pgr is hard because the 3 ping system makes you not smash buttons and instead wait for the right ones to appear to do the combos, if you're not mindful you'll get punished really hard, especially the new boss. zzz is pretty relaxing, the rougelike tv is prety nostalgic but 17gb on 1.0 is heavy, and the compatibility on mid range phones is low (as hsr and wuwa just run fine on my phone, but zzz loading screen just takes time)
at rank 31 i can say you are way to early in progress to judge combat. you are fighting very slowly. try different move sets and hit the special even when its not lit. also i notice you can switch characters and use an attacks in a different directions. im able to get atleast two characters present in combat for a short time of course with quick swapping . i use a controller so flip switching characters can increase score rate. on key board i believe its C and space . dont wait for the game to tell you to switch and when you do hit speical or differn directional combos. switch often. assist points are at 6 now so i think its more flxible. also elements come into play along the way. tv dumbs down alot. not gone but fun kinda.... one dumb mission where i had to break boxes for a whole stage? idk. story is funny in a goofy kinda way. when you get equipment or the album sets they use in the game your stats will rise and these enemies with get killed easier. it ramps up in hard levels. its a very funny system but i did notice alot of secrets with combos and team comps. And let me lastly explain this is nowhere near wuthering waves type combat and is more arcade style with weird perks hidden like nicoles second hidden orb attack. i think both games are fun and lets admit Wuwa the champs of the year so with that said this game okay for dumb punch fun hahah great video though!!!!
Honestly, the opinion that ZZZ is too easy are almost entirely coming from people super early on. Most of ya'll haven't even unlocked Hollow Zero yet. I will say that most of the difficulty doesn't come from flat out losing, but achieving S ranks in some of the weekly Boss missions and challenges like Hollow Zero. If you aren't properly timing your counters/combos you'll be losing out on rewards from your low scores.
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ZZZ is like a spiritual successor if HI3rd so you cant compare it to the likes of recent games of hoyo and wuthering waves
imo punishing grey raven is pretty different and feels way better but zzz isnt bad
Agreed. This game is more compared to PGR than WuWa.
pgr is hard because the 3 ping system makes you not smash buttons and instead wait for the right ones to appear to do the combos, if you're not mindful you'll get punished really hard, especially the new boss. zzz is pretty relaxing, the rougelike tv is prety nostalgic but 17gb on 1.0 is heavy, and the compatibility on mid range phones is low (as hsr and wuwa just run fine on my phone, but zzz loading screen just takes time)
The reason is they market it as heavy combat and 180 pulls free free when you farm it kekw
Exactly! Hoyo community jumping praises of those 190 pulls until the day 1 release of ZZZ and they've been silent ever since.
50m downloads but how many truly were able to play the game or even stayed?
lvl 35 proxy here ya'll still haven't touched this game
I'm level 22 and I started playing 5 days ago counting this one (I haven't played it today)
at rank 31 i can say you are way to early in progress to judge combat. you are fighting very slowly. try different move sets and hit the special even when its not lit. also i notice you can switch characters and use an attacks in a different directions. im able to get atleast two characters present in combat for a short time of course with quick swapping . i use a controller so flip switching characters can increase score rate. on key board i believe its C and space . dont wait for the game to tell you to switch and when you do hit speical or differn directional combos. switch often. assist points are at 6 now so i think its more flxible. also elements come into play along the way. tv dumbs down alot. not gone but fun kinda.... one dumb mission where i had to break boxes for a whole stage? idk. story is funny in a goofy kinda way. when you get equipment or the album sets they use in the game your stats will rise and these enemies with get killed easier. it ramps up in hard levels. its a very funny system but i did notice alot of secrets with combos and team comps. And let me lastly explain this is nowhere near wuthering waves type combat and is more arcade style with weird perks hidden like nicoles second hidden orb attack. i think both games are fun and lets admit Wuwa the champs of the year so with that said this game okay for dumb punch fun hahah great video though!!!!
I like this more than wuthering waves, genshin impact, tower of fantasy etc. It does things differently.
And if you’re a casual gamer elden ring is way harder than any gacha games.
And heres the things some people and other content creators saying give zzz a chance but when wuwa releases it has shit story kekw
Honestly, the opinion that ZZZ is too easy are almost entirely coming from people super early on. Most of ya'll haven't even unlocked Hollow Zero yet. I will say that most of the difficulty doesn't come from flat out losing, but achieving S ranks in some of the weekly Boss missions and challenges like Hollow Zero. If you aren't properly timing your counters/combos you'll be losing out on rewards from your low scores.
I can tolerate tv and left click simulator ("fixed" with macro). But that 50gigs for 1.0 is way too big.
It's not 50 It's 20
@@EuphoricRains ah sorry, I mean 50gigs for PC. Even compared to HSR which is currently under 50gigs
@@dianrriski oooh ok
Cap.