Nerd stats here: Damage numbers assume the target is full hp, wearing their helmet, and is a species with no damage modifiers. Captain Hardsuit = 6 Energy Sword hits, or 6 second TTK. 18 Northstar hits, or 4.5 second TTK Captain Carapace = 7 Energy Sword his, or 7 second TTK. 25 Northstar hits, or 6.25 second TTK. Average Security Armor = 5 Esword hits, or 5 second TTK 20 Northstar hits, or 5 second TTK Sec Hardsuit = 5 Esword hits, or 5 second TTK 24 Northstar hits, or 6 second TTK HoS/Warden Armor = 5 Esword hits, or 5 second TTK 18 Northstar hits, or 4.5 second TTK HoS Hardsuit = 5 Esword hits, or 5 second TTK 24 Northstar hits, or 6 second TTK Warden Hardsuit = 5 Esword hits, or 5 second TTK 28 Northstar hits, or 7 second TTK CE Hardsuit = 7 Esword hits, or 7 second TTK 18 Northstar hits, or 4.5 second TTK Atmos Hardsuit = 7 Esword hits, or 7 second TTK 16 Northstar hits, or 4 second TTK RD Suit = 7 Esword hits, or 7 second TTK 24 Northstar hits, or 6 second TTK Spationaut/Engineer Hardsuit = 4 Esword hits, or 4 second TTK 16 Northstar hits, or 4 second TTK Mining Hardsuit = 5 Esword hits, or 5 second TTK 20 Northstar hits, or 5 second TTK Unarmored suits = 4 Esword hits, or 4 second TTK 14 Northstar hits, or 3.5 second TTK Naked = 4 Esword hits, or 4 second TTK 13 Northstar hits, or 3.25 second TTK
To be honest, first attack always instant, so probably the sword kills some faster, than writed. And to deal the 4 hit per sec u need always stay near enemy when with sword u only nead do 1 hit per sec. And sword is better for caiting. But, honestly, i love gloves more. And i started love them more, when light saber start look like bat (Sorry for bad English)
@@Liltenhead Yeah I'm aware, and honestly I've put down people who do stuff like this with just the Detective's revolver and a bola, but also died to them in similar scenarios. It mostly comes down to the traitor's skill and planning.
In general if you want to go on massive murder sprees, you really should use the gloves of the north star. Due to the fact that the clown and mime have access round start to the biggest fuck you item in the entire game, the pie. There is no counter to it if you get pie'd you are most definitly lossing your weapon and they will absolutely valid hunt you.
The only way to disarm you of your gloves is if you get cuffed, and if you let that happen then unless you have a freedom implanter you've probably already lost the fight.
Thieving gloves and holo Steal cap ID and if ya play it cool you get easy access to cap armor that’s better than a web vest, and the sword that’s better than the Esword (other than storage), and it funny Holo is essentially a fantastic way to counter op strats like stuns, sleepy pens, slips, and so on, and I like to have a fren to share kills with.
I do rememeber trying to fist of the north star the captain. But they stunned me and I didn't think of EMP implanters. That gave me the false impression that they're not very robust but obviously skill issue
EMP implanters will make you automatically win any fight if you opponent pulls out a disabler or baton. You wait for them to pull out the weapon, emp them, now they have a useless weapon in their hand while you're already beating them to death.
If you can get an industrial welder, you can weld crates or lockers shut in less than a second, which renders the person, (or persons, if they're standing on the same tile) utterly helpless. Killed a QM once as a revolutionary by lockering him, then dragging the locker onto the cargo shuttle, flying it out into space and dumping the locker out there.
Good video. Strange you didn't mention the Prospect of buying a viper with the last 3 tc. If you are killing sec, you can get extra mags for it. If you are killing command, you can get 5 tc from Renault to buy more ammo, meds, implants, soaps, a grenade, etc... When you are going loud, ever bit of value counts. 5 tc is no joke! And the viper is a great backup weapon for a burst of ranged dps in a pinch.
In my opinion the combat medical kit is a bad purchase because the meds are all things you can get for free. The autoinjectors can be replaced with a stolen hypo or a moment in peace with a syringe. I prefer to go with a freedom implanter and northstars in every scenario because beanbags, rubbers, or stingers don't have any other counter.
once on delta in rare case of me playing syndicate i killed CE at shuttle and noone found out , i made poisoned lunch(was botanist who joined engineering) , before CE found food i shared was poisoned , he said something and collapsed on floor in engineering , then i shoved him into locker and dragged him to back of ship. only one engineer vaguely seen something but he seamed busy , and noone found him till shift end. i used 0 TC. im very unreliable in combat so i got to be creative.
This is basically what I run, it’s just fun and simple, but I always die to guns even with prep against it. A shotgun will still take you from green to red in 2 shots, do not underestimate guns EVER. Never let the feeling of invincibility overcome you it will fucking kill you so fast.
Buying a gun of your own, or preparing buckets of water or something to slip people is really powerful. Guns have the highest dps by a mile, so this really isn't meant to win against a fully armed security officer who already has their gun ready.
Ballistic can spew more lead down range and have faster time-to-kill in general, while laser is hitscan and can go through glass. Beside the obvious different type of damage and recoil differences, that's generally the idea.
cool video. just a quick question when i play salvage every time to do not mien and go to the dungeon to get loot i just get the most dog shit things i one round did TWO expeditions and you know what was the best thing that i got was ONE cloning pod. like i dont see any of the epic gamer loot the ss14 discord server is talking about. it is just a loot better for me and sci that is just mine. what i am saying is that is going to the dungeon is trash. am i just getting VARY unlucky or is it that the dungeons are trash. (p.s also can you get Syndicate stuff from dungoens)
Nerd stats here:
Damage numbers assume the target is full hp, wearing their helmet, and is a species with no damage modifiers.
Captain Hardsuit = 6 Energy Sword hits, or 6 second TTK.
18 Northstar hits, or 4.5 second TTK
Captain Carapace = 7 Energy Sword his, or 7 second TTK.
25 Northstar hits, or 6.25 second TTK.
Average Security Armor = 5 Esword hits, or 5 second TTK
20 Northstar hits, or 5 second TTK
Sec Hardsuit = 5 Esword hits, or 5 second TTK
24 Northstar hits, or 6 second TTK
HoS/Warden Armor = 5 Esword hits, or 5 second TTK
18 Northstar hits, or 4.5 second TTK
HoS Hardsuit = 5 Esword hits, or 5 second TTK
24 Northstar hits, or 6 second TTK
Warden Hardsuit = 5 Esword hits, or 5 second TTK
28 Northstar hits, or 7 second TTK
CE Hardsuit = 7 Esword hits, or 7 second TTK
18 Northstar hits, or 4.5 second TTK
Atmos Hardsuit = 7 Esword hits, or 7 second TTK
16 Northstar hits, or 4 second TTK
RD Suit = 7 Esword hits, or 7 second TTK
24 Northstar hits, or 6 second TTK
Spationaut/Engineer Hardsuit = 4 Esword hits, or 4 second TTK
16 Northstar hits, or 4 second TTK
Mining Hardsuit = 5 Esword hits, or 5 second TTK
20 Northstar hits, or 5 second TTK
Unarmored suits = 4 Esword hits, or 4 second TTK
14 Northstar hits, or 3.5 second TTK
Naked = 4 Esword hits, or 4 second TTK
13 Northstar hits, or 3.25 second TTK
To be honest, first attack always instant, so probably the sword kills some faster, than writed. And to deal the 4 hit per sec u need always stay near enemy when with sword u only nead do 1 hit per sec. And sword is better for caiting. But, honestly, i love gloves more. And i started love them more, when light saber start look like bat
(Sorry for bad English)
I think the engeneer harduit is wrong. I don't thin 4 esword is 7 seconds. Should either be 4 seconds or 7 hits
@@awdsqe123 that was a typo, I corrected it thank you.
Web Vest & Punch users when the Warden looses with an Enforcer shotgun full of incendiary shells:
Ideally you'd have your own gun if you're gonna let security fully arm up, this isn't like the "win every single fight no matter what" loadout.
Have you tried using the strongest loadout,
Waiting for some random tider to nuke sec and then get permabanned
@@Liltenhead Yeah I'm aware, and honestly I've put down people who do stuff like this with just the Detective's revolver and a bola, but also died to them in similar scenarios. It mostly comes down to the traitor's skill and planning.
In general if you want to go on massive murder sprees, you really should use the gloves of the north star. Due to the fact that the clown and mime have access round start to the biggest fuck you item in the entire game, the pie. There is no counter to it if you get pie'd you are most definitly lossing your weapon and they will absolutely valid hunt you.
Also a fair point, can literally never be disarmed of your gloves.
Dionas actually have big chance to disarm even if u use sword, that have really small chance to be disarmed
The only way to disarm you of your gloves is if you get cuffed, and if you let that happen then unless you have a freedom implanter you've probably already lost the fight.
Going loud is somewhat helpful for other syndicates in identifying you, but it can inturrept their plans as well by making all the sec arm up.
The first person to make sec arm up can really screw over all the other syndis
if you want to really cause destruction, china lake is always an option. just be careful with it, and probably bring night vision
Can't just buy that without butchering Renault or getting a loan though
Thieving gloves and holo
Steal cap ID and if ya play it cool you get easy access to cap armor that’s better than a web vest, and the sword that’s better than the Esword (other than storage), and it funny
Holo is essentially a fantastic way to counter op strats like stuns, sleepy pens, slips, and so on, and I like to have a fren to share kills with.
I do rememeber trying to fist of the north star the captain. But they stunned me and I didn't think of EMP implanters.
That gave me the false impression that they're not very robust but obviously skill issue
EMP implanters will make you automatically win any fight if you opponent pulls out a disabler or baton. You wait for them to pull out the weapon, emp them, now they have a useless weapon in their hand while you're already beating them to death.
And because of emp u actually need to get spiked club as sec. Its funny and deals good damage
Once i buyed north star gloves as solo nukie and died when i accidentally hitted substation and died
Seeing that an e-sword is 1x2, my first thought was to stash it in the Chaplain's Bible. 🤣
"Don't be afraid, John."
*pulls out lightsaber*
13:10
“Now.. really the bleeding amounts the fist of the-..”
*Punches self.*
😂
If you can get an industrial welder, you can weld crates or lockers shut in less than a second, which renders the person, (or persons, if they're standing on the same tile) utterly helpless. Killed a QM once as a revolutionary by lockering him, then dragging the locker onto the cargo shuttle, flying it out into space and dumping the locker out there.
"Yes Liltenhead" we all say in unison
Good video.
Strange you didn't mention the Prospect of buying a viper with the last 3 tc.
If you are killing sec, you can get extra mags for it.
If you are killing command, you can get 5 tc from Renault to buy more ammo, meds, implants, soaps, a grenade, etc...
When you are going loud, ever bit of value counts. 5 tc is no joke! And the viper is a great backup weapon for a burst of ranged dps in a pinch.
Lobbying bundle gets you 4 enforcer crates if you want…
I did mention buying guns, but yeah having just a bit of ranged pressure helps a ton
I love it when people wear the hardsuits. They're free kills because they're so damn slow.
In my opinion the combat medical kit is a bad purchase because the meds are all things you can get for free. The autoinjectors can be replaced with a stolen hypo or a moment in peace with a syringe. I prefer to go with a freedom implanter and northstars in every scenario because beanbags, rubbers, or stingers don't have any other counter.
I did mention that yeah, a lot of uplink times can be circumvented depending on job and how much you wanna prep
once on delta in rare case of me playing syndicate i killed CE at shuttle and noone found out , i made poisoned lunch(was botanist who joined engineering) , before CE found food i shared was poisoned , he said something and collapsed on floor in engineering , then i shoved him into locker and dragged him to back of ship. only one engineer vaguely seen something but he seamed busy , and noone found him till shift end. i used 0 TC.
im very unreliable in combat so i got to be creative.
~14 seconds to kill the armored captain, and ~30 seconds to destroy his body (if no misses). So it's better to start with something before attacking
This is basically what I run, it’s just fun and simple, but I always die to guns even with prep against it. A shotgun will still take you from green to red in 2 shots, do not underestimate guns EVER. Never let the feeling of invincibility overcome you it will fucking kill you so fast.
Buying a gun of your own, or preparing buckets of water or something to slip people is really powerful. Guns have the highest dps by a mile, so this really isn't meant to win against a fully armed security officer who already has their gun ready.
With the remaining 5 tc purchase the lobbying bundle, attack cargo, buy A LOT of healing items and a enforcer crate….have fun!!
Isn't the lobbying bundle only 4 TC? That'd leave one left over...
@@cainprescott4937 syndicate soap is reaaaaaaaaally good in fights, because people are not paying attention to their feet
As an atmos player, I don't spend tc) I just make a maxcap or n2o and do fun stuff lol
Will an energy dagger in one hand and punches with a glove in the other hand work together?
I mean reflection of 25% of bullets
Yes
I'm supposed to be working stop uploading please I can't work
This video is more of a podcast, so just listen to it while you work :)
@@Liltenheadss14 podcast when
When you code it@@noitaboy2068
Time to skip working at security for next 2 months or untill next video xD Gloves + Parasite = Insta round removal
Bartenders? They start with armor.
Same armor as security, no helmet though.
Can we have a guide about lasers vs ballistic weapons?
What about them exactly?
Ballistic can spew more lead down range and have faster time-to-kill in general, while laser is hitscan and can go through glass.
Beside the obvious different type of damage and recoil differences, that's generally the idea.
@@Liltenhead mostly just differences between them, like damage, availability, and how useful they are in certain situations
@@ImpuscaVana I didn't know about lasers going through glass, thanks for the information
@@razeguy9639they actually go through grills
cool video. just a quick question when i play salvage every time to do not mien and go to the dungeon to get loot i just get the most dog shit things i one round did TWO expeditions and you know what was the best thing that i got was ONE cloning pod. like i dont see any of the epic gamer loot the ss14 discord server is talking about. it is just a loot better for me and sci that is just mine. what i am saying is that is going to the dungeon is trash. am i just getting VARY unlucky or is it that the dungeons are trash. (p.s also can you get Syndicate stuff from dungoens)
Sometimes dungeons are worth it, sometimes you can get good loot, and you can only get like, the most basic syndicate items, like a cybersun pen
@@frog_man_ree cool sad that i can not get a emag ):
@@rashidp8765 yeah, it's sad, but you can sometimes find a lantern that acts like a flash, and it has 20 charges
hey, can you make a courier guide. cheers!
Opinion on the Hotline Miami bundle?
now do exclusively a SCRAM loadout.
Sadly, no drug-filled darts
Doesn't really make sense for this loadout
Now anyone with flash can stun u for sec or two?
With no flash protection yeah
Hello, this is a nanotransen loyalty officer, care to explain this information?
It's a uhh security training guide
Hello
hi
always buy surplus crate, gambleopps stay winning
It's not an addiction, it's called dedication