Another way to do this rather than re-surfacing: In the Surfaces tab, Create > 'Offset' then uncheck chain selection, now select the individual faces of the Blend that you want to extract from the solid body and offset them at 0 distance. Now you have exact surface geometry to drive your toolpath.
Rather than moving back to design workspace, you can create a manufacturing model. The manufacturing model exists separately from the design model and allows you to make edits related to manufacturability without changing your customer's original design file.
Woah woah woah, you picked the fillets on the solid but didn't mind the arrows...the arrows were going the wrong direction on the end fillets....also, that's kinda a weak use for a flow tool path, wouldn't you just pick the paths at the top of the fillet like would to drive a 2d contour? I could see using a flow on those features if you wanted to interpolate that with a smaller ball nose....🤷🏻♂️
@@Dasman5624 dunno, I haven't seen that behavior....I've done similar tool paths where the solid features have tangency edges between them but still the tool path will flow from one to the other without a retract between them....🤷🏻♂️
Using fusion for years and now using mastercam for years kind of interesting with the methods and such used. I routinely make a single surface for 3d paths in mastercam using geometry derived from a solid to allow the path to do what I want it to do. Most of the time it's a flowline path. Much like "flow" in fusion.
@@ShasOAunLa I haven't figured out extend surfaces in fusion yet ...it's super simple in mastercam, just click extend surface and double click the edge of the surface you want...
Thanks NYC for sharing all great information , I would like to have course of 5 axis simultanieous please , where I can find thanks , as I'm doing a job very complex , need some trick , thanks
I had Fusion 360 as an early adopter with the "Ultimate" package, but after several years I let it go as it just never seemed to be getting there in a time frame I had the patience for. I heard that they added Module Works based multiaxis, which I think this is a result of, but I have to wonder why it requires a single surface when other Module Works based systems have toolpath strategies that do not require this. I can literally do this toolpath right off the original geometry using the segmented surfaces off an equivalent solid (I tested it because I really was surprised to see this). I'm not a fan of Fusion and not a hater either which makes me inclined think that you missed something here. If not, I'd be hollering at Autodesk about it given the cost of multiaxis in Fusion. Making geometry to guide the tool is business as usual, but not if it is exactly the same as the geometry you already have. That's just time wasted. Even worse is that in this case the resulting fillet surface appeared to differ significantly from the original, which means potentially a lower quality part. Does Fusion not have a 2 rail sweep?
hey... why dont you create more fusion 360 video like you did earlier with more tips and tricks. i wish you make that type.of videos more...i just love them
Nice! Question: Does this work as well for 4+1 ? I just want fusion to get their ass kicked so they can land the millturn simulation as well ! I want my sexy Multus 4000 simulated !
Totally incorrect... For a start this could have been done without remodelling that fillet. 2nd, it's extremely common to have to remodel faces in many CAM systems to get clean simultaneous toolpaths. Often the surface normals of supplied models are horrendous due to extremely poor underlying surface topology... Shit in = shit out when it comes to extracting tool axis vectors from surface normals. Sure, there are some axis smoothing options (which also exist in other 5-axis toolpaths in F360, just not as extensively in Flow), but even those can't completely polish a turd. John is just showing 1 of a few methods for recreating faces with more favourable topology.
Another way to do this rather than re-surfacing: In the Surfaces tab, Create > 'Offset' then uncheck chain selection, now select the individual faces of the Blend that you want to extract from the solid body and offset them at 0 distance. Now you have exact surface geometry to drive your toolpath.
problem with that is you get 4 surfaces, not one.
I didn’t even know you can project 3d faces, very cool
Rather than moving back to design workspace, you can create a manufacturing model. The manufacturing model exists separately from the design model and allows you to make edits related to manufacturability without changing your customer's original design file.
The Manufacturing model environment is truly awful. It decimates a heap of the parametric behavior of the CAD created in the Design workspace.
Derive is a much better approach to use instead of MFG model.
GREAT stuff here... thank you for posting 5 axis information!!!
Woah woah woah, you picked the fillets on the solid but didn't mind the arrows...the arrows were going the wrong direction on the end fillets....also, that's kinda a weak use for a flow tool path, wouldn't you just pick the paths at the top of the fillet like would to drive a 2d contour? I could see using a flow on those features if you wanted to interpolate that with a smaller ball nose....🤷🏻♂️
Your correct he didn't change the arrows. But the point was you still end up with 4 separate tool paths. Instead of one continuous.
@@Dasman5624 dunno, I haven't seen that behavior....I've done similar tool paths where the solid features have tangency edges between them but still the tool path will flow from one to the other without a retract between them....🤷🏻♂️
Using fusion for years and now using mastercam for years kind of interesting with the methods and such used. I routinely make a single surface for 3d paths in mastercam using geometry derived from a solid to allow the path to do what I want it to do. Most of the time it's a flowline path. Much like "flow" in fusion.
Excellent. Really enjoy these tips videos. Thanks!
Should we assume that this is F360 with the machining extension?
This was good, I've been wondering how to extrapolate surfaced off a solid in Fusion. Could this have been done in surface tab instead of forms?
Also an easier way to do that is just go to surface work space and hit create surface from solid I believe is the command.
offset in surface workspace, then click the same 4 faces. done
I like to extend them, when i do surfacing tho
@@ShasOAunLa I think you're right, I think surface from solid is in mastercam...I go between the two so often I get confused lol
@@ShasOAunLa I haven't figured out extend surfaces in fusion yet ...it's super simple in mastercam, just click extend surface and double click the edge of the surface you want...
@@Steelcrafted its almost the same in fusion modify -> extend and then click the edges you want
Thanks NYC for sharing all great information , I would like to have course of 5 axis simultanieous please , where I can find thanks , as I'm doing a job very complex , need some trick , thanks
Sorry I understand now .. I comment before watching more.
Very interesting!
I'll have to buy a UMC500 now just to try this out :P Thanks John :)
🤔
Hi
Can you make 5 axis contour programming ..thanks
cool tip thanks!!
I had Fusion 360 as an early adopter with the "Ultimate" package, but after several years I let it go as it just never seemed to be getting there in a time frame I had the patience for. I heard that they added Module Works based multiaxis, which I think this is a result of, but I have to wonder why it requires a single surface when other Module Works based systems have toolpath strategies that do not require this. I can literally do this toolpath right off the original geometry using the segmented surfaces off an equivalent solid (I tested it because I really was surprised to see this). I'm not a fan of Fusion and not a hater either which makes me inclined think that you missed something here. If not, I'd be hollering at Autodesk about it given the cost of multiaxis in Fusion.
Making geometry to guide the tool is business as usual, but not if it is exactly the same as the geometry you already have. That's just time wasted. Even worse is that in this case the resulting fillet surface appeared to differ significantly from the original, which means potentially a lower quality part. Does Fusion not have a 2 rail sweep?
hey... why dont you create more fusion 360 video like you did earlier with more tips and tricks. i wish you make that type.of videos more...i just love them
He runs a business full time, I just don’t think he has time for it
Очень круто!
Nice!
Question: Does this work as well for 4+1 ?
I just want fusion to get their ass kicked so they can land the millturn simulation as well ! I want my sexy Multus 4000 simulated !
In my case I can't put 15°, but -75°, and it still makes ugly tool path. I don't know why it won't work like it does in your video :(
Maybe the 15 angles portion makes it more smooth
I always use 3d flow when i have Got big chamfer
On round edges please no use Ball end mill
Great but there was simply no reason to do this in 5 axes if you use the correct cutting tool.
This is a great video showing how bad fusion CAM is. Just to make the cam work you have to re-model the part. Just terrible. Love the channel though!
Totally incorrect... For a start this could have been done without remodelling that fillet. 2nd, it's extremely common to have to remodel faces in many CAM systems to get clean simultaneous toolpaths. Often the surface normals of supplied models are horrendous due to extremely poor underlying surface topology... Shit in = shit out when it comes to extracting tool axis vectors from surface normals. Sure, there are some axis smoothing options (which also exist in other 5-axis toolpaths in F360, just not as extensively in Flow), but even those can't completely polish a turd.
John is just showing 1 of a few methods for recreating faces with more favourable topology.
Fusion looks like a cartoon haha
It is 😂
i got the first view