the single segmented only a minute slower... crazy. I don't have a clue where do you get the nerve to hit all the tricks on the later levels too. Very impressive.
I think jukebox's time counts also the tenths of seconds, so his time could be like ~15s even faster, if calculated similarly with the segmented runs.
What a day to be alive
this looks so much better in 60fps, great video
Congrats, dude. This is absolutely incredible. Also, that collision with the ceiling on the descent to SNP was fucking hilarious.
good thing it doesn't count towards IGT :ok_hand:
He's part Stormtrooper. :D
Who would win?
A legion of Lovecraftian Monsters
Or
One speedy boi
Or one choppy boi...
Thousands HUH HUH HUHs
A true poetry of motion. Behold, yet do not blink, else you miss it.
Watching this in VR for the ultimate “Huh!” viewing experience.
absolutely insane
Smooth. You stubbed your toes and bumped your head a couple times but overall near perfect
ep.2 - stunning
Fucking amazing man, grats on sub 12, that's just insane.
Man, I've been following Quake speedrunning for a while now (2006) and I gotta say, this is the most impressed I have been since Peter Horvath E1M3 100%. This is Horvath level of cleanliness and technicality. Just wow, much props and claps to you for this run. Just WOW!
Makes me miss my 3dfx voodoo 1 and 2 cards :(
the doctor: you only have 12 minutes to live
the speedruner:may i play quake
the doctor:yes
12 minutes later
the doctor when the speedruner is dead:holy shit that man is fast
very fast boi does a "huh" and destroys outer god ver quickly
Took me a while to realize that this was made ~19 hours ago and not 5 years ago LOL
Subbed, you're a fucking god
Holy cow. Excellent work. Several new tricks that I had never seen before. E2M6 vore zap was a complete surprise. I thought you were just filling in time while the elevator dropped, then you grabbed the shaft. :-) (E2M2 route was not what I was expecting either). Bravo Sir!
take a shot after every "HUH"
Not enough alcohol in this world for this...
Phara: Rocket jump?, that sounds dangerous
Ranger: Hold my beer!
but it tf2 man
@@MrTriple3D tf2? this is the original team fortress.
@@jimijenkins2548 yeah but overwatch got the rocketjump idea from tf2 not the original teamfortress. also this isn't the original teamfortress this is quake.
@@MrTriple3D lmao team fortress classic was a fan made quake mod/server in 1998. Do some research before you say something stupid.
/vr/ recognizes your excellence.
ngl, quake was so scary for me when i was a kid
*Mum:* You need to go to sleep in 12 minutes!
*Me:*
veri najs
i laik
Jeeeessss..
OMFG.Using grenades and rocket jumps to move vertically...It's fucking genius.Awesome run,man.
The fact that this is not a segmented speed run is mind-boggling.
Heheh, i can only imagine all the hours of extreme practice.
Amazing run. Sorry about the terrible hiccups. Must take a lot of alcohol to steady the nerves and revert to pure instinct.
I can barely comprehend what’s happening. So fast.
Jukebox: Hey dude, you know that level you hated
Dude: Yeah
Jukebox: I beat it in 30 seconds
Dude: Bro, tf
Strafe jumping that would make the strogg proud
Mom: Honey your late to go to school!
Me: 6:57
I have a question. Shooting through the wall with lighting gun at 9:16 on that level is quite new. But I remember seeing people doing that years ago on the final boss level to kill the guys through the wall. Why didn't people think to do that approach on that level years ago? They wasted A LOT of time on that level.
just because the lightning bug has been known about for a while it doesn't mean all strats abusing said bug have been discovered yet. there are still new strats being found in quake more than 20 years after release.
This is incredible. Congrats!!
9:14 I was confused and thought you were just messing around waiting for the elevator but then the three leg thing was dead and I was amazed.
Honestly most of the time I can’t tell if you’re underwater or not.
Episode 2 was INSANE!!!
I think we can all agree we have witnessed a maniac make history. Never seen a grenade boost off a fish (1:49) holy scheisse!
Holy fucking shit!
That preemptive grenade placement was fucking TIGHT!
2:52 - "Hey Buzz! You're flying!"
"I'm not flying Woody, I'm Rocket Jumping with *style!*"
They are called rocket bunnies
Balls of steel to get that going for 12 mins, nice. Like the E2M2 route, never seen that before.
Bae: Come over.
Jukebox: I can't, I'm trying to beat Quake in one day.
Bae: My parents aren't home.
Jukebox:
@@sumeahsking8019 That's the meme format, dipshit, nobody says that unironically.
Gaius Caligula this meme format is overused. And the joke itself wasn’t even original.
One life is not enough to train for a speedrun. This guys had to be born inside Quake.
nice profile picture
Thanks, you too
Didn't you see just now a marine running like hell? No? My mistake, forget it.
How???
7:29 just love this
I'm new to Quake speedrunningx so this may be a dumb question, but is do you just add up all of your in game times to get your record, or does the time travelling between the levels count too?
Loved this game as a kid. Haven't played this in over 20 years I reckon.
Looking back at this game, the sounds effects are awesome.
Definitely makes the game that much more creepy.
The graphics may be outdated as hell, but the sound on this game is still impressive.
Who agrees?
Edit: also, looking back at the gameplay, this was truly an awesome game....the level designs are just so cool
respect
This game have best memories from my teenage years. When this QDQ-project was active and still on the run I followed the www.planetquake.com/qdq -project website daily. This project inspired me more to play single player mode even most of time I spent in multiplayer online Deathmatch game with Quakeworld due to slow Internet Connection (dial-up 56k modem). Do you all the participants of this legednary classic project and totally Quake takeover binded the rocket jump for shortcut key? Still wondering that there's only nearly 80k views at this video after all these years.
Your profile pic is just perfect.
I love how you just gonna stomped cthon to skip him.
3:58 How did he get the silver key?
Between this and half life speed runs. I love it
Here goes my upvote before I even start to watch!
This is amazing. How is this even possible.
did you kill the vore at 9:15 that is at the end of that level by doing that?
Yep... And it's a lot harder than it looks
It’s amazing how much lowering the mouse sensitivity to minimum affects the run.
Picks up nail gun on first level
It’s a surprise tool that will help us later
I lost track of how many times I oragasmed.
Hi speedrunner you are breaking the game!!!
I really can't grasp the Vanilla bunnyhop. Mostly because QuakeWorld was first to introduce bunnyhopping to me (Thanks player Wugga...), but that plainly means I won't be able to put my name in the speedrunning website. :(
does he use the shotgun to time his grenade launcher boost jumps
or does he just randomly shoot the floor for no reason
Timing
Uboa . exe good answer
Im willing to bet the first one
I edited it! :)
Another question. On e1m1, I've seen players use the explosive barrel to propel themselves forward. But I rarely see that on single segment run through. Is it just really difficult or something?
It isn't too difficult per say, but you need to be at the perfect distance or you're either going to die or won't have enough acceleration.
If I recall well, that barrel will kill you even at 100% health if you don't have any armor.
I think Jukebox got the world record for e1m1, 20seconds!
@@mik3y80 he lowered it to 19s now... Insane
Are you serious dude? Unreal!
No, that's Quake bro.
I thought it was Half-Life
Look... A speed run without 1 billion glitch exploits!
Yep, Quake was a good game.
wow, im friggin amazed.
Great run
Shub-Niggurath is the best boss name I've ever had the pleasure of running into. Imagine naming a boss in a video game "Shub-Niggurath" in today's outrage culture.
I miss the 90's, man.
LMAOOOOOOO
LMAO WHAT
Like a dance.
This run is so clean. Is it the current record? I think there's wiggle room to beat this time. E1M1 using the exploding box for a faster strafe jump? And I still haven't seen someone complete that lightning gun glitch on the platform. The unnecessary shotgun blast to the shambler's face on wind tunnels is probably my favorite moment in the run.
this has been the record for almost two years now. obviously there is wiggle room, the run isn't perfect. e1m1 box boost is out of the question - it's a stupid strat that nobody will ever go for outside of the e1m1 ER, too high risk for too little reward. not sure what lightning gun glitch you're referring to.. the only one of any use in full-game easy runs is the e2m6 one.
@@TheWrnrzn Yeah I meant that e2m6 example. Is it supposed to glitch you through the wall or launch you like in DM6?
@@st0n3p0ny the dm6 platform glitch you're referring to is only possible in QW clients as far as i can tell, it does not work in the vanilla quake clients (which are the ones you speedrun on). the e2m6 lightning bug is an entirely different bug altogether and it abuses a math error in the quake code to allow you to shoot through walls under the right circumstances. this e2m6 strat has become a standard for runs under 13 mins since TheLDer discovered it back in 2016. more info about the bug can be found here quake.speeddemosarchive.com/quake/misc/lbug/
@@TheWrnrzn Aaaah okay, yeah. I keep seeing it in all the speed runs, but it never appeared to actually do anything. Are there people making serious attempts for this record?
@@st0n3p0ny the previous record holder was Elgu with his 12:25 back in 2015, in the four years since then i'm the only one to have beaten that time with my 12:17 and 11:57. of course there are people running quake still, but there isn't really any competition for this category at this time. even with a perfect run with these strats you'd barely be able to push for a 11:4x.
Back when level maps were great and fun
LIKE ! HUH !
when phoon plays quake
Does anyone but me find it surreal that his E1M1 marathon time is 1 sec faster than the previous record without the barrel jump?
Stupid me, 0:22 was achieved back in 2001 shortly before the first barrel jump demo. Still VERY impressive to see this in a marathon run!
why does the water not render when your underwater?
m0dz
Any reason why you do episode 4 first?
Why wait for an elevator if you have a rocket or a grenade?
I play quake 1 i think 3000 - 4000 hour in my live, but this is awesome ;D bravo!
How does he run so fast and jump so high??
my favorite computer game
0:09 Why I hear sound when you get message in steam
This speedrun is good!!!!!
now please try to do it with TAS, just to set the maximum optimal cardinal.
At 3 40 he finishes with 22 seconds . The world record is 19 seconds and was done in 2019 and it's the sickest run I ever seen
It's e01m01
@@derenkov In the true spirit of speed and efficiency, you mean e1m1?
Its the same guy. Name is jukebox. He is the GOAT🐐
What sourceport/version are you using and is your FPS capped at 60?
joequake, capped at 72 fps as per the official rules
@@TheWrnrzn Nice work man, awesome run!
...and i used to cry because the game was so hard...
Got to feel sorry for all those poor monsters. They were looking forward to a nice fight and you let them down. Shame on you!
Holy shit I salute you
Doom Slayer to demons:
"We fear him, he is brutal! We wish he'll never come back!"
Quake Guy to Demons:
"Quake Guy is a _person?_ I thought it was an airborne sickness!
What engine/graphics mods are going on here? Love the run!
which client are u running?