Cypher System has a special place in my heart. I read a number of games/ rule systems and for many reasons I come back to Cypher. I grab some mechanics I like from other systems and just attach them to my world when needed. Cypher is just a great balance between narrative and simulation play for me. Great video.
"The Stars Are Fire" is definitely the sci-fi/space opera equivalent for Cypher. I also picked up the horror one, Stay Alive, but only did a quick peruse thus far. Probably won't ever use the example setting in each of them, but I can see why they were included as an example. Since these genre expansions are primarily adding more to the already significant toolbox in the core book.
Very cool! I would love to have even one example right there while things are being explained it does help me understand a lot faster. Flat Paper and Ribbons for life haha
Great review, Wes! All things going well, my review of the book should be out next Thursday! ...Its such a recommended resource, especially in getting people from...a certain other game...to try a new game, with new rules and new ways to think about gaming. Look forward to the next review! :)
Empathy for others is in short supply in our "me first" culture. I suppose that we have to start somewhere, but a lot of people find "preachy" entertainment offputting. Good review vid of an interesting product in a franchise tat deserves more attention.
That’s the point, it’s not “preachy,” though as an actual preacher that’s not a designation I level on folks. It’s baked into the setting. Most folks wouldn’t notice it because it’s how the characters need to function to survive. I only noticed it because I live on the edge of that faith/secular divide where I’m often having metaphorical grenades tossed at me from both directions.
I'm also not a big fan of high-gloss paper. However, there are different levels. I think the lower-gloss type is called "satin", or some such, which has less glare but still adds some extra protection to the paper. I generally like it although there's still seems to be a range of variance depending on manufacturer.
If you want the trappings of fantasy classes, grab Mortal Fantasy. It gives you modified types that give you some D&D-esque class abilities, instead of a "paladin" basically having to take works miracles to get lay on hands.
@@DMTalesTTRPG Yeah, Mortal Fantasy sticks fairly close to the types they based each class on, while moving certain signature foci abilities into the type itself. This allows players to more freely choose their foci while still feeling like a traditional D&D archetype. My players started enjoying my Forgotten Realms campaign a lot more after we redrew up their characters using Mortal Fantasy types. Now instead of a warrior who works miracles, we have a paladin who sculpts hard light. This player now has a lot more utility in and out of combat while still keeping some of the healing capability that he chose works miracles for in the first place.
Cypher System has a special place in my heart. I read a number of games/ rule systems and for many reasons I come back to Cypher. I grab some mechanics I like from other systems and just attach them to my world when needed. Cypher is just a great balance between narrative and simulation play for me. Great video.
Yah it’s become a favorite for me.
Thanks! Always tune in for more Cypher content
I just did a review of The Origin last week!
godforsaken and stars on fire are two of my favorite cypher system books.
Cool. I’ll have to put Stars on Fire on my “to read” list!
"The Stars Are Fire" is definitely the sci-fi/space opera equivalent for Cypher. I also picked up the horror one, Stay Alive, but only did a quick peruse thus far. Probably won't ever use the example setting in each of them, but I can see why they were included as an example. Since these genre expansions are primarily adding more to the already significant toolbox in the core book.
Thanks for the follow up! Yah. I haven’t found a sci-system I love yet. So maybe that’ll be a good thing for me to check out.
Your reviews are always informative and entertaining. Great job!!!
Thank you very much!
another great review, thank you for delving into my favourite game systems
It’s one of mine, as well!
I'm trying to plug "cyphers" into my DCC game. I like the idea of frequent, single-use items.
It’s an interesting concept.
Thank you! Love learning more about Cypher System.
Thanks for watching!!!
Very cool! I would love to have even one example right there while things are being explained it does help me understand a lot faster. Flat Paper and Ribbons for life haha
The character builder’s pregens are going to be helpful in this regard.
SEE YOU TOMORROW!
Very well done review! I'm going to pick this up now
Thanks!!!
Woo wee was waiting for this one, great review! Can’t wait for more Cypher reviews
Thanks!
A comment as an offering to the God of Logarithmus! 🤪🤪🤪 Great content, as well! 👍
Thanks!
The algorithm is your friend.
@@DMTalesTTRPG You SHALL love it!! 😂 (Starting to sound a bit Orwellian 1984-ish! 😯)
@@GrayArmyGaming hmmmmm
Great review, Wes!
All things going well, my review of the book should be out next Thursday! ...Its such a recommended resource, especially in getting people from...a certain other game...to try a new game, with new rules and new ways to think about gaming.
Look forward to the next review! :)
I’ll make sure I check out your review
Fantastic review, and I would enjoy seeing a play-through with your troupe at some point! Much appreciated and looking forward to future vids!
Thanks! I think my first live stream of Cypher System will be The Origin…stay tuned!
I love this! Thank you so much!
Thanks for watching!
I really like the Cypher System. I haven't tried Godforsaken, but I think I will run it at a Con.
It’s good fantasy. I’m interested in running some Super Heroes with Cypher at some point.
Empathy for others is in short supply in our "me first" culture. I suppose that we have to start somewhere, but a lot of people find "preachy" entertainment offputting.
Good review vid of an interesting product in a franchise tat deserves more attention.
That’s the point, it’s not “preachy,” though as an actual preacher that’s not a designation I level on folks. It’s baked into the setting. Most folks wouldn’t notice it because it’s how the characters need to function to survive. I only noticed it because I live on the edge of that faith/secular divide where I’m often having metaphorical grenades tossed at me from both directions.
I'm also not a big fan of high-gloss paper. However, there are different levels. I think the lower-gloss type is called "satin", or some such, which has less glare but still adds some extra protection to the paper. I generally like it although there's still seems to be a range of variance depending on manufacturer.
Yah. And MCG’s gloss isn’t oppressive. I’m just about the flat paper, anymore, so it’ll probably be my ongoing mini-rant as a fun thing for me.
If you want the trappings of fantasy classes, grab Mortal Fantasy. It gives you modified types that give you some D&D-esque class abilities, instead of a "paladin" basically having to take works miracles to get lay on hands.
Is Mortal Fantasy for Cypher System?
@@DMTalesTTRPG Yeah, Mortal Fantasy sticks fairly close to the types they based each class on, while moving certain signature foci abilities into the type itself. This allows players to more freely choose their foci while still feeling like a traditional D&D archetype.
My players started enjoying my Forgotten Realms campaign a lot more after we redrew up their characters using Mortal Fantasy types. Now instead of a warrior who works miracles, we have a paladin who sculpts hard light. This player now has a lot more utility in and out of combat while still keeping some of the healing capability that he chose works miracles for in the first place.
@@s.m.4995 is it a Monte Cook Release? Do you have a link?
@@DMTalesTTRPG It's 3rd party. I would post a link to it on drivethrurpg, but links can get your posts hidden on youtube, sorry.
@@s.m.4995 ah. Can you share it through the “contact me” link on my website? DMTales with the com.
Sounds interesting.
I thought it was.
Love it
Yah, I’m a fan.
Nice video review. Minor point, 'foci' is pronounced 'fo-ki' not 'fo-si'. :)
Both pronunciations are acceptable in US English. I checked (it’s come up a few times).
Thanks for watching, though!!
@@DMTalesTTRPG maybe , but i've never heard your pronounciation before and it's really distracting for me
@shadomain7918 ok