Particle Flowfields TOUCHDESIGNER TUTORIAL

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 20

  • @joshluttrell7883
    @joshluttrell7883 ปีที่แล้ว +11

    I want to once again express my deep appreciation for your contributions to the TD community and to artists seeking to learn. Your willingness to teach and share makes the world a better place every day.

    • @supermarketsallad
      @supermarketsallad  ปีที่แล้ว +1

      kind words, I appreciate it. :) i'm glad people find them helpful.

  • @王林-b7c
    @王林-b7c 3 หลายเดือนก่อน

    some different in 4:00, The rg value of the math OP still larger than zero no matter how big the number is subtracted. So the rectangle would not center

    • @supermarketsallad
      @supermarketsallad  3 หลายเดือนก่อน +1

      Probably because you are not working in 32 bit float. Change the pixel format :)

    • @王林-b7c
      @王林-b7c 3 หลายเดือนก่อน

      @@supermarketsallad you are right, and there is a funny, I realized the pixel format problem, but the button of channel mask for RGBA is differernt from yours, might be the version differences, and now it works.

    • @_0O0O0O0_
      @_0O0O0O0_ 2 หลายเดือนก่อน

      There's something weird about how the RGBA mask is showing on the video in the Math properties. Flip the masking colors so the RG is lighter and the BA is darker. That should solve it. I had the same problem.

  • @martinquiroga9254
    @martinquiroga9254 หลายเดือนก่อน

    Awesome tutorial! Just one question... Why do you multiply the threshold with the grid map inside the life componet?

  • @_0O0O0O0_
    @_0O0O0O0_ 2 หลายเดือนก่อน

    Your explanations are great

  • @smilefenn4813
    @smilefenn4813 7 หลายเดือนก่อน

    the life component is not making the visual loop. i followed ur tutorial exactly on how to make it, i did the customise component part as well and then exported it.

  • @IanBaime
    @IanBaime ปีที่แล้ว

    The best in the game this is totally insane

  • @s0ull3ss19
    @s0ull3ss19 10 หลายเดือนก่อน +1

    How does one even come up with this? This is insane!

  • @billionaireno1
    @billionaireno1 ปีที่แล้ว

    Hey, what did you mean at the end by drag the initial positions (init-null) to the select. Which select and what exactly do I drag? thanks!

    • @supermarketsallad
      @supermarketsallad  ปีที่แล้ว

      Select the mull that container the initial positions to positions the colors to. I dont remember what i namnes that null in this tutorial, but it’s the one that feeds into the feedback and life-component. That we named either start or init

  • @abrampowell
    @abrampowell ปีที่แล้ว

    So good

    • @supermarketsallad
      @supermarketsallad  ปีที่แล้ว +1

      Paketa12 is a great resource, this one for example:
      th-cam.com/video/hoCCEtWzVGc/w-d-xo.htmlsi=LLeAHJoRXyTCQvf2
      When working with pointclouds like this, it can be good to think of red, green, and blue as x, y, z coordinates.
      Every pixel is one point in x, y, z space.
      And their position in xyz-space is determined by their rgb-value.
      But paketa12 is a fantastic resource for understanding this unintuitive logic.

    • @abrampowell
      @abrampowell ปีที่แล้ว

      @@supermarketsallad wonderful. thank you

  • @deathofgrungeboy
    @deathofgrungeboy ปีที่แล้ว

    Thank you so much!

  • @baptistesejourne6891
    @baptistesejourne6891 ปีที่แล้ว

    you are the best !!

  •  ปีที่แล้ว

    🖤🖤🖤