When it comes to magical resources I think having a metal that can prevent disease everyone would accept those coins or a flower that can reverse the aging process
A RPG setting with a Mercantile economy I would love to see a stock market where you can use that to affect the storyline the disrupt shipments in the colonies if you have a Cascade effect
For the 3rd layer, thinking of which industries drive your economy paints a pretty good overall picture. Also for elemental magic driving industries, water and air was not mentioned, at least I don't remember, so for water I thought about anything agriculture and chemistry of solutions. For air that would be movement of small goods through tubes like mail or even navigation especially across water.
I really need to settle down and go through this chart and all the needs. It was supposed to be a stupid, fun isakai. Now I'm going through exactly how a small pit stop of 8 - 9 families create a self sustaining community as they are pretty much forgotten by people with power. Except 4 months out of the year. Most years. With the added complication of they are technically not sovereign and the crown will come down on them with an army if they don't pay their taxes on time.
If you take the North of Westeros, food is wealth, they dont produce enough to support their population through winters of indeterminate length. So would pickling, fermentstion and brewing methods that made for easier and more reliable preservation of food for winter be wealth too? It would be political capital as well, influence bought with the knowledge.
You mentioned the Soviet Union's economy and how everything is centralized what do you think of the idea of a shadow government forming within it because of that it's all fractions
I think one does need to be careful and not clump. All goods collectively together like you are doing here. For example, there is a nomadic tribal group. I'm working with that. Has horses as a more command that market collective good and it's the external trade. Whereas the internal economy goods, which are much more food and otherwise day to. Day living for the nomadic people, which is mostly other kinds of herds, particularly goats. Chickens and cattle at the top of that list. Are much more individualist and market although that also includes mounts being a tribal council distributed personal property thing. But you definitely need to make room for the internal goods. And the external goods of a triber culture falling differently on this economic form. I also would see a third dimension of individualized versus collective production and design. A more modern context. You will discuss this in terms of mass production versus artisan as developed in the industrial revolution. Mass production and the ludite and more modernly, the artisan pushback
This is quickly becoming one of my favorite channels. I love the diversity of subjects. Congratulations on the house!
Thank you :) And so glad you're enjoying the content!
When it comes to magical resources I think having a metal that can prevent disease everyone would accept those coins or a flower that can reverse the aging process
A RPG setting with a Mercantile economy I would love to see a stock market where you can use that to affect the storyline the disrupt shipments in the colonies if you have a Cascade effect
For the 3rd layer, thinking of which industries drive your economy paints a pretty good overall picture.
Also for elemental magic driving industries, water and air was not mentioned, at least I don't remember, so for water I thought about anything agriculture and chemistry of solutions.
For air that would be movement of small goods through tubes like mail or even navigation especially across water.
Great suggestions.
Excellent content, thanks for posting!
Nice looking Hawaiian earing
I really need to settle down and go through this chart and all the needs. It was supposed to be a stupid, fun isakai. Now I'm going through exactly how a small pit stop of 8 - 9 families create a self sustaining community as they are pretty much forgotten by people with power. Except 4 months out of the year. Most years.
With the added complication of they are technically not sovereign and the crown will come down on them with an army if they don't pay their taxes on time.
Sounds like your story took on a life of its own 😂 sometimes those are the best kinds of
If you take the North of Westeros, food is wealth, they dont produce enough to support their population through winters of indeterminate length. So would pickling, fermentstion and brewing methods that made for easier and more reliable preservation of food for winter be wealth too? It would be political capital as well, influence bought with the knowledge.
Yeah and the yeast and so on that you need for brewing. Also stills would count as the means of production.
You mentioned the Soviet Union's economy and how everything is centralized what do you think of the idea of a shadow government forming within it because of that it's all fractions
Oh 💯 that happened in the Soviet economy as well. There was a whole shadow economy to get western goods.
I think one does need to be careful and not clump. All goods collectively together like you are doing here. For example, there is a nomadic tribal group. I'm working with that. Has horses as a more command that market collective good and it's the external trade. Whereas the internal economy goods, which are much more food and otherwise day to. Day living for the nomadic people, which is mostly other kinds of herds, particularly goats. Chickens and cattle at the top of that list. Are much more individualist and market although that also includes mounts being a tribal council distributed personal property thing. But you definitely need to make room for the internal goods. And the external goods of a triber culture falling differently on this economic form.
I also would see a third dimension of individualized versus collective production and design. A more modern context. You will discuss this in terms of mass production versus artisan as developed in the industrial revolution. Mass production and the ludite and more modernly, the artisan pushback