This is a test character which has the skills set to 100, but it is set to normal difficulty. Level 100 skills aren't really unreasonable for the Ashlands though, since my main character has that as well.
@@back-to-basics-gaming not so sure about it. Especially in Ashland. where every person dies dozens of times even being fully geared. You may have 90+ skill if you deliberately levelled it, but the most realistic value is 70-80 on main weapon and 30-50 on secondary weapons. In my experience I had 75 knives lvl after have been playing all game with only daggers and during the boss fight my skill was already 63(because of a lot of deaths even with less penalty from death). P.S. 58 skill lvl is only 25% of all exp to 100. 75lvl is only 50% of all exp.
@@back-to-basics-gaming Damn how? With every world setting left on default and barely dying non of my friends have a weapon skill above 55 and we're progressing through the Ashlands currently. Getting something to 100 sounds insane.
@@Rainbowstunting we have training areas for almost every skill on all of our worlds. We have dedicated spots for run, jump, sneak, elemental magic, blood magic, blocking, archery, crossbows, and riding. We also have general melee combat training areas setup in the swamp with indoor spawners. If you'd be interested in a video about any of these trainers, let me know. Oh, the other thing is that my friends and I normally do no death runs where we ditch the world after the first player dies (helps with skill lvl).
Soooo, lvl 100 skills and never touched ashwood? How is this a meaningful test?
was just about to say the same thing.
The shields were a clever approach
Nice. A simple run with a basic melee set up as a baseline for how to handle the fight.
Nice job 👏
looks a totaly fake, not normal default configuration
Looks like it isn’t normal difficulty and you used command line to get 100 skills
This is a test character which has the skills set to 100, but it is set to normal difficulty. Level 100 skills aren't really unreasonable for the Ashlands though, since my main character has that as well.
@@back-to-basics-gaming not so sure about it. Especially in Ashland. where every person dies dozens of times even being fully geared. You may have 90+ skill if you deliberately levelled it, but the most realistic value is 70-80 on main weapon and 30-50 on secondary weapons. In my experience I had 75 knives lvl after have been playing all game with only daggers and during the boss fight my skill was already 63(because of a lot of deaths even with less penalty from death).
P.S. 58 skill lvl is only 25% of all exp to 100. 75lvl is only 50% of all exp.
Yup, these numbers don't quite click right
@@back-to-basics-gaming Damn how? With every world setting left on default and barely dying non of my friends have a weapon skill above 55 and we're progressing through the Ashlands currently. Getting something to 100 sounds insane.
@@Rainbowstunting we have training areas for almost every skill on all of our worlds. We have dedicated spots for run, jump, sneak, elemental magic, blood magic, blocking, archery, crossbows, and riding. We also have general melee combat training areas setup in the swamp with indoor spawners. If you'd be interested in a video about any of these trainers, let me know. Oh, the other thing is that my friends and I normally do no death runs where we ditch the world after the first player dies (helps with skill lvl).