Nice one man! Although you really shouldn't do a another 6H when you dash back in. I've started another video now though going into more detail on how he pressures and gets into those situations so hopefully I can knock it out pretty quick.
Thanks bro, and it really helps me a lot making them. The process of making a video helps crystallize things in my own mind. So the more people I think I'm helping out the more motivated I am to improve my own game.
The Fukyo cancelling is useful in reset situations such as when the opponent blocks Kamuriyuki (the slide) or f.SS Blockstring and you anticipate the opponent is going to mash their fastest normals because in almost all cases you can whiff punish their recovery by going back and forth out of the range and in again. I caught a lot of opponents in command grab because of this!
Solid Nago advice + Samurai champloo = instant like
Seriously with every video I watch I am glad I picked Nagoriyuki as my main. There is a lot of tech to master with him and I like it. Awesome video.
Keep these coming! Really helps me figure out Nago better. He is weird to get used to but it's all coming together!
One of the most useful video on TH-cam about Nago!
Very nice guide and demonstrations, love that little bonus 6k into super tech to catch them if your combo doesn't splat.
Just here to say big thanks for this video. I did your short fukyo drill against an I-no and it won me the set and got me promoted
Nice one man! Although you really shouldn't do a another 6H when you dash back in.
I've started another video now though going into more detail on how he pressures and gets into those situations so hopefully I can knock it out pretty quick.
Thanks so much for this, really helps a lot
Thanks bro, and it really helps me a lot making them. The process of making a video helps crystallize things in my own mind.
So the more people I think I'm helping out the more motivated I am to improve my own game.
Lucky me that you play nago. Thanks for these helpful videos
The Fukyo cancelling is useful in reset situations such as when the opponent blocks Kamuriyuki (the slide) or f.SS Blockstring and you anticipate the opponent is going to mash their fastest normals because in almost all cases you can whiff punish their recovery by going back and forth out of the range and in again. I caught a lot of opponents in command grab because of this!
Awesome guide
Good stuff
RIP Jun Seba aka Nujabes 💯
Samurai champloo sincerely…….. yup won over my subscription