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The Book of Guile - Street Fighter Tutorial (Season 1)
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- เผยแพร่เมื่อ 4 ก.ค. 2016
- The SFV Guidebook - • The SFV Guidebook - Pa...
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** NOTES **
You can confirm CC B+HP into Critical Art without a V-Trigger Cancel.
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** TABLE OF CONTENTS **
00:04 - Intro / Strengths
00:22 - Weaknesses
00:39 - Standing Punches
02:25 - Crouching Punches
03:10 - Standing Kicks
03:49 - Crouching Kicks
05:13 - Unique Attacks
07:47 - Hit Confirms
08:53 - Sonic Booms and V-Skill
10:02 - V-Reversal
10:18 - V-Trigger
11:16 - Flash Kick into Critical Art (Super)
12:02 - V-Trigger Sonic Boom Corner Loops
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Check out my blog, hypedragon.net
/ metalmusicman_
/ metalmusicman04
Buy me a drink - tinyurl.com/MMM...
As a beginner to SFV and picking up Guile, these tutorial are really helpful. Straight forward, informative and clear. Thanks a lot for the efforts!
Im glad you are back man. I loved the old Oni vids
One of the best guides i have seen good work man
Priceless info man and thanks for the sonic boom loop tips
His hair jiggle physics are clearly the best part of his moveset.
+Gimfigle496 he uses Pantene Pro V-Skill
+MetalMusicMan hehehuehe
MetalMusicMan Nah, he's a real American boy. He has his comb lined with chicken fat at all times.
lol
Amazing Guile guide. I've been playing since his release but you took all the Guile info. that took forever to figure out into a well designed and efficient video.
Learned a lot of new stuff. Never thought to have cr.HP hit meaty or to use df.HK to extend the combo after sonic cross. I always reset people in that situation and went for the meaty.
Also, happy to see that you think his hit confirms and frame trap set ups are difficult and not as strong as other characters.
Coming from Fang, I realized how important meaty set ups were, so I tried to find meaty set ups for all the common knockdown situations, but the short range and few active frames of st.MP makes it difficult to time.
I actually thought of it myself in the process of making this guide. who says you don't learn from your own guides? haha
I've been playing Guile for a bit, but I try to check guides for any tech I may not know/missed. Good video man.
One thing though: I don't see it mentioned often when it comes to the st fierce>cr strong link - it's not the link that is the hard part, you have to delay cancel your boom after the crMP to give you enough charge time. I don't know if anyone will end up reading this, but it was the hardest part about learning Guile for me.
Nice to know about the short cut of his flash kick into his CA. I've been doing it the long way. Thanks a lot.
+Yeng Yang hats off to you, i don't think i could even do it the long way haha
Who knows. Maybe most of the time it end up doing it with short cut by accident and don't even notice about it.
bro awsome review on guile I'm a fan of his and struggle a lil bit this review shed some serious light on some basic and advance combos I wanted to learn I'm going to practice now lol
made it looks so darn easy
Something about sonic booms that I found, if you throw a sonic boom you can actually do back charge, forward, down back punch. Doing it fast enough lets the sonic boom come out, and lets you charge quicker for the flash kick if they are jumping over it.
Thats called charge buffering Choco, its been in fighting games since like forever
Ayy mate I don't play low IQ charge characters, I thought it was handy. Helped me flash kick other low IQ players a bit faster
Nigga every charge character has this
I AINT PLAY NO STINKIN CHARGE CHARACTERS SEANIE
yeah i thought about mentioning charge buffering but left it out. probably should have talked about it, in retrospect. i was thinking it was intuitive but there are probably new players who don't know about it
Top Tier Stuff Bro!! Loved it!!
wow never knew you had access to instant booms in v trigger
Great tutorial.
(Activates V-Trigger) Let's go, SOOOOONNNIIICCC
Guile best
Good stuff!
PAN l.
METAL POSTED A THING! [nuts]
cool vid man!
I love books!
+Denis Kreynin especially the kind that aren't books!
A book you don't have to read is the kind of book for me!
10 months ago where you at MMM miss your live videos hope your good !!!!
I appreciate the love, dude! I'm stuck in IRL issues purgatory, plus my internet is poop. I'll be back if/when I get it all sorted out.
great Job dude
my brother play better with guiles than before
Yo i knew i recognized your name man! GGs tonight on ranked...Guile mirrors are boring as hell but still ggs. Great video btw man
GGs last night dude! I've already stolen your st.MP throw mixup game, haha :) too good
hahah no one expects it after the standing MP ppl just stand there
13:07 best damage in the game......PERIOD
Love your guide style. I just got this game and i want to use Necalli; Could you please do a guide for necalli.
nice
nice vid.
You didn't tell us how to do the sobot (spelling?) or the upside down kick. His is it done? What is -2 on block and a +2 on block mean? Sorry new to this. But super amazing guide!!
Knee Bazooka is Back+LK or Forward+LK. Sobat is Back+MK or Forward+MK. Upsidedown Kick is Forward+HK.
Negative or Positive on block (or on hit) refers to frame data. The game runs at 60 frames per second (like a flipbook animation). Each move takes X number of frames to "start up" before it can hit things or do anything. For instance, Guile's crouching LP is a 4-frame startup move, so it takes 4 sixtieths of a second to actually come out and connect. If you attack with Guile's crouching LP, and the opponent blocks, you are +2. This means that you get back to neutral and can hit a button 2 sixtieths of a second faster than your opponent. Following up with, say, a cr.MP means that there would be a 4-frame gap. This lets you "effectively" have a 4 frame startup on cr.MP, when its actual startup is 6 frames.
Hi, thank you so much for the outstanding explanation! I'm sorry but I am confused about one thing you said. I'm not following what you mean by the last 2 sentences: ... "Following up with, say, a cr MP means that there would be 4 frame gap. This let you "effectively" have a 4 frame startup on cr MP when it's actual startup is 6 frames." Are you saying cr MP is +4? And are you saying pressing cr LP then cr MP? And then are you saying the +2 and +4 is +6 when startup is 6 frames? Sorry for not understanding...
cr.MP is 6-frame startup. Being advantaged doesn't change the startup of a move, but it means that your opponent is "behind" in terms of when they can press a button or act on something. So if you are "+2", then following up with a 6-frame startup move will mean that your opponent cannot press a button or do anything for the first two frames of the move's 6 frame startup. Meaning that, to them, it has a 4-frame gap instead of the full 6 frames it would normally take for the move to start up.
Watch this video: th-cam.com/video/8gtklnzge00/w-d-xo.html
Thanks again!. Also, that video is awesome, too. Appreciate the time and consideration in answering me fully!
I really expected you to break down in like 3 seconds.
"Guile is a strong ANIME CHARACTER THAT HAS A DUMBASS COMBO EXTENDER AND PISSES ON THE GRAVES OF ALL PREVIOUS ITTERATIONS OF GUILE FUCK YOU CAPCOMMMMMMMMMMMMMMMMMMMMMMMMMMMM"
lmao, this basically is my true thoughts on Guile in SFV yes. i try to keep salt out of my tutorials tho haha.
How do you do the sonic cross??
Is it still possible to do loops in season 2? I am trying but really can't manage....can somebody confirm ?
Yes, but it's a bit different.
Sonic Boom -- VT -- Forward Dash -- st.HP -- cr.MP -- MP Boom -- LP Break -- Forward Dash -- cr.lp -- VT Break (HP+HK) -- cr.lp -- Sonic Boom -- cr.MP -- HP Sonic Boom -- MP Break -- LP Break -- Forward Dash -- st.HP -- cr.MP -- Flash Kick
It's been an hour, and I still can't perfect a regular sonic boom, or somersault...any tips ?
The biggest thing with learning how to do charge special moves is to hold the charge direction a lot longer than is actually needed. That way you can always be sure that, if you mess up, it has to do with your inputs and not your charge time. Eventually, you'll get used to how long you actually need to charge and this won't be necessary, but it helps a lot in the beginning.
Where are the rest of the guides?
You should start streaming again, on twitch or on cam4, i dont mind either
will definitely have to wait until I get a new PC for any sort of regularity. i can stream SFV on my PC but it doesn't run very well so I prefer to play on PS4 and I don't have a cap card that works with it right now.
Sooooo, cam4 streams?
Crouching light and medium kicks are strange af when you think about it. Like that would NOT hurt anyone IRL at all lol Specially like Ryu's cr. medium kick. He basically pushes the side of his foot into you. Like what the fuck would that do IRL in a fight?! 🤣
Also Guile has the strangest fucking attack in the game. That helicopter upside down kick "thing" is just absurd. 🤣 Where does that kick come from? Like was it in a famous martial arts movie or some shit? Or did Capcom just make it up? Or did they do it by accident one time by flipping a sprite over and someone just thought it looked cool.
Metal, what happened to Bipson?! :(
+DjLenchMob all about that Guile now. Will probably do a Bison guide eventually tho since he's still my second best.