I saw a comment on the trailer video that made me incredibly curious, and I just noticed what it was talking about in this from the cuts being slowed down. The moment where the great sword runs while unsheathed, you can see him use his slinger to pull himself towards the monster allowing him some momentum to run! This is (imo) perfect!!! Meaning while yes, we won’t be able to just run with the great sword, we have a way to advance on the monster when openings show themselves! Which is HUGE for GS mains like myself!
the handler is out with the hunter in mission , I think this may hint that missions might be accepted during hunts , without the need to go back to the city
@@BrutalAthas I think if they keep tradition about the location of the camp , it is the ship you come with , and safe fixed locations a cross the map that you will need to find . in other versions of mh like mh world and mh 3 the city was next to the first map , but i don't think there is cities in that harsh place , rather something similar to mh world a hub or more and they will function as cities for the hunter .
It's confirmed that hunt transitions are seamless so whenever you encounter a new monster while exploring you have the option to immediately initiate the hunt with it. I genuinely hope that'll be the same while in co-op since world did not allow all players to hunt until they viewed the same cutscene.
@@itsyaboiguzma it should a simi open world , some it is way larger then before but still not super large , and the one in the demo is just one map (there should be more) with 3 bioms , one with mountains caves , one the desert with the dune and moving sands , and one in the savanas similar to africa. for the weather there,s a unigue weather for the thunder storms and sand storms . I just started playing co-op lately and felt amazing and relaxed better than PvP , and i hope they even go further to add crossplay to the mix or at least shared saves across the platforms .
I am so excited to get back to tracking monsters on our hunts!! (Assuming tracking does end up playing a part) this is strictly my personal opinion! But automatically knowing where the monster was, took out one of my favorite parts of Monster Hunter games. Not that it ruined the rise and SB for me! They just weren’t my preferred style of gameplay is all. So I’m SUPER hyped to see how this game plays this mechanic!!!
One monster i don't see many mentions is at the 1:18 to 1:24, the serpent looking one in the sand pit attacking the bears. If you play it by frame, you can see different parts of its body.
It's the same monster, that fights and gets itself thrown in the next part by the leader (?) of the lion-bear-mastiff pack/pride. Also, what about new raptors and that crocodile mate, attacking Kestodon's relative? AND PUKEY-PUKEY CHICK AT 11:16 HERE (it looks like smol Pukey-Pukey, so either close evolutionary relative or straight up chick; tho now I think about it more, and Pukey is confirmed cuckoo-like bird wyvern, using parasite parenting method, throwing its chicks in the nests of Mernos; that said, its chicks must be fat as fuck from the birth to destroy their step-siblings 💀; anyway, very cute, and I hope we still could be allowed to follow Pokemon dream and catch 'em all for our room 😎) Man, I hope Unnatural History Channel will breakdown this trailer for real gems.
i'm so happy scoutflies are back, that may indicate that monster's tracks are back. I really missed that mechanic of tracking a monster you don't know in mh rise.
Focus Mode, being a stance change that alters your moveset. Interesting way to keep Switch Skill Swap, but inate. Maybe there are armor skills like in Sunbreak, which change effects based on your stance.
My guess is it's a pseudo open world where the main hub is it's own separate instance but the hunting locales will all be one massive connected map, kind of like a super large Guiding Lands.
I hope ideally its open world like OG WoW was. each zone was massive and you had physical walls/paths/barriers to traverse before you were loaded into the next "zone". this would be the best of both worlds and feel very immersive
Thanks for breaking this down, didn't notice a lot of this info Absolutely hyped for this one, if it's anything like MHW then it's going to be amazing for years to come
@@mrhoofakfak962 yeah, but that's scout flies highlighting the wounds we make, we can take advantage of them with focus mode(most likely the stance the greatsword user took).
One of the coolest details of the Seikret are they are four legged creatures but the tuck away their arms as they walk then use them if they're running or climbing I assume. It looks so cool. you can also obviously see wings attached to them for gliding.
I'm just imagining the hype next week if they do end up revealing a new weapon. They're likely also revealing the flagship which would be the perfect time as well. Just imagine it's the flagship staring down the camera as it pulls back and reveals the hunter, holding the brand new weapon type.
The overworld forms and changing environments (seasons) are definitely reminiscent of MH DOS. Which is huge. This trailer has so many nods to 2,3, and 4U which makes this old hunter happy. Still on copium paintballs will make a return
How is this video this good?? Honestly, I’m like…. The level of information in this video is crazy. Great job. I’m so excited for this game. Also, anyone have any idea if this (@14:38 - 14:46) means that we won’t have to deal with waiting until a friend “watches all cutscenes” when trying to join them on their quests? I’ve gotta say that was the most annoying thing on Monster Hunter World when it came to playing online with friends.
please god let the scoutflies' primary purpose in this one be for marking weak points. that effect is subtle and unintrusive and i'm into it. i loved world but having green particles filling my screen anytime i wasn't in combat was a drag. took away from how beautiful a lot of the environments were, with your camera getting hijacked and focus constantly drawn to the next glowing green thing.
I really hope there is a new weapon type. I've always wanted a more meelee approach like fists for example or taijutsu or whatever. I know that there are Dual Blades like the one from Rajang that are literally fists, but that's it. They are still dual blades.
It's definitely a longsword, if you focus on it you can see that after the downward slash it goes into the special sheath, never follows up with an Iai slash though.
@@derrickfarbes1805 Except for the other hunters who come in using Hammer, Longsword, and HBG, as well as the main hunter when he switches to HBG. My comment is in reference to him saying the one hunter could have been using Insect Glaive instead of Longsword.
I'm expecting a Semi-open-world, Building on what we had with World, where it's expanded biomes, that are just much more dense and open maps, but there will probably be Multiple Maps. Which by no means bothers me, honestly, I kinda' like it, as long as they really keep up the quality of the maps. I also hope that they leave some parts of the maps available to add onto later, as I think being able to expand the maps could add longevity to the game!
Love the idea of being able to carry two weapons, but I wonder how they will implement skills with that - if you'd carry a Lance and a Bow for example you would require a whole different set of skills if the gear is going to work similar to World.
I think semi open world is also for the best. I think an open world (though very cool and with some neat possibilities that the other two wouldn't have) would end up suffering from the golden rule of open world games being that you get sidetracked by bullshit. In a game like Monster Hunter where the goal is to track down and hunt a monster, I don't want to get sidetracked right in the middle of my hunt, or bump into some monsters while trying to explore. Open world would just add too many fluctuating variables. I dont have a problem with the normal way MH works (quests and static, limited maps) but something new that takes the best of both systems (the straightforward nature of the quest system and the freedom of the open world) would be cool. I think semi open world would mitigate most of the downsides of both systems. Being able to have a concrete, surefire way to start and end quests as well as being able to roam around and fight monsters as you want would pair well together. If I want a certain monster's parts I can grind the quest, and if I just want to go out and hunt I can too.
So is it open world tho? The website wording makes it seem like it’ll be a bunch of big locales but a lot of websites are saying it’s gonna be open world
Gemma also has a YIAN KUT KUT doll hangin on the right side of her hips. He might make an infamous return as well. There regular KUT KU/ Blue sub species and you know the YIAN Garuga is the grand pops
This game looks so wild! I'll have to build a new rig for this but it'll be worth it.😆 I also hope that the mounts are customizable because I'd want my seikret to be a really dark one.
The game may not be open world, but I got a feeling that the individual maps are huge and multilevel. Imagine going on quest with your friends accepting quest while on the field and never needing to return unless you need something crafted.
There is another monster in the trailer when you take a closer look. You can see it for a few seconds at 1:18 in the Trailer, also beeing wrapped around the Body of this ape chasing you
I tried Monster Hunter World when it came out, but I just couldn’t get into it. I had some co-workers who were really into it and at a high level. They wanted me to joined them, but they wanted me to catch up to them, which led to them doing everything for me. This soured my experience. I’ve always loved the look of the Monster Hunter Games, but I feel like its too late for me to hop into the series. That being said, I think I will finally jump in and give Wilds a try when it comes out. Are there any Monster Hunter games I should try before Wilds?
I think in focus mode, we will get two new moves. One being a counter attack when hitting wounded parts, the other is a parry attack when blocking an enemy attack. Kinda like guard point
I need this game now! 💀 cannot wait to hunt new creatures in new ways with a bunch of new mechanics/mounts and surely more. Never really was disappointed with this franchise from MHUnite on the psp to today’s MHworld and rise/sunbreak so I’m definitely excited and expecting great things which I am sure they will deliver.
Definitely pre-ordering. Just wait until they release those monster events again. Wonder if this time those event monsters might use sandstorms or something for some ultimate charge attack like Alatreon.. RIP ME IF SO! 😂
With the concept of us getting a new weapon type in monster hunter I honestly thought that we'd be getting a new wep type in mhrise that uses magnetism as the way of attacking. Mostly due to how allmother narwa fights but I do think its about time we get a new weapon type personally.
Being honest, I am not a great fan of the "talking palico" change. Hope the player will be able to "mute" the palico like in older games. And yeah... I just like the meow sounds of the palicos. Change for Lance (my favourite weapons since generation 3): You can now poke 4 times instead of 3! You are welcome.
I don’t see why it wouldn’t be Open World if you can dynamically start quests by engaging monsters. There isn’t much point other than a few extra rewards during expedition if the game isn’t open world. I just imagine you’re locked into a specific locale and if you leave to another locale you fail the dynamic quest
Well i think guiding land is just a test for monster hunter wilds we can seamlessly do quest and monster can run away from the map too so instead of giving us time limit theres hidden limit if the monster may be gone / come
seikrets are the best thing ever, you can auto track while sharpening, healing, shooting, and more. That’s gonna make my life so much easier, and I can carry a melee and ranged on it? Now hunting flying monsters will be so easy
Actually I just realized, even if we can customize our Hunter's appearance, what about combat sounds though? If we're going to be voiced, does this mean we'll be stuck with a single set of Male or Female combat noises or a smaller set than normal due to the whole "fully voiced" thing likely cutting down on how many voices we may be allowed to have? I guess maybe they could be separate from one another? I'm still not a fan of the whole "fully voiced" Hunter thing, because it's like in say Fallout 4, or Dragon Age 2 and Inquisition where you make your character a certain way but then the voice doesn't really fit what you have in mind for them possibly or even shape how they look to fit the voice (and personality that comes with the lines/performance) more? I dunno is this just something weird I personally struggle with when it comes to having a voiced character in a game, or do other people have similar thoughts? Like, again cool we get to make our own character still, but I'm not keen on the idea that we always "need" to move towards having fully voices player characters in games. I'm more than content personally with a silent protagonist or relegating a protagonist to a larger volume of unvoiced dialogue choices like BG3, New Vegas, Dragon Age Origins, Vampire the Masquerade, etc.
The only thing I don’t like about the look of the game is the lack of blood. It’s looks way better than the dust and sparks. I’m worried that hitting the monster will feel more like hitting a sandbag than a living creature. I am really loving the more saturated colors in comparison to World and Rise though.
I'm so damn hyped ! I will say, don't really care for a new weapon I already can't wait to see some CB gameplay, also IG. And I don't really care for a full open World. The biole are probably massive already, I like going back to the hub ans seeing the other hunters there
I saw a comment on the trailer video that made me incredibly curious, and I just noticed what it was talking about in this from the cuts being slowed down. The moment where the great sword runs while unsheathed, you can see him use his slinger to pull himself towards the monster allowing him some momentum to run! This is (imo) perfect!!! Meaning while yes, we won’t be able to just run with the great sword, we have a way to advance on the monster when openings show themselves! Which is HUGE for GS mains like myself!
I also noticed it. I'm surprised no one has talked about it in their videos.
Maybe it’ll be like the clutch claw but strictly for mobility
Kinda how wirebugs worked for GS then
@@matteelol It will be named "grappling hook" instead of wirebugs or else some people will be triggered.
@@DragonofDojima_ I noticed that the doshaguma threw a wyvern at the hunter
also scout flies confirmed, they stick to the wounds to highlight them
but being a early worm will always get eaten first
On the website the Palico actually has a scoutfly cage on his hat
@@TheGlenn0147 wrong comment to reply to
@@marmyeater maybe they feast on the blood of our enemies
Im not ever this early to my lectures
Early bird catches the worm!
Same😊
W
@@ArekkzGaming"I'm an early bird and I'm a night owl. So I'm wise.. and I have worms." - Michael Scott
the handler is out with the hunter in mission , I think this may hint that missions might be accepted during hunts , without the need to go back to the city
it may also mean that although we still have biomes, they will be big and requires the Seikret to move around.
I think this ship will be "base" something like this flying baloon base in world but legit working
@@BrutalAthas I think if they keep tradition about the location of the camp , it is the ship you come with , and safe fixed locations a cross the map that you will need to find . in other versions of mh like mh world and mh 3 the city was next to the first map , but i don't think there is cities in that harsh place , rather something similar to mh world a hub or more and they will function as cities for the hunter .
It's confirmed that hunt transitions are seamless so whenever you encounter a new monster while exploring you have the option to immediately initiate the hunt with it. I genuinely hope that'll be the same while in co-op since world did not allow all players to hunt until they viewed the same cutscene.
@@itsyaboiguzma it should a simi open world , some it is way larger then before but still not super large , and the one in the demo is just one map (there should be more) with 3 bioms , one with mountains caves , one the desert with the dune and moving sands , and one in the savanas similar to africa. for the weather there,s a unigue weather for the thunder storms and sand storms . I just started playing co-op lately and felt amazing and relaxed better than PvP , and i hope they even go further to add crossplay to the mix or at least shared saves across the platforms .
That's a really cool idea, the Lance getting a unique, impactful moveset while mounted sounds very fun.
Hinoa and Minoto were making me rise, now Gemma makes me wild, ngl
hhmmm yess babe
Lemme guess, the handler made your world?
Bro
@@manusiabumi7673 nah
you need to be locked up for this comment big bro 💀
We are so back. I missed this excitement for a new MH game. Gameplay and combat as always looking refreshing and super fun! Can't wait for 2025
I am so excited to get back to tracking monsters on our hunts!! (Assuming tracking does end up playing a part) this is strictly my personal opinion! But automatically knowing where the monster was, took out one of my favorite parts of Monster Hunter games. Not that it ruined the rise and SB for me! They just weren’t my preferred style of gameplay is all. So I’m SUPER hyped to see how this game plays this mechanic!!!
One monster i don't see many mentions is at the 1:18 to 1:24, the serpent looking one in the sand pit attacking the bears. If you play it by frame, you can see different parts of its body.
It's the same monster, that fights and gets itself thrown in the next part by the leader (?) of the lion-bear-mastiff pack/pride.
Also, what about new raptors and that crocodile mate, attacking Kestodon's relative? AND PUKEY-PUKEY CHICK AT 11:16 HERE
(it looks like smol Pukey-Pukey, so either close evolutionary relative or straight up chick; tho now I think about it more, and Pukey is confirmed cuckoo-like bird wyvern, using parasite parenting method, throwing its chicks in the nests of Mernos; that said, its chicks must be fat as fuck from the birth to destroy their step-siblings 💀; anyway, very cute, and I hope we still could be allowed to follow Pokemon dream and catch 'em all for our room 😎)
Man, I hope Unnatural History Channel will breakdown this trailer for real gems.
...a-a-and the next vod from the start making that chick acknowledged) Content race is strong, how can I forget?
The scout flies were mentioned in the screenshot you showed at 3:03 under “Focus Mode”
i'm so happy scoutflies are back, that may indicate that monster's tracks are back. I really missed that mechanic of tracking a monster you don't know in mh rise.
@@JoaoPedro-lc2im yeh scout flies made sense in a mh world being alive and interactive, gave hunting actual depth to track and read
Focus Mode, being a stance change that alters your moveset. Interesting way to keep Switch Skill Swap, but inate. Maybe there are armor skills like in Sunbreak, which change effects based on your stance.
The flagship monster armor is gonna have a focus mode skill on it, mark my words
Hope you can actually modify what counter attacks you want to have when using focus mode
I like that Seikret sounds like "secret" they're mysterious little fellas
They have 2 legs... Or maybe 4... Or maybe....
@@WunjoYT maybe they're seikretly a bunch of weasels in a chicken costume
I hate that ngl.
The devs said that they'll be very important to the story which is intriguing. Maybe there's a giant Seikret that you can hunt
In all honesty, I rlly rlly wanna see the tonfas come back, cause they look so versatile and dope
This game is going to be epic! Can't wait!
My guess is it's a pseudo open world where the main hub is it's own separate instance but the hunting locales will all be one massive connected map, kind of like a super large Guiding Lands.
Customizable Seikrets?! 🤞🤞
If so there’s gotta be an inevitable FF crossover for…chocobo skins for our mounts!
Total agree every hunters has own taste customize our crucial partner seikrets on our journey till end game
mine will be all black with a purple tail
@@wolrereaper mine would be lil whitish fur feathers some red and gray
@@yoshinoaki6614 that goes hard
When the hunter got knocked down, the mount came and picked him up and put him on his back, acting kinda like a wirefall. Triggered by a whistle
It doesn’t look nearly as fast or omnidirectional as a wirefall though. And I imagine it won’t work if your siekret is busy/dead.
Also it seems purely defensive, unlike wirefall, which can be used aggressively
I'm hoping for ONE new weapon but wouldn't care much if they left it at our original 14 but change the move sets
I hope ideally its open world like OG WoW was. each zone was massive and you had physical walls/paths/barriers to traverse before you were loaded into the next "zone". this would be the best of both worlds and feel very immersive
Thanks for breaking this down, didn't notice a lot of this info
Absolutely hyped for this one, if it's anything like MHW then it's going to be amazing for years to come
Scout flies are back. Mark the wounds (you can see them in the video) and the scoutfly lamp is on our palicos hat.
Well it's on the hunter too, so assuming that it's also on the palico means we might get prowler mode
Also i think they kinda work like the qurio where they highlight spots that will do alot of damage when hit
@@mrhoofakfak962 yeah, but that's scout flies highlighting the wounds we make, we can take advantage of them with focus mode(most likely the stance the greatsword user took).
They heard our cries for more waifus. Alma & Gemma 😍😍
One of the coolest details of the Seikret are they are four legged creatures but the tuck away their arms as they walk then use them if they're running or climbing I assume. It looks so cool. you can also obviously see wings attached to them for gliding.
Hell yeah brother unskippable solo cutscenes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I'm just imagining the hype next week if they do end up revealing a new weapon. They're likely also revealing the flagship which would be the perfect time as well. Just imagine it's the flagship staring down the camera as it pulls back and reveals the hunter, holding the brand new weapon type.
The overworld forms and changing environments (seasons) are definitely reminiscent of MH DOS. Which is huge.
This trailer has so many nods to 2,3, and 4U which makes this old hunter happy.
Still on copium paintballs will make a return
1st? (Great video guys keep it up. Can't wait for release 🔥️)
How is this video this good?? Honestly, I’m like…. The level of information in this video is crazy. Great job. I’m so excited for this game. Also, anyone have any idea if this (@14:38 - 14:46) means that we won’t have to deal with waiting until a friend “watches all cutscenes” when trying to join them on their quests? I’ve gotta say that was the most annoying thing on Monster Hunter World when it came to playing online with friends.
Gaijin Hunter also has extra info from the Japanese website
I’m surprised you didn’t mention the sand leviathan we briefly saw in the trailer during the thunder sandstorm
Thanks for the info Paradise! Im really excited for the new mechanics, especially mid mount weapon swaps and the focus mode. Im pretty hyped.
please god let the scoutflies' primary purpose in this one be for marking weak points. that effect is subtle and unintrusive and i'm into it.
i loved world but having green particles filling my screen anytime i wasn't in combat was a drag. took away from how beautiful a lot of the environments were, with your camera getting hijacked and focus constantly drawn to the next glowing green thing.
If we don‘t get a new weapon, I really hope we get weapon size variations (like in frontier), it‘s really fun and changes the gameplay
we need more blunt weapons, maybe a pair of morning Stars, working like a mix of the hammer and dualblades
I really hope there is a new weapon type. I've always wanted a more meelee approach like fists for example or taijutsu or whatever. I know that there are Dual Blades like the one from Rajang that are literally fists, but that's it. They are still dual blades.
As soon as he said "This is how the palicos sound", a food ad came up and was like "Feast,Feast, Feast" lol
It's definitely a longsword, if you focus on it you can see that after the downward slash it goes into the special sheath, never follows up with an Iai slash though.
The whole trailers is gs
@@derrickfarbes1805 Except for the other hunters who come in using Hammer, Longsword, and HBG, as well as the main hunter when he switches to HBG. My comment is in reference to him saying the one hunter could have been using Insect Glaive instead of Longsword.
Also it doesn’t have a gem on it like all other insect glaive designs so unless they got rid of the bottom part of the glaive it’s a longsword
What weapon is that at 5:05
I'm expecting a Semi-open-world, Building on what we had with World, where it's expanded biomes, that are just much more dense and open maps, but there will probably be Multiple Maps. Which by no means bothers me, honestly, I kinda' like it, as long as they really keep up the quality of the maps. I also hope that they leave some parts of the maps available to add onto later, as I think being able to expand the maps could add longevity to the game!
Great overview! Very excited.
Love the idea of being able to carry two weapons, but I wonder how they will implement skills with that - if you'd carry a Lance and a Bow for example you would require a whole different set of skills if the gear is going to work similar to World.
I think semi open world is also for the best. I think an open world (though very cool and with some neat possibilities that the other two wouldn't have) would end up suffering from the golden rule of open world games being that you get sidetracked by bullshit. In a game like Monster Hunter where the goal is to track down and hunt a monster, I don't want to get sidetracked right in the middle of my hunt, or bump into some monsters while trying to explore. Open world would just add too many fluctuating variables.
I dont have a problem with the normal way MH works (quests and static, limited maps) but something new that takes the best of both systems (the straightforward nature of the quest system and the freedom of the open world) would be cool. I think semi open world would mitigate most of the downsides of both systems. Being able to have a concrete, surefire way to start and end quests as well as being able to roam around and fight monsters as you want would pair well together. If I want a certain monster's parts I can grind the quest, and if I just want to go out and hunt I can too.
5:48 that’s definitely a long sword, he goes from the overhead slash into special sheath stance
So is it open world tho? The website wording makes it seem like it’ll be a bunch of big locales but a lot of websites are saying it’s gonna be open world
Gemma also has a YIAN KUT KUT doll hangin on the right side of her hips. He might make an infamous return as well. There regular KUT KU/ Blue sub species and you know the YIAN Garuga is the grand pops
I am beyond excited! My one ask is that there’s a voice option for the palico that’s just the meowing. I do NOT want my palico talking😂
i agree
FF and Monster Hunter crossover again!! I'm calling it!! Especially the focus mode like Cloud and our new chocobo mounts. And DD2. Lol
This game looks so wild! I'll have to build a new rig for this but it'll be worth it.😆 I also hope that the mounts are customizable because I'd want my seikret to be a really dark one.
The game may not be open world, but I got a feeling that the individual maps are huge and multilevel. Imagine going on quest with your friends accepting quest while on the field and never needing to return unless you need something crafted.
the scout flies is on top of the helmet of the palico, you can actually see it.
There is another monster in the trailer when you take a closer look. You can see it for a few seconds at 1:18 in the Trailer, also beeing wrapped around the Body of this ape chasing you
I tried Monster Hunter World when it came out, but I just couldn’t get into it. I had some co-workers who were really into it and at a high level. They wanted me to joined them, but they wanted me to catch up to them, which led to them doing everything for me. This soured my experience. I’ve always loved the look of the Monster Hunter Games, but I feel like its too late for me to hop into the series. That being said, I think I will finally jump in and give Wilds a try when it comes out. Are there any Monster Hunter games I should try before Wilds?
I wonder how the mount plays out in multiplayer… will there be 4 mounts allowed?
The new dragging move looks more like a slashing movie, I didn't see any stabbing.
Would love to see a new weapon type, definitely think it's pretty cool that we can swap between two weapons on the fly!
I just want gauntlets 👊🏼
Im super hyped AAAAAAAAAAA
Cant wait to play it...
My brain is seeing perfection so far, give us a solid story with the open world and this will be pure crack!
Possible Ceratanoth armor that lets your harness lightning strikes during storms?
Packs makes it sound like they a bringing back more of the mid-sized boss type monsters like the raptor types from the old games.
I'm thinking the focus mode mechanic will work similarly to how targeting weak points work in Dragons Dogma 2.
I don't care how she looks, i still don't trust the handler....the nightmares never leave. I can hear her voice in my sleep...PARD!!
Not the same person
This one looks 100x way better
why are they using legacy saves with world? importing palicos perhaps i hope
I think in focus mode, we will get two new moves. One being a counter attack when hitting wounded parts, the other is a parry attack when blocking an enemy attack. Kinda like guard point
or maybe 3 moveset
the fang wyvern that attacks chatacabra in the trailer I assume is the remake version of genprey
I hope this game gets another emotional banger similar to “stars at our backs “
when can we pre order the game ? im so excited for layered armours and decorations. also i miss wirebugs
Pretty sure its gonna be a huge guiding lands style map
Having that desert environment makes me think Jhen Mohran might be back
Gemma is a baddie 🫠
I need this game now! 💀 cannot wait to hunt new creatures in new ways with a bunch of new mechanics/mounts and surely more. Never really was disappointed with this franchise from MHUnite on the psp to today’s MHworld and rise/sunbreak so I’m definitely excited and expecting great things which I am sure they will deliver.
Definitely pre-ordering. Just wait until they release those monster events again. Wonder if this time those event monsters might use sandstorms or something for some ultimate charge attack like Alatreon.. RIP ME IF SO! 😂
Gemma is 100% Little Miss Forge. She has the Caravaneer's jacket and the Guildmarm's Kut Ku doll both from 4U.
With the concept of us getting a new weapon type in monster hunter I honestly thought that we'd be getting a new wep type in mhrise that uses magnetism as the way of attacking. Mostly due to how allmother narwa fights but I do think its about time we get a new weapon type personally.
Being honest, I am not a great fan of the "talking palico" change.
Hope the player will be able to "mute" the palico like in older games. And yeah... I just like the meow sounds of the palicos.
Change for Lance (my favourite weapons since generation 3): You can now poke 4 times instead of 3! You are welcome.
I don’t see why it wouldn’t be Open World if you can dynamically start quests by engaging monsters.
There isn’t much point other than a few extra rewards during expedition if the game isn’t open world. I just imagine you’re locked into a specific locale and if you leave to another locale you fail the dynamic quest
Part breaker level 3 in my set, all of my set.
i hope it’s as big as all of the metro exodus areas, that would be cool
Well i think guiding land is just a test for monster hunter wilds we can seamlessly do quest and monster can run away from the map too so instead of giving us time limit theres hidden limit if the monster may be gone / come
I sense another horizon crossover and hopefully they add the Thunder Jaw into the game that roams the desert. Also a Watcher Seikret skin.
What a time to be alive
seikrets are the best thing ever, you can auto track while sharpening, healing, shooting, and more. That’s gonna make my life so much easier, and I can carry a melee and ranged on it? Now hunting flying monsters will be so easy
I would love to see the return of tonfas.
Charge blade / insect glaive here I come!!!
Btw the HBG looks like it can rapid fire while mounted
Hope the seikrets get some epic armour.
This game is kinda wild
I just hope that we have character customization still
I hope element damage is good like in Sunbreak.
Been awhile since i been here
replace the weak points with blood and let it trail as the monster runs away so we can follow it
Wait so are not going to be able to make/customize our character’s appearance?
They said on their Twitter that we will be able to create our character so I assume we will be able to
Actually I just realized, even if we can customize our Hunter's appearance, what about combat sounds though? If we're going to be voiced, does this mean we'll be stuck with a single set of Male or Female combat noises or a smaller set than normal due to the whole "fully voiced" thing likely cutting down on how many voices we may be allowed to have?
I guess maybe they could be separate from one another? I'm still not a fan of the whole "fully voiced" Hunter thing, because it's like in say Fallout 4, or Dragon Age 2 and Inquisition where you make your character a certain way but then the voice doesn't really fit what you have in mind for them possibly or even shape how they look to fit the voice (and personality that comes with the lines/performance) more? I dunno is this just something weird I personally struggle with when it comes to having a voiced character in a game, or do other people have similar thoughts?
Like, again cool we get to make our own character still, but I'm not keen on the idea that we always "need" to move towards having fully voices player characters in games. I'm more than content personally with a silent protagonist or relegating a protagonist to a larger volume of unvoiced dialogue choices like BG3, New Vegas, Dragon Age Origins, Vampire the Masquerade, etc.
@@LemonCreatureI am more into the game a lot more just because the protagonists are voiced lol. For me it just makes more sense than the grunts.
Anyone notice the wirebug like thing on the players right hand when he was doing a heavy attack in the slow motion part. I’m hoping that’s the case
The only thing I don’t like about the look of the game is the lack of blood. It’s looks way better than the dust and sparks. I’m worried that hitting the monster will feel more like hitting a sandbag than a living creature. I am really loving the more saturated colors in comparison to World and Rise though.
Its for xbox also correct?
So hyped for this
bloodbath diablos in the environment changes plz
I'm so damn hyped !
I will say, don't really care for a new weapon I already can't wait to see some CB gameplay, also IG. And I don't really care for a full open World. The biole are probably massive already, I like going back to the hub ans seeing the other hunters there
Im calling it, the people we have to find are julius the ace commander and nadia the ace gunner, with nadia being nata the kid's mom
Interesting.
What about Aiden the Ace cadet?
magnificent, i can carry a second charge blade
Doshaguma looks like a Tibetan Mastiff
I'm really only hoping at this point that it is crossplay...