Colony Beginners Build Order Guide - Halo Wars 2
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- เผยแพร่เมื่อ 10 ก.พ. 2025
- Hi Guys, Another build order here Carrying on with Banished, today we cover a simple and strong Colony Opener.
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Thanks man. I was always confused how people had a military and a half 7 minutes in.
The Banished are strong leadership than The Covenant. Colony are great, Captain Hunter and few Goliath with units strategy. Great work.
Ik this is a build order video but I wanna also share a play style that I’ve found very effective for me. I can’t really go into specifics because I don’t have time and it’s to much to fit in one comment. With colony, build a supply, generator, power, then upgrade the first supply and generator and then build a barracks. Then you make 6 goliaths and 6 skitterers and attack the enemy. Every time I’ve done this I had the jump on them and could’ve finished them off, but I decide not to and let them rebuild because I feel the game would go to fast. But in case you want to get it over with then just destroy them immediately. In case this attack doesn’t work, you would have at least halted their production a bit, so make an army full of banshees and that should finish them off. I can’t help with the specifics with upgrades and leader powers rn because it always varied for me depending on the game. So use this to your advantage, it may not work for everyone though! (I don’t remember names for banished buildings)
you mean supply pad, generator, generator, barracks? (covenant name)
I liked your recent tier list. Are you planning on finishing the advanced leader guides?
Yes Sir
Had to put it in 0.75 speed so i could see what he was doing lol.
No kidding, u can barely see what he's doing. Terrible guide for beginners. He doesn't even mention the build order.
Great video, really amazing stuff
Man probably breaks controllers monthly.
Late game, after combat repair, how many engineers would you normally have? Is no more than like 5 always enough?
AW T 3/4 is fine, you want to use the special ability on engineers in engagements to pop up a shield which provides 40% damage reduction. Does not stack so use them 1 by 1
L1am Wh1te Thanks!
Say the enemy goes air in 2v2 or 3v3 chopper skitter isn’t gonna fair well would need more anti air maybe a break down of anti infantry air and artillery would be sweet so people understand what proper composition would be for the different scenarios that come about in multiplayer lemme know what you think
Brian Walton Hey Brian, all these videos are made around competitive 1v1. And the enemy isn't going to be building air in the time period the video covers.
But yes you would want Anti-air of course
I understand that just I am someone that isn’t a pro and I am tired of getting wrecked cuz all the people still playing are die hards haha need more specifics to be good for myself cuz idk what I do wrong with comps and strats
Thanks for the video m8
This helps I had no clue want to build in the early match at all but what units do you build late game? Like for unsc Its scorpions or mostly vultures so whats for this leader?
For late game try a mix of Reavers and Hunters, but if it's End-Game go for Blisterbacks since they prioritize in everything
Need pro guide my dude! Great vid (sad the IA suck)
Does this strategy work for 2v2 and 3v3?
Ronnocconconcar 9 On Maps like Frontier Mirage then sure, but ideally you want the mass units. Chopper skitters works really well
L1am Wh1te alright, Thanks
Y'know, for a beginner guide... You dont do enough explaining and move waaaayy to fast
Agreed. These are when i first started
@@S1rL1am You first started 2 years ago?
@@aculios2679 Guide videos, yeah. I've played since launch
So much wasteful apm.