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Something in this videos Audio fucked up. I don't know why the keyboard sounds are there, nor do I know why the audio is so distorted.
I went to bed right after this video went up, and now that's its been 12 hours it's to late to fix it without destroying the analytics.
I'll look into updating my editing software.
I thought you quit genshin yet here you are making videos complaining about the game
@@ssarellas is it a bad thing? do you hate that they complain about a game that need improvement?
@@assil555 I mean when you quit a game and still make video after video complaining about it, yeah it's kinda weird
@@ssarellas He didnt even quit the game, all he said is that he doesn't want to make content about it anymore. Plus it really doesnt matter if he continues to post Genshin content because someone could just change their mind
I somehow like it? It's like whitenoise for the video, good thing u didn't say anything on the clip
Starting? lol
it took him 4 years
Its been this way for 3 years but SHHHHHH
i need to make the title click baity, don't tell anyone
Ikr? Lol
@@Soul_of_the_Og Exactly right. Hoyoverse has never understood their own lore, game, and audience. When Arlecchino asks Pierro what the Crimson Moon Bloodline is, he answers, I shit you not, "Read Perinheri." Perinheri is a brick of meaningless nonsense that doesn't explain anything and that's the best answer that they can give because they don't ever think these things through.
The Dainslief Quests used to contain truckloads of lore and important information. The latest one had barely anything of actual worth and the kicker? Now, when you've gone through the fifth, the FIFTH nation on your journey do we learn more about our own fucking character's story. We don't care at this point.
@@AllTradesGamingPerniheri is allegorical tho
And Bedtime story does do 2 things One fan service for Aether and Lumine
Two it does develop the plot for the abyss but not by alot
Hilariously, we've had things like Star Rail's Simulated Universe/ WuWa's Depths of Illusive Realm in Genshin.
It was a two or three week event in Inazuma with Childe and Xinyan that never came up again because Hoyo only seems to care about stupid limited-time minigames instead of adding any actual content.
There would have been no competition at all if they just kept even half this shit in the game.
Apparently the CN guys hated the event
@@Caporal_Croaporalmaybe because it's a inazuma/jp event
It was the event called "Labyrinth Warriors" 10/21/21, that was a pretty chill solo domain with multi wave/combats and exploration.
Also, they experimented early game with actual difficult content that was solo AND up to 4 player co-op! (Hypostatic Symphony 2021/01/16, Energy Amplifier 2021/04/30, Legend of the Vagabond Sword 2021/06/25)
But challenging content made the casuals bitch allegedly, so Hoyo gave up on it...
I don’t know, personally I didn’t like it and couldn’t really give a crap about that event. My problem’s kinda just the core combat.
@@albertusmario1999
That'll be stupid.
Filler patches for 5 straight patches is crazy
wait until u realise its like that for all big gacha games
Only if you are crazy. You are really considering new areas and new main story as filler? Please
@pontoancora exploring and story? Wheres the combat? Kinda defeats the purpose of pulling for characters and building them when theres barely anything to use those characters on
@@devilkazumi578exactly! I don’t even spend my resin anymore because what’s the point? Why grind for artifacts if there’s nowhere to use them.
@@devilkazumi578 This isnt a fighting game. The main focus of the game is the story and the exploration.
And EVEN if somehow you only care for combat, the argument is pointless because we have combat every update. If usual combat is a filler, which is a terrible logic, the only new stuff since the launch would be the new endgame mode, which would mean the whole game is a filler besides this update.
See how this logic makes NO SENSE no matter how we look at it?
New area and new main story cant be a filler. The only filler update we had were 4.3 and 4.5.
0 to 2 had main story, 4 and 6 had new area, and 7 had new main story. 8 will have new area.
> yeah I know lore
> immediately confuses Khaenriah with Celestia
Well, an attempt was made
In fact, it's understandable, you see, on GI lore communities, people are starting to misremember facts
It's so stagnant that things are easily misremembered,
So stagnant that people are filling GI theories with Honkai lore, and you know what's worse?
Genshin maybe being another Honkai with the same repetitive boring things from there, no own identity or SOUL
Multiverse? That's a lazy and no effort way to write stories
So yup, many people are remembering things wrong due to Stagnant lore and Infoxication
@@Doro-bashi how do you mix up Khanreiah and Celestia... that's like mixing up Mordor and Gondor lmao
@@foxtaunt because we haven't seen anything clear from both,
and both share some things in common, like,
Being involved in the cataclysm,
being the bad guys for the archons,
disappearing from the presence of Teyvat after the cataclysm,
We haven't walked on any of both,
both have been portrayed as "bad guys" at least once or 2 times,
Both have a roll with the entities from worlds outside
And things like that,
Maybe, it's a possibility
@@Doro-bashi they have a lot more differences than things they have in common lmao
The first scene is us getting our shit yoinked by the sustainer lol, dont think i'd be able to confuse the two
anyways, its just funny coming from somebody saying they "know the lore well"
@@foxtaunt I know, but anyway, that's a 4 years cutscene, xD my point it's that, all that long time made you remember things wrong
The other day a dude was annoyed because he was asked for proof, after he claimed that Neuvi, said to us that Natlan people had serpentine Eyes and guys like Yelan, were infiltrated to the high ranks of all Teyvat
And that's been lore groups lately,
Misremembering things, claiming there are guys that don't exist inside the game like K.K.,
Saying honkai lore will predict what's going to happen on Genshin
It's a garbage
The first event with Mona and Fischl was hands down my favourite part during early Genshin. The fact that a limited time event had a meaningful voice acted story, dealing with a cataclysmic event where people would go into a coma, unable of getting up from it gave the whole game a feel of urgency. Nowadays most events just feel like filler episodes in an anime. "Oh look, Hu Tao's doing something silly again, please laugh guys!" is the general feel I get from them. It's just filler where sometimes 1 or 2 actual characters appear in so we have even more useless dialogue to skip, since it never delivers anything meaningful to the whole plot.
That was a great freaking event
That kokomi cleansing event and the xiao/yelan was pretty good too. Thing is people complained that they missed out on the lore from the event. So events need to be filler and permanent content needs to be meaningful. If it's a storage issue they could just do reruns or something.
@@B0b-k3r Yea those both were solid as well. The problem with reruns would be that the people who've already gone through the story would have to play it once more to get all the rewards.
@@B0b-k3r or hsr conventional archive, download events and delete them when done
the last event to have a similar tone though not quite as immediately felt in the world of the game was the albedo event but that has gone nowhere so its like it never happened which is very lame.
The biggest issue with genshin is the patches after the .6
.7 and .8 feel so fucking pointless
.5 also felt really boring and just like filler
Hsr will also have it we didn’t have x.7,x.8 in 1.x is because that’s how the trend goes in all hoyo games
@@shsuemlshdk the later half of 2.X patches will be the xianzhou main quest continuation so i dont think we will have filler patches, even if we do, we have like 4 endgame modes and the filler in hsr is far more enjoyable than in genshin
@@raimeino cope with more endgame content because the endgame content in hsr is just the spiral abyss from genshin divided into 3 different modes and calling it with different names genshin’s spiral can go from being aoe based to single target to boss by just resetting it meanwhile in hsr they just do the same shit but give it a new name and give you an illusion of thinking that it’s a totally new endgame and nobody told you that xianzhou continuation is in later 2.X it’s not even confirmed if so please inform me and sim uni is not endgame because my lvl 1 solo bailu cleard gng it’s just a substitute for exploration in genshin by that and also genshin has lantern write,dianslief and a summer patch to fill in some dry patches if you’re playing a gacha game for 365 days in an year then that’s just bad for you take breaks in the dry patches
@@raimeinohauahaua not at all
X.8 used to be good the original golden apple archipelago was beloved. The second time it came around it was a little worse but it had good character work in it
Honkai star rail and Wuthering waves probably are the best thing that ever happened in genshin community
Ye it finally died
HSR is the wake up call that Hoyo actually can do something to their game.
And wuwa make em realise that they deserve better.
@@ziebus904 Far from it
@@ziebus904gauahauau seriously 4 years of people like you still saying the same bs
@@peacechan4500 not at all
The main event in fountaine that gave Bennett wasn't voice acted either
Wasn't it also a jank rhythm game that could've been completed in like 20mins?
@@SageRuffin yep, and the only relation to Bennett was a mention, he wasn't even in it
Yes - tbh the patch event quests overall have been disappointing and mid in a lot of the Fontaine arch this year. It started out like that and this last one in 4.7 was so bad like this video said it was hard to tell that it was a patch event at all. Very concerning imo.
Slowly logged in less and less. Slowly stopped caring about Abyss. Whenever i logged it, i just farmed Hunter set cause i didn't need anything else. Decided a while back, if Imaginarium was good i'd check it out. If i liked the Natlan roster i'd commit. I uninstalled after the Natlan trailer. I've zero intent to come back. The game's stale. Natlan's characters suck for anyone who's actually interested in the regions it's based on. 4 years and they couldn't design either an endgame mode or a half decent roguelike. The jist. Wuthering Waves is SIGNIFICANTLY better. HSR handles story SO much better. And ZZZ has fun animation. Genshin's dead to me. I'll catch the finale on youtube, cause i'd rather stub my toe than playthrough another story patch like 4.1's.
Ok?
Yea ,I feel the same...it's all the recycled content over and over..plus after 4.2 story has been really mid...arle quest was mid except for boss fight ..dainslief gave 5 miligrams of yearly lore and dipped ...same shit ..and now we have the Natlan which might as well be Scandinavia
same, i'll wait for the impending finale at youtube ☕
Literally same. When wuthering waves came out, I just stopped playing. Slowly lost interest much the same way you did just much earlier. If I'm going to waste my time and money on something, it can't be a product that actively chooses to be worse than its competition
I log in even less when I see that can’t farm the characters I want that day. I just do daily commissions and call it a day. Haven’t been on in a week now and I still haven’t started Fontaine because Sumeru took a toll on me. Sumeru’s story was dragged out and boring.
GI for Mihoyo has always been a cash cow and over these 4 years it is already obvious that it has always been so.Minor changes caused by competition from HSR and WW as you said Soul.
Wuwa is so bad om
@@francescoettwedda-1875 average hoyo shill:
@@francescoettwedda-1875 Maybe WW isn't of the same quality as GI, but it's still a good open-world gacha game. GI wasn't brilliant at the beginning either, it reminded me more of BOTW. Over time, it developed and gained its own identity. The same will happen with WW, but if you don't like it, stay with GI or play another game.
Competition with HSR...that belongs to the same company...
@@henriqueabreu9706 true but made by other people
This is most likely a management and resource allocation issue. My pet theory is that the primary dev teams in hoyoverse are stretched thin crafting new regions/characters with a secondary skeleton crew left working on those boring events/world quests. All the while, more devs are leaving to work on new titles and managers being complacent. Fontaine has improved the storytelling, but it's lacking compared to Star Rail. It's clear Hoyo inst reinvesting Genshins profits into the game itself aside from the Archon quest, marketing, and keeping the servers up. It's a shame because this game has Star Rail levels of potential being wasted.
The World Quests are actually better than the main quests. Pretty ironic
@@Oclur
Hmm...
doubt hoyo cares and tbh is nothing incredible considering this game is quite old already for a gacha game. Like I said they are still making a lot of money so they could care less.
Couldn't*
Genshin's the melting pot of players criticism and they applied it to other game, being Star Rail.
@@Soundwave1900 thx
yall gotta see more gachas. Genshin is still young
@@a4arick106to bad star rail gameplay is trash
Wuthering waves after 1 patch: drops lore about who the main character is
7 years for genshin 😂😂😂
Also, Abby isn't a floating marshmallow with marshmallows for brains. It's still pretty early, but Abby feels like your Palico from Monster Hunter. Paimon is... Paimon.
@@SageRuffinPaimon is your exposition character. Saving Lumine / Aether from having to do their own decisions and talking and leaving Paimon to basically carry the story on your behalf. Whilst it's a detail that "works", it gets annoying to where when I played GI (being off of it for nearly 2 years now), I just skipped most dialogue from Paimon. It's just mostly useless information that you can already tie two and two together with basic interpretation skills yet you have to have Paimon on a loud speaker repeating it like DO YOU GET IT?? DO YOU GET IT??
Yeah, just one of many things I can't stand about genshin
@vhallis unlike ww we actually know who the main char is since 1.0
@@pontoancora Elaborate
To be honest, the biggest missed potential is Mondstadt. The entire region right now feels like filler, while having great potential for story. Heck, one of the things I want to see is the Eula story quest. It was hinted in last summer event. And it went nowhere.
A lot of things related to Eula are hinted and go nowhere,
Her family is plotting to take back mondstat, nope doesn’t matter.
She’s trying to improve the regions perception of her family, nope nothing happens
Hoyo straight up mentions that she knows yanfei and they felt the need to advertise this in the live stream, again does nothing with this info
mondstadt is supposed to be an intro to teyvat, they will probably go back to it later in the story but you can't overwhelm beginners with so much shit in a tutorial region lets be real now
Dont spend money, do minimum effort and leech mihoyo servers.
Exactly ^^
thats an utopia, gacha players have brainrot and they will pay as long as they see something that activates their neurons, being a shtty coomer bait, some cool, flashy gameplay or braindead gameplay
We chewing up the bandwidth with this one🗣️🔥
I agree Genshin’s upgrades are getting less and less exciting… I think they expect Genshin to lose its popularity after Snezhnaya and it feels like they’re forcing the players to leave Genshin and move to their never games such as HSR and ZZZ
They are forcing players to lvl old characters to lvl 100 in later patches.
@@Bullminatorproof ?
@@ahmedmubarak751 Uncle guy leaks that is well known for giving out right info.
Also why do you think they lowered the spawn timer of bosses to 1 min ;P (next patch)
@@Bullminator well leaks aren't official so I can't trust those words yet .
@@ahmedmubarak751 Yep and you should also take them with grain of salt.
However some leaked stuff came out later in game (much later), so i kinds hope we dont get lvl 100 till we finish all zones.
Sadly, the genshin devs are far too gone. The fanbase couldn't stand for any constructive criticism, and now the game is in a state of constant stagnation.
After the 1st anniversary I stopped giving them my money. Seeing how they saw their playerbase.
Don't play the game anymore either
Should all people not pay in any gacha?
So i think the discussion feels almost pointless because when people make the claim that X thing makes Geshin Better or" Lost Potential" its usually from a Obnoxious place
Its kind of like the Wuwa = Competition . We have a bases that its nonsense because this already happened ..With PGR and HI3
Genshin isnt really stagnant it never has been its people who want different things pretending that there trajectory of the game is superior
HSR has a lot of End Game modes but all it did was foster a bunch of Power Creep and to be honest a bunch of Derivatives modes
The issue with criticism is that 90% of the time its lazy. The amount of people who scream "Genshin is a Cash Cow" have no real backing outside there own personal scorn towards the game
Like if you play for the Teapot functions making basic ore more accessible is a addition. TCG is constantly updated
People hated stories being lore heavy so they removed that people bitched about Event weapons so they made them basic.
People hear the devs say "We tried making under water combat work for Two Years and had to scrap it for something simplistic" and decide yup the games stagnent
Money has F all to do with Development outside providing resources its still about time.
I didn't get the last underwater paragraph... could you like explain.. and the last paragraph too
These billionaires dont care about their players after we made them rich
Gatcha players: plays the same game for thousands of hours and gets bored
Gatcha players: im not burnt out. it's the games fault.
Thing is, even if you aren't burned out, you cannot deny its problems. I play multiple games right now, and I'm far away from having a burnout, but there is still an insane lack of potential in this game.
Plus, most gacha games (specially gacha games) aren't necessarily made for you to play more than one of them at a time.
- Create shiny new character
- Get players to swipe to get shiny new character
- Let them play Mario Party games with shiny new character
Unfortunately the majority of the fanbase doesn't give a singular f about all of these problems, they're busy boycotting hoyo over skin tones
well, they're still boycotting it either weay
They'll stop boycotting once 5.0 comes out.
You have no idea how badly I want the genshin community to have more sane, mature people come in and get everyone together
Even if they weren't boycotting, they wouldn't give a shit anyway. The playerbase at large is too casual.
I'm assuming that an ironic weeb amerimutt boycott? I doubt chinese people care about stupid crap like that
The only thing "starting" for me is me slowly moving on to wuthering waves it's nice to finally have an alternative. I used to love exploration in genshin but they have done little to nothing to improve the experience. I mean sure they added some grappling points here and there but exploration still felt slow it made me not want to explore anymore. The map just kept getting bigger and our method of transportation has not improved to adapt to the big map. The only thing keeping me around genshin is because my account is pretty cracked and I kinda wanna see how it all ends.
Isnt the whole point of world exploration to make terrain your obstacle/puzzle
Imagine Death Stranding with helicopter.
Even if take wuwa. Yes it has fast travelling but what the point of having terrain then? Oh it a big rock should i find a path to the top? Nah i just go brrrrrr and speedrun this shit to the top. But at least wuwa has a good combat so whatever.
But genshin's combat is not as powerfull. The only thing left is exploration.😅
@@ProkerKusaka the whole point of a open-world game is the liberation of movement. Handicapping its literally just hinders the fun. The way wall running is better than SLOWLY and I mean SLOWLY climb then fall if the stamina isn't enough. Just many things that wuwa did really made the exploration of genshin outdated and boring, the only thing genshin has is its characters, music, nations, and story (which is still alot lol). Also sunk cost fallacy lmao.
@@chevrette_lasalle y'all behind, its been ages since i've had to climb a mountain, in fontaine exploration is literally diving, while the new chenyu vale you turn into a flying fish, a literal flying fish, shit even back in sumeru the problem was them caves, but it had a lot of ziplines and stamina recovery, there was no issue with movement, and inazuma did added ziplines but worse.
the problem about genshin exploration is that its not rewarding, if i work my ass exploring a whole ass region for hours i should get decent rewards not 56 pulls for doing everything, HSR gives almost 20% of that just by logging in and getting your 10 pulls every version
@@NFYTDamn, I don’t play HSR, but why does that game give more rewards?
It's because they keep thinking if you add tons of teleports around the map it'll help. Yeah... no, it doesn't. To this day, Yelan and Scaramouche are the fastest ways to move around, and even that doesn't cut it anymore with how BIG the map currently is.
roses are red
the game can be better
but we all know
GENSHIN COULD NEVER
they stagnate for fucking 5 years soon
- They have done since day 1 nothing ever for real Character Progression
- They needed 4 years to just add 1 single new form of Endgame Content, that is terribly designed
- They havent completed 1 single Character Story in soon 5 years
- They haven't completed 1 single Hangout in soon 5 years
- The Events are a constant boring repeating of the same shit, when it comes to Combat
- They have never expanded in soon fucking 5 years anything, that keeps the Players busy in regard of Reward Systems, like for example raising Friendship from 10 to 30, updating the Tree in Dragonspine from 10 to 50, to give players a reason again to revisit the Dragonspine n do stuff there.
- They have never expanded anyhow the Coop Gameplay via things like PvP Mode, Guild Content (Raids), 4 Player Dungeons ect.
- Abyss never being expanded substantially in fucking soon 5 years
- Combat never been expanded substantially with new Features, to make Combat more fun and entertaining in soon 5 years
- No rework of Geo in soon 5 years giving it finalyl what it needs - own Reactions like Mud, Fragility, Magnetism, Smokescreen, Poison and Geo Swirl (Dust Cloud).
could surely name more points, but that list is already more than long enough to make people understand, that MHY absolutely made nothign in this game since day one, than only pumping out constantly new Characters, Weapons, Story and New Maps to explore.. thats all they constantly do...everything else they dont care about, because they don't need to, there was never any big competition sadly for MHY, that forced them to care....
GIVE THIS MAN A TRUEEEEE ASAP!!!!
Anyone remember superconduct/crystalize? lol
@@rz3264 i found about the shatter reaction with a youtube short to help break mineral faster...( the guy used freminet a claymore user tough)
@@blable8312 Damn i forgot shatter reaction lol
Make this man the new director of Genshin because he's speaking facts 🗣️🔥
I couldn't even get back to playing Genshin even when I tried because I know that there's just gonna be nothing waiting for me. With the amount of pulls we're getting becoming less and less I wouldn't be surprised if next patch we receive negative wishes.
Also find it funny that they're taking the profits from Genshin and putting them in games that aren't even that good.
If you're referring to ZZZ then it's actually pretty good. It's a pretty casual game for now, but the combat feels very satisfying.
4:28 Khaenri'ah? I believe you meant the Sustainer / unknow god. Khaenri'ah is a region and it was destroyed by Celestia 500y ago. What was "confirmed" (Air quotes) was that the Sustainer is not active.
And you made a theory that Khaenri'ah was abandoned?... Ahhn... Why wouldn't it not be?... It was destroyed and the survives where cursed to become hilichurls remember...
Even if there is someone there it would not be the actual people of Khaenri'ah.
he meant celestia probably
I think the reason why 4.7 flagship event is not voiced and barely have story bcs they use resources to 1 archon quest, 2 story quests, and the imaginarium theater quest, but they also probably diverted their other games, so they are quite stretch thin. Unvoiced flagship event is quite rare in genshin, last time was 4.0. This is still better than hsr which is the norm there, but yeah its kinda a let down if you compare this to genshin's past
No its mostly there's not a playable character in that event story.
@@BiBiren I prefer that tbh than having playable chara but unvoiced like hsr 2.3 flagship event. Having playable cgara but unvoiced is more dissapointing tbh (or insulting to me since I like firefly lol)
That and the summer event is coming up soon as well so, I agree with your theory that the VA have probably had a lot on their plate. Sigewinne and Clorinde quests are almost 4hr of voiced content alone.
I even struggle to remember what the event was lol I swear these events have to run longer
I’m fine with flagship events being meh. They are events that go away, they shouldn’t be the main focus, they shouldn’t get much effort. That effort should be put into permanent content.
Genshin feels like an old game that just refuses to evolve
Wuwa has better combat, HSR has better storytelling, ZZZ has the best presentation out of the three, and Genshin just goes through the motions
It's genshin player fault honestly. The game have so many problem but the game still make around 50~60 mil per month.
@@muizxmuiz way way more.
Tbh people who stick with Genshin through the ups and downs, and more downs are the reason why Genshin is in such a state. Hoyo cared at least in the first few months of the game then the 1st anniversary came and Hoyo saw the potential that Genshin players would stick with the game no matter what, that's the moment they said screw it they'd milk the players dry every time anyways so why even bother.
We are now in a point in time where Genshin players can be classified into 3 major types those who are a hostage of sunk cost, fanatics that would deny that the game's state isn't bad and would defend the game to the bitter end, and lastly players that do quit only to jump ship to another Hoyo game like HSR and/or ZZZ.
Players that like and support Genshin despite everything pretty much 100% deserve whatever Genshin throws our way, it is what it is.
gosh some people just want to play genshin, let them 😂 Why are we being blamed for just sticking w the game. Stop generalizing.
@dundermifflinscranton exactly...just because others have problems and we don't they act as if we are being punished for it.
The game is good its fun and it's still entertaining and interesting if it's to your taste. If it's not then it's just not.
Imagine blaming people for liking something.
And yup,game is still entertaining with good storyline,lore and ost. Most importantly,it runs smoothly.
Soul our good brother in rage and disappontment, I have no idea with which I agree more - your takes in the video or mouse and keyboard.
When they changed their motto from "Tech Otakus Save The World" to "Travel Across Hoyoverse", that was kind of like a silent confirmation that this company's changed. Their philosophy with Genshin seems to be Minimum effort Maximum profit. They've stopped trying with this game because it'll still print money like crazy regardless of if they tried or not.
HSR seems to be their golden child now where they keep their best foot forward while still getting that $$$
Yeah. Now, it's money and doing less than the bare minimum. I'm not going to travel across "Hoyoverse" because it's GARBAGE.
The main problem is that genshin was originally planned as a small side project to experiment on open world thier original plan was to drop every new region in 6 months and complete story in 4-5 years but after initial success of 1.0 they changed their plans thats the reason for so many dead patches
What kind of bs is that the game is regarded as one of the most expensive games to develop costing about 100 million initial and 200 million annually to keep going.
Right now it's at like 700 million in development cost which has it being one of the most expensive ever developed...I sincerely doubt any company would sink so much into a side project
See videos like this are gonna get overshadowed by Natlan coming out soon and everybody is just gonna keep overlooking the obvious problems the game has but is doing literally nothing about it. Honestly I’d say most of the community needs to switch to another game and stop supporting this hot mess of a company.
It's not starting too. It's been stagant for awhile. Sumaru is when you really begin to feel the effects.
I did quit 6 months in because I found the content stagnating....
You know there's something wrong with the game when it's just already 4 years and the content is starting to piss people off
Actually its the opposite if a gacha game lasted this long it did something right
Yeah, and even after Wuwa release Genshin is still doing big numbers.
@@SwieczkaNiweaniewierzeDarek and ww numbers will only go down from here.
@@pontoancorasource?
@@SwieczkaNiweaniewierzeDarekbecause sunk cost fallacy is one hell of a drug
I get all your complaints(dont really agree with them all) but please this is the second video where you said that we've been getting less pulls compred to earlier genshin when that is factually wrong, it takes 2 seconds to see the numbers of primos we get every patch and you'll notice that 4.X gave as many pulls on average as 3.X and 2.X. it literally takes 1 minute to look for it.
Bro what baseless shitty complaints are way easier to say
Applies to genshin supporters and haters
im just playing cuz i want to see how the story is gonna go, i don't even play outside of Archon Quest's anymore
Same
Everything you said is spot on, Soul, but I think you left out one gripe although it's directly related to what you said by mentioning how you can farm artifacts in WuWa and not having endgame content. The resin system is totally limiting and new players literally cannot play genshin without 1-2 full years to catch up due to this as well as the 90 hour slog of unskippable content
I agree with the pulls getting stingier and stingier. In version 2, and version 3 I remember I could reliability hit the 50/50 just from within the patch by doing all the things in that patch. So, I had a decent chance at getting any new character. But now by 4.8... I'm going to 3+ patches before I can get someone new. And part of that is luck (I'm losing a lot of 50/50s lately) and the other part is by design. I find I go deeper into pity every single patch, and routinely now go to post-50/50 + 70-90 wishes.
It's why I have only 2 limited 5* characters from Fontaine, Furina and Arlecchino, as opposed to every other region where I have everyone I want (fine... I don't have Baizhu yet but he's the only one). So, I think it's fair to say I'm burning the candle at both ends: fewer pulls from the patch, and worse luck in the pulls.
What I hate about hoyo games is their events which is outside the game. Like for f*** sake, A simple daily login requires you to open a different browser. It is like hoyo is making all free stuff away from the game. Not just the daily logins, even the mini event that they add must be played in browser instead of in-game. I quit the game after 6 months of playing since its lunch, tried to come back, but still no skip button for useless dialogs. Now I am too lazy to do quest as it takes time to go through each dialogs. I tried to do world exploration since I am done with WuWa daily activities and events, unfortunately I feel that G.I. exploration seems slow. Like when you are running and stumblle with a higher level of object whether it is stone or branch, the accelaration of a char changed from runining to climbing instead of jumping. Climbing very stiff mounain is also a hassle, the bug where character were accidentally sliding was not yet fix for 4 years.
Starting!? bro after playing wuthering waves. I just do spiral abyss and close out I can't even be bothered to explore the world or do story
Ironically... Last character story quest i actually enjoyed was Lyney... Quest that gave us look into his and Lynette's childhood... And last event i remember i really enjoyed? Albedo's drangonspine event in 2.3... That is the last event i actually remember the story from it.
And i am not even talking about the "big event" this version.... I don't even know what that was about.
Damn I stopped playing since the beginning of this year. Sad to see I didn't miss much
I dropped exploring regions and story quests quite a long time ago. Just can't be bothered. I will treat them as an emergency primos.
Btw another thing is that hoyo is actually looking for new workers to work on another ptoject and one of the specifications listed is "must have an interest or passion for Genshin Impact", so yes do care about genshin and they care enough to even potentially give us genshin 2 in the future, it's just that what they focus on is not what you guys want. Exploring Fontaine and Chenyu vale has been great, genuinely better than both Sumeru and Inazuma imo, and the characters have also been getting better, the story and writing has become better, however I agree that events have become dull.
Not when they stagnate. Also, Inazuma is trash.
Bro its been 4 years. What you see is what you get. But on the positive Wuwa and ZZZ (yes I like that game) slap. Im a little nervous for the future of ZZZ cause its hoyo but those games have made genshin seem irrelevant to me
same I love zzz but after seeing hsr turn alot more pay to win and releasing way too many characters to quickly after its first year im kinda nervous about it. Atleast wuwa is made by different devs so im a little more hopeful
@@iwanttohaveboba9180 Yea when they gave us 30 gems for 50 million milestone, it screamed genshins dev team. I didn't think I was going to like ZZZ so for me even if I only play short term it's a win.
I use to play pgr and the one thing I will give Kuro is they will improve the game. There games always have issues, they aren't great at marketing but overtime they will make improvements and rewards the players who play. I'm very confident in that
Well it sure isn’t stagnant when a lot play Genshin while hating and discussing about it. Thats content right there. 🤷
Nonetheless, i agree that it’s disheartening to not see a major progress over the years. But do we really expect them to listen tho? It’s been 4 years, I don’t think the genshin team hasn’t heard us…
I fully agree with the lack of content, events are now nothing but a longer puzzle that used to be just a normal puzzles back in Mondo or Liyue days.
The story quests and aide quests imo suffer from the "laack of shits given but full of filler" syndrome, as in you have a concept for a quest line that can literally be summarized in 10 words and 5 minutes of gameplay, then you have 2 books worth of text not related to the concept and about 50 minutes per quest of interacting with npcs and text that you guessed it is not related to the concept of said quest.
I also agree with the characters quests point, it is no longer a quest about THE character like Ayaka's story related to her family, her family's past and so on including her wet socks, now it's all about ranom npc no. 12543 and their shitty life and how that cool new gacha character can just snap their fingers and boom the npc is happy.
The Abyss is shit and now even rarer, the theater thing is horrendous trash too full of rng and limitations that you either fall asleep completing or struggel to go past half not cuz it's hard but cuz the rng fucks you.
Events and questing is less rewarding, exploration is less rewarding, colabs don't happen unless it's a shitty kfc one fuck that.
To me Genshin only got filler updates since about 4.1 or so and i felt like Genshin was stagnant since Inazuma finished.
Easy fixes:
Bring back all past story based events as optional downloads as in download, play then delete to avoid waste of space, even if there are no rewards or it only gives the event specific weapons which they should cuz ppl are punished for not playing day 1 by not having any way of getting past event exclusive shit but regardless, make those downloadable and playable, even if there's no rewards just let players do it and boom they have some content and all the time and money spent on those time limited stuff are not wasted entirely, simple as that.
Genshin : 3 years 3 pulls
Wuwa : 2 patches 2 free 5 star characters
Worst part is Genshin already had a Simulated Universe-type mode back in Inazuma so they already have the foundation for a mode like that, and implementing it would be a piece of cake. Biggest fucking insult of them all in my opinion. Instead we get Imaginarium Theater with all its flaws, and the new "endgame" mode they've been teasing us with that seems somehow even worse.
Must be nice to have a horseshoe up your… and have everything. 4 years in and I barely have 3 usable teams
I am still very surprised why ppl asking for end-game in a gacha game? They want to sell characters that is gacha, so your end-game is to spend for newest and newest character creations and they buy all of them- and this is how they look on this genre. In every gacha the content is: sell more characters, create more characters to sell them as well, this is the end-game, constantly making you to pay. It is actually more surprisising that these newest gacha games, has story actually, bc in the early days gacha had some dialogs, without making any sense, but then u were buying the packs, and farming to build your pulled units... The little spice is that this game has story, however as far it goes u get more chars introduced than the story actually progress, so it is clearly not the agenda to create more content than selling characters.
I do think an exception has still been FGO. It is a grinding simulator and with NAs 7th anniversary we will be getting the new 90++ nodes (along with a challenge stage for summer like most events except the lotto where it is a major feature of it outside farming). It is mostly about being more efficient with your stamina. We have had level 120 for years now so time to flex and with LB7 concludes next year Ordeal Call gives us class trees to work towards.
One path I could see Genshin (and eventually Star Rail) is increase the max level and add new major traces which new units can be built around and revitalize old units, giving player reason to pull for them again.
I deleted the game along time ago. Just came here to watch ir vid lol. Yall are wasting ur time. These mf wont listen to yall at all. They literally took all our feedback and used it on hsr only. The only way these ppl will listen is by deleting their game, never spend and play
At this point I just log on and do my dailies for Genshin while hoping that the game will get better. I don't want to have wasted over two years of my time.
I started Wuthering Waves the day the game got released and so far I have five 5 stars, one of which has a constellation, two 5 star weapons, and I've only ever spent $10 on the lunite subscription. WuWa actually feels fun to play for me, alot more so than Genshin does. I actually get excited to get on an run through some missions while leveling and building out my characters. I don't know how long I will enjoy this game for, but for the time being it's offering alot more than Genshin is right now.
I've been addicted to genshin since release. I still remember how awesome was dragonspine event with the sword history. I can't even remember what quest did I do to get that bow reward this patch. And after playing Wuwa sitting in UNSKIPPABLE and UNVOICED dialogs felt like a torture. It took me 3 days to 100% Sumeru and 2 monts to clear this boring ass new region. Hey, but at least you can pet the cat now!
i can‘t wait to fucking pull for froggy chair cracked me up 😂😂
i love to hear your rants. i managed to play genshin since 1.4 for every single day with only a few missed day. can probably count them on one hand. but god damn i feel drained and i‘ve only been doing it for the freemogems since fucking sumeru. i only play for the character collection because imho genshin is written more poorly than fucking peppa pig for 90% of the time. and even though fontaine characters have beeb amazing as you said i only get like a short sugar rush out of pulling, building them…. and not being able to test their full potential 🤡
ADS from HOYO games. I been blocking a lot of them. They show up like crazy. To the point that I got rid most of them.
i stopped playing with the fontain expansion. I loved the underwater exploration but was really pissed they did not go back through the other areas and add underwater exploration, I though that was lazy and fontain was be the climax
I partly blame the playerbase.
We kept telling them we don't want hard content so that's what we get
its just so boring now... I joined around hu tao first rerun and running around, exploring the world, saving my primos for hu tao and getting excited when I finally pulled her. Nothing wlse mattered now that I had hu tao. It took me a while to fully 36 star abyss since i didn't have a full roster or even xingqiu, but after my first 36 star clear I never had trouble again. After I pulled enough meta units, there was no real challenge. The challenge with playing genshin was sitting through the painfully boring filler content that just kept getting more painfully boring to sit through each patch. I don't care about the story anymore and have a long list of quests to complete. Its hard even logging on for genshin even more, and I find myself struggling with what to spend my resin on for the 10 minutes I spend playing the game. It's lost its luster. Pulling 5 stars doesn't feel the same anymore, character quests are boring, exploration is too much for too little, and the game is just unfair with the gacha system. Chronicled wish flopped and I'm still pissed over the time I got 2 of neuvilette's signature weapon instead of staff of homa on his rerun with hu tao. And after withering waves releases on ps5 and I no longer have to play it on my phone, I'm done with genshin. I'll log on wach patch to collect my feemos and pull on characters I like, but other than that, why waste time on a game I find boring.
They just need to add something similar to what WUWA has, and maybe tweak the switching system a little bit, it was always stagnate from genshin, but what made it boring now compared to the last 4 yrs is because WUWA got released and the fact that ZZZ has similar playstyle.
I saw you make a goodbye genshin video few weeks ago, why would you make new video about the game you said farewell? You seem contradicted
Man that's disappointing to hear. I quit the game about a year ago (I think it was the 3.6 patch, started in 2.0) because completing the events and going through the story felt like a chore, and the lack of endgame was starting to make me feel jaded as an AR60 player. Much like you, I was practically living in an artifact domain, which was the Deepwood one. Sad to see it's not much different now.
My favorite event was the Enkanomiya one because it felt like they were actually trying out new things. The focus is markedly on the story, with exploration 2nd and combat 3rd it seems, and while I really liked the exploring and combat, the overly verbose dialogue got too tiring to sit through and outweighed most of the things I liked about the game. It's not even that the game had to cater to me in some way or another - as someone who loved the combat, it just felt like it was way, way in the backseat. I played it almost every single day over those two years, and I think it speaks for itself that I didn't feel any regret upon quitting. I just stopped playing one day, then it turned into a week, then a month, and so on.
I played Genshin for a little over a month somewhere between july-september 2022 when Sumeru just came out, and I actually focused on archon & world quests 100% during that time from Mondstadt all the way to Sumeru desert while not caring too much about characters. That's how invested i was in the story. But that's where it ended.
This game is probably one of my biggest "my heart sank" "fell-off-a-cliff" or whatever phrase you can use to describe that feel of instant drop where, after all is said and done, all that was waiting for me after catching up with the story were:
- a slew of chest and whatever checklist from 5 or however many regions with little to no reason to backtrack other than 5-10 primos per chest
- 160 or 180 resin that is worth nothing as f2p
- day-gated artifact "farming" (if you can even call it that) because we all know they gotta milk the FOMO and keep active user stats as much as possible by artificially forcing players to log in on more days than they should otherwise
- "standard" banner that doesn't even have most of the characters you missed as someone who started in 3rd year (I picked up Nikke on day 1 in the same year and they completely solved this issue right out the gate, with the exception for seasonal themed/collab characters)
- you can't even *try* and pull(/buy!!!!) for the character you want because of previous point, while the game's main point is to build multiple characters for reactions and you have to bear with characters you might not enjoy playing to even have a scratch at higher level content because of it (contrast this to WuWa where people can bring even 4* characters SOLO all the time to holograms)
To hear you're getting even less and less pulls per patch is honestly downright insane and any player who lets them get away with that is actively ruining it for everyone.
But we know most of hoyofans can't even put their time and/or money where their mouth is. Watch the Natlan melanin discourse be forgotten in a week by the very same people who are currently yelling about it on twitter, for one. Weird enough they didn't leave when Sumeru rolled out, with how humanoid enemies in that patch are darker skinned.
Starting? It's been stagnating since Inazuma
No lies were said
2:51 Tbh I loved that this event wasn’t filled with story. 😅 Some big event stories are soooooo boring that I for once preferred not having to read through that. (The last event was such a drag for example.) The mini games were fun, but not the story. At least less Paimon yapping. The event were Kirara first appeared was also boring as hell. 🙄😓
Yup, there’s not been any meaningful change in it’s content or gameplay tbh
At this point, I'm inclined to believe that Genshin's only hope is to be sold to a company that cares.
Whomever is managing Genshin is a greedy souless bastard.
8:30 time to level your 4 stars 😈 (in all honesty, there are some 4 stars with actually cool kits)
The new endgame content isnt even being talked about anymore, people have jist gotten disappointed time and time again and again thats people have just become apathetic at this point
Trust me you'll get used to it. Or if you smart enough. Quit now. I quit since last patch before anniversary and i must say the reason i leave and genshin now is genuinely nothing change.
Sunk cost falacy is not a good excuse because the more you hope and cope for better genshin. The more cost you put on that falacy. Why bother?
1.7???
There was no 1.7
@@SYNTHETIC.BLACK.HOLE6 what patch before anniversary. Yeah that patch
I'm so tired of go to some inventor/researcher & kill monsters in a domain event.
You know that Inazuma commission where the writer keeps tossing more storylines and abilities to his novel? That's Genshin. You get to the point when you near the end of a book or a movie where you need to pull together random plot threads, not continue to add more of them.
Started in 1.0 and recenly quit. Don't miss it. Story is still interesting but i can still watch the story from lore youtubers. They've been shortening the length of events recently to FOMO players into playing which is hilarious.
Looking forward to playing other games. Lately, i got my eyes on Visions of Mana and also wanna get Trials of Mana and Legends of Mana for the nostalgia.
First, Id argue that Fontaine had the worst story. Remember, this is a quest where they moved a giant house under a lake, flood a region that is a higher elevation than the surrounding area but no where else floods and the Traveler claims Furina is cursed and everyone just kind of buys it.
The truth though is Genshin’s revenue has been declining for a while. The reason they are giving less pulls is so many players saved during the later parts of Sumeru during the year of make banners. Now, people aren’t rolling anywhere near how they used to and they have to solve that. I expect the reason for unvoiced events and smaller areas was due to Natlan taking more of the budget. A lot of people left in 4.2 and it’s likely due to the bait and switch with Furina. Her rerun is already below every other archon’s. If you are wondering why all the Natlan characters look weird, why Iansan looks out of place and why 60% of the trailer was about the Pyro archon, that’s why. I Suspect they redid the entire region and its characters which is why 4.6 and 4.8 have such small regions compared to 3.6 and 3.8
I don't understand why ppl still play that game
U dont plan to quit anytime soon but the game is not getting better anytime soon either
@@Cudoviste24Probably because they already invested a lot of time and they want to see how the story plays out.
The others like wuwa, and hsr are basically the same thing. I dont understand why genshin gets all the hate. It just seems like all the other popular gacha games, out there.
Mostly nostalgia honestly and the time many of us have put in during lockdown. After a long break, the game can be a bit fun for a short while.
@@StellaMaytvmaybe because for almost 4 years players have been wanting changes to the game which seems to always fall on deaf ears. Compared to HSR and WuWa which have been actually listening to their community.
I’ve played GI since 1.4 actively. (More of a lore player so the missing end game hasn’t hit me so bad.)
My frustration is having mostly NPC focused storylines. Events are also getting more throwaways.
Another thing eating my motivation is the way they are releasing the characters. I prefer playing/pulling with male characters (I’m a girl, sue me). Genshin hasn’t released a new 5star male for 10 months and counting. Don’t understand why they can’t release characters more evenly so there’s at least something to wait for. No point in farming if there’s no new characters to built. (I’ve been bored enough to built Aloy for archons sake.)
The latest map expansion was cool in one underwater place but a full Mondstadt amount of Sumeru was completely ignored and left empty.
I’m disappointed after waiting patiently for better things to come.
Didn't you say you quit Genshin and were never ever coming back? 🤨
He said he quit making genshin content and would never be coming back. He admits in this video that he started making content again because he loves this game and he likes to talk about things he loves.
I am sorry for my poor English. I start play genshin with 3.8 so i do not know better than older players. I do not plan to play any other HOYO games rest of my life, i play still genshin because i am f2p and i grind so much even i do a lot of hidden quests and achievements, i put a lot of effort and time to it. I have guarantee to get 5 star limited character and i am on 30-40pity, i have to spare pulls to get Favonius Lance and i roll 30-40 pulls on current weapon banner but i didn’t get, I have not a single copy of Favonius lance, and everyday artifact domains spit to my face. I was watching Tectone before zzz release and he suddenly open zzz official release promotional stream to react. I do not plan to play zzz and i do not care to stream either but i say myself, screw it, lets watch, what it happens. Somewhere begining of stream game developer say “everyones favorite skip button” , this feels me bad, hoyo know what playerbase ask or needs but still refuse the implement in genshin. It just me but this word feels disrespectfullness twords to me.
Never really cared much for abyss but I loved the labyrinth warriors if they gave us that as an endgame mode it would've been great but instead they put it in star rail (simulated universe). Everything else you mentioned I absolutely agree with.
Honkai 3rd went to the very same stages as Genshin does right now
Despite of that, stil making money despite being an "old" game from 2016
Even Honkai Gakugen, a game from 2013 still making money 🤷🤷
Do better research!
Ps: Gacha adict and 1st world class issues. Bruh
So, as a only wuwa player. I really wonder how shit is gensin dev now.
I played 2 hours when i was released 4 years ago. And damn it was so slow and boring experience
Apparently not that shit if it's been going for 4 years and counting...
agree with all your points, esp about the exploration problem. the events give so little rewards and feel like made for 5 year olds, the new ''end game'' is still difficult (for me) and we've been having filler ass patches since what? navia? when arlecchino released it was ok cool but as u said 3 hours in and content is done. only correction: from writing p.o.v the char. story quests have actually gone better by which i mean no more filler npcs
I was genuinely excited about the Natlan characters which were teased recently and wanted to download the game again but your video served as a painful reminder why I had uninstalled in the first place... It's very sad to see a game with such quality and potential be put to waste like this. They absolutely can do better but they almost stubbornly won't.
Genshin stagnated for me when 2.0 came out then I quit and played again during 3.0 because there was more content
People who played every patch had nothing to do except the terrible formulaic events
I got to experience that for a year until the stupid flower picking event
it pains me to see how true this is
not even a single 5 star selector, honkai impact 3rd as well as star rail, even wuwa did it day 1 of their debut... if ZZZ dared to dropped a selector then yeah...
It's been stagnant for years, wake up.
They arriving to the final stretch of the history, i guess they lazy cause they know most people gonna stay just to see how things end, beside that good video
This constant crying about end game. How is it still not annoying? I like how you emphasizing 4 years wait for end game. Well, we waited 3 years for devs to 'noticed our daily commission system is not flexible enough', and after almost another year, it's still not flexible and never was from the start. But only now it finally going to be flexible for realsies. Incredible
OK I wanted to complain but you're so right. Events in all other gachas are cooler. SQ are formulaic but it's still "fine". I hate FOMO. Genshin's economy asks for more investment (horizontal) and gives less reward :(
I agree and disagree. The events definitely got worse, but the new areas were pretty good. And the character quests in my option gotten better, I really liked Arlecchino's and Chlorine's in particular.
I think this is where I stand to. 4.x events were either meh, absolutely horrid or weren't that fun (even as filler.) Even the upcoming summer event doesn't look fun (the characters they chose to feature are so random imo)
But the new areas are nice + I do like the playstyles of most Fontaine characters and Cloud Retainer.
And say what you will, but Imaginarium Theatre was something that had to be developed over time.
My guess is that the dev team put too much focus on balancing creating new events, Imaginarium, and new areas while developing Natlan. Maybe that implies there's more to Natlan than any region before?
With that said, that's a strong case of poor management. For example, Sumeru was huge but that didn't interfere with the events that came before it like (the Interlude in the chasm, Hues of the Violet Garden, Shadows Amidst Snowstorms, Diluc's new skin, Summer Fantasia, etc.) These events were not only huge and expanded on some lore, but they felt like they had some kind of impact on the characters. (Not that the impact stays cause of Genshin's questionable way of handling their characters buy I DIGRESS.)
Meanwhile, 4.x had a small poetry event, a vreat Freminet event, a filming event featuring Ayaka and Yoimiya (wasn't a fan but that's cause I don't like. Ayaka), the Lantern Rite was fine but felt so much shorter, the potion and cat events (they...happened) and at least 4 events with Itto.
Then we tie it up with 4.8. Which, frankly, I'm already not a fan of (looks like another event with 80% minigames, 15% fanservice and 5% actual story.)
And most of 4.x events just felt so much shorter or less impactful than before. Sure it was nice to have a chance to see every character at least once (or around every corner if you're Itto). But they just feel like such a waste. Nearly everyone is there for a cameo, not to be characters.
This is an essay. Sorry. It's just that I play the game for the characters and the events are the only times we can see past characters again. 4.x events just feels like such a let down.
I actually enjoy exploring Sumeru along with the relevant world quests but excluding the last desert patch, the process was so unrewarding given how little primos they gave per chest...
It’s kinda crazy how HSR has only been going up and now we have ZZZ as well
Genshin players have stockholm syndrome, it’s so easy to just uninstall and never play again, yet y’all just continue to play this garbage.
it already stagnated a year ago at least.