Building a Living World from Ancient Ruins in Assassin's Creed Odyssey

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • In this GDC 2019 session, Ubisoft Quebec's Benjamin Hall and Thierry Dansereau share their personal thoughts, perspectives and challenges they faced throughout the creation of a place that no longer exists, ancient Greece, while making Assassin's Creed Odyssey.
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ความคิดเห็น • 54

  • @johnnyxp64
    @johnnyxp64 5 ปีที่แล้ว +32

    as Greek i thank you for such an amazing job on AC Odessey by representing many important regions of Greece like you mentioned... Macedonia...Crete..Athens...Thasos....Thesalia...Mykonos and show their glorious years of that golden age of Greece. I bough your game 2 times and i am ordering all DLCs just to show you my support and gratitude for your hard work. (even though I don't have enough Free time for gaming..) i love just enjoy the amazing open world you build. Even your map is a short of good representation of the map of Greece today actually. Bravo and euxaristo!😍

  • @GatlingNG
    @GatlingNG 5 ปีที่แล้ว +42

    I have been waiting for this talk the moment I stepped into Athens in the game. I am truly impressed with the historical authenticity in Odyssey and it is large part of my enjoyment of the game.

    • @andrejurica6754
      @andrejurica6754 4 ปีที่แล้ว

      Then look at AC 2 it's even more detailed and more true to the real life unlile this stupid game

    • @gold333
      @gold333 4 ปีที่แล้ว +3

      @@andrejurica6754 AC2 is 10 years older game. While the overall story of AC2 was good the gameplay was primitive and repetitive compared to this. This is a true adventure. 340hr and only lvl 81 here. I look around a lot. Just creating "reality" from almost nothing and no ruins is an immense achievement on top of the very detailed story and history in Odyssey.

    • @shinobimsh5687
      @shinobimsh5687 3 ปีที่แล้ว

      @@gold333 ac2 even being old has so many hidden mechanics which hardly few people noticed.

  • @NUSensei
    @NUSensei 5 ปีที่แล้ว +14

    Very good presentations. Thank you for sharing these.

  • @KnightPepper
    @KnightPepper 5 ปีที่แล้ว +9

    This is such a cool, informative talk. The imagery and level of detail they shared are very helpful for visualizing the process. Looking forward to the Discovery Tour!

  • @AnecProductions
    @AnecProductions 5 ปีที่แล้ว +5

    Loving the talks this year so far very informative

  • @paperclip9558
    @paperclip9558 5 ปีที่แล้ว +3

    Wow, great presentation! I'm currently building a world for my concept art portfolio, and basically didn't know where to start. This video really help me to clear things out, Thank you!

  • @Lunareon
    @Lunareon 5 ปีที่แล้ว +2

    Awesome talk, filled with a ton of interesting detail and very well presented! The amount of research you've put into this game is incredible. I wish more studios would sneak real history and culture into their games in such a clever way. Imagine all the information we could passively absorb just by playing. :)

  • @theeggman85
    @theeggman85 5 ปีที่แล้ว +16

    51:15 Superbunnyhop!

  • @josha5933
    @josha5933 5 ปีที่แล้ว +13

    51:15 is that superbunnyhop?!?

  • @gamegnome
    @gamegnome 5 ปีที่แล้ว +4

    I am not an AC fan, but I've always given each game a try. Odyssey is the only one I've thoroughly enjoyed playing.

  • @TilSkywalker
    @TilSkywalker 5 ปีที่แล้ว

    Great and insideful talk! Probably the most stunning Open-World to date :)

  • @sreeshnelp
    @sreeshnelp 5 ปีที่แล้ว +1

    What a lovely deck!

  • @echodigger
    @echodigger 5 ปีที่แล้ว +8

    Of all the AC titles I've played, Odyssey is the first to have humor. It was a welcome change compared to the usual drab and serious nature of the IP.

    • @Fastwinstondoom
      @Fastwinstondoom 5 ปีที่แล้ว +2

      I found Black Flag quite humorous at times!

    • @andrejurica6754
      @andrejurica6754 4 ปีที่แล้ว

      No you didn't play all of them if you just found out that odyssey is first to imolement humour.AC should be serious(story), they can make a charter that is sometimes humorous but not all the time like in odyssey, just like God of war, red dead redemption 2 and Uncharted 4. If they wan't a character to be funny then they need to learn what humour firstly is not just implement it for the sake of it like they did because it feels idiotic, but after all that's how Ubisoft Qubec treated AC fans and univers like idiots.

    • @LordJagd
      @LordJagd 4 ปีที่แล้ว

      I agree, RDR is probably the gold standard of great storytelling and characters in games (excluding RPGs) and there’s no reason AC can’t have such depth. It seems like it’s a matter of effort.

  • @raz3582
    @raz3582 5 หลายเดือนก่อน

    Origin and Odyssey, 2 master pieces imo, the 2 best^^

  • @gold333
    @gold333 4 ปีที่แล้ว

    Brilliant video

  • @Rankupinteractive
    @Rankupinteractive ปีที่แล้ว

    43:00 that didn’t age well you know why project red is coming out soon and it’s set in Japan

  • @orrinellis856
    @orrinellis856 5 ปีที่แล้ว +1

    I like the part where the ad team doesn't get fight club

    • @qwagor
      @qwagor 5 ปีที่แล้ว +1

      Fight Club? Ad was a Trainspotting reference...

  • @voldlifilm
    @voldlifilm 3 ปีที่แล้ว

    I loved this game, it's a masterpiece. But I gotta complain a bit too, because I really didn't like those giant statues, man. Or the overt fantasy elements that really don't belong in AC. But gosh darn if this isn't one of the very best games I have ever played. The sounds, the sights, the feel, the acting. It's all amazing. And while I don't agree with a few choices made, they pale when compared to how downright remarkable this whole game is. Besides, who am I to complain?

  • @gold333
    @gold333 4 ปีที่แล้ว

    All this work and the first person camera in Discovery Mode is still at the eye height of a child. How can they not fix something so simple?

  • @marcinszubryt2088
    @marcinszubryt2088 5 ปีที่แล้ว

    Did you know if the webpage from 7:27 "WTF - World Text Facility" is available online somewhere?

    • @nickplays2022
      @nickplays2022 4 ปีที่แล้ว +2

      I suppose it’s not because it’s their internal wiki

  • @heatherelroy9534
    @heatherelroy9534 5 ปีที่แล้ว

    Does anyone know what that book is that's featured when the Dr. of Green History was talking about making the cities in the first part of the video???

  • @alejandrocambraherrera8242
    @alejandrocambraherrera8242 3 ปีที่แล้ว

    28:43
    “Oh, Kingsley, it looks... It looks Mexican!”

  • @zunairfazalkarim9773
    @zunairfazalkarim9773 5 ปีที่แล้ว

    How do you texture the terrain when i texture that in substance painter it shows the pixel when i zoom into the terrain however procedural texturing is okay.

  • @Todsturm
    @Todsturm 5 ปีที่แล้ว

    At 0:11, Thierry said something like "Siegrass hou" what does that mean?

    • @gold333
      @gold333 4 ปีที่แล้ว

      Ono name on the screen

  • @ameemrashaad2038
    @ameemrashaad2038 4 ปีที่แล้ว +1

    When I first saw the thumbnail I saw Assassin's Creed Odyssey Ruins Assassin's Creed

  • @Radicalshikami
    @Radicalshikami 5 ปีที่แล้ว +1

    The world is beatiful, is like going on travel to old greece; but the gameplay and quest are repetitive kill/fetch quests. One of the main problems i found is that i don't know what side i'm on, i go to speak with spartans or athenians, sometimes they attack me sometimes they don't, why i would liberate a state from spartans if athenians are going to attack me anyway?. And even in places they shouldn't attack, take for example the 'sanctuary of athena pronaia' in phokis; there are civilians are over the place selling stuff, walking, praying, building the temple, but when you set foot there the alarms goes on and guards start attacking you for no reason.

  • @gold333
    @gold333 3 ปีที่แล้ว

    Leo von Klenze wants his royalty payments

  • @ps5games821
    @ps5games821 5 ปีที่แล้ว +1

    top video

  • @jonnysac77
    @jonnysac77 2 ปีที่แล้ว

    14:23 Fucking No Love For Rogue lol!

  • @Yes-si7in
    @Yes-si7in 5 ปีที่แล้ว +8

    Are they gonna teach us about microtransactions too?

    • @jaydixon9837
      @jaydixon9837 5 ปีที่แล้ว +3

      Blame the money men, not the artists.

    • @maciej5866
      @maciej5866 5 ปีที่แล้ว +7

      You can't look on all of those people through microtransaction perspective. There are graphics, programmers, designer etc. who get their job done and only some big fishes/ publisher decided about microtransactions, but it not makes work of graphics for example less significant. So when those two talk about how they recreate ancient world in video game, don't judge them about microtransactions.

    • @Yes-si7in
      @Yes-si7in 5 ปีที่แล้ว +3

      @@maciej5866 Well obviously i was referring to Ubisoft, not the artists. There was no irony in my comment, i would really like to see a lesson about microtransactions.

    • @maciej5866
      @maciej5866 5 ปีที่แล้ว +1

      @@Yes-si7in when I think about it, this kind of lesson could be really interesting. But I am afraid that it's a secret knowledge ;)

  • @gurpreetsingh793
    @gurpreetsingh793 5 ปีที่แล้ว +1

    The guy on the right is so awkward! Love him

  • @AgWhatsUp
    @AgWhatsUp 2 ปีที่แล้ว

    This whole talk is just another huge reason for me to get mad at people who call this game a re-skin ughh so annoying

  • @Ya-got-boyf
    @Ya-got-boyf 4 ปีที่แล้ว

    Just got gold edition. First seeing Athens was first shocking gaming moment in a loooooooong time. Absolutely amazing.

  • @gold333
    @gold333 4 ปีที่แล้ว

    Crowd life was the weakest part of this game. Ancient Athens population was 431,000 according to the census of Demetrius. Paris in 1790 was 600,000 people (AC Unity). Yet Athens feels emptier than New York in 1776 (25,000) people (AC III).
    That is a massive failure. AC Odyssey crowd life simply felt dead. Dead cities, no houses to enter, every mattress with the same identical stain in the same place. Same quality problem as Syndicate.

  • @moonknightish
    @moonknightish 5 ปีที่แล้ว +2

    Boring game (as Syndicate), really unimmersive. The world is just a place to traverse, there's very little interactivity and life to the various settlements. The world is just a place were to get bland and simplistic fetch/kill quests, and the travels are uninteresting because there's nothing in it. No taverns, no place with interesting NPCs to speak of, no ineteresting shops, nothing. There's no reason to not use the fast travel. Even more boring are the naval travel, you can't just set the course and roam the ship (which has no interesting NPCs, they are just there to fill the ship) or rest an skip the travel entirely, you are forced to manouver it. And it's boring gameplay.
    The world doesn't feel real, it feels like a simulation, where the passage of days doesn't matter, you just go from quest to quest without "rest". Extremely bland, nothing like New Vegas and The Witcher 3.

    • @rondaniels5089
      @rondaniels5089 5 ปีที่แล้ว +13

      You're absolutely wrong. NPC's are always going something, the cities can feel very alive! The countryside is a bit empty, but what the fuck do you expect from that? Also, a good chunk of side quests were very compelling mini story arcs where we meet interesting characters from different parts of the map, like in Euboea, Kythera Mykonos, and Crete also in Athens there were plenty of missions from Sokrates and Alkibiades.

    • @Radicalshikami
      @Radicalshikami 5 ปีที่แล้ว +1

      @@rondaniels5089 indeed there where a lot of mision but all of them where kill/fecth quests, all the time. It gets very repetitive.

    • @johnnyxp64
      @johnnyxp64 5 ปีที่แล้ว

      @@Radicalshikami what did you expect a racing game with horses? maybe...that has nothing to do with the world they builded which is amazing. it has to do with their content manager! and this huge world without any form of procedural AI to build random quests... is impossible to fill up in the years they worked on!

    • @andrejurica6754
      @andrejurica6754 4 ปีที่แล้ว

      @@rondaniels5089 ooo shut up fist play witcher, god of war, red dead redemtion 2, AC Origins even then comment

    • @andrejurica6754
      @andrejurica6754 4 ปีที่แล้ว

      @@johnnyxp64 yes they could have implemented that, just look at witcher did horse racing screw it over no it added a nother layer to the open world it clearly helped it feel alive. Even AC Origins did it and I'm thankful for that because it added another layer. Screw odyssey and Ubisoft Qubec Montreal rules Ashes team is the best.