@@shivkatall291 that would be interesting to see. In one screw around game with a friend we said we could make 1 custom meklab unit in a 4 unit 7000bv advanced but no clan tech deathmatch. I came up with an xxl engined Thug with almost 30 tons of Hardened armor, 4/5/4, 18 DHS with... Heavy PPC SRM6 1 ton Case II protected ammo 2x er-medium lasers Targeting CPU 2500ish bv It had an effective 70 armor pips in the CT lol It eventually got taken down without ever losing all its armor in any section by 6 individual head hits while still having 2 armor pips left on the head. Survived a double hit Ultra 20 to left arm with 5 armor pips still left lol Pretty fun but so slow
My uncle had one of these as his daily driver for decades until he drove it into ditch on his way home from the gentlemen's club. At his funeral, the police chief said to me no man could drink as many beers as my uncle and no mech could fit as many empties under the driver's seat as the Shadowhawk IIC 11. Something like that stays with you.
Hey! No shit! he got tore-ass drunk one night, came home from the bar in his square-body Ford f-250? BIG-ass 4-wd Beast!!, and crashed through a couples Porch and into thier Trailer! TY Jesus! Nobody was hurt, but that was his First! DUI. He was a Veteran when he died,with a Record of 5 DUI's under his belt. Uncle Bob.
@Death From Above Wargaming: The other thing about Ferro Lamellar, is that it will completely negate the damage from an LB-X Cluster blast. Even from a fearsome LB-20X shotgun blast. O damage. The Shadow Hawk TuahC 11 can show its ass to someone with an LB-X using cluster shot, and not even care. And yes, Clans will use Inferno rounds in the ilClan era. After all, they use Flamers, ER Flamers, Plasma Cannons, and Plasma Rifles, quiaff? Among other tactics. The SRMs will benefit from Targeting Computer if you use TacOps Advanced Rules. Go with Clan Wolf/Wolf Empire for the IIC 'Mechs. They are very much utilizing Battlemechs in a more numbers now, especially after the ilClan Trial, and they need to replenish their forces. They also are more willing to get solahma into the cockpits than other Clans, thanks to ilKhan and First Lord of Star League IIC, Wolf Jesus 2.0 Alaric Ward's reasoning(established in Children of Kerensky novella).
Another excellent analysis. Love your mech reviews and bat reps and product reviews and discussions. Honestly, I watch a decent amount of BT content, and I rate yours at the top.
It is nice to see those analysts. This mech is a major threat because of that armor plate of Ferro-Lame. The mobility is nice with that armor. This mech reminds me of a much heavier IS Shadow Hawk. ... The SRM-2 at standard is never an issue. As the packs are broken up to spread smoke rounds or inferno fires over multiple wide areas. Should be better in availability with Tandem Charge SRM’s in 3100’s to drop the number of rounds carried by 50%. The only consideration with the improved heavy medium lasers is their explosive consequences with the ammo. The spread over the mech is even. This lowers the risk of pilot death from ammo explosions. It’s worth the risk as iHvyML is claimed, “A Pocket PPC”. I would paint it Snow Raven. The Ferro-Lame line of mechs like War Crow, Carrian Crow, Dark Crow, White Raven, and Shadow Hawk 11, Charger “C” would look like a good game. When you’re running with two Space Elementals options are out there. Three points of Snow Raven protomech points like the Roc 4 or 5, Satyr 4, Gorgon, and Hippogriff would be nice. No point offering players protomechs. bg.battletech.com/forums/index.php?topic=43037.0 The missile weapons could help a player when tactical players like me dropping Laser-Inhibiting Arrow Missiles to protect a mech. A good special armored would-be laser-reflective where energy weapons are reduced by 50% twice. Kind of lets another player reconsider the ballistic and missile weapons. A video on armor would be interesting as how you would develop it. As ferro lame is on the top right now for me. Next to ballistic reinforced, hardened armor, and laser reflective/Laser-Inhibiting Arrow4. Clan ER PPC’s doing 4 damage it that right? Something called a Blue Shield?
Basically all upsides for a minor BV increase yeah. The ability to erase LBX and demolish cluster weapons in general is one of the strongest things in the game, in addition to the benefits it brings alongside that.
Thinking about the lone wolf line, i believe the mech role you are looking for is duelist. This mech was made for trials, and one on one clan combat. The style that is mostly gone by the ilclan era. It is a clan invasion ristars dream. But by the ilclan time period youd just get slagged by the 'modern' clan warrior and his five totally legal buddies.
"What do we call you?" The Awesome pilot turned to the reporter and beamed a smile. "Well, missy, most folks 'round here call me Mister Lytics." His belly laugh echoed throughout the hangar. "Okay then, Mister Lytics," the young woman replied, completely nonplussed by the oaf's laughing in her face. She was just barely north of 25, but she knew how to handle jocks like this one. A wave of her dainty hand sent the floating camera drone to get a better angle. "Why don't we start with what you do around here?" "Mah favorite subject!" Again with the horrible laugh. It put the reporter in mind of the sound of an ox getting kicked in the guts. She smiled beatifically as he continued. "Well, I jus' go out in old Stress Test 'ere an' shoot up whatever they done tell me to." Another drone zoomed in on an ancient Awesome for some B roll. She'd requested to be able to shoot the next defensive tests, but the Battlytics folks weren't playing ball. "Yeeep," he drawled, "day in an' day out, I'm shootin' up mechs." Hardly the sound bite the reporter had hoped for. "Do you find it satisfying work, Mister Lytics?" His grin widened and she swore she smelled whisky. Terrible, low grade whisky. "Missy, I can honestly say, I love mah job."
The Shadow Hawk IIC 11 strikes me as a distant cousin of the old SHD-2D, the under-armored Davion close-barrage design. One take I've seen which I found amusing was (if you have the fire control discipline) to run the second ton of SRMs as Infernos. This isn't necessarily as useful as it used to be against 'Mechs, but tends to surprise the bejesus out of vehicles and non-Salamander battle armor.
I am in complete agreement with your take on replacing the 4 SRM 2's and replacing them with 2 SRM 4's. Same weight, but better heat control and better cluster chances, as a 7 equals 3 missiles hitting on a SRM 4, but only 1 on a SRM 2. Just an overall better weapon. With 1 ton for regular ammo and 1 for infernos, that's pretty nasty. I managed to snag one of these in a salvage box, and after watching this video I'm definitely considering painting it up soon and squeezing into a list sometime soon.
Great video Mr. Aaron. I'm really not up on all the iclan lore and tech, I guess I missed those rules/sourcebooks, so it's always interesting to see you talking about it. Had no idea ferro-lamellor armor was a thing. I wouldn't mind seeing a video comparing the different armors. Cheers sir.
I’ll admit it is hard to keep track of - I’ve said it before and I’ll say it again: there is a beautiful simplicity of the earlier eras that let you focus on the fun!!
I second the armor analysis request. If I recall, armor is only limited by the structure so you can have the same amount of each type just the weight and critical space changes. If you are doing special armor types I'm curious what the survivability is for the Stalker II STK-9A with it's 27 tons of hardened armor.
This thing seems like a great disruptor, it has the speed and agility to get behind heavy or assault Mechs, enough firepower to make your opponent not want to let it shoot their Mechs' in the back, and the survivability to hang around for a bit even if your opponent dedicates a Mech to deal with it. The 10 point hits from the iHMLs means that a single hit has the potential to KO a Mech if you can crit the cockpit, and all it takes is a single hit from even a single SRM to the head afterwards to destroy it. And against several light and medium Mechs that forego full head armor those iHMLs can destroy the head in a single hit. With this sort of Mech you can totally disrupt your opponent's plans and break his line allowing you to take advantage of your opponent's mistakes and put them into disadvantageous positions where he's forced to choose between 2 bad options. Also, while against weapons that do damage in 5s the Ferro-Lam reduces it by 20%, it totally ignores Silver Bullet Gauss and LBX cluster, halves damage from SRMs, and reduces damage from weapons that do 1-5 damage by 1, 6-10 damage by 2, 11-15 damage by 3, and so on. So the closer a weapon's damage is to a lower threshold the more efficiently the armor performs. So Ferro-Lam reduces damage by at least 20%, but oftentimes by more, unless you face an opponent bringing Re-engineered Lasers that ignore Ferro-Lam's damage reduction effect. While 2 SRM4s would be better in terms, of cluster hits, heat, and criticals, and equal in weight, 4 SRM2s does offer 2 advantages over 2 SRM4s, greater redundancy as losing a single SRM2 to a crit only reduces your SRM output by a quarter compared to the half you'd lose if it was one of your SRM4s, and it provides more consistent damage as with 4 chances to hit compared to 2, you increase your chances of hitting and doing at least some damage even if 50% of the time it's only with a single missile. If you are using SRMs to fish for crits and you've already opened up the armor of an opponent getting at least 1 missile to hit might be better than the prospect of getting none to hit if you miss with both SRM4s. In that respect the actual damage done between the 2 options might be a bit more even than one would expect just looking at the cluster charts alone. Still for a Mech that is already struggling to manage the heat from its weapons 2 SRM4s is still probably the better option.
Wolverine iiC is lighter too (I refuse to call it Conjurer because F NK). Ferro Lamellor is my favorite armor, especially on heavy and assault class because you're immune to LBx scatter, with lower TMM they take more missiles which is greatly reduced because of groupings, and you've got the tonnage for armor to really get a return on it. Never been a fan of heavy lasers though.
I feel like two srm4s would have been an improvement over four srm2s. That or maybe just changing to a single srm6 with one ton and dropping the small laser to add a heatsink and upgrade the er medium to a pulse
My refit of it: drop 1/2 ton armor, the small laser, and 1 ton of SRM ammo. Upgrade the SRMs to streaks. Switch the improved heavies for more ER mediums. Max damage is less, but more likely? But heat is easier to manage, and it's got a bit more bite... for that 3/6 hexes farther out.
rare comment from me. I like Ferro Lam, and I like it because I can take a head hit from a clan ER PPC or a Gauss and not lose the mech. Which seems like a "that doesn't happen all that often." thing but I think it does improve survivability significantly.
@@DeathfromAboveWargaming correct yes. So I went back looking at this and you're correct that in most instances you'll still lose the head. But I could remember games where it happened, and the use case is specific to the Osteon because it's got Ferro lam AND reinforced structure so it would take 14 total damage to destroy the head and the gauss will hit for 12. Now making a custom variant in mechlab you could mimic that with any weight class theoretically. For actually max survivability I would probably use an interface cockpit and remove the gyro, with the ferro-lam and reinforced structure. The other option is obviously to go with hardened armor but the weight penalty there is quite severe.
@@DeathfromAboveWargaming and iATM with inferno. And yes purpose built for griefing clan omnis and drawing their fire. They're similar to a viking IIC in use case, and in that most players have no idea how to deal with an ultra hard to kill missile boat.
Doesn't 50 ammo mean 50 salvos with that weapon? 1 ton srm2 ammo 100 missiles, 50 salvos 1 ton srm4 ammo 100 missiles, 25 salvos 1 ton srm6 ammo 100 missiles 12 salvos Same with lrm 1 ton = 120 missiles Lrm20 6 salvos Lrm15 8 salvos Lrm10 12 salvos Lrm5 24 salvos Did you misspeak when talking about the srm2s or am i mistaken?
@@DeathfromAboveWargaming you said something about 1 ton maybe not being enough for 2 srm2's. You were right initially when you thought 2 tons of srm2 ammo was too much, it definitely is. Trade that extra ton for an 11th heat sink imo
It’s got 4 SRM-2s; what I said was one ton is maybe not enough at 12.5 shot per launcher. 2 tons is too much. Better idea would be to dump the SRM-2s entirely for weapons that don’t stink 😁
Clanners have no issue with Inferno. I would assume it was part of the intended loadout given that would be its best weapon against BA and conventional armor
I actually think this would be a lot better with LRM's in place of the SRM's. No minumum range on the Clan LRM's and actually would have a small.amount of long range firepower.
The Shadow Hawk IIC one of my favorite Battlemechs in the game, especially with the new art. Loved this review, I will definitely be unleashing the 11 in my next game. YES! Do an Armor Analysis video! I would soak up that intel!
I'd love a comprehensive armor analysis, comparing the various new and old armors.
@@shivkatall291 that would be interesting to see.
In one screw around game with a friend we said we could make 1 custom meklab unit in a 4 unit 7000bv advanced but no clan tech deathmatch.
I came up with an xxl engined Thug with almost 30 tons of Hardened armor, 4/5/4, 18 DHS with...
Heavy PPC
SRM6 1 ton Case II protected ammo
2x er-medium lasers
Targeting CPU
2500ish bv
It had an effective 70 armor pips in the CT lol
It eventually got taken down without ever losing all its armor in any section by 6 individual head hits while still having 2 armor pips left on the head.
Survived a double hit Ultra 20 to left arm with 5 armor pips still left lol
Pretty fun but so slow
Lmao this is amazing and honestly probably more representative of how every BattleMech fight is supposed to go!
My uncle had one of these as his daily driver for decades until he drove it into ditch on his way home from the gentlemen's club. At his funeral, the police chief said to me no man could drink as many beers as my uncle and no mech could fit as many empties under the driver's seat as the Shadowhawk IIC 11.
Something like that stays with you.
Second line clan mechwarriors amirite
@@DeathfromAboveWargaming we all have an uncle bob.lol
Survey MechTech write off. Under cockpit seat 11 empty shell casings. Passed on to logistics for replacement.
Hey! No shit! he got tore-ass drunk one night, came home from the bar in his square-body Ford f-250? BIG-ass 4-wd Beast!!, and crashed through a couples Porch and into thier Trailer! TY Jesus! Nobody was hurt, but that was his First! DUI. He was a Veteran when he died,with a Record of 5 DUI's under his belt. Uncle Bob.
@scotteverroad4545 God Bless Uncle Bob. What you described sounds like GTA5 campaign.
@Death From Above Wargaming: The other thing about Ferro Lamellar, is that it will completely negate the damage from an LB-X Cluster blast. Even from a fearsome LB-20X shotgun blast. O damage. The Shadow Hawk TuahC 11 can show its ass to someone with an LB-X using cluster shot, and not even care. And yes, Clans will use Inferno rounds in the ilClan era. After all, they use Flamers, ER Flamers, Plasma Cannons, and Plasma Rifles, quiaff? Among other tactics.
The SRMs will benefit from Targeting Computer if you use TacOps Advanced Rules.
Go with Clan Wolf/Wolf Empire for the IIC 'Mechs. They are very much utilizing Battlemechs in a more numbers now, especially after the ilClan Trial, and they need to replenish their forces. They also are more willing to get solahma into the cockpits than other Clans, thanks to ilKhan and First Lord of Star League IIC, Wolf Jesus 2.0 Alaric Ward's reasoning(established in Children of Kerensky novella).
All hail Wolf Jeebus
Another excellent analysis. Love your mech reviews and bat reps and product reviews and discussions. Honestly, I watch a decent amount of BT content, and I rate yours at the top.
Thanks! I really appreciate that, and I will pass it along to the team! Thanks for watching!
A IIC AND iLClan era?! Let's freaking goooooooooooooooo! Really surprised how good it seems. Despite the weird weapon choices.
Now I wonder which variant is the most efficient.... base IIC looks pretty good too...
This is a great budget option in AS, looking forward to seeing what it can do in Classic!
It is nice to see those analysts. This mech is a major threat because of that armor plate of Ferro-Lame. The mobility is nice with that armor. This mech reminds me of a much heavier IS Shadow Hawk.
...
The SRM-2 at standard is never an issue. As the packs are broken up to spread smoke rounds or inferno fires over multiple wide areas. Should be better in availability with Tandem Charge SRM’s in 3100’s to drop the number of rounds carried by 50%.
The only consideration with the improved heavy medium lasers is their explosive consequences with the ammo. The spread over the mech is even. This lowers the risk of pilot death from ammo explosions. It’s worth the risk as iHvyML is claimed, “A Pocket PPC”.
I would paint it Snow Raven. The Ferro-Lame line of mechs like War Crow, Carrian Crow, Dark Crow, White Raven, and Shadow Hawk 11, Charger “C” would look like a good game. When you’re running with two Space Elementals options are out there.
Three points of Snow Raven protomech points like the Roc 4 or 5, Satyr 4, Gorgon, and Hippogriff would be nice. No point offering players protomechs.
bg.battletech.com/forums/index.php?topic=43037.0
The missile weapons could help a player when tactical players like me dropping Laser-Inhibiting Arrow Missiles to protect a mech. A good special armored would-be laser-reflective where energy weapons are reduced by 50% twice. Kind of lets another player reconsider the ballistic and missile weapons.
A video on armor would be interesting as how you would develop it. As ferro lame is on the top right now for me. Next to ballistic reinforced, hardened armor, and laser reflective/Laser-Inhibiting Arrow4. Clan ER PPC’s doing 4 damage it that right? Something called a Blue Shield?
Can't wait for the kickstarter to come in
2029
The Shadow Hawk IIC 11 looks like an absolute beast on the battlefield! Loving the breakdown, Aaron. 🔥
Surprising survivability, I gotta check this thing out
Reminds me of the firebee with 4 SRM2s. Love the bee, which is more of a skirmisher!
Ah yes good comparo! Very true!!
I vote to paint it up like the Wolf Empire SHD IIC on the cover of the Empire Alone sourcebook.
Ferro-lamellar is the best armor in the game. It’s not even close.
Basically all upsides for a minor BV increase yeah. The ability to erase LBX and demolish cluster weapons in general is one of the strongest things in the game, in addition to the benefits it brings alongside that.
Thinking about the lone wolf line, i believe the mech role you are looking for is duelist. This mech was made for trials, and one on one clan combat. The style that is mostly gone by the ilclan era. It is a clan invasion ristars dream. But by the ilclan time period youd just get slagged by the 'modern' clan warrior and his five totally legal buddies.
"What do we call you?"
The Awesome pilot turned to the reporter and beamed a smile. "Well, missy, most folks 'round here call me Mister Lytics." His belly laugh echoed throughout the hangar.
"Okay then, Mister Lytics," the young woman replied, completely nonplussed by the oaf's laughing in her face. She was just barely north of 25, but she knew how to handle jocks like this one. A wave of her dainty hand sent the floating camera drone to get a better angle. "Why don't we start with what you do around here?"
"Mah favorite subject!" Again with the horrible laugh. It put the reporter in mind of the sound of an ox getting kicked in the guts. She smiled beatifically as he continued. "Well, I jus' go out in old Stress Test 'ere an' shoot up whatever they done tell me to." Another drone zoomed in on an ancient Awesome for some B roll. She'd requested to be able to shoot the next defensive tests, but the Battlytics folks weren't playing ball. "Yeeep," he drawled, "day in an' day out, I'm shootin' up mechs."
Hardly the sound bite the reporter had hoped for. "Do you find it satisfying work, Mister Lytics?"
His grin widened and she swore she smelled whisky. Terrible, low grade whisky. "Missy, I can honestly say, I love mah job."
Fantastic!! The Javelin test pilot on the other hand …….
The Shadow Hawk IIC 11 strikes me as a distant cousin of the old SHD-2D, the under-armored Davion close-barrage design.
One take I've seen which I found amusing was (if you have the fire control discipline) to run the second ton of SRMs as Infernos. This isn't necessarily as useful as it used to be against 'Mechs, but tends to surprise the bejesus out of vehicles and non-Salamander battle armor.
“Burn them all!”
Came here to mention infernos on that second ton of ammo
@@DeathfromAboveWargaming To misquote everyone's favorite 'Mech uncle, "it's hard to offer resistance when you are on fire."
@subtlewhatssubtle lmfao
I am in complete agreement with your take on replacing the 4 SRM 2's and replacing them with 2 SRM 4's. Same weight, but better heat control and better cluster chances, as a 7 equals 3 missiles hitting on a SRM 4, but only 1 on a SRM 2. Just an overall better weapon. With 1 ton for regular ammo and 1 for infernos, that's pretty nasty.
I managed to snag one of these in a salvage box, and after watching this video I'm definitely considering painting it up soon and squeezing into a list sometime soon.
Great video Mr. Aaron. I'm really not up on all the iclan lore and tech, I guess I missed those rules/sourcebooks, so it's always interesting to see you talking about it. Had no idea ferro-lamellor armor was a thing. I wouldn't mind seeing a video comparing the different armors. Cheers sir.
I’ll admit it is hard to keep track of - I’ve said it before and I’ll say it again: there is a beautiful simplicity of the earlier eras that let you focus on the fun!!
Nice one!
I second the armor analysis request. If I recall, armor is only limited by the structure so you can have the same amount of each type just the weight and critical space changes. If you are doing special armor types I'm curious what the survivability is for the Stalker II STK-9A with it's 27 tons of hardened armor.
I have used it. It’s a walking bunker … slow as turds but impossible to bring down.
This is s bit of a monster in alpha strike. Super solid for 36PV
This thing seems like a great disruptor, it has the speed and agility to get behind heavy or assault Mechs, enough firepower to make your opponent not want to let it shoot their Mechs' in the back, and the survivability to hang around for a bit even if your opponent dedicates a Mech to deal with it. The 10 point hits from the iHMLs means that a single hit has the potential to KO a Mech if you can crit the cockpit, and all it takes is a single hit from even a single SRM to the head afterwards to destroy it. And against several light and medium Mechs that forego full head armor those iHMLs can destroy the head in a single hit. With this sort of Mech you can totally disrupt your opponent's plans and break his line allowing you to take advantage of your opponent's mistakes and put them into disadvantageous positions where he's forced to choose between 2 bad options.
Also, while against weapons that do damage in 5s the Ferro-Lam reduces it by 20%, it totally ignores Silver Bullet Gauss and LBX cluster, halves damage from SRMs, and reduces damage from weapons that do 1-5 damage by 1, 6-10 damage by 2, 11-15 damage by 3, and so on. So the closer a weapon's damage is to a lower threshold the more efficiently the armor performs. So Ferro-Lam reduces damage by at least 20%, but oftentimes by more, unless you face an opponent bringing Re-engineered Lasers that ignore Ferro-Lam's damage reduction effect.
While 2 SRM4s would be better in terms, of cluster hits, heat, and criticals, and equal in weight, 4 SRM2s does offer 2 advantages over 2 SRM4s, greater redundancy as losing a single SRM2 to a crit only reduces your SRM output by a quarter compared to the half you'd lose if it was one of your SRM4s, and it provides more consistent damage as with 4 chances to hit compared to 2, you increase your chances of hitting and doing at least some damage even if 50% of the time it's only with a single missile. If you are using SRMs to fish for crits and you've already opened up the armor of an opponent getting at least 1 missile to hit might be better than the prospect of getting none to hit if you miss with both SRM4s. In that respect the actual damage done between the 2 options might be a bit more even than one would expect just looking at the cluster charts alone. Still for a Mech that is already struggling to manage the heat from its weapons 2 SRM4s is still probably the better option.
I LOVE IT. Great perspective on the four 2s vs two 4s… excellent as always!
I prefer the IIC 5 which carriers plasma cannons to do heat damage, but the model is a great one no matter which variant that you use
Wolverine iiC is lighter too (I refuse to call it Conjurer because F NK).
Ferro Lamellor is my favorite armor, especially on heavy and assault class because you're immune to LBx scatter, with lower TMM they take more missiles which is greatly reduced because of groupings, and you've got the tonnage for armor to really get a return on it.
Never been a fan of heavy lasers though.
I feel like two srm4s would have been an improvement over four srm2s. That or maybe just changing to a single srm6 with one ton and dropping the small laser to add a heatsink and upgrade the er medium to a pulse
You know how much I love clan med and large pulse!
My refit of it: drop 1/2 ton armor, the small laser, and 1 ton of SRM ammo. Upgrade the SRMs to streaks. Switch the improved heavies for more ER mediums.
Max damage is less, but more likely? But heat is easier to manage, and it's got a bit more bite... for that 3/6 hexes farther out.
I am a big fan of clan erMlas! Agree on the streaks with less ammo too - seems like a no brainer!
rare comment from me. I like Ferro Lam, and I like it because I can take a head hit from a clan ER PPC or a Gauss and not lose the mech. Which seems like a "that doesn't happen all that often." thing but I think it does improve survivability significantly.
Walk me thru this - wouldn’t the ferro lam on the head reduce the 15 damage to 12?
@@DeathfromAboveWargaming correct yes. So I went back looking at this and you're correct that in most instances you'll still lose the head. But I could remember games where it happened, and the use case is specific to the Osteon because it's got Ferro lam AND reinforced structure so it would take 14 total damage to destroy the head and the gauss will hit for 12.
Now making a custom variant in mechlab you could mimic that with any weight class theoretically. For actually max survivability I would probably use an interface cockpit and remove the gyro, with the ferro-lam and reinforced structure. The other option is obviously to go with hardened armor but the weight penalty there is quite severe.
Omg Ferro Lam and Reinforced?? Haha total griefing machine
@@DeathfromAboveWargaming and iATM with inferno. And yes purpose built for griefing clan omnis and drawing their fire. They're similar to a viking IIC in use case, and in that most players have no idea how to deal with an ultra hard to kill missile boat.
Fantastic!! I’ll need to check it out.
Doesn't 50 ammo mean 50 salvos with that weapon?
1 ton srm2 ammo 100 missiles, 50 salvos
1 ton srm4 ammo 100 missiles, 25 salvos
1 ton srm6 ammo 100 missiles 12 salvos
Same with lrm 1 ton = 120 missiles
Lrm20 6 salvos
Lrm15 8 salvos
Lrm10 12 salvos
Lrm5 24 salvos
Did you misspeak when talking about the srm2s or am i mistaken?
A ton of SRM-2 ammo can shoot 50 times. What did I say wrong?
@@DeathfromAboveWargaming you said something about 1 ton maybe not being enough for 2 srm2's. You were right initially when you thought 2 tons of srm2 ammo was too much, it definitely is.
Trade that extra ton for an 11th heat sink imo
Oh you know what, I didn't see it was 4 srm2s, forget what I said lol
You're right though, 2 srm4s would be better and save 6 massive BV 😊
It’s got 4 SRM-2s; what I said was one ton is maybe not enough at 12.5 shot per launcher. 2 tons is too much.
Better idea would be to dump the SRM-2s entirely for weapons that don’t stink 😁
@Finnssssss twin SSRM-4s with one ton of ammo imo!!
Clanners have no issue with Inferno. I would assume it was part of the intended loadout given that would be its best weapon against BA and conventional armor
I actually think this would be a lot better with LRM's in place of the SRM's. No minumum range on the Clan LRM's and actually would have a small.amount of long range firepower.
100000% good call
The Shadow Hawk IIC one of my favorite Battlemechs in the game, especially with the new art. Loved this review, I will definitely be unleashing the 11 in my next game.
YES! Do an Armor Analysis video! I would soak up that intel!