Your consistency of teaching is amazing, you're explaining same things over and over again every video without feeling bored or think like "I said that before I won't say it again"
thanks. Yeah I know a lot of beginner users watch my videos, so I try to keep my videos pretty beginner friendly so everyone can follow along, and I try to explain why I do what I'm doing.
Marble and metal procedural textures are the best. Thanks a lot Ryan for yet another amazing tutorial. Would you please consider doing materials such as the ones used in aircraft and spaceship fuselage, that would be amazing. Thanks a lot in advance, and have a nice weekend Ryan.
Ryan you might know this, but what I do for HDRI lighting, I usually don't do transparent background. What I do is to go to "World Setting" in "Shader Editor" section, and then I add a Mix Shader Node, connect "Background" node to upper Shader socket. Afterwards I add "Light Path" node, and hook "Is Camera Ray" up to the "Factor" of Mix Shader. As a result you will have a black background with HDRI light in the scene.
You make it look so easy :D thx for the tutorial tbf if you're a beginner this would feel like you're getting hit by a 300kph train xD Good intermediate tutorial not too long not too short :D
Your consistency of teaching is amazing, you're explaining same things over and over again every video without feeling bored or think like "I said that before I won't say it again"
thanks. Yeah I know a lot of beginner users watch my videos, so I try to keep my videos pretty beginner friendly so everyone can follow along, and I try to explain why I do what I'm doing.
Agreed❤❤
Thank you so much Ryan King Art for generously sharing your tutorial for free! Your expertise and creativity are truly appreciated.
You're very welcome!
Yes! So cool and creative and beautiful. Thanks!
glad you like it!
Marble and metal procedural textures are the best. Thanks a lot Ryan for yet another amazing tutorial. Would you please consider doing materials such as the ones used in aircraft and spaceship fuselage, that would be amazing. Thanks a lot in advance, and have a nice weekend Ryan.
thanks for those material ideas
@@RyanKingArt You're welcome Ryan. Thanks for your hard work.
That's really beautiful shader. Thanks for sharing 😊
Glad you like it! I remember watching some of your tutorials many years ago when I was first leaning Blender.
Love this material
thanks!
I love you Ryan King Art.
thanks : )
I would like to see water color material animated spreading on paper
I like it man, This might be my blender "Thing" now :)
thanks
Ryan you might know this, but what I do for HDRI lighting, I usually don't do transparent background. What I do is to go to "World Setting" in "Shader Editor" section, and then I add a Mix Shader Node, connect "Background" node to upper Shader socket. Afterwards I add "Light Path" node, and hook "Is Camera Ray" up to the "Factor" of Mix Shader. As a result you will have a black background with HDRI light in the scene.
yeah that works too. 👍
A detailed explanation!
thanks!
Next: create a bowling room and make a simple animation about bowling
thanks for the idea
Go to Default Cube. Scroll down and he teaches you how to make bowling ball, bowling pins and bowling animation...
nice! i like it
thanks!
looks great
thanks!
u best!! maa, were weight subsurface? I cant find that eleme
Nice!
Thanks!
You make it look so easy :D thx for the tutorial tbf if you're a beginner this would feel like you're getting hit by a 300kph train xD Good intermediate tutorial not too long not too short :D
thanks for watching
GOD
Which version of Blender are you using?
4.1.1