Harder Than Nightmare! - MindHawk's Challenge Gauntlet: Legacy of the Void - pt1
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- เผยแพร่เมื่อ 5 ก.ย. 2024
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I have a feeling.... Zeratul wasnt in the final fight. He's not as dead as you think. Mindhawk did that intentionally to keep the Zeratul memes going for longer.
Impossible! Hybrid! On Ravenscar! It is they who leading the Terrans!
I love that Mindhawk took in Grant’s sensory overload frustration with Zeratul last challenge into account and instead made **BIGATUL**
32:18 Artanis: "The Khala... fury... and rage!"
Grant: *sounds of fury and rage*
Those moments never get old
the best part about this is that the timer doesn't begin until you engage the enemy
mindhawk's the goat
This comment needs more likes! I noticed it too! It's great especially in these mods where you have to read the changes and plan acordingly (.... is that a word?)
@@tindroyes it's accordingly
and is a word
THAT Zeratul mission is still one of my most favourite videos of all time (sorry for your struggle then). i’m glad we revisit it somewhat
It was indeed mindblowing xD
Silly Mindhawk, Grant can't build Dragoons in the second mission... oh... oh no... the enemy has them.
"Nightmare difficulty is based" gotcha Grant
Based? Based on what?
@@spandanganguli6903 Best reply I can give is to just suggest looking Based up in the urban dictionary... Saves me copying and pasting a heft read xD
It means something is agreeable and truthful/factual.
That Zeratul jumpscare lol.
Nothing like some video game to unwind after a long stressful day
The video game:
Gotta remember with these timed missions. Slow is consistent, consistent is fast. Because Grant wasn't waiting on stalker shields and zealots, he was taking way more damage on his stalkers than he intended, leading to him losing more stalkers, leading to longer fights, leading to more damage on his stalkers and keeping him at low supply. Even if he's pushing into less defended areas, instead of bringing stalkers with no shields, I feel like leaving them behind is better because the AI really seems to want to kill them first.
I have a feeling that this mod series will have an anti-grantplaystyle. Mindhawk probably has grant in mind while making this mod.
There's too much pressure from the attack waves, is the issue. He has to push forward to limit the speed and size of the attack waves, as well as getting him expansions to produce more. But he also has to watch his army size and produce while pushing. He can't sit and hang back, nor can he send stalkers back to wait for shield regen because he has to fight at full strength constantly or lose.
He couldn't wait more, not enough time. However, he could utilize shield battery somewhat better. But I doubt it has the difference. Probably, better micro and not aggressive blink would reward more. Every Stalker counts.
@@levsonc That's just it. The successful attempt, he did wait. A lot. He waited for more units, for enemy attack waves, and took the attack waves where his units took less damage meaning they still had their shields for the counter attack. The only things he really could have done much better was he could have killed the spawning pool when he mentioned it with like 4 zealots, and he should have added 2 extra gateways earlier, but other than that, his fights went really well aside from the occasional misclick. He did suffer from having about 3 less stalkers than he needed a few times, like immortals and the carrier taking 2 shots instead of 1, but for the most part it went really well and he pushed with fully or almost fully shielded units. The failed attempts, he pushed with units that had no shields quite a lot, which resulted in more casualties.
The sheer amount of voicelines almost makes it feel like how the mission was meant to be
Impossible. MindHawk in LoTV!
oh yess!! I fucking loved the wol edition, it was such an amazing mix of really difficult challenges and really stupid memes, I'm really excited about this
6:29 Grant: "This is really interesting. I like it."
>Zeratul would like to know your location.
MindHawk casually released Grant-tuned challenge of precise difficulty 😅
Impressive job beating that Zerathul mission!
I have been waiting for this. The First Challenge Gauntlet was some of your best content :D Mindhawk is a cruel Mastermind. Cant wait to see what he has in store for this campaign hehe
I hope Mindhawk's definition of a challenge isn't "Every mission has more units and is timed".
Mods like this remind me of why not to backseat. I was thinking about "what if you just rush blinked all the stalkers?" and then it looks like MindHawk had a hard counter to that.
Can't wait for the MindHawk Deathless Zealot only while not building anything run
While blindfolded
*"You thought it was a challenge but it was I, Zeratul"*
"We have to keep this Immortal alive"
Sounds simple enough when you hear it.
Oh boy, it's time. Once again into the fray. I was looking forward to this so much.
Don't get me wrong, I very much enjoy Grant having fun and doing stupid things that make him (and me) lol like a child. It's very entertaining.
But, watching somebody that is very good in a video game play on a level where they *have to* play their A-game is just something else entirely. Not entertaining in the "lol so funny" sense but rather by being exceptional and doing something that only a very limited number of people can pull off and even less put it into a video and be entertaining all the way throughout.
I love return of Zaratul transmissions blocking screen.
42:07 - Ahhhh but Zeratul can tilt what *you* cannot see Grant😏
this run will be fun, to watch, i know you have to suffer trought this GL
I remember the last Mindhawk Challenge Grant skipped a bunch of research on the first Zeratul mission because he was so annoying.
That was grueling just to watch, playing it must be exhausting.
Also why do I feel like Alarak's big ham energy is going to carry the legacy that this Zeratul is leaving behind... I'm calling it now.
Nightmare is meant to be you at your best and AI is against you at its best.
MindHawk sees that and tells you "Enjoy pain."
The tuning on this mission is incredible. The whole mission is one bad blink from disaster.
legacy of the meme and Mindhawk challenge gauntlet for wings of liberty are two of my favourite campaigns I have seen on this channel, and now I get both of their sequels. Can't be happier than that.
Also, I feel bad for HoTS for been left out🙃
Can't wait for Zeratul to contact us from beyond the grave. It's gonna happen.
I can already see a "big head Zeratul" for the next Meme-Campange.
Wow, what insanity xD One misstep leading to disaster is extremely rough.. Great job :D
To this day, mindhawk's challenge gauntlet remains my favorite series. I love his interesting/flavorful challenges. Can't wait to see the rest of this!
Wow, the intentional design in this is unbelievably awesome?? Like along with the choice to limit gas in some bases is cool but moreso I love the clear blending of different races in each other's bases! Its so much clearer that Amon is using them all than just... a few separate bases sending out units on their own, or void prisms sending them out en masse in a horde. Immortals mixed into the Zerg is so smart and just feels right.
You know, I half expected the "Khala made the Protoss angy" to affect your units too. Imagine if because your Zealots are modeled with Khala still attached, they instantly turn hostile once warped in.
When nightmare difficulty wasn't hard enough
I hope we have a moment in a pivotal mission where Zeratul returns to fill the screen, and just says "Artanis... You must use the force..."
holy hell, this looks absurd. Good luck Grant.
The fact that this is doable, EXACTLY doable, both shows how good of a player Grant is and how skilled of a modder MindHawk is. Given how weirdly hard Spear of Adun is, I'm terrified to see what that will be like in this one! This is SO COOL.
Mission 1: oh buffed zealots, Grant got quite an upper hand there
Mission 2: ohhh the enemy also earned that upper hand right...
What an absolutely insane mission
I am excited for when Zeratul takes Kerrigan to Zerus in Heart of the Memes/Memes of the Swarm (dunno what its gonna be called). I hope the mod makers can somehow alter models in cutscenes and just give Zeratul a massive head.
1hp and a dream for Artanis. I'm so excited and worried for what's about to come next mission.
Almost an hour for the first 2 missions... yep this is gonna be a good series
Watching Grant micro stalkers is always such a treat. It's like seeing a magician perform a card trick.
I cant wait to see the next videos!
Oh my... It's really going to be a gauntlet of challenges
That first boss fight might be cheesable if you leave one stalker up there and try to lure away the hybrid with the rest of them. It also seemed like that storm was perfectly timed to the cooldown of blink. 🤔. That was crazy and i was stressing for you just watching you go through it my gosh.
Wide Zeratul is actually terrifying.
But at least he's not going schizo.
Not yet
Zeratul is like a migraine, I lose half my vision when I get one.
It really seems like MindHawk wants you to rejoice when Zeratul dies 😂
Me: "Oh we get more than one real mission per episode? honestly expected one per day"
MH: "Have you heard of the mission The Growing Shadow...well the Shadow is here, fully grown, and ready to mess you up"
I like how Grant gets so upset about Zeratul timing attacks showing up on his screen, but never bothered to time them like he did the army.
11:01 Wait, _what_ was that briefing? We're fighting James Raynor? With the Spear of Adun? Are we time traveling?
That is completely unmodified LotV lol.
That’s normal. Artanis is telling zeratul to take the void seeker to korhal, and get the keystone from raynor. Artanis is planning to activate the spear of adun
Huh... this isn't showing up in videos. Just happened to go to playlists to check something else and found it.
TH-cam takes a bit to update it
Its only been up for 8 minutes according to youtube, with your comment being from 14 minutes ago, I can only assume its some upload shenanigans.
@@sparrow9663 Yea, when I first saw it it said uploaded 40 minutes ago so I was a little worried something had messed up. Seems it's all good though.
It was one of your greatest archive videos, GGG
Man that second mission seems insanely fine tuned, that's nuts.
Fun fact! MH'sCG is the first custom campaign manager campaign.
I actually dislike timed missions quite a bit, it just feels like artificial difficulty because you couldn't think of how to make it harder. A few here and there for thematic reasons are good, but back to back timed missions feels a tad lazy, especially with a final fight that basically forces you into stalkers only, which is the lower dps unit of the only two available to you. Not trying to discredit the work of the modder, the overall idea is fantastic. I just personally don't think I would enjoy this much with how it's executed. Glad you seem to be enjoying it though, and I hope others enjoy it as well.
Personally they seem to fit quite well. With a time limit you can't wait for your shields to recharge between fights, and have to pick where and when to go for the side objectives.
As for mission two, it stops you from turtling until you have 200 supply of stalkers.
Time limits are essential. They force you to actualy play the game and not just max supply before doing anything.
@panwp123 So does reducing the supply cap. I'm not saying time limits should never be used, I just don't think they should be too frequent, and when I see them back to back right off the bat, that sets off warning lights for me.
@ironmilutin I don't know if they're strictly necessary on mission 1, but I do enjoy it. For mission 2, if the issue is turtling and maxxing out, then you could simply reduce the supply cap. I suppose the modder didn't want to do that since it was technically done on mission 1 already.
@@moondar841 With the lower unit count from mission one, it would encourage you to take the mission much slower to minimize losses, just check Grant's LotV zealot only and stalker only to see how long he took on For Aiur! due to having less units to work with. Giving a bit of a time crunch removes that as a viable strategy 'cause it's not as fun to spend an hour pulling 3 lings at a time.
Legacy of the chalange mame.
I cant wait for zeratul cant stop talking
Zeratul was my favorite protoss character in SC1 and broodwar. And it makes me sad he became a meme
Speedcraft lets goo!Gotta love the suffering and the pain of thoes challenges!Hope all of them are timed
Oh, challenge gauntlet. I thought this was going to be another troll gauntlet.
Next mindhawk should (or grant should make someone else) make a WC3 challenge gauntlet
I am both impressed and horrified.
I didnt expect my favorite and and ggg's least favorite(train mission) mod series to come out
I adored the original challenge gauntlet, very much looking forward to this series. The first episode did not disappoint, either in terms of memes or crushing difficulty.
Even with this difficulty it is surprising how balanced and possible this is.
Idk if that would even be feasible, but on the first mission, when Artanis dies it would have been funny to make like a fake defeat screen that you can just close or move out of the way or something
Zeratul from Legacy of the memes, GGG saves a lot...
This should be fun
Is it truly a Mindhawk gauntlet without some Zeratul speech shenanigans?
11:00 "Zeratul, You must recover the xelnaga keystone from james raynor" uhh huh?
I like it when Grant said it was basing time and based all over the place
...yeah "obscene" is the word
Great mod! Can't wait for the deathless run!
I love Big Zeratul. More of him to love!
Honestly, some long range mining on base 3 could have been good. One or two extra stalkers with surplus probes.
My least favorite thing about Legacy of the Void was the sheer amount of timed pressure missions, so adding in _even more_ is not my idea of a good time lol. I would never be able to do these. Good job toughing it out so far.
you know, this mission would be even more trolly if the final protoss base had like 10 gasses that you didn't have time to take.
Thanks for the crazy run! ^^
This is gonna be great. The last Gauntlet was insain. I can't wait to see everything hes got in store for you.
16:56 in, okay 5:30-7:30 is 25 Points, x8 for 200 Points, 2 Minutes x 8 becomes, 16 Minutes. Once you trigger the Artanis you get 16 Minutes.
This ks gonna be incredibly painful in the long run. Sweet.
I am SO GLAD that the lonely zeratul has returned
oh boy time for LoTV I Wanna Be the Heirarch edition
What an amazing mod. One step forward three steps back😅😅😅
This is going to get crazy that 2nd mission took 44 minutes
MindHawk's Challenge Gauntlet, the one where you are either a pro player with a lot of control and wise mind, or you lose
Very impressive Grant
Literally the best mod
Zeratul jumpscare wasn't in my bingo
9:05 "We don't have a lot of tools" is Grant just ignoring the giant Zeratool on his screen?
I feel the Zeratul portrait should be larger. Only if the player is Grant.
Grant can experience what the average player experiences on normal or hard now xD
oh man, that stretch from 37 to 47 is such a 1.5x speed moment, feel guilty about it lol
Of course giant Zeratul is hilarious, but that version of mission 2 is unironically so much better story-wise as a Zeratul send off.
Zeratul went to the move relearner since WOL, apparently.
U played so damn well
damn what a mission, gg