Memory Hunt of the Wild | A Design Analysis

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 7

  • @nieklak
    @nieklak 4 ปีที่แล้ว

    Got here from twitter and I really enjoyed it, now I'm a subscriber :)

  • @Codricmon
    @Codricmon 3 ปีที่แล้ว

    I loved the memory hunt for the most part; however, it bothered me how, when you get to the location, it just basically ends the search for you by putting that glowing circle at the ground where you need to stand. You begin by looking at the photo, spotting obvious landmarks, comparing it to the map and taking advice from your local painter, and once you get there, your search finally culminates in... walking onto the marked spot and pressing A.
    I would have liked it if you had to actually choose the photo you think belongs to the spot you're in, with a "Compare" function that faintly displays it over what your Shiekah slate camera sees, or something like that. That way, you could end your search by verifying the landmarks you spotted earlier, etc... with enough leniency, of course, to not make it frustrating, so you don't have to be in the _exact_ spot, but rather just in the right area (and roughly looking in the right direction).
    It was still a very fun experience, I just felt like the glowing spots took the hunt from me just a tad too early.

  • @GamingTopTen
    @GamingTopTen 4 ปีที่แล้ว

    That's your voice? It's a lot better than I expected. (Take that as a compliment, PLEASE).
    Good video.

    • @GamingTopTen
      @GamingTopTen 4 ปีที่แล้ว

      @@SpringdayAutumnmoon You posted something or other on your discord, which I normally don't post in because the darn thing wants me to verify a phone number.

  • @IndoorSitup
    @IndoorSitup 4 ปีที่แล้ว

    good stuff

  • @gatokal
    @gatokal 4 ปีที่แล้ว

    Ok now you gotta do ‘memory hint of the wild’ for LISA

  • @a7medkws135
    @a7medkws135 4 ปีที่แล้ว

    Nice