Heartbreaking Sega Cancellations

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  • เผยแพร่เมื่อ 1 ต.ค. 2024

ความคิดเห็น • 546

  • @Larry
    @Larry 2 ปีที่แล้ว +144

    One I discoverd recently was a port of Mortal Kombat 4 on the Dreamcast, Eurocom started development on the game to make up for how bad Mortal Kombat Gold was, and apparantly the polygon count on the characters was even higher than the arcade version.

    • @gojohnniegogo
      @gojohnniegogo 2 ปีที่แล้ว +12

      Never heard of that one being in production! Very interesting indeed. I remember being sorely disappointed by Gold. My version was that original release I think rather than the fixed one. I mean, who wouldn't be disappointed when you'd played all the other great DC fighters!?

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว +8

      I'll be honest I think I confused mortal Kombat gold with mortal Kombat 4. The early 3D versions of mortal Kombat were to say the least not great.

    • @SomeOrangeCat
      @SomeOrangeCat 2 ปีที่แล้ว +6

      Butt L O U!

    • @Larry
      @Larry 2 ปีที่แล้ว +9

      @@JohnDoe-wq5eu Th funniest thing about that is Midway tried several times to make a decent 3D fighting game before slapping the MK license on it. Just a mile of failed ones like WarGods, Bio Freaks, MAGE: The Dark Ages Etc.

    • @jettesides420
      @jettesides420 2 ปีที่แล้ว +8

      I enjoyed those failed fighters a bit for what they were as good rentals. Even really liked MK4 enough to purchase it.

  • @TastyCornSnack
    @TastyCornSnack 2 ปีที่แล้ว +56

    I just have to say that you're one of my favorite gaming channels on TH-cam! Thank you for giving SEGA's history and classic lineup the spotlight they deserve 🙌

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +12

      Thanks for the kind words. Appreciated.

    • @ArtofZenDigital
      @ArtofZenDigital 2 ปีที่แล้ว +4

      This comment is so true. There’s a very warm vibe that each video has due to the conversational tone of each video. I have one recommendation, check out StrafeFox’s channel, the making of streets of rage 2, and Aladdin, as well as many other Sega classics, in addition to Super NES and early Playstation classics like Castlevania Symphony of the Night.

    • @michaelaizen1137
      @michaelaizen1137 2 ปีที่แล้ว +2

      Yeah he is. Keeping that Sega old school alive.

  • @MarphitimusBlackimus
    @MarphitimusBlackimus 2 ปีที่แล้ว +58

    The greatest Sega-based cancellation tragedy is, of course, Half-Life for the Dreamcast, but I haven't lost faith yet! Mark my words: 2021 will be the year HL for DC finally becomes a reality, baby!

    • @xman777b
      @xman777b 2 ปีที่แล้ว +3

      thank you. 100%

    • @123OGNIAN
      @123OGNIAN 2 ปีที่แล้ว +5

      People say for years that the leaked rom is the full game.Some even fixed bugs if im not mistaking using the source editor.

    • @vladpiranha
      @vladpiranha 2 ปีที่แล้ว +8

      Half-Life for the Dreamcast and Half-Life 3 for the PC will come out on the same day.

    • @thefurthestmanfromhome1148
      @thefurthestmanfromhome1148 2 ปีที่แล้ว +2

      The leaked version needed a lot of optimization I completed it, but the loafing was horrendous.

    • @b3ans4eva
      @b3ans4eva 2 ปีที่แล้ว +1

      The game was one week away from going gold before it got canceled.

  • @Gorilla_Jones
    @Gorilla_Jones 2 ปีที่แล้ว +39

    As an old man who was on this earth when Lyndon B was in the White House I have numerous heartbreaks with my favorite company, Sega. But I have to say the most crushing blow for me was the day I found out that half-life wasn't going to be released. It's when I knew, I really finally knew that Sega was finished as a hardware manufacturer. It was devastating to a life long fan.

    • @samfrito
      @samfrito 2 ปีที่แล้ว +1

      True. All the great things we played at home that SEGA made possible. The hope that SEGA will one day have a home console again seem less likely as we switch to newer tech and game delivery. Thanks for commenting. We old men need to stick together.

    • @visionop8
      @visionop8 2 ปีที่แล้ว +3

      Wow you're really intuitive when it comes to those things. It hit me like a suckerpunch when I saw on the news that Sega was exiting the hardware business while I was halfway through Starlancer. Good call man!

    • @adamdenardis5438
      @adamdenardis5438 2 ปีที่แล้ว +1

      Half Life can be downloaded and burned to a cd to play on Dreamcast.

  • @TIDbitRETRO
    @TIDbitRETRO 2 ปีที่แล้ว +88

    I’d add Skies of Arcadia to the list. I feel like every few years we hear that Sega is finally doing a follow-up to the original, but nothing ever comes of it. Smh…

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +43

      I’m already thinking part 2….

    • @Bakanineinstein
      @Bakanineinstein 2 ปีที่แล้ว +15

      @@SegaLordX Yeah... Skies of Arcadia is one of my personal all-time favorite games ever...
      Even Chrono Trigger had a few follow-ups in a way, So Skies being left the way it was is still a magnificent one and done... Just wish there could be more... 😕

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว +7

      @@Bakanineinstein
      And of course the game to this day is still stuck on Dreamcast and GameCube. The fact Sega in it's infinite wisdom hasn't moved it forward even to the PC is just laughable and pathetic.

    • @kathrynradonich3982
      @kathrynradonich3982 2 ปีที่แล้ว +5

      For real it’s just heart breaking. Currently playing through skies of Arcadia again. Just a game I keep coming back to over and over.

    • @bluegizmo84100
      @bluegizmo84100 2 ปีที่แล้ว +5

      I would love a prequel set during the War of the Gigas, or a sequel where you play as the children of the original cast.

  • @Telzrob
    @Telzrob 2 ปีที่แล้ว +16

    Eternal Champions: The Final Chapter for the Saturn.... it was on THE BOX! I was heartbroken when it was canceled.

    • @m.jordan5181
      @m.jordan5181 7 หลายเดือนก่อน

      This is the only correct answer. Even if it were made far later... like say, today... it would never have the same "flavor" that the first two games (still) have. EC is the virtually unknown, but ridiculously broken SEGA 2D fighter that we loved for what it was.

    • @Chuck-n2d
      @Chuck-n2d 5 หลายเดือนก่อน

      I was heart broken

  • @michaeldietz2648
    @michaeldietz2648 2 ปีที่แล้ว +21

    The cancellation that hurt the most to me was eternal champions on the Sega Saturn!!! It was on the back of the box of the launch model. I bought the Sega Saturn for the game and when it was canceled I was so mad I called Sega on the phone to yell at them lol (I was a kid at the time)

    • @IMDLEGEND
      @IMDLEGEND 2 ปีที่แล้ว +6

      OMG yes! I had one of those launch year Saturns too (purchased in December of 1995) and remember seeing the Eternal Champions sequel on the back of that box. I was fresh out of college then, and remember trading my SNES and Game Gear and all games for each to be able to afford it with 3 Saturn games. No regrets.

  • @TwinSnake777
    @TwinSnake777 2 ปีที่แล้ว +11

    My Sonic Xtreme wound haven’t healed until this day.

  • @tubinonyou
    @tubinonyou 2 ปีที่แล้ว +24

    Wow. The 32X ones hurt more than anything for me. Having Alien Vs Predator, Darkstalkers, Outrun and Rayman really would've made that a whole different experience.

    • @carontester
      @carontester 2 ปีที่แล้ว

      and also wild guns was in development for the 32x

    • @aaron_aj_knight_95
      @aaron_aj_knight_95 2 ปีที่แล้ว

      Why even bother, especially having to buy another accessory just to play them? Rayman would have been a good Genesis game though, I don't know why they skipped that console. It came out in 1995 for crying out loud!

    • @G.L.999
      @G.L.999 ปีที่แล้ว

      @@aaron_aj_knight_95 Color and sound limitations of the Genesis/Mega-Drive is why Ubisoft never even bothered with a Genesis port. I mean, Ubisoft was just barely able to achieve what they wanted from the Jaguar version. So such a project wouldn't have been possible on the base Genesis/Mega-Drive hardware.

    • @nicksokolowski7709
      @nicksokolowski7709 ปีที่แล้ว

      Not to mention that there was already a OutRun port on the Sega Genesis so why port the same game on a different console that was created by Sega of America at the same time the Sega Saturn was already released in Japan 🇯🇵. Heck should have ported OutRunners to the Saturn instead of releasing the piss pour Genesis port.

  • @Astfgl
    @Astfgl 2 ปีที่แล้ว +29

    One cancelled game that I'll never not be sad about is Soul Reaver 2 for the Dreamcast. Allegedly the port was under development by Nixxes, who also ported the first game from PS1 to DC, and it was near-finished but the Dreamcast's death meant the game only ever came out on the PS2 and PC.

    • @thefurthestmanfromhome1148
      @thefurthestmanfromhome1148 2 ปีที่แล้ว +3

      I was gutted when I heard the news, later picked it up on Playstation II, but it fell short of my expectations.

  • @PikaStu666
    @PikaStu666 2 ปีที่แล้ว +20

    The Saturn cancellations of RE2 and Tomb Raider 2 were disappointing. I also think it's a shame the alleged port of Monkey Island 2 never made it to MegaCD. I really like the MCD version of the original Monkey Island, it has a lot of character and I would love to see hackers turn it into a "talkie" version some day!

    • @mortenera4423
      @mortenera4423 2 ปีที่แล้ว +1

      Monkey Island on Mega CD was very dark though

  • @RichDuckKing
    @RichDuckKing 2 ปีที่แล้ว +8

    Eternal Champions: The Final Chapter for the Saturn. It was on the back of the original Saturn boxes, then was canceled (infamously) because SoJ didn’t want another fighting game competing with Virtua Fighter.

    • @gc3k
      @gc3k 2 ปีที่แล้ว +2

      Sega botched the EC series so badly. While we're at it, they were terrible at selling VF in the West, it should have been a lot more popular worldwide, considering all the attention Sega spent marketing the game in Japan

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว

      @@gc3k looks like Sega of japan purposely did not want the Saturn to succeed in the states.

  • @galaxyforever10
    @galaxyforever10 2 ปีที่แล้ว +23

    Personally, I think RE2 is the biggest cancellation for me personally. I find the early polygonal visuals to be far scarier because they blend well with darker colors. I find the RE1 Saturn version far more creepy than the PS1 version.

    • @Astfgl
      @Astfgl 2 ปีที่แล้ว +11

      Given that they managed to make RE2 work on the Nintendo 64 of all things, I have no doubt the Saturn would have been able to do the game justice. It would have made for a very interesting three-way comparison between the three major consoles as well, through one of the most high-profile games of the time. A crying shame that it was never finished.

    • @galaxyforever10
      @galaxyforever10 2 ปีที่แล้ว +4

      @@Astfgl Exactly. The N64 had quite a lot of limitations as well, particularly in the audio department. The Saturn has CD quality audio so compression wouldn't have been needed. I believe it's 100% true that the Sony money was what they aimed for as by the time RE2 came out in 1998, a year later the Dreamcast was out. So they definitely did not care about the what would then be a last-gen console.

    • @mortenera4423
      @mortenera4423 2 ปีที่แล้ว +4

      Since RE on Saturn is a thing, a port of the second game was definitely possible. No memory limitations like the Nintendo 64, and they could've taken advantage of the RAM expansions

    • @Edexote
      @Edexote 2 ปีที่แล้ว +2

      You're overestimating the Saturn's capabilities and underestimating the N64's. For the N64, considering only RE2, the only real limitation was the cartridge capacity and nothing more. The Saturn has many more limitations that would become apparent in RE2 and that most people don't realize. The lack of sound compression, low frame buffer size and separate main RAM pools would kill the port.

    • @mortenera4423
      @mortenera4423 2 ปีที่แล้ว

      @@Edexote Then why did they manage to port Resident Evil 1, graphic downgrades aside!?

  • @mcbfilms22
    @mcbfilms22 2 ปีที่แล้ว +19

    4:30 There was going to be a port “Indiana Jone’s Greatest Adventures” to the Genesis. Gamefan Magazine even had a two page spread featuring pictures of the port. One thing I remember was that the lifebar for the game was totally orange regardless of how much energy Indy had left.

    • @joedaylight
      @joedaylight 2 ปีที่แล้ว +1

      video of the port exists on youtube

    • @mcbfilms22
      @mcbfilms22 2 ปีที่แล้ว +1

      @@joedaylight yeah, I only found two videos and all they show is a loop of the title screen with a gameplay demo. I’m guessing nobody dumped the rom for it though, but I haven’t checked myself

  • @Dagoth_Ur_1
    @Dagoth_Ur_1 2 ปีที่แล้ว +26

    The most painful Sega cancellation will always be, their hardware lol. I got excited at their recent hyped anniversary reveal, only like everyone to be disappointed it was a micro game gear for 5yr olds.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว +2

      I do honestly wonder if we'll ever see a Saturn/Dreamcast classic console.
      Both would be incredibly cool and both would probably be held back for reasons. At this point I would prefer they just put more Saturn and Dreamcast games out on other consoles PC etc

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว

      I do honestly wonder if we'll ever see a Saturn/Dreamcast classic console.
      Both would be incredibly cool and both would probably be held back for reasons. At this point I would prefer they just put more Saturn and Dreamcast games out on other consoles PC etc. But of course we're talking about Sega here and I know better than to get my hopes up.

    • @Dagoth_Ur_1
      @Dagoth_Ur_1 2 ปีที่แล้ว +2

      @@JohnDoe-wq5eu yeah it's a shame, the Dreamcast holds up so well even today, they could've re-released or made a new little console to get back into the market. Thing is Nintendo I think have a really bad library, the switch proved this (50% at least must be ports or re-releases) but it does well as has it's few great games which are it's bread and butter, and unique take (art style, casual nature etc) for it's audience. A Sega console today could easily fill this void, but can't get our hopes up. They're probably happy just to profit off sonic and other games

  • @mattb6522
    @mattb6522 2 ปีที่แล้ว +10

    It is a shame that a lot of these projects never saw the light of day. I remember seeing ads for some of these games in magazines, but didn't even realize they just were vaporware. I would love to hear from game developers from the 90's to shed some light on some of these games. Gaming history is really fascinating and it would be intriguing to hear about what went on behind the scenes of game development.

  • @Chris-Courage
    @Chris-Courage 2 ปีที่แล้ว +24

    I wanted the Neptune to exist instead of the Saturn. Think about it. More people may have bought one due to being backwards compatible. Also, it could have been compatible with the Sega CD which could have sold more CD drives.

    • @Jabjabs
      @Jabjabs 2 ปีที่แล้ว +7

      Recently Video Game Esoterica did a great little hypothesis on an alternative path for Sega. It involved using the 3DO M2 hardware for Saturn instead. Combine that idea with Neptune as a stop gap and it could have worked fairly well.

    • @TheGemini5
      @TheGemini5 2 ปีที่แล้ว

      @@Jabjabs That sounds very interesting! Is this a TH-cam channel as well you're talking about?

    • @JMFSpike
      @JMFSpike 2 ปีที่แล้ว +6

      It's too bad the 32X got the shaft so quickly because there were some big titles on their way as seen in the video. If those would have been released along with the Neptune, the 32X may have ended up being at least a mild success. We never got to see the full potential of the hardware, not by a long shot. It had 256k Ram and VRAM (significantly more then the SNES had) and it was very fast for the time(23 MHz). Biggest problem with the 32X though is that it should have came out 2 or 3 years before it did. As impressive as it was, Saturn and PS1 hit the market at the same time and were way more powerful.

    • @brazilmugenteam
      @brazilmugenteam 2 ปีที่แล้ว +1

      @@JMFSpike Indeed. And I always thought that Sega shoud had fused Sega CD and 32X into a single unit. It would made more sense.

    • @JMFSpike
      @JMFSpike 2 ปีที่แล้ว +2

      @@brazilmugenteam Agreed, an all-in-one console would have been ideal and I've often thought about that as well. Ideally, 32X should have been released in 93 (preferably) or 94, and Neptune should have been an all-in-one console released soon after. You could either buy the add-ons separately if you already had a Genesis, or just buy a Neptune. By the time the PS1 came out, they would have probably had a good selection of big name titles. Despite being far less powerful, having a head start and some great games that took advantage of the hardware may have allowed them to compete against the PS1 during it's initial 2 or 3 years on the market.

  • @LXDarkSniper
    @LXDarkSniper 2 ปีที่แล้ว +4

    I'm surprised Saturn Shenmue and Virtua Fighter 3 isn't on this list. SLX is probably the only other person on earth who knows about the Saturn port of NBA Hangtime. I've heard that game was actually completed. Another game I think exists is Yakuza 1 on the Dreamcast.

  • @AllardRT
    @AllardRT 2 ปีที่แล้ว +10

    A port of Blood Omen: Legacy of Kain was in the works for the Saturn, and it's reported that it had fixed the horrible loading times of the PS1 original. That would be a game to die for. Its sequel, Legacy of Kain: Soul Reaver received an enhanced port for the Dreamcast, and the second sequel, Soul Reaver 2, began development for DC, but got swiftly canceled in favor of the PS2 version.

    • @thefurthestmanfromhome1148
      @thefurthestmanfromhome1148 2 ปีที่แล้ว

      Loved Soul Reaver on the Dreamcast.
      High Resolution graphics, twice the frame rate of the Playstation version which i played to completion.
      It took some flak for not being a title which fully tapped into the Dreamcast power, but I didn't care.

  • @BeB02090
    @BeB02090 2 ปีที่แล้ว +5

    If and when the day comes that Sega decides to make a comback, your phone number ane email better be at the top of their list.
    Good god, you are a wealth of knowledge and full of great ideas, additionally with a great persepective of what the people acually want, and what would be susessful for Sega from a business standpoint. SLX! 😀👍

  • @stephenclements6158
    @stephenclements6158 2 ปีที่แล้ว +4

    Hey, I would put the canceled Saturn Legacy of Kain game at the top of the list. The excruciating load times of the PS1 version could have been avoided with the extra RAM.

  • @saturncrush
    @saturncrush 2 ปีที่แล้ว +6

    Castlevania for dreamcast is by far the most heartbreaking!!!

  • @mashk
    @mashk 2 ปีที่แล้ว +13

    VF3 for Saturn is the one I'd choose, if only to see how close Sega could have got to the arcade version. I get the feeling Fighters Megamix was a proof of concept.

    • @slashrose3287
      @slashrose3287 2 ปีที่แล้ว +3

      Totally agree, toghether with Shen Mue SS of course.

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว +1

      Same with sonic fighter. Sega was crazy cancelling sonic fighter and other games. I wish sega handled the Saturn better and ported games along side sonic the fighter/vf3 like eternal champion the final chapter, avp arcade game, fighting force, GTA1, oddworld, rayman 2, re-loaded, shenmue, sonic extreme or sonic Saturn, sonic adventures, tomb raider 2, RE2, and virtua hamster.

  • @robsmall6466
    @robsmall6466 2 ปีที่แล้ว +7

    Half Life on Dreamcast has to be one of the biggest disappointments that it didn't get a release. Colin Mcrae 2.0 as well. Halo was also on it's was to the Nintendo DS. Whilst a Flashback sequel was nearly made for the GBA. So many if only's. Such a shame

    • @IMDLEGEND
      @IMDLEGEND 2 ปีที่แล้ว +1

      Yes Half Life was a big disappointment, especially since the game was essentially already completed. Copies of the Dreamcast version are out there in the wild. It looked pretty good but had extremely long load times.

    • @robsmall6466
      @robsmall6466 2 ปีที่แล้ว +2

      @@IMDLEGEND It would have been a success I think. Seen the footage online. PS2 version was ok. So DC version would have been good enough

  • @hiroyui9699
    @hiroyui9699 2 ปีที่แล้ว +4

    Phantasy star 4 CD was a thing? I would have loved to heard a cd quality phantasy star 4.

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +2

      With animated cinematics.

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว +1

      It would've bee a game changer and helped sega during a tough financial time in 1994.

  • @JohnnyRebel1776
    @JohnnyRebel1776 2 ปีที่แล้ว +5

    As a Castlevania fan i'm still disappointed they cancelled bloodletting (or whatever it was called) for the 32X

  • @jeroenboth167
    @jeroenboth167 2 ปีที่แล้ว +19

    As an gamer it’s impossible to not have atleast 1 cancellation that you cared about 🌹

    • @timvanbaelen9797
      @timvanbaelen9797 2 ปีที่แล้ว +4

      Silent Hills for PS4, as it was 1 of 2 games i bought the system for.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว +1

      @@timvanbaelen9797
      Yep, that one hurt real bad.
      Just out of curiosity what was the other game?

    • @zachw2538
      @zachw2538 2 ปีที่แล้ว +3

      The snes cd rom add on, i desperately wanted a sequel to super mario world with hundreds of levels and better arcade ports.

    • @timvanbaelen9797
      @timvanbaelen9797 2 ปีที่แล้ว +3

      @@JohnDoe-wq5eu Fallout 4.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 ปีที่แล้ว +1

      @@timvanbaelen9797
      Yeah that one was a little bit sad as well. It was no fallout 76 but I still think it was underwhelming to a lot of fans.

  • @darktetsuya
    @darktetsuya 2 ปีที่แล้ว +4

    a lot of the SEGA CD ones surprised me, I mean freakin' Aladdin?! the genesis version was great, but imagine it with CD quality audio?! that would have been something! Sonic 2 on CD would have been interesting as well. Robo-Cop vs. Terminator would've been cool, the solo Terminator game had a pretty great soundtrack so I'd imagine more of that would've been in the sequel as well! I do remember hearing about 32X castlevania, I think it could've been cool. and yeah I'm still salty about losing the home port of SCUD Race, that was one of my favorite arcade sega racers!!

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว +1

      A sonic 2 cd would've been better than sonic cd. Imagine sega ported all cancelled sega cd ports like super star wars, chakan, flying nightmares, indiana jones fate of atlantis, phantasy star 4, street fighter 2, alladin and battletech gray death legion.

  • @DatBeastard
    @DatBeastard 2 ปีที่แล้ว +4

    There's been a few cancellations I was bummed about: Half Life and System Shock 2 on Dreamcast, Soul Reaver 2 on Dreamcast, Castlevania Resurrection. But the crushing one for me was Sonic X-treme. I bought a lot of magazines of the time detailing the works of the game and was excited for the first full 3D Sonic title, only for it to never come out at all. Of course later I found out that the development was a nightmare, still, it would of been great to have something for Sonic in full 3D outside a racer and a brief mini-world area of Sonic Jam.

  • @blastedmcgraw152
    @blastedmcgraw152 2 ปีที่แล้ว +8

    I love the Genesis, but one of the best things about the SNES was that sound chip. I remember when I first played Super Star Wars and heard that music. I don’t think that would have sounded good on the Genesis at all.

    • @Turbulation1
      @Turbulation1 2 ปีที่แล้ว +3

      Especially with the fact that Star Wars on Megadrive was being made with the GEMs Sound Driver and it was handled badly.

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว

      @@Turbulation1 sega cd version would've been better if it was released. But it was canceled.

    • @Turbulation1
      @Turbulation1 2 ปีที่แล้ว

      @@maroon9273 we’re not talking about the sega cd version here

  • @Nathan-rb3qp
    @Nathan-rb3qp 2 ปีที่แล้ว +5

    There was also a cancelled first party Genesis title called B-Bomb. It was gonna be a basketball, platformer, hot potato genre mashup set on alien planets. I saw a screenshot of it in a Spiderman VS The Lizard comic and that's the only evidence I can find of it's existence.

  • @zenitpro
    @zenitpro 2 ปีที่แล้ว +3

    What drives me crazy is not one, but TWO Castlevania games cancelled for Sega systems, one for the 32X and the other for the Saturn. Talk about disappointment! I remember even seeing some snapshots of characters from the 32X version, and they looked very close to the character design used in SOTN. Oh, boy, how I wish they saw the light of day!

    • @Turbulation1
      @Turbulation1 2 ปีที่แล้ว +1

      There was also a cancelled castlevania game for the dreamcast.

    • @zenitpro
      @zenitpro 2 ปีที่แล้ว +1

      @@Turbulation1 Oh, my bad, I meant one for the 32X and another for the DC, not the Saturn. The Saturn eventually got SOTN.

  • @Sitharii
    @Sitharii 2 ปีที่แล้ว +3

    11:46 : Diablo was meant for the SATURN but was cancelled ??
    You know , Diablo being released at Playstation was the *ONLY* reason i bought the Playstation over the Saturn !!
    wow , how things could had end-up differently for me ....
    Although i never regretted my decision ,since Playstation proved to be a great console , back then ,as a MegaDrive/Genesis owner and huge SEGA fan , i wanted to buy the Saturn , but the sole lack of Diablo ,was the catalyst which forced me to buy the Playstation...

  • @Turbulation1
    @Turbulation1 2 ปีที่แล้ว +4

    There was also Segapede or Astropede that was in development from 1994-1995. It was developed by Craig Stitt who did the art for oil ocean and the cancelled hidden palace zone of sonic 2. There's even footage of the game on Craig Stitt's youtube channel.

  • @Spewa-em8cm
    @Spewa-em8cm 2 ปีที่แล้ว +5

    The one that hurt me the most was System Shock 2 on Dreamcast, I remember watching my friend play it on his dads PC and wanted it so bad. It wasn't until years later that a tech demo for the game was discovered on a Dreamcast dev unit, although the port didn't seem to be very far along in development.

  • @rancid_
    @rancid_ 2 ปีที่แล้ว +3

    Another awesome video, really enjoyed this one. I am glad to see other people enjoyed the 32x, I so badly wanted it to be good growing up. I remember the first time I played star wars on Christmas morning, was blown away with how good it ran compared to star fox.

  • @EnygmaRecords
    @EnygmaRecords 2 ปีที่แล้ว +3

    Love this video, but No mention of Lufia or Akira???
    If doing a part 2, check into those.
    Would also mention the cancelled US Lunar port (which was sorta completed by the home brew community recently), and maybe also how Saturn Castlevania’s US release was cancelled due to problems the home brew community has actually fixed (there are two different Castlevania projects for the Saturn right now, one of which is more focused on the translation but both of them make considerable improvements to the game, including adding transparencies using the VDP-2 and also adding support for the 4MB RAM cart).
    Keep up the great work!!

  • @neilharrison8846
    @neilharrison8846 2 ปีที่แล้ว +2

    Darkstalkers may not have ported to Saturn, but Nightwarriors-Darkstalkers Revenge was. Nightwarriors contains an input code that mostly converts the game to Darkstalkers, including the full intro, backgrounds, music, and play style.

  • @shiningphantasy1393
    @shiningphantasy1393 2 ปีที่แล้ว +2

    I'm not sure if either of the two games that I'm about to mention were actually in development or not as I only read about them.
    One was Phantasy Star for Sega CD being developed at the same time as PSIV was being worked on for Genesis, but this was a standalone Sega CD exclusive game and not just a port of the Genesis RPG. It was said to be eventually be shelved in favor of focusing on finishing Phantasy Star IV.
    The other was regarded as being called Phantasy Earth for Sega Saturn; in this case it was something the Diehard Gamefan was discussing in their rumors section, and since Gamefan was not always a reliable source of information (and that's an understatement) I couldn't really say with confidence if it was ever in planning stages.
    In both cases such games could have been flagship releases for their respective consoles and I would have purchased them in an instant.
    But the one that stands out the most may be for SNES as Super Kid Icarus was once mentioned using an upgraded Super Metroid game engine but it ultimately never came into fruition. Too Bad.

  • @Guernicaman
    @Guernicaman 2 ปีที่แล้ว +2

    Shinobi & Gunvalkyrie also started development on Dreamcast before moving over to PS2 & Xbox respectively.
    Also, Alien vs Predator got cancelled first for 32x & then for the Saturn. 😭
    Also, also...Shenmue began development on SEGA Saturn before moving to DreamCast.

  • @GreenHillsZone
    @GreenHillsZone 2 ปีที่แล้ว +3

    VF3, Resi 2 and Tomb Raider 2 for the Saturn, I think those were what hurt me the most when I was a kid.

  • @benjaminzarzycki7650
    @benjaminzarzycki7650 2 ปีที่แล้ว +4

    I'm surprised you didn't mention the canceled 3d Castlevania title for the Dreamcast. It looked like it would have been awesome! It would have been cool to have a female protagonist in a Castlevania game. From the demo that i saw it looked like it would have been amazing!

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +4

      I actually showed the article to it in the video.

    • @benjaminzarzycki7650
      @benjaminzarzycki7650 2 ปีที่แล้ว

      @@SegaLordX from what ive heard there is a playable demo of it

  • @joeywalker2061
    @joeywalker2061 2 ปีที่แล้ว +4

    Half life on dreamcast would've been big especially if it had multi-player.

  • @sloppynyuszi
    @sloppynyuszi 2 ปีที่แล้ว +4

    I strongly recommend finding the Whacky Races rom for Mega Drive. They did a neat trick that imitated the mode 7 gameplay of Mario kart very well.
    Wish it would of came out

  • @entertainmentwizard2703
    @entertainmentwizard2703 2 ปีที่แล้ว +2

    I heard Sonic The Fighters was finished for Saturn but it was never released! If Virtua Fighter 4 could be done on PS2 than I think a Dreamcast version was doable! I wish Panzer Dragoon Orta was finished for Dreamcast!

  • @leehurst6922
    @leehurst6922 2 ปีที่แล้ว +4

    I think virtua fighter 3 for the Saturn was a huge blow. Would love to see some true screenshots for this and not the doctored arcade and Dreamcast ones

  • @Riz2336
    @Riz2336 2 ปีที่แล้ว +2

    I just wish the Dreamcast would have lasted a little longer, it was so good for the time

  • @jbailey690
    @jbailey690 2 ปีที่แล้ว +3

    Fan of the channel and some new info for me with this list but you missed by far the biggest one.
    Lunar 3 for Sega CD. Hinted in the Lunar 2 Eternal Blue manual and confirmed by Vic Ireland of Working Designs more than once. Then nothing for Lunar until the unnecessary and inferior PlayStation/Saturn Complete Remake versions several year later followed by even worse, even less needed Remakes of Remakes and the death of the Lunar franchise, Lunar Dragon Song.
    Lunar Silver Star and Lunar 2 Eternal Blue are to this day still my two favorite games of all time. It's a shame not many had Sega CD, so many missed out on the greatest JRPG series ever and Lunar fans deserved Lunar 3 and the story continuation from the end of Lunar 2 on one of the Sega Systems. Here's to hoping the Lunar fandom is successful in getting Lunar 3 made, pretty strong effort has been made the last year or so. So far the original composer of both Lunars, several of the main characters voice actors and a few former employees of Game Arts/Studio Alex/Working Designs are all on board, fingers crossed.

    • @PaulRockey
      @PaulRockey 2 ปีที่แล้ว

      I like the ps1 versions better, especially for the first Lunar. But yeah, I wish we got a Lunar 3.

  • @jeremygregorio7472
    @jeremygregorio7472 2 ปีที่แล้ว +8

    The one that always got me was the US release of X-Men versus Street fighter. Supposably Toys r Us was in talks with Sega to distribute it but pulled out

    • @AyeYoYoYooo
      @AyeYoYoYooo 2 ปีที่แล้ว +4

      I believe in my heart that Bernie Stolar was working for SONY the whole time.
      Having these 4mb RAM cart Arcade-Perfect Capcom ports on the Saturn would have greatly helped its sales in the USA:
      X-Men vs Street Fighter
      Marvel Super Heroes vs Street Fighter
      Vampire Savior
      Pocket Fighter
      Street Fighter Alpha 3

    • @jeremygregorio7472
      @jeremygregorio7472 2 ปีที่แล้ว +1

      @@AyeYoYoYooo he was just bad at his job. What he wanted to do was run Sega like Nintendo runs Nintendo. He wanted to play hardball with the retailers and third party software publishers while getting close to 100% attach rate for the Sega published Saturn games.
      That was never going to work because Sega was never in as strong position as Nintendo to bully people even before Sony came along and because sega's games don't have broad enough appeal. Don't get me wrong they're fantastic but they do tend to appeal to certain niches, at least the ones that aren't Sonic the hedgehog. Meaning Sega was never going to get the attached rates Nintendo can pull off.

    • @AyeYoYoYooo
      @AyeYoYoYooo 2 ปีที่แล้ว +1

      @@jeremygregorio7472 You’re 100% right about insisting on overplaying his hand, attach rates, and bullying for sure. No question.
      But just because he’s a hilariously inept heel character, sort of a borscht belt egomaniac wannabe bully, that doesn’t necessarily mean that he wasn’t playing that incompetent public persona as cover for him really playing for Sony the whole time.
      You can’t convince me that Capcom WANTED to give exclusive US launch to Sony’s vastly underpowered PS1, for what were Capcom’s most prestigious & spectacular titles to date. Based off historic American IP’s no less.
      Sega of Japan knew better, and should have cut out the cancer far earlier, but these Stolar types know how to structure contracts along the lines of “sunk cost fallacy” when committing acts of betrayal, to make sure they don’t get canned early, halfway thru the job.
      Sega of America was infiltrated by several traitors on their way down. Bernie Stolar was simply the most egregious one, with the peanuts stench lines emanating from the charicature that he was.

    • @2F4M73
      @2F4M73 2 ปีที่แล้ว +1

      @@AyeYoYoYooo you're probably right

    • @AyeYoYoYooo
      @AyeYoYoYooo 2 ปีที่แล้ว

      @@jeremygregorio7472 He was not simply “bad at his job” he actively betrayed his employer, SEGA.

  • @jsttv
    @jsttv 2 ปีที่แล้ว +2

    Eternal Champions, Virtual Fighter 3, Streets of Rage 4, Sonic Extreme, and all the Capcom games that utilized the 4MB RAM cart on Saturn. Shenmue 2, Half-Life, Fighting Vipers 2, and again Streets of Rage 4 for Dreamcast.

  • @PaulRockey
    @PaulRockey 2 ปีที่แล้ว +2

    I wish Sega would release Shining Force III scenario 2&3 in the United States, with an official English translation. I played the fan translation earlier this year, and thought it was one of the best, most epic games I’ve ever played. It took me 175 hours to finish.

  • @giovannii5759
    @giovannii5759 2 ปีที่แล้ว +4

    The Dreamcast ones hurt the most. Virtua Fighter 4, ToeJam & Earl III, Panzer Dragoon Orta. Would've been sick to get on Dreamcast, although we did eventually get them on other consoles.

    • @lazarushernandez5827
      @lazarushernandez5827 2 ปีที่แล้ว +1

      I just think of all of the Sega games that were released for the PS2, Gamecube and Xbox.
      Jet Set Radio Future
      Sonic Heroes
      Otogi: Myth of Demons
      all of those Sega Ages collections
      Billy Hatcher
      Outrun 2
      Shinobi (the 3d one)
      Granted a lot of these came out long after the DC left the hardware market, but I'm sure the DC could have done justice to some of them.

    • @gc3k
      @gc3k 2 ปีที่แล้ว +2

      Ninja Gaiden would have debuted on Dreamcast under more favorable circumstances. It would have been inferior to Xbox obviously, but NG based on the DoA2 engine (multi-part stages with no loading after the initial load) would have been awesome anyway

  • @tomhatesyou
    @tomhatesyou 2 ปีที่แล้ว +3

    It broke my heart not to see tomb raider 2 on the saturn.

  • @SEGARetroBR
    @SEGARetroBR 2 ปีที่แล้ว +1

    Was Phantasy Star II really planned for the Master System AFTER its release on the Mega Drive? I remember seeing the game on a list of future releases for the Master System on a Japanese magazine called BEEP, but according to an interview with the developers, that I read on Shmuplations, the game started as a Master System title which they later decided to move to the Mega Drive, and they had to do everything in only six months, which included bug testing. They did an admirable job given the short time they had.

  • @gonzaloNMF
    @gonzaloNMF 2 ปีที่แล้ว +2

    You forget the port of "The Lost of World: Jurassic Park" for the Dreamcast. Back then, the only thing I wanted was to be able to play that game at home.

  • @guardianbeardizer6361
    @guardianbeardizer6361 2 ปีที่แล้ว +2

    The Resident Evil 2 cancelation hurt me in my soul. It would've been amazing on the Saturn

  • @philmason9653
    @philmason9653 2 ปีที่แล้ว +2

    I always thought it was odd that Sega touted R-Type as a flagship title for the Master System, but the series never touched a Sega console again after that. But to hear that Sega had a pitch for what would have been a console exclusive in R-Type Leo from some of the most talented programmers in their orbit and turned it down makes it even weirder.

  • @jessragan6714
    @jessragan6714 2 ปีที่แล้ว +2

    Bewilderingly, the article about Japanese games in that magazine was called "Nip Bits." Who thought that was a good idea?

  • @jt0l3r
    @jt0l3r 2 ปีที่แล้ว +2

    Eternal Champions 3: Final Chapter
    Saturn Cancellation that broke my heart.

  • @ShadyFurball1
    @ShadyFurball1 2 ปีที่แล้ว +2

    Tomb Raider 2 and Virtua Figther 3 for the Saturn too.

  • @FireyPaperMario
    @FireyPaperMario 2 ปีที่แล้ว +1

    13:06 Hey Sega Lord X, I'm sure that one day, Sega & M2 would make an AM2 collection for all modern consoles with all of the Sega AM2 arcade classics (as well as the AM1 arcade games). And I'm looking forward for that, because I'd like to try out Sonic the Fighters via an 8bitdo arcade stick. ^^"

  • @novelezra
    @novelezra 2 ปีที่แล้ว +2

    I'd love to see someone port Resident Evil 2 to the saturn.

  • @WilliamSmith-ex9et
    @WilliamSmith-ex9et 2 ปีที่แล้ว +2

    Practically every one of these cancellations was for the best.

    • @WilliamSmith-ex9et
      @WilliamSmith-ex9et 2 ปีที่แล้ว

      But I still like to hear about them - thanks SL!

  • @saschawilzig6682
    @saschawilzig6682 2 ปีที่แล้ว +2

    I love the Phantasy Star 2 Tunes in the Background, greetings from Germany.

  • @loganholmberg2295
    @loganholmberg2295 2 ปีที่แล้ว +1

    You are so right about the Sega racers. I wish somebody at Sega would get off their butts and realize there are ALLOT of fans of their arcade racing games and re-releease them. Its gotta to be possible. Just look at how many systems you can get crazy taxi on. If its a rights issues just rename some stuff or negotiate some rights back. If hasbro and takara can do it for limited run master piece transformers surly SEGA could work something out with some of the car manufacturers and Harley. They are beloved classics. Surely they wouldn't mind some association back.

    • @lazarushernandez5827
      @lazarushernandez5827 2 ปีที่แล้ว

      I wish they'd do either a stand up arcade cabinet (the Outrun one includes Outrun, Turbo Outrun, Outrunners and Power Drift) or release another City arcade mini that collects all of their racers from Monaco GP and Turbo up to Daytona 2 and Outrun 2 Coast to Coast.

  • @jasonking3182
    @jasonking3182 2 ปีที่แล้ว +2

    I remember reading about a port of Star Wars the arcade game for the Dreamcast being in development in a lot of gaming magazines in 99. I believe Lucasfilm killed it because they only wanted prequel content at the time.

  • @cireza_
    @cireza_ 2 ปีที่แล้ว +2

    For me it is the Saturn port of Virtua Fighter 3. I hope that one day we finally get to see the game.

  • @nightruler666
    @nightruler666 2 ปีที่แล้ว +2

    The cancellation of a sonic game for the saturn and castlevania resurrection on the DC

  • @Oysterblade84
    @Oysterblade84 2 ปีที่แล้ว +1

    I agree, Aladdin has shit music on the Mega Drive/Genesis, Tallarico forgot to include drums and percussion making it sound like just another ''oh it's only GEMS again, let's not turn it up too high''.
    Regarding the Shinobi sequel, that horrible Cyber Shinobi turned out to be the sequel to the original on the Master System. From what I read. Sega were planning to make Alex Kidd their parody mascot going forward and putting him in a whole range of different video games, if Sonic didn't happen in 1991 the next game apparently in the Alex Kidd series was going to be ''Alex Kidd In Golden Axe World''.
    Also agree on Robocop VS The Terminator, great game, shit music. Again it was Tommy Tallarico and Mark Miller who were responsible for that awful ''Ballz 3D'' music. A Mega-CD port with rock and metal music would have served it great justice.

  • @sprnightfire
    @sprnightfire 2 ปีที่แล้ว +3

    The cancellation of Alien vs Predator for 32X was disappointing to me. I would have really loved a home port of that game.

    • @midwesterror
      @midwesterror 2 ปีที่แล้ว +2

      This one stung the most for me as well.

    • @thehumbleone1983
      @thehumbleone1983 2 ปีที่แล้ว +2

      Yeah agreed Alien vs predators for the 32x it definitely would have been a must owed

  • @shaggymcdaniel3216
    @shaggymcdaniel3216 2 ปีที่แล้ว +2

    Speaking of Resident Evil 2, I wonder if you have another April Fool’s joke planned.

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +1

      Maybe. Just maybe.

  • @ren7a8ero
    @ren7a8ero 2 ปีที่แล้ว +1

    It is sad how Sega failed their consoles and IPs. Potential for even greater success, hingered by market uncertainties. Cannot deny, I feel a bit relieved with Sega as only a softhouse nowadays.

  • @Mikethecoolguy
    @Mikethecoolguy 2 ปีที่แล้ว +2

    Propeller arena woulda been cool on dreamcast

  • @chrislaustin
    @chrislaustin 2 ปีที่แล้ว +2

    Another great vid SLX, as I learned a few new things today, I had no clue Aliens arcade was due for a port. I did know about AvP arcade for the 32X, but I would have loved a port of just Aliens, as that's one of my arcade favs of all time(as was AvP). Sadly, Konami seemed to penny pinch on cart sizes for the Genesis, so no telling how that would have turned out. But since that amazing game never got a home port, I'm sure it would have been better than nothing at the time(maybe?). LOL

  • @stvojay
    @stvojay 2 ปีที่แล้ว +1

    Great video! Hands down my most upsetting cancellations from Sega:
    Sonic XTreme for Saturn, Castlevania 32X (now that you listed it!), Castlevania (Dreamcast), Resident Evil 2 (Saturn), and Sonic 16 (Genesis). Aladdin on Sega CD could have been amazing!!

  • @RyRyTheBassGuy
    @RyRyTheBassGuy 2 ปีที่แล้ว +15

    Scud Race blew us all away when it was released, but time has not been on its side. I think SEGA actually made the right call with updating Daytona for the DC (if only the controls were better). Daytona 2 on the other hand, I still think holds up and would love to have seen a home port.

    • @gc3k
      @gc3k 2 ปีที่แล้ว

      I like the handling in Scud Race (and Sega Rally 1+2) the most out of Sega's Model 1-2-3 racers

    • @RyRyTheBassGuy
      @RyRyTheBassGuy 2 ปีที่แล้ว

      @@gc3k No doubt it still plays/handles great, but the tracks are pretty boring. Art direction is also pretty bad as well, IMO.

    • @adamphillip5305
      @adamphillip5305 2 ปีที่แล้ว +1

      The controls for Daytona 2001 are amazing but only with the steering wheel.

  • @NintenDub
    @NintenDub 2 ปีที่แล้ว +1

    Sega are bums. In 20 years the stuff they've had to pull from,that they've just die... It's sad. Sega are bums. They have the ip to be as big as Nintendo. Xbox has no IP over their 20 years in gaming...it's just such a sad state of affairs from both parties

  • @oldschoolsaturn7020
    @oldschoolsaturn7020 2 ปีที่แล้ว +1

    Regarding Sonic the fighters, Bark and Bean made an appearance in Fighters Megamix on the Saturn along with their arenas. It looked really good. 👍 Surely the cancellation of VF3 on Saturn is the most heartbreaking tho?

  • @DenGreatshot
    @DenGreatshot 2 ปีที่แล้ว +2

    That Phantasy Star 2 for the Master System article seems to definitely be a hoax - those images are all from Phantasy Star IV.

  • @JamesBond-jo6jk
    @JamesBond-jo6jk 2 ปีที่แล้ว +1

    You forget to talk about INDIANA JONES GRATEST ADVENTURE for SEGA GENESIS. The game was complete but a fight between NINTENDO and LUCASARTS makes that the game was cancelled.

  • @ronaldclayton8347
    @ronaldclayton8347 2 ปีที่แล้ว +1

    Who knows where Sega would be today if they didn't screw over their fan base by releasing crap like the Sega CD and 32X(back in the day my mom wasted $100s on that junk for me).The Saturn might have actually done well in America and the Dreamcast would have given the PS2, Xbox,and GameCube some real competition.

  • @joshoshea3194
    @joshoshea3194 2 ปีที่แล้ว +1

    Why did Sega of America change the name of the Megadrive, can you maybe shed some light on that please? I know the story behind the change in shape of the NES & SNES already. We had the same shape NES over here in the U.K. to thank God, but I still prefer the model we had of the SNES which was the same as the Japanese version. But you're Sega Lord X so it's the Megadrive/Genesis question that I'm interested in. Thanks mate.

  • @whatamalike
    @whatamalike 2 ปีที่แล้ว +1

    Daytona 2 and scud race never getting a home port in general is by far the most heartbreaking for me. Such big arcade behemoths completely disregarded.
    Resi 2 on saturn would've been sweet too, but as it would've more than definitely needed the ram expansion capcom rightfully thought it was more trouble than it was worth

  • @mrlaidback83
    @mrlaidback83 2 ปีที่แล้ว +1

    While I did know Panzer Dragoon Orta was in the works, I definitely did not know about Halo originally being developed for the Dreamcast. I wonder how Halo would've looked on the Dreamcast? Regardless, knowing that both Orta and Halo were initially being planned for the Dreamcast just adds to my believe, that the Xbox is truly the successor to the Dreamcast imho.

  • @thefurthestmanfromhome1148
    @thefurthestmanfromhome1148 2 ปีที่แล้ว +1

    A Sega CD version of Robocop Vs Terminator could of been something really special.
    Q sound, bigger sprites, larger, more varied levels.
    The Terminator was far better on Sega CD than cartridge and Robocop Vs Terminator, reused some graphics from that version.

  • @gfear24
    @gfear24 2 ปีที่แล้ว +1

    NBA Hangtime IS an updated NBA Jam. Midway let the NBA Jam trademark expire and another company snapped it up before Midway had a chance to. Midway also made NBA Hangtime.

  • @fizzyfuzz5878
    @fizzyfuzz5878 2 ปีที่แล้ว +1

    It's really sad in hindsight how many arcade games Sega didn't port over/expand. Maybe console and arcade rights are separate? Examples, Star Wars Trilogy and Lost World: Jurassic Park. The on rails one.

  • @LockeTheCole
    @LockeTheCole 2 ปีที่แล้ว +1

    Half Life on the Dreamcast was my big cancellation disappointment. I wanted to play that game sooo bad at the time.

  • @Qba86
    @Qba86 2 ปีที่แล้ว +3

    I didn't realize there were that many cancelled 32X games. If most of what you listed actually made it to retail, perhaps the infamous add-on wouldn't have been a total fiasco...

    • @ENiceGeo
      @ENiceGeo 2 ปีที่แล้ว +1

      There were a bunch more cancelled 32X games. Check out Jenovi's channel for the sheer number of them. He's got like 6 videos on the topic, each covering different cancelled 32X titles.

    • @homiedclown
      @homiedclown 2 ปีที่แล้ว

      There were probably more cancelled 32X games than there were released games. Even if those games did come out though, I don't think it would have made a lick of difference in the long run. The problem with the 32X wasn't the lack of games, it was the very idea of it itself. It was doomed to failure the moment the idea was conceived.

    • @Qba86
      @Qba86 2 ปีที่แล้ว +1

      @@homiedclown The 32X was a monstrosity on many levels, no question about it. Still, a monstrosity with a selection of good games could have enjoyed a moderate success. As in not be just a big waste of money for Sega.

    • @maroon9273
      @maroon9273 2 ปีที่แล้ว +1

      @@homiedclown sad part too many of them were never ported to the saturn.

  • @Darth001
    @Darth001 2 ปีที่แล้ว +1

    Marvel.vs capcom for the Sega Saturn getting cancelled that's what really pissed me off during the day seeing how well zero 3 turned out. Least it was an excuse to get a Dreamcast but still I can only dream there's an mvc beta out there. Then there's skud race for the Dreamcast

  • @garethreeves6090
    @garethreeves6090 ปีที่แล้ว +1

    Ah man, I'd forgotten about Scud Race! It used to be my favourite arcade racer. A Dreamcast port was announced but sadly never materialised.

  • @s.t.houtdoorsnz.1454
    @s.t.houtdoorsnz.1454 2 ปีที่แล้ว +2

    I just wanted a sega produced streets of rage 4

  • @heilong79
    @heilong79 2 ปีที่แล้ว +1

    Alien vs Predator for the 32x was the biggest disappointment.

  • @NirnBootMod
    @NirnBootMod 2 ปีที่แล้ว +2

    A prototype of some kind of Castlevania: Resurrection and Halo: Combat Evolved for SEGA Dreamcast being found and dumped would be amazing.

    • @slashrose3287
      @slashrose3287 2 ปีที่แล้ว +1

      in fact Castelvania DC prototype has been recently released, i got it, actually hardly special imho though...

    • @NirnBootMod
      @NirnBootMod 2 ปีที่แล้ว

      @@slashrose3287 Oh wow... didn't know that, thanks.

  • @cosmic25sheep
    @cosmic25sheep 2 ปีที่แล้ว +1

    I was disappointed Tomb Raider 2 never made it to the Saturn. The master system got Cyber Shinobi which was a sequel of sorts but didn't get good reviews.

  • @Top-Kek
    @Top-Kek 2 ปีที่แล้ว +2

    It's almost 1am and I have work tomorrow...guess I'm staying up another 20 minutes

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +1

      I’m sorry man. I’ll shoot earlier next time.

    • @Top-Kek
      @Top-Kek 2 ปีที่แล้ว

      @@SegaLordX All good, it was worth it!

  • @ZEKESPILLEDINKMUSIC
    @ZEKESPILLEDINKMUSIC 2 ปีที่แล้ว +2

    10:45 The irony about Rayman is that not only did it make it to the Saturn, PS1, and PC. It was also ported... to the Atari Jaguar.

    • @abhitron
      @abhitron 2 ปีที่แล้ว +5

      Rayman was originally designed with the Atari Jaguar in mind believe it or not. I think both the Jaguar and PS1 versions were the first to be released.

    • @SegaLordX
      @SegaLordX  2 ปีที่แล้ว +4

      You’d think those cartridge assets would have been perfect for 32X.

  • @SecondOpinionGames1
    @SecondOpinionGames1 2 ปีที่แล้ว +1

    Dam you say hell a lot and Dam. What the hell.

  • @kyleveers
    @kyleveers 2 ปีที่แล้ว +1

    It seems like literally every commenter is talking about Skies of Arcadia.
    Is there really not enough demand for this game for Sega to do a low effort port to PC? I mean really. How many more years to we have to scream at Sega for this?

  • @BashoftheMonth
    @BashoftheMonth 2 ปีที่แล้ว +1

    I wonder what they would've called Super Star Wars on Genesis. Mega Star Wars?