ESPORTS RUINED GAMING!! || Ardrid React

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  • เผยแพร่เมื่อ 5 ต.ค. 2023
  • organic esports over forced esports
    original video: • eSports Has Ruined Gaming
    / smugalana
    / smug_alana
    #vtuber #vtuberen #anime #animegirl #weeb #vtuberuprising #vtuberreaction #vtuberreacts #vtuberreact #moderngame #moderngaming #critique #esport #esports #esportplayer

ความคิดเห็น • 67

  • @ridingsonic
    @ridingsonic 9 หลายเดือนก่อน +86

    It feels like ESport has forced so much competition into casual gaming

    • @SuddenFool
      @SuddenFool 9 หลายเดือนก่อน +3

      It really has because more and more people look at the top 1% who pulls off something so mind blowing and awesome that it's the "character, team setup, class or items" used the make it happen, and not the skill level, experience and mental capabilities of the top 1% player themselves. So people just copy it, thinking it's the quick easy way to success.

    • @TheShitpostExperience
      @TheShitpostExperience 9 หลายเดือนก่อน +3

      @@SuddenFool Nah, it wasn't esports, it was the internet, and later on video sharing.
      Back in the late 90s/early 2000s there were people already sharing strats, cheeses, etc, for both single player and multiplayer games, I had a couple friends who were pretty into AoE2 competitive back then.
      Later on warcraft 3 got a replay system (not sure if this was on release, or afterwards due to the competitive scene) and an internet archive with warcraft3 replays became the first central hub for replays and everyone and their mom was copying pro strats from there. Then youtube came out and the rest is history.

    • @towarzyszmarcin474
      @towarzyszmarcin474 9 หลายเดือนก่อน +2

      i agree, but its hard to ignore that being competitive really is just in human nature. :(

    • @nejiharuno
      @nejiharuno 9 หลายเดือนก่อน

      @@TheShitpostExperience Just have to look at speedruns during the earlier eras, or world records. Shit. You can look into the tournaments of MvC2 back in the day. The sad thing though, none of that was devouring the gaming experience (unless you wanna talk about MW2 and a Fighting Game in general, as it was super easy to get hatemail... just by being good or knowing a cheese) until Esports have been pushed into the forefront of the gaming experience.

    • @TheShitpostExperience
      @TheShitpostExperience 9 หลายเดือนก่อน

      @@nejiharuno I never said it reached critical mass back then, just that it began before esports became a thing, it just grew alongside the number of gamers.

  • @sonofbelz
    @sonofbelz 9 หลายเดือนก่อน +14

    I firmly believe that eSports is a primary reason why we don't get nearly as many co-op games anymore.

  • @jrockz133t
    @jrockz133t 9 หลายเดือนก่อน +10

    I was a old COD esports fan, back when teams didn't have state teams and any team could play in a tournament, but once the league was like, " if you wanna play, fork over a million dollars and you can participate" and all my teams were forced to leave, and all my favorite pros had to quit high end, it got trash

  • @theotherjared9824
    @theotherjared9824 9 หลายเดือนก่อน +6

    Esports fall apart when they go too big too fast. Companies smell money in the air and do everything they can upfront to make those profits. The turnaround is so fast that they don't bother to wait a bit to find out if a game game draws in spectators. If that doesn't happen, they just have to lose money until the train can come to a stop and everything is taken away.

  • @SuddenFool
    @SuddenFool 9 หลายเดือนก่อน +8

    I'll expand a little more on the topic by saying. META GAMING has ruining games now days. So many people are looking for the fastest, easiest and most efficient way to do ANYTHING!
    This is why i stopped playing Lost Ark. I couldn't just go in with my slayer or paladin with a setup that suits my playstyle and have fun. I would get spam reported and absolutely fleeced in group chat on daily guardian dungeons for not playing META builds.
    Same happened in all other mmo's. I just don't wanna play them anymore. Even Baldur's Gate 3 i have a dead save file because 1 person wanted to do pure top tier META builds and would not stop doing so, ruining the fun for all of us because the best META way to play was his way.
    Why is it such a crime to just experience, discover and experiment with new ideas? Lost Ark's devs slam down hard on any non META build because it shows the game is insanely unbalanced. Since they balance everything to be a certain way, some classes just can't do the content because they aren't strong enough.
    But what do i know? I just play PvE gacha games and single player stuff mostly now.

  • @PowderedToastMan3
    @PowderedToastMan3 9 หลายเดือนก่อน +25

    The only lasting esports have grassroots origins and strong communities who are passionate about the game. Just throwing publisher dollars at these games does not make a compelling esport.

    • @yourvenparianen5390
      @yourvenparianen5390 9 หลายเดือนก่อน +8

      *cough* blizzard trying to force hots esport scene and killing it as a result *cough*

    • @GDC2127
      @GDC2127 9 หลายเดือนก่อน +1

      @@yourvenparianen5390 *cough* Blizzard trying to force any game as an esport and killing it as a result *cough*

  • @purplekush8553
    @purplekush8553 7 หลายเดือนก่อน +2

    0:15 i need this as an alarm

  • @Oopsibwokeit
    @Oopsibwokeit 9 หลายเดือนก่อน +13

    Meanwhile, League of Legends adding boatloads of skins regularly, adding a new champion every 4 or so months, and reworking old champions...well, they did a poll two years ago? And we haven't heard a damn thing since. Jinx getting buffs because she's the poster girl and shes fallen to the low of "not present every game, but still seen often enough." Like, damn, what about all the older champions that haven't been touched in six years or more?

    • @ExActa
      @ExActa 9 หลายเดือนก่อน

      I mean they reworked Aurelion Sol and nobody really cares for that champion which I found weird because in the end they're a company and they do need to make decisions that make them money. They don't run the game out of the goodness of their heart and I wish more people would understand basic economy.

    • @Oopsibwokeit
      @Oopsibwokeit 9 หลายเดือนก่อน +3

      Yeah, I do understand where you're coming from, but when you have a poll on champions to rework, and then nothing comes of it after two years, it sorta shows how little they care about their players opinions. It also shows most of the players are willing to just ignore stuff like that as well.

    • @ExActa
      @ExActa 9 หลายเดือนก่อน

      @@Oopsibwokeit Yeah, it's a bit disappointing for sure.

    • @GDC2127
      @GDC2127 9 หลายเดือนก่อน

      @@ExActa Remember when they nerfed Vel'Koz and it killed his viability because "But his AP scaling and true damage on his W and passive were too good and people can't interact with him." Whoever thought that was a good idea was a moron. He was a viable mid option back in the day because he could reliably kill a creep wave and play keep away with some in the mid lane. He was always a long range AP caster that could fold like a cheap suit if he got dove on. There were costs and benefit to his playstyle and he could always make up for lack of kill confirms for having strong wave clearing. It took them 2 years to finally fix him (during the massive AP caster change) and by then he had already fallen out of favor. Pissed me off so bad. One champion the developers didn't even need to touch...

    • @ExActa
      @ExActa 9 หลายเดือนก่อน

      @@GDC2127 Welp the reworks also brought us the current Galio which is my OTP so I guess you win some you lose some, but yeah some decisions they made have been really stupid.

  • @cantsleep55
    @cantsleep55 9 หลายเดือนก่อน +3

    I love your intro it always makes me smile.

  • @Mezzericdeamon
    @Mezzericdeamon 9 หลายเดือนก่อน +5

    The big esports push was 10 years too early.

  • @speeddemon217a
    @speeddemon217a 9 หลายเดือนก่อน +4

    Overwatch's competitive scene might have been ok if Blizzard didn't completely kill the grassroots tournament scene when Overwatch League was released. The plan was for all non-official tournaments to be banned and pros would make it to OWL by working up the leaderboards into the path to pro pipeline and ultimately OWL.
    On paper, it meant lower barriers to entry and higher prize pots for the "minor league" pros as they worked up to OWL standard. In practice, it alienated vast swathes of the playerbase interested in OW esports and removed a reliable, if meagre, income and reputation stream for pros in the unofficial tournaments. That's not to mention casters like ZP (iirc) being shut out of OWL casting and being relegated to analyst roles when he was basically the voice of competitive OW since the beta.
    It wasn't even like path to pro really worked, there were quite a few reports of players not getting paid. All in all Blizzard completely screwed themselves going so hard on OWL, and that doesn't even begin to address the state of the game itself

    • @Desgaroth
      @Desgaroth 9 หลายเดือนก่อน

      you still had the problem of Overwatch being not viewer friendly at all. If you played the game you can get confused when a sudden switch in player view happens. If you are anyone else who does not play the game, you can not understand anything happening at all. So the esport requires you to have played the game or have a friend who explains everything to you for at least a few matches. and even then it is unlikely those people can follow what's happening on screen.

  • @Charles_Drakkan
    @Charles_Drakkan 9 หลายเดือนก่อน +5

    Is very surprising to me how alive the community is since the owners usually only care about money and Esports is a money dumpster according to Critikal and Ludwig, Charlie has been very open about how much it bleeds money, i play to have fun and relax so Esports aren't for me but i must admire those who stay on it because they must love the space

  • @crimcrusader8459
    @crimcrusader8459 4 หลายเดือนก่อน +1

    And that is not even getting into the coverage of eSports pro gaming organisations and their own share of troubles, especially for big time organisations like Optic Gaming and FaZe Clan.

  • @mrshadow4007
    @mrshadow4007 9 หลายเดือนก่อน +1

    8:00 I thought he was going to bring up Steve from Minecraft in Smash for a second... *Cough* Infinite Stunlock Combo and Combo Breaker Animations so bad they had to patch it repeatedly *Cough*

  • @ryanwood6754
    @ryanwood6754 หลายเดือนก่อน +1

    esports just took something that used to be a fun casual hobby and turned it into a fucking sweat fest where gamers all want to be the next faze instead of just having fun and the companies balance the games in their favour so they can be the next "in thing". Hence why i switched over to single player

  • @Richiedoesmc
    @Richiedoesmc 9 หลายเดือนก่อน +2

    When Overwatch took away the ability to play as multiples of the same character. They failed at the one thing they wanted the game to be a TF2 killer.

  • @bursky09
    @bursky09 9 หลายเดือนก่อน +3

    E-sports didn't ruin balancing, the concept of balance in competitive games didn't exist till the easy accessibility of the internet happened and meta gaming ruined balancing. So before the wide spread of internet META isn't really a thing outside of a very few individuals groups etc, but because information is easily accessed what's strong and broken is open to everyone and could be easily abused by everyone. I think it's even simpler gaming in general isn't a niche thing anymore so there are a lot more people who plays games so opinions are a lot more varied and voices are a lot more louder.

  • @firestorm5371
    @firestorm5371 9 หลายเดือนก่อน +1

    Heroes of the storm was so much fun, it is sad that it is pretty much dead now.

  • @Elusion_X
    @Elusion_X 9 หลายเดือนก่อน +1

    I was at the Rocket League World Championship this year and it was the best thing I saw about my game with the most hours in it. I took so many experience from it and nothing changed in the community after it. Absolutely loved it.

  • @floofiekun1875
    @floofiekun1875 หลายเดือนก่อน

    Marvel vs Capcom 3 is absolutely whack when it comes to balance, and yet it has a pretty big fanbase of players, and I love watching it and playing it on a casual level because the overall core mechanics make it easy to play. I know some people might not like watching people get destroyed in a very lengthy combo montage, but it's really crazy to see the level of skill and dexterity that is required to pull those off.
    They make it look easy. When a game like MvC3 is so crazy, it makes every interaction impactful, since one slip up can mean you lose one of your characters, or even getting multiple characters if you call in assists at the wrong time and the opponent hits all your characters.
    While it does have that issue of having certain characters being more viable competitively than others, the fact that it's a 3 vs 3 means that there can be some variations in team compositions. Justin Wong has shown that even low tier character team comps can win tournaments.

  • @chrysthegoat9501
    @chrysthegoat9501 9 หลายเดือนก่อน +1

    Here within the first minute. now thats the first time my front page has granted me that honour.

  • @TheBasedDonHoly
    @TheBasedDonHoly 9 หลายเดือนก่อน

    I like watching fighting game tournaments.

  • @TwilightWolf032
    @TwilightWolf032 9 หลายเดือนก่อน

    I stopped playing League because Summoner's Rift was just a bunch of wannabe pros complaining that you're not building Meta 100% of the time, and I spent more time dealing with dodges than actually playing in the Howling Abyss. The fact Riot killed fun game modes in order to focus only on esports and pro players also killed my interest in the game, and I had been playing League since 2014.

  • @unfny6588
    @unfny6588 9 หลายเดือนก่อน +1

    Esports ruined gaming cause it fooled developers into balancing games around being an esport rather than being fun. Most successful competitive games were created to be fun first that just so happened to get people competitive. Cause you have to first have people who enjoy the game and dedicated to it because they enjoyed it before you can have a competition.

  • @rinnnnnnnnnnrin
    @rinnnnnnnnnnrin 6 หลายเดือนก่อน

    Man old torbjorn hit different, i adore placable turrets in any games they're in and UPGRADABLE turrets is just peak, i loved the lv2/3 turret so much and they removed it cause pissy ass pro players >_>. And now overwatch has lost thw sauce for me, not just cause torbjorn changes but also map changes, taking away a tank slot rather than just drastically reducing how many characters can have a shield wall, so flank tanks are kinda out of place now... and also the stupid ass balancing based almost exclusively on pro player/esports feedback

  • @NPPolter
    @NPPolter 9 หลายเดือนก่อน +1

    Press F for HOTS, the most fun moba, that was forced to be an esport 😢

  • @Shiirow
    @Shiirow 9 หลายเดือนก่อน +1

    I find it funny, the people who lament the death of Wildstar, waxing poetically about the very things that killed the game in the first place. They dont realize the things they enjoyed are very niche within the gaming sphere and even the MMO sphere. People can say "but thats how all MMOs worked" though really they worked like that because of either necessity due to limitations or creative boundaries, and people just accepted it because they didnt know any better.
    Then you have the Wildstar devs trying to make Vanilla WoW in space but really, most players moved past that sort of gameplay design years ago. They were stuck in the past gameplay-wise, making a niche game expecting to make WoW money and fame. There were then too little too late design choices when the game was on life support.
    Its like a candy maker wanting to make Hershey chocolate level profits but instead of making chocolate, they make bite sized caramels. Not realizing that 99% of the worlds population love chocolate but only 10% enjoy caramels. So they hard headedly pursue making caramels while expecting hershey level success. Finally in the 11th hour, decide to relent and make a chocolate bar but people associate the company with caramels, not chocolate, so the chocolate bar fails and they go bankrupt. Meanwhile, people are like "man, I wish more companies made caramels like that one company, they would make bank". I just sit back to facepalm like Im in a Naked Gun movie.

  • @jaywerner8415
    @jaywerner8415 9 หลายเดือนก่อน

    Oh wow, iv actually seen this one.

  • @alexkogan9755
    @alexkogan9755 9 หลายเดือนก่อน

    Overbalancing is present in not just multiplayer games but in single player games like RPGs also. Which is terrible because part of the point is trying to make yourself into the ubermench.

  • @sam007695
    @sam007695 9 หลายเดือนก่อน

    Esports needs drama like regular sports.

  • @marzialalfonzocanada888
    @marzialalfonzocanada888 9 หลายเดือนก่อน +2

    meta makes everything boring at least make tons of meta available for roles so no one is stuck to using one meta

    • @Shiirow
      @Shiirow 9 หลายเดือนก่อน +4

      even if you made a million meta options people would still whittle it down to 3 or 4 options simply because they perform 0.1% better than the rest.

    • @marzialalfonzocanada888
      @marzialalfonzocanada888 9 หลายเดือนก่อน

      @@Shiirow yeah I know like I said tons of meta like not just one or 3 dominating metas cuz thats boring to watch even For Honor that's such a sweaty ass game has a lot of meta characters also cuz dominion is super chaotic

  • @argetlam05
    @argetlam05 9 หลายเดือนก่อน

    The lamest battle royal competition win I remember was from PUBG. Guy just collected healing the whole match and hid outside the zone and out healed it until the rest of the remaining teams died.

  • @juggernaut6666
    @juggernaut6666 9 หลายเดือนก่อน +1

    Feel like e sports has made people competitive even in games where it doesnt apply. Started playing wow classic after not playing for a decade. Joined a guild and heard them talking about parses saying mine were high. When i told them wtf is a parse they thought i was joking but i had no idea. After they explained it i just thought thats stupid why would i care about my damage compared to other's im not raiding with.

    • @bursky09
      @bursky09 9 หลายเดือนก่อน

      That's definitely was a thing before E-sports still remember the made up dragon points.

  • @sam007695
    @sam007695 9 หลายเดือนก่อน

    Esports Wii Sorts when?

  • @crazymanslayer
    @crazymanslayer 9 หลายเดือนก่อน

    Competitive fighting game are the only ones fun to watch the matches have a time limit and are fast paced normal competitive tactics are slower then goku trying to go super saiyan 7 for 15 seconds of action

  • @KiraSlith
    @KiraSlith 9 หลายเดือนก่อน

    I wouldn't say E-Sports ruined gaming, it definitely contributed though, just like Nexon and Mobile Gaming.

  • @krugerfreddy804
    @krugerfreddy804 9 หลายเดือนก่อน

    I think the gamers could play a part in putting a video game into Esports for the reason that... We don't truly know what's broken and what's not or can't find it as well as the games back then. I have seen and heard people say things that are broken, but winding up being not or what sucked actually was pretty good. This balancing is a part of gaming development, and the developers are people like gamers. they make lapse of judgements and mistakes just like us. Plus, in truth, how the game is balance is how the majority of gamers feel about things. They are play testers, but those can make the same lapses in judgment just as the developers. In a sense, gamers are the best way for to find the flaws of game balance and are the best source for problems with the game.
    Now, how the gamers respond to them and how developers react to the gamers are a whole different, mountain sized can of worms that deserves a separate video from somewhere else.

    • @GDC2127
      @GDC2127 9 หลายเดือนก่อน

      A lot of the issue is that casual gamers will not get a sense of this. It is usually people who grew up with gaming who understand what parts of the game are broken. I have had arguments on many different videos from game exploits to balance changes that not one way is going to resolve it. I played Smash Bros. Mêlée for 7 years before the release of Brawl. It was largely a solved a game by 2006 that my brother and I would play competitively, using the advance moves that pro players used. In my 9th grade year of Jr. High, our band teacher would allow us a day of fun after a concert so that we can rest up for the next concert. One of my band mates brought in Smash Bros. Mêlée and we all played the game as any casual gamers would.
      Except for me, who had been following the competitive scene with my brother and have been training with him. I completely curbed stomp most of band mates at the game, with the occasional game where I get ganged up on, since it is multiplayer. I distinctly remember that one of the guys I played against was salty that I was beating him easily. The funny thing about this is that he was playing Luigi, who is one of the best Smash Mêlée characters in the roster. I was playing Pikachu, who was mid tier at best. The point of this anecdote is that not every casual player is going to understand that there is a lot more going on within the game itself. That is not necessarily a bad thing. That has more to do with how different gamers approach the medium. My younger self would tout how much competitive gaming is far more important. As I get older now, I honestly think the healthier way for the medium is making sure everyone enjoys the game, which means the game needs to go a more casual route.

  • @anthonyrodriguez9232
    @anthonyrodriguez9232 9 หลายเดือนก่อน

    Okay legit question for people, I am a HUGE lover of playing META things, like I very much enjoy doing what is the best and strongest stuff in the game and part of having fun to me is winning. Like enjoying a character can sometimes come down to winning because to me winning is a large part of having fun in combination with everything else. But my question is why is it that people say if you play META stuff you aren't having fun because i'm like, 90% sure i'm probably having WAY more fun than you are in most circumstances of the game because I don't ever complain about feeling weak or if someone is playing META.

    • @Desgaroth
      @Desgaroth 9 หลายเดือนก่อน

      you have fun winning. no problem there. others like me enjoy playing the game in their own pace. ever heard of finding a flow to your playstyle? when you find it, the game basically plays itself. you dodge, move and attack in a way, that goes perfectly with how your body reacts. no awkward stops in your flow, no difficult change of plans. You are in the zone and the game becomes truly fun to the point it feels addicting. Lets take the overwatch example. I know a mercy player who had easily 200+ hours on mercy. when overwatch 2 came out and they changed how her guardian angel worked (a slight change in cooldown and movement) she completely stopped playing her character and the game shortly after. Why? because it felt bad to play.
      The flow was gone and the fun with it.

    • @anthonyrodriguez9232
      @anthonyrodriguez9232 9 หลายเดือนก่อน

      @@Desgaroth Well yeah but the root of the issue is that everytime something like thos comes up people always blame the META and say stuff like "oh you like the META, you must hate having fun" when in reality I have an extreme amount of fun. It's just always boggled my mind the negative connotation people talk about it with like its a bad thing that people can have fun playing the META.

    • @GDC2127
      @GDC2127 9 หลายเดือนก่อน

      @@anthonyrodriguez9232 The issue is that the meta is dictated by the balance changes the developers incur. An example of this that I can think of is the beyblade meta in OW1. When Ana and Reaper were played together to basically launch out their ult combos, they would completely delete teams in seconds that weren't aware of the positioning of either hero. Would that meta be considered fun? Would the dive meta be fun? Would the GOATS meta be fun? The thing is that anything can be meta once developers make changes to classes or rosters and that you will just adapt to whatever is the relevant meta. I want to just play the character or class that I have come to love since the games inception. The problem is that class or character will get shafted one season, moderately played in another, and outright broken in one season to the point it has to be played in that specific season. I want to play what I want to play because that is how I enjoy playing my video games. If every Tom, Dick, or Stanly kept saying I should play *Insert class or character I absolutely hate to play*, then I would ultimately quit the game because they are telling me that I can't progress through the difficult content unless I play that character or class. That, personal opinion, isn't fun. The only way someone like me and a meta player can find a game enjoyable is if we come to a reasonable consensus that we both get what we want. Sadly, that will always be a pipe dream.

  • @beefystu559
    @beefystu559 9 หลายเดือนก่อน

    Feels like I only comment about Dota in your videos lol.
    23:10 League somewhat tried, by putting obnoxious ads over in old Dota-allstar website. Although I think that's more about petty shit-flinging by the 2 og devs that jump to League. Well, most diehard Dota players kinda knew the tea about the shit-flinging between the old devs and they were devoted to IceFrog and Dota to jump ship. Especially not to a ship that looks so anime in aesthetic (it was back when anime wasn't as popular as now). League got the attention of broader audience as you said though, so they just grew apart doing their own thing.
    The only 'threat' to Dota 1 was Heroes to Newerth. But that's because it's Dota 1,5 and allegedly IceFrog was working the balance for that game. Then Dota 2 come around and HoN die soon after. Dota players only play Dota.

    • @beefystu559
      @beefystu559 9 หลายเดือนก่อน

      It was Guinsoo and Pendragon btw. Just want to note that old old Dota vets hate Pendragon especially.
      Idk what's with Morello. I don't think he ever worked on Dota. But I remember him and several other League devs being so..., critical with Dota design philosophies. The word Anti-Fun was coined by one of them, it was a sort of a diss to the 'bullshits' that Dota have and nurtured.
      I do think they just got tired of suggestions they got in their forum that just boils down to 'copy this thing I like from Dota to League please.'

  • @krugerofcause9048
    @krugerofcause9048 9 หลายเดือนก่อน

    Esports HATE

  • @deezwho8990
    @deezwho8990 8 หลายเดือนก่อน

    Cs 1.6 was for fun CS:GO is for Esports

  • @YaBoiDingus
    @YaBoiDingus 9 หลายเดือนก่อน

    I feel like I know why esports died and did so much damage on the way down. Believe it or not, the US counts toward a LARGE majority of English speaking viewers, and the general sentiment in the US is that esports is stupid. These leagues thought they could beat that by pushing devs to make games more competitive so as to pump up those numbers, and it didn't work. So what we're left with is a bunch of dead leagues and devs who have been bamboozled into isolating their casual audiences.

  • @towarzyszmarcin474
    @towarzyszmarcin474 9 หลายเดือนก่อน

    No offense to him, but his snowman model with the expressions really make me feel cringe in my bones. It just looks so odd and ugh...

  • @elvinmacospag6989
    @elvinmacospag6989 9 หลายเดือนก่อน

    You can't ignore the community when trying to make an eSport because the eSport IS the community.
    Make a fun game first, the rest will follow.
    But of course, the lazy numbnuts who copy paste games, put MTXes in $60 games, and stuff battle passes onto everything don't understand that.
    Make the game fun, dammit! Then we'll happily hand you our money and watch your "sporting events".

  • @movespammerguyteam7colors
    @movespammerguyteam7colors 9 หลายเดือนก่อน

    Let’s keep E-Sports at the fighting games area. Have your Street Fighter, MVC, and Smash Bros tournaments and be done with it. You just over complicate things for no reason trying to make something out of a game that may or may not even be popular.