I can't believe there's someone like you teaching this kind of things, you're amazing and thank you for helping people like me who doesn't know much about blender
Your consistency of teaching is amazing, you're explaining same things over and over again every video without feeling bored or think like "I said that before I won't say it again"
thanks. Yeah I know a lot of beginner users watch my videos, so I try to keep my videos pretty beginner friendly so everyone can follow along, and I try to explain why I do what I'm doing.
Thank you so much for this. I absolutely loved your overview of how to make the node inputs available via that group node. I knew it was possible but figured it was difficult cause I'd never seen it before, so happy to have been wrong about that. I'll definitely be checking out more of your vids!
Marble and metal procedural textures are the best. Thanks a lot Ryan for yet another amazing tutorial. Would you please consider doing materials such as the ones used in aircraft and spaceship fuselage, that would be amazing. Thanks a lot in advance, and have a nice weekend Ryan.
Ryan you might know this, but what I do for HDRI lighting, I usually don't do transparent background. What I do is to go to "World Setting" in "Shader Editor" section, and then I add a Mix Shader Node, connect "Background" node to upper Shader socket. Afterwards I add "Light Path" node, and hook "Is Camera Ray" up to the "Factor" of Mix Shader. As a result you will have a black background with HDRI light in the scene.
You make it look so easy :D thx for the tutorial tbf if you're a beginner this would feel like you're getting hit by a 300kph train xD Good intermediate tutorial not too long not too short :D
I can't believe there's someone like you teaching this kind of things, you're amazing and thank you for helping people like me who doesn't know much about blender
Welcome!
Your consistency of teaching is amazing, you're explaining same things over and over again every video without feeling bored or think like "I said that before I won't say it again"
thanks. Yeah I know a lot of beginner users watch my videos, so I try to keep my videos pretty beginner friendly so everyone can follow along, and I try to explain why I do what I'm doing.
Agreed❤❤
Thank you so much Ryan King Art for generously sharing your tutorial for free! Your expertise and creativity are truly appreciated.
You're very welcome!
Thank you so much for this. I absolutely loved your overview of how to make the node inputs available via that group node. I knew it was possible but figured it was difficult cause I'd never seen it before, so happy to have been wrong about that. I'll definitely be checking out more of your vids!
Yes! So cool and creative and beautiful. Thanks!
glad you like it!
Marble and metal procedural textures are the best. Thanks a lot Ryan for yet another amazing tutorial. Would you please consider doing materials such as the ones used in aircraft and spaceship fuselage, that would be amazing. Thanks a lot in advance, and have a nice weekend Ryan.
thanks for those material ideas
@@RyanKingArt You're welcome Ryan. Thanks for your hard work.
That's really beautiful shader. Thanks for sharing 😊
Glad you like it! I remember watching some of your tutorials many years ago when I was first leaning Blender.
I would like to see water color material animated spreading on paper
Ryan you might know this, but what I do for HDRI lighting, I usually don't do transparent background. What I do is to go to "World Setting" in "Shader Editor" section, and then I add a Mix Shader Node, connect "Background" node to upper Shader socket. Afterwards I add "Light Path" node, and hook "Is Camera Ray" up to the "Factor" of Mix Shader. As a result you will have a black background with HDRI light in the scene.
yeah that works too. 👍
I like it man, This might be my blender "Thing" now :)
thanks
Next: create a bowling room and make a simple animation about bowling
thanks for the idea
Go to Default Cube. Scroll down and he teaches you how to make bowling ball, bowling pins and bowling animation...
A detailed explanation!
thanks!
I love you Ryan King Art.
thanks : )
Love this material
thanks!
u best!! maa, were weight subsurface? I cant find that eleme
You make it look so easy :D thx for the tutorial tbf if you're a beginner this would feel like you're getting hit by a 300kph train xD Good intermediate tutorial not too long not too short :D
thanks for watching
nice! i like it
thanks!
looks great
thanks!
Nice!
Thanks!
Which version of Blender are you using?
4.1.1
GOD