For training, you can make the argument that Gareth, in Radiant Dawn, is one of the hardest units to train. You have two chapters to train this defensive tank. However, every enemy deals magic damage as they are literal spirits of magic.
Donnel is probably the most fun trainee to raise. I usually pair him with Fredrick or chrom to start slaying foes and forge a glass lance and bronze lance to give him extra damage as the first foes are the true enemy to handle. Post dlc instead I just wait raise robin to get rally with a tiki seed and all stats plus skill and remove weapons to let the cast tank hits while donnel does the work. Olivia is probably second worse as she's a dancer that comes so late in game Amelia and Ewan are equal to me in how pointless they are to train. You have an army by that time and would do better to raise older units than waste resources. Ross gets lucky being part of early game where everyone is weak but his hit accuracy is better with the hachet to make him get hits to level up. 3 houses honestly all the units that aren't part of the main story I don't even raise. I just focus on the main students and the warp/rescue units and that's it. 3 houses isn't difficult when you solo level byleth or set up for exp Engage probably the worst trainee units. Not much to them
@medoagamer9497 just give her a level for the stage and then buy her skills on replays. She's most fun in revelation but same goes for the amiboo to be your mini army for early game
Speaking of Meg, I took part in a Rally Ironman run, and my team decided to train up Meg and bring her to Endgame. By the time it was my turn again for 1-8, Meg was promoted. They were determined 😂😂
I would go with Olivia over Donnel as the hardest to train in Awakening. Donnel levels up like a crazy person and Pair-Up gives him a way to survive as long as you use him carefully. As soon as you can Second Seal him into a Mercenary he’s immediately viable, even as a non-promoted unit with low weapon levels. Olivia doesn’t have the growth rate, also has some awkward weapon juggling, and as a Dancer her stats are nonexistent to begin with, plus as a Myrmidon or Pegasus Knight she tends to lag until you can promote her. But having a mobile Dancer with playable stats once you give her Boots and possible Galeforce at full strength makes her super useful.
He said no grinding via extra maps or skirmishes I thought. Dancing Olivia to lv30 multiple times over is definitely grindy and boring but idk if it counts as grinding via an extra map if you're just doing it on her recruit chapter
@@lefthandedscout9923I don’t know about you, but I’d rather punch myself in the face than spend that much time doing literally nothing in a video game. The complete joylessness of that kind of task makes it worse than typical grinding.
I'd argue her Level ups being effectively free due to her getting Dancer exp, while Donnel has to be babysat for 10 levels, heavily skews the scale in her favour. The way to play Donnel is to feed him every single kill until he can reclass, the way to level Olivia is play the game normally. Might be slower, but waaaay easier
Guess next is easiest unit to raise that isn't the lord or avatar to make it harder. Sacred stones Seth. Awakening probably Morgan. Fates azura with dance spam. Etc
Sheena is actually pretty easy to train and use in FE3 Book 2, since there's a time in there where you can have both the Gradivus and Starsphere on her, and since she can use Gradivus at base it makes it really easy to throw some star shards on her and let her rip through a map or two with 2x EXP and unlimited weapon uses.
I brought Fiona to endgame in Radiant Dawn: in Mania mode. She was good after the grind despite the massive grind required to feed her exp. The same goes for Astride: she works like a charm if you can promote her because she covers so much ground.
Coirpre was pretty tough to train in gen 2, joining later than most units as a low leveled unit only capable of using staves. Mine had Forsetti and only really got access to it in the last chapter.
Nice video. Nino and Amelia are hard to train but they're worth it when you see the destruction they caused. The same goes to Delthea, Linde, Cyril and many others seen in this video.
Amelia is hardly difficult, since Sacred Stones is among the easiest FEs. Got her promoted to cavalier in only 2 chapters starting from her recruitment one. Once a cavalier she will level up very fast and catch up quickly.
I definitely think Azel is the hardest unit to train in fe4. Arden with the pursuit and brave sword has a very good arena clear, same with Tailtu with wrath (although her late joining time does hinder the amount of arenas she has access to) Azel meanwhile shares the same movement as them for a long time, is absolutely terrible in the arena, and has awful bulk and avoid in a game where enemies get spammed quite a bit.
I feel Ewan is harder to train than Amelia in Sacred Stones due to later recruitment and being a mage type. He always ends up being one of my strongest units when I do train him, but it takes a few levels to get him to a usable state
@@robertoquintero5200 especially since one of the chances is the first chapter of the route split where there are still a few unpromoted enemies as well. There's also a good amount of chapters left in game as well, catching a few strays isn't that difficult for her
Sheema isnt hard to train in FE3 you can have her kill her own army on her join map to train her. This was so infamous as a strategy it got fixed in FE12 and she literally cant attack them
I disagree with alot of this list but the main one is Nino over Karla. She gets 3 maps level up and her bases are low in comparison to everyone else. Nino gets a defend map to get easy exp. Oh and for fe4 I think its criminal you didnt mention the arena/ staff access which allows Tiltu and Tine to get alot of exp.
Id say any healer in fe1 is harder to train than linde. Because at the very least can hust...attack from 2 range to gain exp safely. To kevel up a cleric you need to leave them in range of a 2 range unit that cant one round them with a second cleric. Cause healing diesnt give them any exp
For Engage (FE17), saying Jean is tough just cause he starts at level 1 when Micaiah ring exists is silly. Completely painless and easy to Micaiah grind someone with low internal level. The hardest unit to train in engage is Vander because of his stupid high internal level and bad growths. And if we don't want to count the Jeigan, then it would be Bunet or Rosado for thier terrible bases for level or it would be Yunaka because reclassing and leveling her up or leveling to 21 are both such terrible choices and hard to do even with Micaiah ring abuse that it makes it bad to ever use her on maddening, especially when no matter what you do, Zelkov comes later on to spit on any progress you made. Zelkov himself is ALSO a pain to get to level 21 to reclass, he would be the almost as OP as Kagestu if he could reclass right away out of thief to an advanced class (Zelkov has a worse speed growth so over time he would fall behind Kagetsu if he could reclass immediately anyways).
I checked my detailed notes for Echoes. Mai, Est, and Atlas are the hardest to train. Atlas is the worst of the three. While Mai and Est are tied. Mai and Est are at the bottom of C tier and Atlas is D tier.
Donnel and Mozu are 2 of my favorites in awakening and fates, they've definitely hard to train but I feel that (essentially with Donnel) once they get the ball rolling, it never stops. I always use them when I play awakening/fates
So the hardest character to level in FE6 is NOT Merlinus? That's weird, last I heard he has to survive *100* fights to level even once. Even Gwendolyn/Sophia are not that slow.
It feels weird to call the michia users hard to train when they gain their xp they need in like 2 maps and function as a good healer the whole time anyways lol. I might be off because i havnt used them but i feel like bunet would be more annoying just because hes mid and comes at time where you dont have spare emblems lol
I think by the criteria, prepromotes weren't looked at? So hardest to train should be Yunaka then as thief is a jail class and her level is the lower out of the 2 thieves you get. Reclassing to a new base class means 10 levels in a base class with a higher internal level so hard to Micaiah ring abuse her up in time, or get her to level 21 which is unreachable with Micaiah ring abuse, best I got was internal level 17 and that was abusing armor bonus Micaiah on Louis. Meanwhile yea Jean and Anna can both be trained to level 10 on the same run because Micaiah and healing itself gives SO MUCH more exp to low internal level units.
Personally dont think Jean is that bad if you keep him on support role but swap him over to an actually competent class for doing anything other than chain guard or heal and thats a recipe for a bad time he's one of the more tolerable growth units because he's in path where he doesnt have to fight anything to gain exp.
For training, you can make the argument that Gareth, in Radiant Dawn, is one of the hardest units to train. You have two chapters to train this defensive tank. However, every enemy deals magic damage as they are literal spirits of magic.
Donnel is probably the most fun trainee to raise. I usually pair him with Fredrick or chrom to start slaying foes and forge a glass lance and bronze lance to give him extra damage as the first foes are the true enemy to handle. Post dlc instead I just wait raise robin to get rally with a tiki seed and all stats plus skill and remove weapons to let the cast tank hits while donnel does the work.
Olivia is probably second worse as she's a dancer that comes so late in game
Amelia and Ewan are equal to me in how pointless they are to train. You have an army by that time and would do better to raise older units than waste resources. Ross gets lucky being part of early game where everyone is weak but his hit accuracy is better with the hachet to make him get hits to level up.
3 houses honestly all the units that aren't part of the main story I don't even raise. I just focus on the main students and the warp/rescue units and that's it. 3 houses isn't difficult when you solo level byleth or set up for exp
Engage probably the worst trainee units. Not much to them
As for Mozu?
@medoagamer9497 just give her a level for the stage and then buy her skills on replays. She's most fun in revelation but same goes for the amiboo to be your mini army for early game
Speaking of Meg, I took part in a Rally Ironman run, and my team decided to train up Meg and bring her to Endgame. By the time it was my turn again for 1-8, Meg was promoted. They were determined 😂😂
I would go with Olivia over Donnel as the hardest to train in Awakening. Donnel levels up like a crazy person and Pair-Up gives him a way to survive as long as you use him carefully. As soon as you can Second Seal him into a Mercenary he’s immediately viable, even as a non-promoted unit with low weapon levels. Olivia doesn’t have the growth rate, also has some awkward weapon juggling, and as a Dancer her stats are nonexistent to begin with, plus as a Myrmidon or Pegasus Knight she tends to lag until you can promote her. But having a mobile Dancer with playable stats once you give her Boots and possible Galeforce at full strength makes her super useful.
Unless you're giving yourself restrictions, you can literally go into one chapter and get Olivia to 30 via passing turns, no skirmishes needed
@@lefthandedscout9923he said he wasn’t going to count grinding and/or skirmishes
He said no grinding via extra maps or skirmishes I thought. Dancing Olivia to lv30 multiple times over is definitely grindy and boring but idk if it counts as grinding via an extra map if you're just doing it on her recruit chapter
@@lefthandedscout9923I don’t know about you, but I’d rather punch myself in the face than spend that much time doing literally nothing in a video game. The complete joylessness of that kind of task makes it worse than typical grinding.
I'd argue her Level ups being effectively free due to her getting Dancer exp, while Donnel has to be babysat for 10 levels, heavily skews the scale in her favour.
The way to play Donnel is to feed him every single kill until he can reclass, the way to level Olivia is play the game normally. Might be slower, but waaaay easier
Guess next is easiest unit to raise that isn't the lord or avatar to make it harder.
Sacred stones Seth. Awakening probably Morgan. Fates azura with dance spam. Etc
FE4 Lex and FE9 Astrid have Paragon.
Sheena is actually pretty easy to train and use in FE3 Book 2, since there's a time in there where you can have both the Gradivus and Starsphere on her, and since she can use Gradivus at base it makes it really easy to throw some star shards on her and let her rip through a map or two with 2x EXP and unlimited weapon uses.
i feel like Wrys is a little harder to train than Linde in fe1, considering that he doesn't get exp from healing
I brought Fiona to endgame in Radiant Dawn: in Mania mode. She was good after the grind despite the massive grind required to feed her exp. The same goes for Astride: she works like a charm if you can promote her because she covers so much ground.
Coirpre was pretty tough to train in gen 2, joining later than most units as a low leveled unit only capable of using staves. Mine had Forsetti and only really got access to it in the last chapter.
I did a run of Radiant Dawn on easy mode dedicating myself to maxing out every laguz unit level (without using bonus experience) and strike rank.
Nice video. Nino and Amelia are hard to train but they're worth it when you see the destruction they caused. The same goes to Delthea, Linde, Cyril and many others seen in this video.
Athos is straight up impossible to train.
Amelia is hardly difficult, since Sacred Stones is among the easiest FEs. Got her promoted to cavalier in only 2 chapters starting from her recruitment one. Once a cavalier she will level up very fast and catch up quickly.
I definitely think Azel is the hardest unit to train in fe4. Arden with the pursuit and brave sword has a very good arena clear, same with Tailtu with wrath (although her late joining time does hinder the amount of arenas she has access to) Azel meanwhile shares the same movement as them for a long time, is absolutely terrible in the arena, and has awful bulk and avoid in a game where enemies get spammed quite a bit.
I feel Ewan is harder to train than Amelia in Sacred Stones due to later recruitment and being a mage type. He always ends up being one of my strongest units when I do train him, but it takes a few levels to get him to a usable state
And you have three ways to recruit Amelia before she ends dying or fleeing
@@robertoquintero5200 especially since one of the chances is the first chapter of the route split where there are still a few unpromoted enemies as well. There's also a good amount of chapters left in game as well, catching a few strays isn't that difficult for her
Sheema isnt hard to train in FE3 you can have her kill her own army on her join map to train her. This was so infamous as a strategy it got fixed in FE12 and she literally cant attack them
I disagree with alot of this list but the main one is Nino over Karla. She gets 3 maps level up and her bases are low in comparison to everyone else. Nino gets a defend map to get easy exp. Oh and for fe4 I think its criminal you didnt mention the arena/ staff access which allows Tiltu and Tine to get alot of exp.
Karla comes as an "endgame unit" and isn't good enough for being in the endgame map in a 0% run
I think that does solidify her place
Id say any healer in fe1 is harder to train than linde. Because at the very least can hust...attack from 2 range to gain exp safely. To kevel up a cleric you need to leave them in range of a 2 range unit that cant one round them with a second cleric. Cause healing diesnt give them any exp
For Engage (FE17), saying Jean is tough just cause he starts at level 1 when Micaiah ring exists is silly. Completely painless and easy to Micaiah grind someone with low internal level. The hardest unit to train in engage is Vander because of his stupid high internal level and bad growths. And if we don't want to count the Jeigan, then it would be Bunet or Rosado for thier terrible bases for level or it would be Yunaka because reclassing and leveling her up or leveling to 21 are both such terrible choices and hard to do even with Micaiah ring abuse that it makes it bad to ever use her on maddening, especially when no matter what you do, Zelkov comes later on to spit on any progress you made. Zelkov himself is ALSO a pain to get to level 21 to reclass, he would be the almost as OP as Kagestu if he could reclass right away out of thief to an advanced class (Zelkov has a worse speed growth so over time he would fall behind Kagetsu if he could reclass immediately anyways).
I checked my detailed notes for Echoes. Mai, Est, and Atlas are the hardest to train. Atlas is the worst of the three. While Mai and Est are tied. Mai and Est are at the bottom of C tier and Atlas is D tier.
Donnel and Mozu are 2 of my favorites in awakening and fates, they've definitely hard to train but I feel that (essentially with Donnel) once they get the ball rolling, it never stops. I always use them when I play awakening/fates
So the hardest character to level in FE6 is NOT Merlinus? That's weird, last I heard he has to survive *100* fights to level even once. Even Gwendolyn/Sophia are not that slow.
It feels weird to call the michia users hard to train when they gain their xp they need in like 2 maps and function as a good healer the whole time anyways lol.
I might be off because i havnt used them but i feel like bunet would be more annoying just because hes mid and comes at time where you dont have spare emblems lol
I think by the criteria, prepromotes weren't looked at? So hardest to train should be Yunaka then as thief is a jail class and her level is the lower out of the 2 thieves you get. Reclassing to a new base class means 10 levels in a base class with a higher internal level so hard to Micaiah ring abuse her up in time, or get her to level 21 which is unreachable with Micaiah ring abuse, best I got was internal level 17 and that was abusing armor bonus Micaiah on Louis.
Meanwhile yea Jean and Anna can both be trained to level 10 on the same run because Micaiah and healing itself gives SO MUCH more exp to low internal level units.
Personally dont think Jean is that bad if you keep him on support role but swap him over to an actually competent class for doing anything other than chain guard or heal and thats a recipe for a bad time he's one of the more tolerable growth units because he's in path where he doesnt have to fight anything to gain exp.
The entire 3H cast should be mentioned, some of them are a real slog to train
fe4 leif sucks to raise
Good shit halvey, have a good one! Just wondering if ya saw my little bird? SummonerBon on deviant art
@@bonrulapaugh7164 Yes I did check it out. Very cool
@halvey_ Thank you, have a good one halvey!