It’s hilarious because that is basically the golden ending (option C). Trevor, Michael and Franklin collectively slap themselves in the head and remember that they’re murderers, then just go and murder everyone with a narc on for them.
@@ieuanhunt552 Easily accomplished. Steal a car, damage it to the point it starts getting on fire, remain in car until it explodes. I realise this doesn't change the "story", but at least it's somewhat satisfying.
"Dear Mum, remember when my dance instructor said I had two left feet? Well, I've managed to redress the balance somewhat. P.S.: *_FUCKING HELL, AAAAARRRGH!!!_*"
People have a problem with Yahtzee being so cynical and criticising games so harshly but what they don't realise is that Yahtzee said himself that the only way for games to get better is by pointing out the flaws.
That was a sly ploy to get people into GTA Online. "Oh, you liked that very well made game mechanic we intentionally underutilized? Here, a game where you do NOTHING BUT THAT for 500 hours!"
I'm baffled by how people in these comments can't separate the geniuine critique from enjoyment. One doesn't have to think a game is flawless to enjoy playing it you fanboy fools.
I miss the dialogue from random NPCS. In this game they're all just "hey can you check my instagram? "aw man my lifeinvader". Where in SA one of the lines off the top of my head is "I smoke crack cause it gives me a piece of mind!"
I actually find Trevor (dialogue, character design) to be quite entertaining. He definitely made for some great moments in the game. Overall, I really enjoyed the game.
He is a wet mess, but it is intentional. He is so horrible that it is hard to actually hate him. Plus it is fun to swap to him and suddenly find yourself standing naked on a bridge beating someone with a golf club with absolutely no explanation.
The "take a fat dude on a dinner date" sidequests in IV at least let you learn more about Niko and the side characters. The writing is solid so the bits of story you pick up are actually interesting, unlike much of of the story in V.
+Komnenos The thing is I didn't give a shit about Niko or the side characters. They were boring, dull, flat and in Niko's case unbelievably whiny for a fucking career criminal. Besides, creative writing 101 teaches you that the worst way to get character exposition out there is to have the characters sitting around talking exposition at each other.
PassiveSmoking Roman and Niko have depth and conflicts and virtues and flaws and an arch, all of which the protagonists of V have in severely depleted quantities. I would be hard-pressed to describe Franklin as being anything but a black, watered-down version of Luis from TBoGT. He's exactly the same at the beginning of the game as he is at the end.
"Dear Mum, remember when my dance instructor said I had two left feet? Well, I've managed to redress the balance somewhat. P.S.: *_FUCKING HELL, AAAAARRRGH!!!_*"
Well no. The 'story' should be the first priority and something to keep in mind all the time when playing the game. That is what makes a true game. A good story (with other things as well). A true gamer doesn't put multiplayer in front of story. Story becomes first. To true gamers anyways...
That whole mechanic where a pedestrian can call the cops on you for invading their personal space is just bullshit. Evading them isn't so bad, it's the reason I have to evade them in the first place that's bullshit. And how the hell do they sense me blowing up an empty car in a subway tunnel? Even if someone heard it, unless they somehow determined my character's appearance through the noise of the explosion without even looking, you still need evidence that that person did it. Someone needs to see a crime before one can be blamed for it. That's just common sense.
That would be fun to have more realistic mechanics of such a sort. Making it somewhat entertaining to be able to wait till a car is all alone in a tunnel before nuking it, and running off unscathed. Getting stars for doing something with no witnesses feels so much like back when they said that there was a bug in skyrim when chickens would run to guards...
***** I used to say the same thing about GTA IV and people almost burned me alive. Damn fanboys that won't see how boring the GTA franchise has become kept saying it was a masterpiece and there you have it. A sequel that is as fucking boring as GTA IV. I get way more fun with Saints Row and Just Cause than these games.
+Stonewall Name me a sandbox open-world game that has the amount of detail and effort as Grand Theft Auto? You can't, it's literally a pioneer of its genre!
Vic 2.0 A lot of GTA fans including myself believe GTA:SA was the pinnacle of the GTA franchise. I feel like GTA iV and V try to be something they are not.
Vic 2.0 That's an arse backwards argument in my opinion. The game-play is arguably better than GTA: IV and the only people that say GTA: San Andreas is better in terms of game-play is because of nostalgia. (Myself? I can't honestly think of ONE boring GTA game, they're all great in their own way and therefore they shouldn't be so heavily compared to one another.) The only reason a GTA game can get boring is due to the fact that people don't usually tend to experiment with it. (Play it as a sand-box, open-world experience by exploring almost every asset instead of simply rushing through the story and then saying: "I'm bored now.") Believe me I've been through that myself and yet after a few months down the line I begin to find myself enjoying as much as I originally did! (I rarely have that feeling with a video-game so to me that speaks volumes about GTA's staying power as a game series. Yet, one of the main reasons I do keep coming back is due to the fact its detail is unparalleled and stands out from the crowd.) I mean you bring up Saints Row and yet that's a completely different experience. (It is like me saying Saint Row is overrated cause of its awfully shit A.I... Or that it tries too hard to be funny and essentially just becomes nauseating to play.) Besides, after playing Saints Row The Third? I was bored in the matter of hours... However, that's just me, I'm equally sure you could bring up an argument that supports your opinion over my own. I could present a ton of arguments to why GTA deserves the credit it is getting.
+Vic 2.0 Are you seriously comparing the game-play of a game released in 2004 to a game released in 2013? Do you have any idea how ignorant the logic here is? In addition to this - Yahtzee is a comedian critic, he exaggerates the facts for entertainment value and in addition to this his opinions are not always right, for example he completely misunderstood the ending of The Last of Us and ultimately tried to make a point out of his own misunderstanding of Joel's actions! Look I love San Andreas as much as the next person, but unlike you I can note its flaws as much as I do with GTA: V's broken economy and mediocre ending as well as its bland antagonist that wasn't a patch on Officer Tenpenny! Your argument of Rockstar North supposedly stripping away features is completely asinine! Yeah, so GTA: V didn't have the jet-pack. Big deal! What? Do you expect Rockstar to blatantly shoe-horn it in every GTA for literally no fucking reason? I mean you do realise that San Andreas only had the jet-pack cause it was tied to the story mission where you break into a spoof version of Area 51 for The Truth, right? (Last time I checked GTA: IV didn't have car customization, planes, neither did it have the RPG elements that San Andreas had that GTA: V actually attempted to bring back, but no clearly Rockstar is CONSTANTLY removing features...) Ah the hypocrisy is so revealing. What so special about GTA? Well actually the 3-D GTA's were milked for your information. (It wasn't until GTA: IV that Rockstar North made the ambitious decision to construct an entirely new engine and build from scratch.) Unlike GTA: VC, GTA: San Andreas you can blatantly tell that Rockstar simply reused assets from Grand Theft Auto: III. Whereas with GTA: IV and GTA: V the difference between the two games is literally like night and day and you're wrong when you claim that: "GTA isn't special!" It pioneered 3-D open-world gaming and sand-box freedom, without it you probably wouldn't even have had these so called "GTA Clones." Yes, not related to graphics, but details in how the world reacts around you. (In addition to this - the sheer imagination that has gone into crafting Los Santos so that it doesn't just feel like your average open-world city is beyond staggering! It feels alive, San Andreas doesn't come close to it, but as I've already pointed out they shouldn't be compared cause they're completely different games. Made with different engines and technology of their time, for i.e. GTA: IV's physics are better than San Andreas cause the physics actually fucking exist and added a new layer of depth to the GTA franchise, despite the lack of content in comparison to San Andreas!) GTA: IV is literally the HD interpretation of Grand Theft Auto: III. (Guess what? Both game's are entertaining in their own right!) The game is fun, it is just not: "fun." for you! That's not exactly a fair assertion, especially when you're trying to express this opinion off as fact? In my opinion Just Cause 2 was boring cause its land mass is quantity over quality. (It looks rushed as well as poorly put together and gives me less of incentive to actually spend time with it, but alas this is my opinion.)
This guys critiques really make you stand back and go "Are there actually any good games out there"? I know most of it is just for fun but it really makes you wonder
El Monster I didn't say I agree with Yahtzee on this one, I was merely repeating info to you. Remember how Trevor Hijacked a plane mid flight? How bout the 1st heist involving the diamonds? Don't get me started on the amazing shit that happens in online...
BO-RING! if I wanted to steal diamonds I would play one of the payday games if I wanted to jack a plane I'd play saint's row or just cause! If I wanted amazing stuff to happen.....I'd play gta san andreas with bunny hop on bmx cheat and have a 2 star wanted!
CJ and Tommy are both written a lot better and more consistently. Tommy especially is a much better parody of the average GTA player than Trevor is. Both of them are obvious bad guys, but Tommy's behavior is much more indicative of the usual GTA player's mindset. Whereas Trevor is just a vile scumbag who's pointlessly sadistic and gross, Tommy is brash, charming, clear-sighted, and pragmatic. While he enjoys being a criminal, he's also committing all these daring, destructive crimes because he's a businessman and it's advancing his interests in founding a criminal empire. It was a whimsical, darkly humorous take on the American dream in a campy 1980's setting, a time when greed was good. There's no wit or poetic justice to anything Trevor does, he's just a disturbed weirdo. Like, what does him taking pleasure torturing that guy have to do with the GTA player's mindset? Or when he rapes Floyd? Those are not things that would cross Tommy's mind nor anyone who enjoys the GTA games. Trevor's story was chock-full of jarring tonal shifts like that and they did nothing to making him more engaging or likable.
My main complaint is that people act as if this is some groundbreaking game, when it's really Rockstar North's 10th GTA game. It would be pretty pathetic if they haven't nailed down their formula by their 10th attempt
I like GTA V, especially during scenes where Michael and Trevor yell at each other, they're both funny when they exchange insults and sarcastic replies.
I love how when people disagree in the comments on Zero Punctuation videos, all the comments are well written, well thought out intellectual comments. It says something about the people who watch the Escapist in my opinion.
what i thought when i first played it: god damn rockstar you should have invested your money in adding horses than paying franklin's voice actor to say nigga every fucking minute
I'm going to be honest here. I, unlike Yahtzee, can be impressed by any random shiny object that comes my way. But the GTA storyline was boring, even to a guy who liked Tomb Raider so much he replayed it 3 times. It wasn't just the plot, which was agreeably shit, it was the way the missions played out. For instance, near the beginning of the game, the Franklin guy had a set of assassination missions. A certain one was about killing 3 or 4 people in a specific time limit. I, of course, did the mission the game wanted me to. Head to first guy, give him .30 millimeter brain surgery, repeat. Soon after completing the game, I bought an attack chopper, and wanted to do the mission with laser guided missiles. i drove my chopper to the mission start, and it despawned. The game doesn't encourage fun. Only Online does, in a: strap-sticky-bombs-to-your-friend's-car-and-kamakazi-the-car-into-someone's-living room. To have fun in GTA, you have to throw the story out the window, and become a terrorist. I did that, and I had fun.
Tomb raider in my opinion was fucking awful tbh. It was the most stupidly ridiculously absurd game I've ever played. I mean seriously she starts off as a realistic girl trying to survive on a hostile island until she suddenly becomes Rambo mowing down everything that moves with explosions flames and screaming. It's ridiculous and gets boring after a while. But if you liked it then that's fine with me!
Same. In GTA 4 all I did was go in free online mode, piss off as many cops as possible, barricaded a 4 way street and hold off the police until our allie came in the middle with a helicopter for us to escape in and shoot down on the cops while we drove off like a scripted level in an old Vietnam fps game like Men Of Valor. That was fun and random, that's what I want nothing scripted
@@divinecomedian2 The story is fun to do though. The map is also one of the most detailed in the history of gaming and the characters have great contrasts with each other and offer a lot of personal depth with their varying degrees of explosiveness to serve the story on a higher level. Ultimately it is a masterpiece game that even open world games nowadays like saints row or watch dogs can't compete with.
It's not considered the best game ever. And I found it terrible too. Got it day one and traded it in the same day for Rayman Legends. Infinitely more fun.
The rage of the people in the comments. It's glorious. You can tell how amazing a Yahtzee review will be based on how upset the fanboys of the game he's reviewing are.
I enjoyed it a lot but I do agree that the writing is pretty shit. I wouldn't really mind, it's just that people are acting as if the writers of this game are re-incarnations of Dickens or something. Some of the jokes are funny, but whenever they try and add any depth to the characters or the missions, it really just falls flat on its face.
Zer0romance I found that when the fifth pack of random sociopaths showed up out of nowhere to attack whatsherface i just couldnt care anymore -_-´. If you´re going to trade all gameplay in favor of the story it had better be a great story, walking dead got it right.
Sentexi LP corvo is supposed to be a blank character though, so that you can have a different level of immersion and character development can be replaced by player development within the game, like half life and dark souls, the character ultimatly is what you make him
Cause everyone plays gta for the writing amirite? I found the missions fucking fun as hell cause they all start off boring and take a turn into something fucked up and crazy.
The reason why Michael was happy was not because of money but because of high octane action that he missed so much. Still, most of these criticisms are valid and hilarious as usual.
GTA is somehow a very accurate representation of society as it is today. That's the genius of it. Without the killing sprees (unless you live in the U.S.)
Yeah I felt this a bit, even though I ended up getting the game anyway. "Dude, GTA 5 is awesome!" "Great. What do you do in it?" "It's just standard shooting and driving missions, etc, with a huge open world." "Is the shooting spectacular?" "Well no, it's serviceable, but no more than that-" "Is the driving awesome?" "Eh kinda." "Is there anything in here I wouldn't get from GTA 4?"
Better controls, graphics (if you're into that), better location, no "NIKOOOO, MAI CAAAASIN EES HEAR!!!" or anything else related to Roman, Better pacing, guns feel like they are actually doing something, and better mini games (again, if you're into that), plus the driving isn't absolutely dreadful like the last game. It's just an improvement overall. This whole game is an "If you're into that" experience. I just happen to be into it.
Nick Rainwater - The controls are more or less the same, the hud is a little different, getting rid of the friend crap was a good move definitely, but the driving is personal preference. I prefered the heavy, lunging, exciting driving in GTA IV far more than the Mario-Kart with guns driving of GTA V. I mean, it's better than the driving in Saint's Row by a long shot, but that's not saying much.
TheLastWiller - The driving. The soundtrack. The mods. The graphics... though that's mainly just because GTA V is, at the moment, exclusive to the Xbox 360 and the PS3. Once the PC version comes out, that point won't be relevant anymore. That's just me, though. Plenty of GTA V's missions are just as bad as GTA IV's if you're going to talk about escort stuff, driving missions, shooting missions, etc. The only difference is that, every once in a while, after doing a bunch of the same kinds of missions from GTA IV, you get to do a big heist mission. Those are cool. I'm just saying you're acting like it's radically different, but it isn't, really.
I entirely agree. How NOBODY managed to give it an even mixed review is mind-boggling to me. It's a good game, worthy of an 8 or an 8.5. It is NOT the second coming of Christ in video game form. The gameplay is less than average, with horrid shooter controls that only function with auto-aim, you die way too quickly, the missions are repetitive, the cops are too aggressive for how incredibly easily you die. People play sandboxes for goofy drive-around shooting things fun (I do at least) and this game just doesn't permit that at all. Even with body armor you die in several shots, discouraging you from committing crimes at all when you're in a CRIME GAME.
I feel that it doesn't matter if you have body armor or not. You still die just as quick. Also i find it bullshit how the cops just start shooting at you on the first star even if you're not holding a weapon. The cops in this game make me feel like im in a hostile island where if i hang around someone with a wanted level they'll just im assume im with that guy and start shooting me aswell.
I actually like all 3 of the main characters, they are terrible people quite obviously, but it's their constant self deprecating attitude that makes them much more likable then if they acted like angels. I also think that GTA 5 has the best missions hands down out of any GTA game, every GTA game has it's fair share of bullshit like training missions and missions where you basically are doing a job, but this one has almost none. The consistently fun missions combined with a lighter tone made this game much more enjoyable than GTA 4. It's also by far the funniest GTA game, It consistently made me laugh. And the heists were seriously amazing, they were heavily scripted and linear but they were so goddamn impressive I didn't care, it's one of the few times where aggressively scripted gameplay is done so well I don't really care like Half Life does. In short this is my favorite GTA game, I know that's not a popular opinion, but this one didn't take itself so seriously like the previous ones did, it's got a beautiful game world, fun missions and a greatly entertaining story.
Gordon Freeman San Andreas is the worst one, the RPG elements and boring mission design really annoyed me. Vice City and GTA 5 are my favorites personally.
***** I didn't care that much about the RPG elements of GTA SA. Some missions are indeed boring, and the fact that the entire Los Santos is a huge tutorial was a bit annoying. If only the cops in GTA V were not so cheap, it may be fun to go around and blow shit up.
Gordon Freeman Oh the cops are cheap as hell, screwing around is not really fun in GTA 5, the reason I don't really care about that is because screwing around only entertains me for like 10 minutes.
The biggest letdown for me for GTA 5 was the cops, driving engine and guns. Cops were really unrealistic. As in there was no challenge because there never felt a way to satisfy a murderous rampage since they have 99% accuracy and you have a very small amount of health. I would have preferred them to be allot more tactical, I liked how when they were in cover they were fully in cover, but their response times, chopper being on you as soon as you hit level 3 was a bit too much. Also what GTA 4 got right was when you went on a rampage and you saw that NOoSE van, or that FIB vehicle you were in trouble and often it was really fun fighting them because they were challenging enough that I though I could have a chance of beating them, and I didn't get that in GTA 5 which really sucked. With the driving, when they said it will be allot like midnight drive, and I saw midnight drive's mechanics, I got scared a bit. They were very arcade like and I didn't like it. Playing through, nothing damages your car, you don't get that crash that you did with gta 4 and the handling is way off, it's too good and this is possibly the one thing that out of the three ruined gta 5 for me the most. Finally guns. When I played Black the guns were actual guns, you knew you were shooting a gun when it went BOOM. Now in GTA 5 I can barely hear the guns and they aren't loud enough. Having said that they are way too accurate and I always feel cheated in a gun fight because it's too easy to kill people and get head shots. After GTA 4 I played the game allot,mainly because of the rampages and the fun I could make with police. But with GTA 5 I don't play it anymore because of these reasons, and is also why I still play GTA 4 instead of GTA 5. I know each opinion to his own, but this was a VERY disappointing game.
i didn't like the driving in GTA V, but i did wonder: is this because of narrow, short roads riddled with cars and obstacles combined with a driving engine where if you as much as blow on the contols it makes you spin around? Liberty City was never optimised for driving really...
and here I was thinking I was the only person that liked the driving and car damage in GTA IV better. I loved the way you got a torso shaped red dent on the front of your car when you drove down the foot path. Much fun.
I just found the driving to be ok at best, maybe even at the level of Juiced 2, which was rubbish by the way. And saying it was like Midnight Club (I assume you mean it's Club, since I have no idea what Midnight Drive is) is untrue. Sure, it's arcadeish as well and has its own style of controls, but they are definately not this bad. The driving can get surprisingly precise in that game when in here the cars still feel rather floaty.. seriously, they feel very off in a weird way. Sure, there are some cars that are fun to drive, but it's still not very good. It's arcade, but I'd rather compare it to Juiced and its cardboard cars, rather than Midnight Club that has unique driving physics. Sure, it's different, but easy to learn and hard to master.
"Dear mom, remember when dad and the instructor said I had two left feet? Well I managed to adress the balance somewhat. PS: FUCKING HELL AAHGAAHGARHGH"
Flaws or not, I love this game. It's like Avatar: characters and motivations are shady and unclear for a lot of the time, but the experience is so immersive, I still get pulled in-- every time.
I know most of you are saying "well the review is just for entertainment... he's not actually right." Well he is. I don't disagree with anything he said. I think it is a good game, but people seem to like it just because everyone else does. "Oh you dont like GTA? You're gay..."
I'd like to call those kinds of people "wagon pushers". Basically, the bandwagon has become so overloaded that now anyone who wants to jump on can only push it around simply because there's nothing else for them to do.
I haven't met any of those people. Everyone I know who likes and plays GTA likes and plays it because they have fun every time they do. Now, I'm referring to GTA online, and not the story, so... yeah
Carl Schindler If you take away the fact that GTA is an open world game and leave only the gameplay, I'm sure you would realize just how overrated this game is.
GTA online in a nutshell: "hello! Come into my car! JUMP! Your to late to realise there's c4 on the car. BOOM oh. Shame." Then he gets you with a sniper rifle and it goes on And on And on And on...
Let me tell you how to make GTA better. Right now, it's a boring sandbox where the most rewarding thing to do is killing people, but let's be honest, we don't wanna pay 60 dollars just for a killing simulator when we already have other good games to do that. No. This is what Rockstar needs to do to save GTA: Job Managing. Did I said that right? I think I did..? Ah, whatever. Rockstar needs to go back to its roots, to the Vice city-San Andreas-Liberty City from GTA 3-ish roots... You know how in those games you end up either becoming an important figure in organized crime or the "Boss" of you own Organization? Well let's take this to an interactive level. Give us actual bussiness to take care of, give us control of our own bussiness, send our employers to kill rivals gangs, kidnap people, sell drugs, handle their loyalty, and with all the money we earn? MAKE US BUY OUR OWN DAMN HOUSE, and decorate them so we can show to people just who we are, show them that we're the goddamn owners of the city. Rockstar should learn to not use all of their time in perfectioning the technical part of the game, they should add NEW AND REWARDING gameplay elements to make it fun. Or you can say how much of a pony-humping bitch ass hater I am and keep playing GTA V with its repetitive and unrewarding gameplay with a multiplayer where you either Kill or Ignore other players.
***** well we see the usefulness of that. Yes, nemesis is a well-made algorythm/game mechanics in the game. But this is gta/a different game. It certainly wont work. And algorythm like that is trademarked, so outside wb games, you can't use that.
Remember when my dance instructor said that I had two left feet? Well I managed to re balance that somewhat. PS FUCKING HELL, aaaaaaaaaaaa!!!!!! I laughed. So much.
Say what you will about GTAV being overhyped or disappointing, you gotta admit it's still a pretty good game. Big (enough), detailed and diverse world. Interesting and well voice acted characters. The basic driving and shooting is fun. Cool, fun and intereating missions. Beautiful graphics. Fun online mode that keeps getting free DLC in form of new cars, weapons, costumes, mission types and freemode activities.
+robo4evar I hate the phrase "You have to admit". 1: I don't *have* to do jack shit, just for you to feel more secure about your opinion. And 2: Saying 'admit' makes you come across as a stubborn five year old, who thinks people who don't agree with them are LAIRS >:,(
Nidorino Alliance overly sensitive 12 year old, that over analyzes commonly used phrases and takes them literally, is triggered over the defense of an impressive game.
Catman Gaming 1. i never said there was anything wrong with the escapists video, he trashes games people like all the time. 2. dont shake it off i know you deleted a comment before i could read it.
If they ever manage to release the PC version, I will be getting it. Just hope they spend a bit more time optimizing it better than they did with the launch of GTAIV on the PC.
***** Have you played it since the updates? They've fixed most of the problems the game had at launch and runs very nicely now. And even before that, it was a lot better looking then the console versions, even on the lower settings I had to use to get it to run smoothly. It's my hope when they release a PC version of V that they'll have all those bugs ironed our ahead of time and keep everything else the same (or even better like they did with IV). Any ways, I don't currently own any consoles, so if they don't come out with a PC version of V, I'm just up a creek without a paddle.
Scorecatron Why is that what real cops in America do if you accidentally bump them or steal their donut? "There a bullet between the head will teach you a lesson! Now run along before I shoot you in the head again just to make a point."
While I did enjoy GTA V for a time, I burned out on it. Missions became samey and were only punctuated by truly heart-racing and inventive missions every once in a rare while. A mission that's a straightforward and boring chase with a few cops will immediately be followed by stealing a plane and skydiving out of it. Characters are (as Yahtzee mentioned) inconsistent. Franklin constantly complained about crime and his former life whilst committing more crimes, Michael was almost the same way, and Trevor was consistently insane. I do love Rockstar, but this game was a step backwards in many senses, even for GTA standards.
I loved the characters in GTA IV. In GTA V I mostly forgot about most of the characters except Trevor and Micheal. When Roman died in GTA IV I was so depressed.... Because he was my cousin.... :'( GTA IV's story made me feel... In GTA V I didn't like the story. The story in GTA V was forgettable... But GTA V overall was an improvement to the Grand Theft Auto series...
The game has a lot of hidden symbolism in it if you look closely. It mocks everything, from political bash ads to American hyper-nationalism. Don't take offence to it, laugh at how wrong people are about what they think they know about places other than where they live.
Croatia Films> Name's Croatia Films >Says he's where Niko's from Welp, it's awesome to see another fellow person who sees past this whole nationalism bullshit ^^
Erik Levandowski I enjoyed the symbolism of the characters but I feel like their stories didn't end the way they should have. The beginning of Franklin's story was about him getting out of the hood and changing his ways so he could get rich but the right way; yes, he moves (and very early in the story, mind you) but it doesn't feel like it was concluded the right way, regardless of which ending you choose.
I find it funny how many people will burn a game at the stake because of its "lack of immersion," but then turn around and give this game incredible praise...I really miss the GTA games wherein we play ONE character. Talk about "breaking immersion" when you are in the middle of - or have just finished a mission with one specific personality, only to have the camera wrench upward, slooooowly entering you into the life of a totally opposite personality. The game is beautiful, there is tons of shit to do, yada, yada, yada...but I found myself not really wanting to do any of it because I didn't feel connected to any character because they were changing all the time. I didn't care about any of them or the "impact" they had on their surroundings. Shame. Fantastic game, fantastically disconnected from itself.
Tell me about it. GTA V's in-game world felt very lifeless and artificial to me. There were no engaging or interesting characters to draw you in and the three protagonists were all flatlines, so switching between them made getting invested even harder. For GTA IV's many gameplay faults, Niko was a complex and interesting character through which you could explore the underworld of Liberty City. Having a protagonist you like (or at least understand and find interesting) makes a big difference in how absorbing a game is.
I have four all-time favourite games (because the times they are a-changing the old games were great in their time)... (though saying that, I like 2 games from the 90s and 2 from the 10s, so I'm talking bollocks a little). My favourite games are: 1) An early 90s Japanese game, for the Sega Megadrive, which was all in Japanese (including the writing on the box and in the game itself), so I have no idea what it was called. It was a World War II strategy game with hexagonal boxes which were the grid for you to move around on. There were then brief simulations of the battles you fought. You could play about six different sides I think. If anyone knows the name of the game, I'd be most appreciative if you could let me know. 2) Conquest of the New World (Deluxe Edition), for the PC 3) Portal 2, for the XBox360 4) Grand Theft Auto V, for the XBox360
I will do my best to reply with out making an image of a cock with emoticons so here it goes: Portal 2 was made entirely to cash in on Portal, using the same mechanics but lacking the masterful use of dark humor and tight story of the first. Is Portal 2 a bad game? No. But it lacks the beauty of being a quick clever humorous game that ends before it could get old, leaving you with that desperate hope of getting more. Ahh Screw It 8===>
I have watched a lot of your videos, and I have usually agreed with everything you said. But what you said about the characters being prroly written... That I can't ever agree on.
JustAnotherGaian seriously, you have expected the african american gang banger to be the least morally inept of the three, not the one questioning what was going on around him.
I bought and got bored of this game insanely fast. An embarrassment for a game that took five years to put together. Anytime I made a comment about a bad feature in the game I was swarmed with hate responses by dumbasses incapable of thinking for themselves. Great video. Enjoyed it and very accurate.
Here's the problem with GTA V. It tries to do a lot of things, and I mean a LOT, but it does everything averagely, or mediocrely. It doesn't master a single area which it can build around and off of. Let's look at the other big games from 2013. Bioshock Infinite mastered its storyline and plot, along with the plot twist. The Last of Us mastered its emotional storytelling and realistic characterization. GTA V has a decent storyline with decent characterization, decent gunplay, decent vehicle driving, decent missions, decent everything aside from maybe graphics.
+Vic 2.0 Of course they are gonna scream at each other what do you expect. The game would have been perfect for me if Franklin wasnt an anti-badass and a complete baby face. I wish that franklin was like lamar
+Vic 2.0 Well everybody has his own opinion. Also the thing I didnt like about gta 5 was the lenght of the story. I started the story again 3 days ago and Im already done.
I came here after learning that GT5 may be the most profitable piece of entertainment media ever made. Wow. This is the review it got? I don’t agree with Yahtzee too much on this either. The story thread in this game is very solid. The characters are fleshed out even as they are hopelessly flawed. Each character to keep seems like a reflection on the gta3 era of protagonists. Trevor is the kid of GTA 3, a reckless psychopath with high ambitions but low self care. Michael is like Tommy Vercetti, RIP Ray Liota, a career criminal who won it all but lost everyone who got him there, Franklin is like CJ, a gangster stuck in the game and usually having to deal with idiots. If you ask the question what game would you get if you blended all three GTA3 games, you’d get something like GTA5. I also liked the interactions between Michael and Trevor and how Franklin ultimately has to be the one to choose how they will resolve their rivalry. I stand by it being a well made game, and while certainly over marketed it did conquer the world so apparently the marketing was onto something.
I couldn't play this game. Brought it, was hyped for it, and tried it out. Giving me three main characters was the problem. I didn't Michael's family at all and just wanted to shot everyone. I completely hated Trevor. I didn't have a problem with Franklin but it isn't like you can just go through the whole game as one person. I also had the problem of switching back to a character only to get a message that my fully customized bike had been impounded, which was rage inducing, or that my girlfriend (that I didn't know even existed) had broke up with me, or just finding someone in dressed in something I didn't leave them in (yes, that irritated me).
Saint's Row is to cartoonish for me. GTA is way over the top but it's ridiculousness is grounded in poking fun at the real world. Saint's Row has no such glimmers into reality.
Dear mom, remember that time when the dance instructor said i have 2 left feet?I somehow evened the balance somewhat and WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
It’s hilarious because that is basically the golden ending (option C). Trevor, Michael and Franklin collectively slap themselves in the head and remember that they’re murderers, then just go and murder everyone with a narc on for them.
Though it has the flaw of the single worst person in all of fiction surviving, which I feel gets in the way of it being 'golden'
@@ieuanhunt552 Easily accomplished. Steal a car, damage it to the point it starts getting on fire, remain in car until it explodes.
I realise this doesn't change the "story", but at least it's somewhat satisfying.
@@AgentTasmania Who? Lamar?
@@AgentTasmania Karen?
Killing Trevor is the "good ending" in my books.
that last bit is the most australian yahtzee has ever sounded
For me, it's the best part of the video.
"Dear Mum, remember when my dance instructor said I had two left feet? Well, I've managed to redress the balance somewhat. P.S.: *_FUCKING HELL, AAAAARRRGH!!!_*"
WOO AUSTRALIA BITCH!
Tunsafun[BSTRD]
Really? To me, he sounded more white than Brendon Urie
@@Chris_Cross He is English. He lived in Australia for several years though.
The dog at 1:31 actually looks like Yahtzee's dog Pepper. This review came out long before Pepper existed.
Soup is good 50 ways to die in Minecraft
I love your series
Yatzhees havent fully comprehended the extent of his power, has predicted his dog and unfortunately how its gonna die
perhaps he just have always like that kinda dog
@@theshuman100 Hopefully not because the same dog is getting rogered at 2:00
People have a problem with Yahtzee being so cynical and criticising games so harshly but what they don't realise is that Yahtzee said himself that the only way for games to get better is by pointing out the flaws.
There were not nearly enough heists. It was fun to actually go through every part of setting up a major heist.
That was a sly ploy to get people into GTA Online. "Oh, you liked that very well made game mechanic we intentionally underutilized? Here, a game where you do NOTHING BUT THAT for 500 hours!"
@@notme8232 If that was true than it wouldn’t have taken 2 years to add heists to online
@@Wildcard-Jack-47 I legitimately did not know that, I just knew that most GTA Online neckbeards waste their lives heist grinding
I'm baffled by how people in these comments can't separate the geniuine critique from enjoyment. One doesn't have to think a game is flawless to enjoy playing it you fanboy fools.
Frustration kills enjoyment, I didn't enjoy GTA 5 becuase I hated the movement and combat system
i just realized that Yahtzee screaming in the end is the first time I've ever heard him change from monotone speech!
I miss the dialogue from random NPCS.
In this game they're all just "hey can you check my instagram? "aw man my lifeinvader". Where in SA one of the lines off the top of my head is "I smoke crack cause it gives me a piece of mind!"
back o yo neck look like a pack o hotdogs
I smoke cause it gives me knowledge.
Knocking you out, and smoking your money!
Them whiteboys got me on crystal meth.
Ah, Tweleve, we do love him.
I actually find Trevor (dialogue, character design) to be quite entertaining. He definitely made for some great moments in the game. Overall, I really enjoyed the game.
He is a wet mess, but it is intentional. He is so horrible that it is hard to actually hate him.
Plus it is fun to swap to him and suddenly find yourself standing naked on a bridge beating someone with a golf club with absolutely no explanation.
Scooter brother!
+Madalin Grama nothing more relatable than an yugoslavian vetaran who goes around stealing cars and blowing up helicopters....
The "take a fat dude on a dinner date" sidequests in IV at least let you learn more about Niko and the side characters. The writing is solid so the bits of story you pick up are actually interesting, unlike much of of the story in V.
+Komnenos The thing is I didn't give a shit about Niko or the side characters. They were boring, dull, flat and in Niko's case unbelievably whiny for a fucking career criminal. Besides, creative writing 101 teaches you that the worst way to get character exposition out there is to have the characters sitting around talking exposition at each other.
PassiveSmoking
Roman and Niko have depth and conflicts and virtues and flaws and an arch, all of which the protagonists of V have in severely depleted quantities. I would be hard-pressed to describe Franklin as being anything but a black, watered-down version of Luis from TBoGT. He's exactly the same at the beginning of the game as he is at the end.
I didn't really care for Franklin either but at least he didn't piss me off. Niko and Roman pissed me off in spades. Trevor was a lot of fun.
"Dear Mum, remember when my dance instructor said I had two left feet? Well, I've managed to redress the balance somewhat. P.S.: *_FUCKING HELL, AAAAARRRGH!!!_*"
That was the funniest thing I've ever heard him say.
Laughing so hard tears are falling out.
That's nice, dear.
I was laughing so hard at that XD
@@Zeturicoh gods hahaha
"Well jokes's on you: I recently moved to a new house and my Internet wasn't hooked up anyway"
Maximum lol
Let's admit it: the story is just there for when we get slightly bored of the open world gameplay.
Well no. The 'story' should be the first priority and something to keep in mind all the time when playing the game. That is what makes a true game. A good story (with other things as well). A true gamer doesn't put multiplayer in front of story. Story becomes first. To true gamers anyways...
John Morrit
I've noticed that when people say "true gamers" or something similar (true Christians, true fans, etc.) they usually just mean "me".
John Morrit Mechanics over story. Always.
John Morrit Well that's hardly a fair judgement, what do you define as a 'true' gamer?
^ This
I absolutely lost it at that final joke at 4:54.
+Kiljaedenas same haha dear mum you know how i said i have two left legs well ive managed to balance it out a bit ps
FUCKING HELL AAAAGGHHH
his stuff is always funny, but nothing ever made me laugh quite like that bit
trashmunki LOL PPPPPPPPPS YOU ARE ALL FIRED!
First time I saw it, it was the loudest I had ever LOLed.
"Lets murder whoever has a nark and then have a bath in his wife!" I lost my shit so hard
yahtzee, "tw@" actually goes back to GTAIII. i just found it doing a nostalgia run
That whole mechanic where a pedestrian can call the cops on you for invading their personal space is just bullshit. Evading them isn't so bad, it's the reason I have to evade them in the first place that's bullshit.
And how the hell do they sense me blowing up an empty car in a subway tunnel? Even if someone heard it, unless they somehow determined my character's appearance through the noise of the explosion without even looking, you still need evidence that that person did it. Someone needs to see a crime before one can be blamed for it. That's just common sense.
***** No wonder yahtzee likes saints row 4 more.
That would be fun to have more realistic mechanics of such a sort. Making it somewhat entertaining to be able to wait till a car is all alone in a tunnel before nuking it, and running off unscathed.
Getting stars for doing something with no witnesses feels so much like back when they said that there was a bug in skyrim when chickens would run to guards...
***** at least it's realistic
*****
I got shot and killed for cross-dressing.
***** Were you playing as Franklin?
Little did he know that this was the last GTA review he would ever do.
That ending... I haven't laughed like that in a long time
I am not saying Grand Theft Auto V is a bad game... But it is extremely overrated
***** I used to say the same thing about GTA IV and people almost burned me alive. Damn fanboys that won't see how boring the GTA franchise has become kept saying it was a masterpiece and there you have it. A sequel that is as fucking boring as GTA IV.
I get way more fun with Saints Row and Just Cause than these games.
+Stonewall Name me a sandbox open-world game that has the amount of detail and effort as Grand Theft Auto? You can't, it's literally a pioneer of its genre!
Vic 2.0 A lot of GTA fans including myself believe GTA:SA was the pinnacle of the GTA franchise. I feel like GTA iV and V try to be something they are not.
Vic 2.0 That's an arse backwards argument in my opinion. The game-play is arguably better than GTA: IV and the only people that say GTA: San Andreas is better in terms of game-play is because of nostalgia. (Myself? I can't honestly think of ONE boring GTA game, they're all great in their own way and therefore they shouldn't be so heavily compared to one another.) The only reason a GTA game can get boring is due to the fact that people don't usually tend to experiment with it. (Play it as a sand-box, open-world experience by exploring almost every asset instead of simply rushing through the story and then saying: "I'm bored now.") Believe me I've been through that myself and yet after a few months down the line I begin to find myself enjoying as much as I originally did! (I rarely have that feeling with a video-game so to me that speaks volumes about GTA's staying power as a game series. Yet, one of the main reasons I do keep coming back is due to the fact its detail is unparalleled and stands out from the crowd.)
I mean you bring up Saints Row and yet that's a completely different experience. (It is like me saying Saint Row is overrated cause of its awfully shit A.I... Or that it tries too hard to be funny and essentially just becomes nauseating to play.) Besides, after playing Saints Row The Third? I was bored in the matter of hours... However, that's just me, I'm equally sure you could bring up an argument that supports your opinion over my own.
I could present a ton of arguments to why GTA deserves the credit it is getting.
+Vic 2.0 Are you seriously comparing the game-play of a game released in 2004 to a game released in 2013? Do you have any idea how ignorant the logic here is? In addition to this - Yahtzee is a comedian critic, he exaggerates the facts for entertainment value and in addition to this his opinions are not always right, for example he completely misunderstood the ending of The Last of Us and ultimately tried to make a point out of his own misunderstanding of Joel's actions!
Look I love San Andreas as much as the next person, but unlike you I can note its flaws as much as I do with GTA: V's broken economy and mediocre ending as well as its bland antagonist that wasn't a patch on Officer Tenpenny!
Your argument of Rockstar North supposedly stripping away features is completely asinine! Yeah, so GTA: V didn't have the jet-pack. Big deal! What? Do you expect Rockstar to blatantly shoe-horn it in every GTA for literally no fucking reason? I mean you do realise that San Andreas only had the jet-pack cause it was tied to the story mission where you break into a spoof version of Area 51 for The Truth, right? (Last time I checked GTA: IV didn't have car customization, planes, neither did it have the RPG elements that San Andreas had that GTA: V actually attempted to bring back, but no clearly Rockstar is CONSTANTLY removing features...)
Ah the hypocrisy is so revealing. What so special about GTA? Well actually the 3-D GTA's were milked for your information. (It wasn't until GTA: IV that Rockstar North made the ambitious decision to construct an entirely new engine and build from scratch.) Unlike GTA: VC, GTA: San Andreas you can blatantly tell that Rockstar simply reused assets from Grand Theft Auto: III. Whereas with GTA: IV and GTA: V the difference between the two games is literally like night and day and you're wrong when you claim that: "GTA isn't special!" It pioneered 3-D open-world gaming and sand-box freedom, without it you probably wouldn't even have had these so called "GTA Clones."
Yes, not related to graphics, but details in how the world reacts around you. (In addition to this - the sheer imagination that has gone into crafting Los Santos so that it doesn't just feel like your average open-world city is beyond staggering! It feels alive, San Andreas doesn't come close to it, but as I've already pointed out they shouldn't be compared cause they're completely different games. Made with different engines and technology of their time, for i.e. GTA: IV's physics are better than San Andreas cause the physics actually fucking exist and added a new layer of depth to the GTA franchise, despite the lack of content in comparison to San Andreas!) GTA: IV is literally the HD interpretation of Grand Theft Auto: III. (Guess what? Both game's are entertaining in their own right!)
The game is fun, it is just not: "fun." for you! That's not exactly a fair assertion, especially when you're trying to express this opinion off as fact? In my opinion Just Cause 2 was boring cause its land mass is quantity over quality. (It looks rushed as well as poorly put together and gives me less of incentive to actually spend time with it, but alas this is my opinion.)
Gotta love this comments section. Oh, internet patrons, you are so passionate.
This guys critiques really make you stand back and go "Are there actually any good games out there"? I know most of it is just for fun but it really makes you wonder
Portal, Half Life, Half Life 2 and.... no, that's it
kununity The last of us. I know he did a review on it, but it wasn't much.
You left out psychonauts.
you would be surprised he actualy liked Call of duty 4 Modern warfare
kununity Modern warfare 1, psychonauts, silent hill two, Zelda windwaker, paper Mario, etc.
He gives the most accurate and unbiased review every time he makes a video.
2:42 Perfectly sums up the problematic gameplay design of GTA:
1. Total freedom when outside missions
2. When inside total instruction simulator
That scream at the end is the most emotion I've ever scene him display.
Wait, wait, wait. Did he just expose how shit GTA V is and got 95% likes? THERE'S STILL HOPE
it's because mostly smart people watch this
He didn't say the game is shit, did you not watch the videk? He said fun can still be had with it but nothing is memorable.
ManiacX1999 To GTA standars that is essentially being shit. No matter how fun it is
El Monster
I didn't say I agree with Yahtzee on this one, I was merely repeating info to you. Remember how Trevor Hijacked a plane mid flight? How bout the 1st heist involving the diamonds? Don't get me started on the amazing shit that happens in online...
BO-RING!
if I wanted to steal diamonds I would play one of the payday games
if I wanted to jack a plane I'd play saint's row or just cause!
If I wanted amazing stuff to happen.....I'd play gta san andreas with bunny hop on bmx cheat and have a 2 star wanted!
It is quite strange, the 3 characters in GTA V all make CJ, Claude, and Tommy Vercetti look like well-rounded, critically written characters (LOL)
CJ and Tommy are both written a lot better and more consistently. Tommy especially is a much better parody of the average GTA player than Trevor is. Both of them are obvious bad guys, but Tommy's behavior is much more indicative of the usual GTA player's mindset. Whereas Trevor is just a vile scumbag who's pointlessly sadistic and gross, Tommy is brash, charming, clear-sighted, and pragmatic. While he enjoys being a criminal, he's also committing all these daring, destructive crimes because he's a businessman and it's advancing his interests in founding a criminal empire. It was a whimsical, darkly humorous take on the American dream in a campy 1980's setting, a time when greed was good. There's no wit or poetic justice to anything Trevor does, he's just a disturbed weirdo. Like, what does him taking pleasure torturing that guy have to do with the GTA player's mindset? Or when he rapes Floyd? Those are not things that would cross Tommy's mind nor anyone who enjoys the GTA games. Trevor's story was chock-full of jarring tonal shifts like that and they did nothing to making him more engaging or likable.
Just Cause 3, incoming...
McDeathmask I will download hundreds of rams in preparation.
Vic 2.0 It already is - second to Just Cause 2 Multiplayer.
***** All my hype for that game!
Nothing else tries my hype anyway, so it better not be bad! Q_Q
Isaac Comey Old comment, but he's actually a British expat in Australia.
Isaac Comey He isn't. He's a Brit who moved to Australia.
Without yathzee, the escapist would just implode.
Hmmm
@_Arsenic_2 well wouldja look at that. Funny.
I'm glad you mentioned that the flight tutorial takes place AFTER a mission where you have to fly a plane. Seriously, what the hell was that?
And the flying is, as previously mentioned, complete ass.
I love these videos so much i didn't notice the colossal cockroach having a joyride across the side of my desk
My main complaint is that people act as if this is some groundbreaking game, when it's really Rockstar North's 10th GTA game. It would be pretty pathetic if they haven't nailed down their formula by their 10th attempt
its not ground breaking, but leaps better than that piece of shite GTA4.
@@dementedavenger2784 GTA IV is fucking amazing, miles better than GTA V.
THAT ENDING!! xD
I like GTA V, especially during scenes where Michael and Trevor yell at each other, they're both funny when they exchange insults and sarcastic replies.
That was one of the better parts of the game. There is some sort of chemistry between the characters.
I love how when people disagree in the comments on Zero Punctuation videos, all the comments are well written, well thought out intellectual comments. It says something about the people who watch the Escapist in my opinion.
David Boyd hehe funny epic Fortnite review subsriev to pewdiepie ebicgamer sans time. Minecraft and Pokémon gO
what i thought when i first played it: god damn rockstar you should have invested your money in adding horses than paying franklin's voice actor to say nigga every fucking minute
I'm going to be honest here. I, unlike Yahtzee, can be impressed by any random shiny object that comes my way. But the GTA storyline was boring, even to a guy who liked Tomb Raider so much he replayed it 3 times. It wasn't just the plot, which was agreeably shit, it was the way the missions played out. For instance, near the beginning of the game, the Franklin guy had a set of assassination missions. A certain one was about killing 3 or 4 people in a specific time limit. I, of course, did the mission the game wanted me to. Head to first guy, give him .30 millimeter brain surgery, repeat. Soon after completing the game, I bought an attack chopper, and wanted to do the mission with laser guided missiles. i drove my chopper to the mission start, and it despawned. The game doesn't encourage fun. Only Online does, in a: strap-sticky-bombs-to-your-friend's-car-and-kamakazi-the-car-into-someone's-living room. To have fun in GTA, you have to throw the story out the window, and become a terrorist. I did that, and I had fun.
Tomb raider in my opinion was fucking awful tbh. It was the most stupidly ridiculously absurd game I've ever played. I mean seriously she starts off as a realistic girl trying to survive on a hostile island until she suddenly becomes Rambo mowing down everything that moves with explosions flames and screaming. It's ridiculous and gets boring after a while.
But if you liked it then that's fine with me!
***** Thank you for being nice about it, not many people are. Hey, to each their own!
+Rcryion Lannister yeah it wasn't too bad it just felt like two different games stuck together
Same. In GTA 4 all I did was go in free online mode, piss off as many cops as possible, barricaded a 4 way street and hold off the police until our allie came in the middle with a helicopter for us to escape in and shoot down on the cops while we drove off like a scripted level in an old Vietnam fps game like Men Of Valor.
That was fun and random, that's what I want nothing scripted
you liked Tomb Raider with petite teen Lara punchbag abuse sex fantasy enought to play it 3 times?
HAHAHAHAHAHA
This game somehow is considered the best game ever. I play it once and i couldn't get myself to play it again.
It's a really good game, the story is great, map is huge and it's got great characters,. You should def. give it another try.
@@divinecomedian2 The story is fun to do though. The map is also one of the most detailed in the history of gaming and the characters have great contrasts with each other and offer a lot of personal depth with their varying degrees of explosiveness to serve the story on a higher level. Ultimately it is a masterpiece game that even open world games nowadays like saints row or watch dogs can't compete with.
It is great, along with gta iv
It's not considered the best game ever. And I found it terrible too. Got it day one and traded it in the same day for Rayman Legends. Infinitely more fun.
@aelechko by most people who actually played it is and don't blame em it's a good time overall but hey we all have preferences right?
I was hoping that Yahtzee would say "Ten years ago, San Andreas had a jetpack. Does GTA V have a jetpack? Well then, better luck next time!"
The rage of the people in the comments. It's glorious. You can tell how amazing a Yahtzee review will be based on how upset the fanboys of the game he's reviewing are.
I enjoyed it a lot but I do agree that the writing is pretty shit. I wouldn't really mind, it's just that people are acting as if the writers of this game are re-incarnations of Dickens or something. Some of the jokes are funny, but whenever they try and add any depth to the characters or the missions, it really just falls flat on its face.
If you play only the mainstory and/or accept only the mainstoryline as actual story the writing is actually pretty good.
Better than David Cage's writing.
Zer0romance
I found that when the fifth pack of random sociopaths showed up out of nowhere to attack whatsherface i just couldnt care anymore -_-´.
If you´re going to trade all gameplay in favor of the story it had better be a great story, walking dead got it right.
Sentexi LP
corvo is supposed to be a blank character though, so that you can have a different level of immersion and character development can be replaced by player development within the game, like half life and dark souls, the character ultimatly is what you make him
Cause everyone plays gta for the writing amirite?
I found the missions fucking fun as hell cause they all start off boring and take a turn into something fucked up and crazy.
Oh my god though, the world war two letter at the end just killed me.
The reason why Michael was happy was not because of money but because of high octane action that he missed so much. Still, most of these criticisms are valid and hilarious as usual.
GTA is somehow a very accurate representation of society as it is today. That's the genius of it. Without the killing sprees (unless you live in the U.S.)
And the u.k.
+Wunder Wimp ummmm their is a metric shit ton in us and relatively little in uk???? I live their, I would know.
+TheBoagboy *rapes
+Wunder Wimp lol XD
Yeah I felt this a bit, even though I ended up getting the game anyway.
"Dude, GTA 5 is awesome!" "Great. What do you do in it?" "It's just standard shooting and driving missions, etc, with a huge open world." "Is the shooting spectacular?" "Well no, it's serviceable, but no more than that-" "Is the driving awesome?" "Eh kinda." "Is there anything in here I wouldn't get from GTA 4?"
Better controls, graphics (if you're into that), better location, no "NIKOOOO, MAI CAAAASIN EES HEAR!!!" or anything else related to Roman, Better pacing, guns feel like they are actually doing something, and better mini games (again, if you're into that), plus the driving isn't absolutely dreadful like the last game. It's just an improvement overall. This whole game is an "If you're into that" experience. I just happen to be into it.
It really is...
.
Nick Rainwater - The controls are more or less the same, the hud is a little different, getting rid of the friend crap was a good move definitely, but the driving is personal preference. I prefered the heavy, lunging, exciting driving in GTA IV far more than the Mario-Kart with guns driving of GTA V.
I mean, it's better than the driving in Saint's Row by a long shot, but that's not saying much.
TheLastWiller - The driving. The soundtrack. The mods. The graphics... though that's mainly just because GTA V is, at the moment, exclusive to the Xbox 360 and the PS3. Once the PC version comes out, that point won't be relevant anymore.
That's just me, though.
Plenty of GTA V's missions are just as bad as GTA IV's if you're going to talk about escort stuff, driving missions, shooting missions, etc. The only difference is that, every once in a while, after doing a bunch of the same kinds of missions from GTA IV, you get to do a big heist mission. Those are cool. I'm just saying you're acting like it's radically different, but it isn't, really.
I entirely agree. How NOBODY managed to give it an even mixed review is mind-boggling to me. It's a good game, worthy of an 8 or an 8.5. It is NOT the second coming of Christ in video game form. The gameplay is less than average, with horrid shooter controls that only function with auto-aim, you die way too quickly, the missions are repetitive, the cops are too aggressive for how incredibly easily you die. People play sandboxes for goofy drive-around shooting things fun (I do at least) and this game just doesn't permit that at all. Even with body armor you die in several shots, discouraging you from committing crimes at all when you're in a CRIME GAME.
Also the fact that you could use taxis to fast travel everywhere made actually committing Grand Theft Auto pretty useless...
I feel that it doesn't matter if you have body armor or not. You still die just as quick.
Also i find it bullshit how the cops just start shooting at you on the first star even if you're not holding a weapon. The cops in this game make me feel like im in a hostile island where if i hang around someone with a wanted level they'll just im assume im with that guy and start shooting me aswell.
Why? Sandbox games should be fun. Dying instantly in a sandbox game isn't fun.
This is a joke right?
Chris Evans
No, I actually don't believe GTA V is a perfect game, or even close to perfect for that matter.
I actually like all 3 of the main characters, they are terrible people quite obviously, but it's their constant self deprecating attitude that makes them much more likable then if they acted like angels.
I also think that GTA 5 has the best missions hands down out of any GTA game, every GTA game has it's fair share of bullshit like training missions and missions where you basically are doing a job, but this one has almost none. The consistently fun missions combined with a lighter tone made this game much more enjoyable than GTA 4. It's also by far the funniest GTA game, It consistently made me laugh.
And the heists were seriously amazing, they were heavily scripted and linear but they were so goddamn impressive I didn't care, it's one of the few times where aggressively scripted gameplay is done so well I don't really care like Half Life does.
In short this is my favorite GTA game, I know that's not a popular opinion, but this one didn't take itself so seriously like the previous ones did, it's got a beautiful game world, fun missions and a greatly entertaining story.
GTA V is not bad, but so far nothing beats GTA SA.
Now, when GTA V comes out for PC, mods may change that.
Gordon Freeman San Andreas is the worst one, the RPG elements and boring mission design really annoyed me.
Vice City and GTA 5 are my favorites personally.
*****
I didn't care that much about the RPG elements of GTA SA.
Some missions are indeed boring, and the fact that the entire Los Santos is a huge tutorial was a bit annoying.
If only the cops in GTA V were not so cheap, it may be fun to go around and blow shit up.
Gordon Freeman Oh the cops are cheap as hell, screwing around is not really fun in GTA 5, the reason I don't really care about that is because screwing around only entertains me for like 10 minutes.
*****
I just hope GTA V is way better optimized than the mess that was GTA IV.
That way I could mess around with the cops like in GTA SA, VC or III.
A reviewer said GTA V wasn't perfect?
*Picks up red phone:* "Get GamerGate on the line. We've found the collusion."
The biggest letdown for me for GTA 5 was the cops, driving engine and guns.
Cops were really unrealistic. As in there was no challenge because there never felt a way to satisfy a murderous rampage since they have 99% accuracy and you have a very small amount of health. I would have preferred them to be allot more tactical, I liked how when they were in cover they were fully in cover, but their response times, chopper being on you as soon as you hit level 3 was a bit too much. Also what GTA 4 got right was when you went on a rampage and you saw that NOoSE van, or that FIB vehicle you were in trouble and often it was really fun fighting them because they were challenging enough that I though I could have a chance of beating them, and I didn't get that in GTA 5 which really sucked.
With the driving, when they said it will be allot like midnight drive, and I saw midnight drive's mechanics, I got scared a bit. They were very arcade like and I didn't like it. Playing through, nothing damages your car, you don't get that crash that you did with gta 4 and the handling is way off, it's too good and this is possibly the one thing that out of the three ruined gta 5 for me the most.
Finally guns. When I played Black the guns were actual guns, you knew you were shooting a gun when it went BOOM. Now in GTA 5 I can barely hear the guns and they aren't loud enough. Having said that they are way too accurate and I always feel cheated in a gun fight because it's too easy to kill people and get head shots.
After GTA 4 I played the game allot,mainly because of the rampages and the fun I could make with police. But with GTA 5 I don't play it anymore because of these reasons, and is also why I still play GTA 4 instead of GTA 5. I know each opinion to his own, but this was a VERY disappointing game.
Those chopper gunners are WAAAAY too accurate and OP
i didn't like the driving in GTA V, but i did wonder: is this because of narrow, short roads riddled with cars and obstacles combined with a driving engine where if you as much as blow on the contols it makes you spin around? Liberty City was never optimised for driving really...
linuslillen01 It was certainally better than GTA 5's
and here I was thinking I was the only person that liked the driving and car damage in GTA IV better. I loved the way you got a torso shaped red dent on the front of your car when you drove down the foot path. Much fun.
I just found the driving to be ok at best, maybe even at the level of Juiced 2, which was rubbish by the way.
And saying it was like Midnight Club (I assume you mean it's Club, since I have no idea what Midnight Drive is) is untrue. Sure, it's arcadeish as well and has its own style of controls, but they are definately not this bad. The driving can get surprisingly precise in that game when in here the cars still feel rather floaty.. seriously, they feel very off in a weird way. Sure, there are some cars that are fun to drive, but it's still not very good.
It's arcade, but I'd rather compare it to Juiced and its cardboard cars, rather than Midnight Club that has unique driving physics. Sure, it's different, but easy to learn and hard to master.
"Dear mom, remember when dad and the instructor said I had two left feet? Well I managed to adress the balance somewhat.
PS: FUCKING HELL AAHGAAHGARHGH"
I love how there are so many paragraphs in the comment sections for these.
So what was everyones favourite GTA protagonist, mine was Tommy Vercetti.
Nico Bellic is mine.
CornishCreamtea07
SoraKingdomKey3 - 2014: Year Of... RETRO GAMES?!?!
Id say CJ
CJ
CJ
The ones that had the least amount of flaws: all the main characters from GTA1.
You sir, are an utter genius
Flaws or not, I love this game. It's like Avatar: characters and motivations are shady and unclear for a lot of the time, but the experience is so immersive, I still get pulled in-- every time.
Robert Jamison Avatar the film about the blue alien cat things or Avatar the animated series about the element bending?
I know most of you are saying "well the review is just for entertainment... he's not actually right." Well he is. I don't disagree with anything he said. I think it is a good game, but people seem to like it just because everyone else does. "Oh you dont like GTA? You're gay..."
I'd like to call those kinds of people "wagon pushers". Basically, the bandwagon has become so overloaded that now anyone who wants to jump on can only push it around simply because there's nothing else for them to do.
***** I agree with his opinion. Happy?
I haven't met any of those people. Everyone I know who likes and plays GTA likes and plays it because they have fun every time they do. Now, I'm referring to GTA online, and not the story, so... yeah
Carl Schindler If you take away the fact that GTA is an open world game and leave only the gameplay, I'm sure you would realize just how overrated this game is.
GP SMAV it may be overrated but god damn, it's a good time :-)
I'm so glad I clicked this video when your chanel was recommended on my home page! You're hilarious! I'm subscribing :D
This actually identifies all the things about this game that didn't sit right with.
I LOVE these every episode I laugh my ass off, I tip my hat to you
Sir!
*doff your hat
Alex Lukas I think it says tip
GTA online in a nutshell: "hello! Come into my car! JUMP! Your to late to realise there's c4 on the car. BOOM oh. Shame." Then he gets you with a sniper rifle and it goes on
And on
And on
And on...
'As the pigs all thundered madly towards it'
Well, Yahtzee always speaks his heart.
That sentence was golden though.
That ending gets me every time.
Let me tell you how to make GTA better. Right now, it's a boring sandbox where the most rewarding thing to do is killing people, but let's be honest, we don't wanna pay 60 dollars just for a killing simulator when we already have other good games to do that. No. This is what Rockstar needs to do to save GTA:
Job Managing.
Did I said that right? I think I did..? Ah, whatever. Rockstar needs to go back to its roots, to the Vice city-San Andreas-Liberty City from GTA 3-ish roots... You know how in those games you end up either becoming an important figure in organized crime or the "Boss" of you own Organization? Well let's take this to an interactive level. Give us actual bussiness to take care of, give us control of our own bussiness, send our employers to kill rivals gangs, kidnap people, sell drugs, handle their loyalty, and with all the money we earn? MAKE US BUY OUR OWN DAMN HOUSE, and decorate them so we can show to people just who we are, show them that we're the goddamn owners of the city. Rockstar should learn to not use all of their time in perfectioning the technical part of the game, they should add NEW AND REWARDING gameplay elements to make it fun. Or you can say how much of a pony-humping bitch ass hater I am and keep playing GTA V with its repetitive and unrewarding gameplay with a multiplayer where you either Kill or Ignore other players.
or simply make it a GTA SA game, with better graphics and physics. And welcome the most overhype game ever made!
Vultier Yeah, that too. But with a small job management meta-game would be good too, I mean it's rockstar, they can do that easily.
BakuTex Agree.
BakuTex It could even utilize the nemesis system from that new LOTR game, since that seemed to work fairly well.
***** well we see the usefulness of that. Yes, nemesis is a well-made algorythm/game mechanics in the game. But this is gta/a different game. It certainly wont work. And algorythm like that is trademarked, so outside wb games, you can't use that.
Remember when my dance instructor said that I had two left feet? Well I managed to re balance that somewhat. PS FUCKING HELL, aaaaaaaaaaaa!!!!!!
I laughed. So much.
Say what you will about GTAV being overhyped or disappointing, you gotta admit it's still a pretty good game. Big (enough), detailed and diverse world. Interesting and well voice acted characters. The basic driving and shooting is fun. Cool, fun and intereating missions. Beautiful graphics. Fun online mode that keeps getting free DLC in form of new cars, weapons, costumes, mission types and freemode activities.
+Catman Gaming It has a long list of issues, but it's still a good game. Not the best one ever, but still good.
+Catman Gaming god, its like he has an opinion or something!
+robo4evar I hate the phrase "You have to admit". 1: I don't *have* to do jack shit, just for you to feel more secure about your opinion. And 2: Saying 'admit' makes you come across as a stubborn five year old, who thinks people who don't agree with them are LAIRS >:,(
Nidorino Alliance
overly sensitive 12 year old, that over analyzes commonly used phrases and takes them literally, is triggered over the defense of an impressive game.
Catman Gaming 1. i never said there was anything wrong with the escapists video, he trashes games people like all the time. 2. dont shake it off i know you deleted a comment before i could read it.
If they ever manage to release the PC version, I will be getting it. Just hope they spend a bit more time optimizing it better than they did with the launch of GTAIV on the PC.
The GTA IV PC port was one of the worst ports I've had the opportunity to play on.
*****
Have you played it since the updates? They've fixed most of the problems the game had at launch and runs very nicely now. And even before that, it was a lot better looking then the console versions, even on the lower settings I had to use to get it to run smoothly.
It's my hope when they release a PC version of V that they'll have all those bugs ironed our ahead of time and keep everything else the same (or even better like they did with IV).
Any ways, I don't currently own any consoles, so if they don't come out with a PC version of V, I'm just up a creek without a paddle.
I really loved GTA V. *gets tied up and burned to death on a bonfire by an angry mob
You forgot to mention how aggressive the cops are. Or did you? And I didn't notice because you talk so fast.
The overly aggressive cops in GTA V make it more realistic, they shoot you on sight no matter what you do.
Scorecatron Only if you're Franklin...
Scorecatron
we go pew pew pew and the situation is averted... murica fuck yea!!!!
Scorecatron
Why is that what real cops in America do if you accidentally bump them or steal their donut? "There a bullet between the head will teach you a lesson! Now run along before I shoot you in the head again just to make a point."
othyization Let's just say they'll resolve an attempted suicide with shooting the suicidal person.
Simply a perfect review of this game. It was technically brilliant, but just not all it could have been.
If Yahtzee feels like GTAV is a clunky and poorly tutorialized, wait until he gets his mitts on Red Dead Redemption 2.
Grand Theft Auto is the iPhone of the gaming world.
Haven't watched one of these in a while. Still as funny as always, if not more.
The bit about the coins and the dog, Jesus I don't know why it made me laugh so hard 😂
While I did enjoy GTA V for a time, I burned out on it. Missions became samey and were only punctuated by truly heart-racing and inventive missions every once in a rare while. A mission that's a straightforward and boring chase with a few cops will immediately be followed by stealing a plane and skydiving out of it. Characters are (as Yahtzee mentioned) inconsistent. Franklin constantly complained about crime and his former life whilst committing more crimes, Michael was almost the same way, and Trevor was consistently insane.
I do love Rockstar, but this game was a step backwards in many senses, even for GTA standards.
I loved the characters in GTA IV. In GTA V I mostly forgot about most of the characters except Trevor and Micheal. When Roman died in GTA IV I was so depressed.... Because he was my cousin.... :'( GTA IV's story made me feel... In GTA V I didn't like the story. The story in GTA V was forgettable... But GTA V overall was an improvement to the Grand Theft Auto series...
i didnt really like Niko and Roman, i live where they came from and when they say anything in theyre native language i almost puked.
The game has a lot of hidden symbolism in it if you look closely. It mocks everything, from political bash ads to American hyper-nationalism. Don't take offence to it, laugh at how wrong people are about what they think they know about places other than where they live.
Croatia Films> Name's Croatia Films
>Says he's where Niko's from
Welp, it's awesome to see another fellow person who sees past this whole nationalism bullshit ^^
Erik Levandowski I enjoyed the symbolism of the characters but I feel like their stories didn't end the way they should have. The beginning of Franklin's story was about him getting out of the hood and changing his ways so he could get rich but the right way; yes, he moves (and very early in the story, mind you) but it doesn't feel like it was concluded the right way, regardless of which ending you choose.
That ending line LOL 😆😆😆
I find it funny how many people will burn a game at the stake because of its "lack of immersion," but then turn around and give this game incredible praise...I really miss the GTA games wherein we play ONE character. Talk about "breaking immersion" when you are in the middle of - or have just finished a mission with one specific personality, only to have the camera wrench upward, slooooowly entering you into the life of a totally opposite personality. The game is beautiful, there is tons of shit to do, yada, yada, yada...but I found myself not really wanting to do any of it because I didn't feel connected to any character because they were changing all the time. I didn't care about any of them or the "impact" they had on their surroundings. Shame. Fantastic game, fantastically disconnected from itself.
Tell me about it. GTA V's in-game world felt very lifeless and artificial to me. There were no engaging or interesting characters to draw you in and the three protagonists were all flatlines, so switching between them made getting invested even harder. For GTA IV's many gameplay faults, Niko was a complex and interesting character through which you could explore the underworld of Liberty City. Having a protagonist you like (or at least understand and find interesting) makes a big difference in how absorbing a game is.
It might be just me, but I think TW@ is a funny name for an internet cafe.
That comment about the slightly aerodynamic hats had me rolling on the floor xD
I have four all-time favourite games (because the times they are a-changing the old games were great in their time)... (though saying that, I like 2 games from the 90s and 2 from the 10s, so I'm talking bollocks a little). My favourite games are:
1) An early 90s Japanese game, for the Sega Megadrive, which was all in Japanese (including the writing on the box and in the game itself), so I have no idea what it was called. It was a World War II strategy game with hexagonal boxes which were the grid for you to move around on. There were then brief simulations of the battles you fought. You could play about six different sides I think. If anyone knows the name of the game, I'd be most appreciative if you could let me know.
2) Conquest of the New World (Deluxe Edition), for the PC
3) Portal 2, for the XBox360
4) Grand Theft Auto V, for the XBox360
Finally discovered what that Japanese game is called after 21 years. 'Advanced Daisenryaku'. Brilliant game.
C Chadwick Wow a top 4 list that includes Portal 2, but not Portal......
Philip M You're easily impressed. Can you think of a reason why it wouldn't be in my Top 4 (without writing something abusive)?
I will do my best to reply with out making an image of a cock with emoticons so here it goes: Portal 2 was made entirely to cash in on Portal, using the same mechanics but lacking the masterful use of dark humor and tight story of the first. Is Portal 2 a bad game? No. But it lacks the beauty of being a quick clever humorous game that ends before it could get old, leaving you with that desperate hope of getting more. Ahh Screw It 8===>
Philip M No. It's because I haven't played Portal. But thanks for the unnecessary critique better articulated by PORTAL 2 (Zero Punctuation)
I have watched a lot of your videos, and I have usually agreed with everything you said. But what you said about the characters being prroly written... That I can't ever agree on.
Ditto. Going in, I actually expected Trevor to be my least favorite character, but very quickly he ended up being my favorite.
JustAnotherGaian seriously, you have expected the african american gang banger to be the least morally inept of the three, not the one questioning what was going on around him.
That being said, I loved being able to swim underwater, shoot without zooming in, and mod vehicles
dat ending do XD
What does that ending do? I MUST KNOW!!!
Andy Hamilton dat endingg doe
PS: FUCKING HELL AHHHHHH
Saints row 2 knew how to have fun and serious together in a story.
Hands up who completely skipped the singleplayer of this and bought GTAV solely for the multiplayer.
Michael Welsh Damn so alone
Nope, I found the multiplayer to be to grindy for my tastes. I'm probably going to be spending most of my time with mods on single player.
Michael Welsh who the fuck would wanna do that?
Funny thing is rockstargames actually watch ZP
best part: "Dear mum:
you know how that dance instructer said i had 2 left feet? well i reset the balence somewhat
ps: FUCKING HELL AAAAAAHHHHHH"
"FUCKIN ARGGGGGGGGGGGGH!!" XD!! HAHAHA!!
Dat voice crack doe
hearing yahtzees voice crack is somehow as jarring as it is hilarious
I bought and got bored of this game insanely fast. An embarrassment for a game that took five years to put together. Anytime I made a comment about a bad feature in the game I was swarmed with hate responses by dumbasses incapable of thinking for themselves. Great video. Enjoyed it and very accurate.
Here's the problem with GTA V. It tries to do a lot of things, and I mean a LOT, but it does everything averagely, or mediocrely. It doesn't master a single area which it can build around and off of. Let's look at the other big games from 2013. Bioshock Infinite mastered its storyline and plot, along with the plot twist. The Last of Us mastered its emotional storytelling and realistic characterization. GTA V has a decent storyline with decent characterization, decent gunplay, decent vehicle driving, decent missions, decent everything aside from maybe graphics.
+Vic 2.0 if you can get depressed over a video game then you need help
+Vic 2.0 Trevor is a good enough badass for me.
+Vic 2.0 Of course they are gonna scream at each other what do you expect. The game would have been perfect for me if Franklin wasnt an anti-badass and a complete baby face. I wish that franklin was like lamar
+Vic 2.0 Well what is your fauvorite game then
+Vic 2.0 Well everybody has his own opinion. Also the thing I didnt like about gta 5 was the lenght of the story. I started the story again 3 days ago and Im already done.
The last part had me rolling, not gonna lie
I came here after learning that GT5 may be the most profitable piece of entertainment media ever made.
Wow. This is the review it got?
I don’t agree with Yahtzee too much on this either. The story thread in this game is very solid. The characters are fleshed out even as they are hopelessly flawed. Each character to keep seems like a reflection on the gta3 era of protagonists. Trevor is the kid of GTA 3, a reckless psychopath with high ambitions but low self care. Michael is like Tommy Vercetti, RIP Ray Liota, a career criminal who won it all but lost everyone who got him there, Franklin is like CJ, a gangster stuck in the game and usually having to deal with idiots.
If you ask the question what game would you get if you blended all three GTA3 games, you’d get something like GTA5.
I also liked the interactions between Michael and Trevor and how Franklin ultimately has to be the one to choose how they will resolve their rivalry.
I stand by it being a well made game, and while certainly over marketed it did conquer the world so apparently the marketing was onto something.
I couldn't play this game. Brought it, was hyped for it, and tried it out. Giving me three main characters was the problem. I didn't Michael's family at all and just wanted to shot everyone. I completely hated Trevor. I didn't have a problem with Franklin but it isn't like you can just go through the whole game as one person. I also had the problem of switching back to a character only to get a message that my fully customized bike had been impounded, which was rage inducing, or that my girlfriend (that I didn't know even existed) had broke up with me, or just finding someone in dressed in something I didn't leave them in (yes, that irritated me).
4:45 Monopoly was used by the Allied forces to smuggle tools for escape to POWs in WWII.
Saints row > Grand theft auto
No
yup
chili con carnage > sr >gta
+Xados
High-class opinion
Saint's Row is to cartoonish for me. GTA is way over the top but it's ridiculousness is grounded in poking fun at the real world. Saint's Row has no such glimmers into reality.
First GTA to play as a black guy
First mission: steal a bike
XD
@@divyeshchauhan3558 You steal a bike in that too
Dear mom, remember that time when the dance instructor said i have 2 left feet?I somehow evened the balance somewhat and WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
What I liked about GTA 5 is that it brought back color and humor. None of that depression and brown I hated in GTA 4.
Vic 2.0 No it wasn't. You could argue that there were depressing parts. It was NOT as depressing as 4.
Vic 2.0 I suppose it is subjective. I just thought that the protagonists in this game don't whine as much as Niko.
***** Fair enough.