Being from the area you may have heard Estrada - as in Marco Estrada from the Blue Jays. Or at least that's where I know the name. EDIT - aaaaand I just got to the spot where somebody suggested the same.
@VarsityGaming I'm sorry but I have to say it because of what you said about the lvl 9 player. There's a difference between being new vs being bad at a game, it's expected for new players to not do well in a game they don't understand vs someone who understands the game and it's just bad at it. For new players it's either they don't do well because they don't understand the game or the do well without the understanding of the game. You can't just say that someone is bad at a game just because they're new.
the fact that Varsity is able to make a whole series on cheaters where he has thousands of submissions and can barely even watch all submissions should point out there is a MASSIVE cheater problem. the crazy part is most of his clips are in low ranks.. i literally played against 5 cheaters in a row in plat elo last night all of them toggled on when they were losing 3-0 all of the "cheaters" were on a 2 or 3 game losing streak
Have you heard about league of legends' old community system, they called it The Tribunal? Giving that power to multiple content creators like you who actually do this review of players, would make that system so good. And would work much better now, than in 2011
@@shuleb635 yeah totally because there definitely arent infamous people within the community who everyone thinks is cheating and every content creator accuses them
So I don't know about CSGO, but for League it's definitely content. 150+ champs, with different play styles between most of them, different lanes and interactions, and small differences in play based off of the jungler's buffs and ganking. Not to mention the several different game modes, including the RGM modes that swap out every few weeks. Oh, and let's not forget the dozens of items with different ways to itemize for each game, and the constant updates every 2 weeks that change up the meta relatively consistently. Even if some champs stay meta for a couple months, the changes just stack until less popular champs become viable or meta, so the matches don't all play out quite close to being the same
Except for when you pay Teemo a small squirrel like man in a boy scout uniform with a blow dart pipe against a military man with a big ass axe that bleeds and you just kinda destroy him by going pew pew.
I would love for them to add more utility gadgets like the proximity sensor and the hard breach charge. Like you no longer have to have a hard breacher op even though they do it better which used to be a real meta definer. Those kinda changes are what league is essentially doing by changing items, making formerly obsolete champs relevant again. For siege i would also love to see at least 3 primary options for every operator. Sure only one is likely to see high level play but it would help a lot of the caracters feel more fresh. Another thing i wish they fixed was the 1 speed operators. Make them less loud already. Being slow is already a massive downside, why do they have to be comically loud too? I guarantee you fuze, doc, rook and gridlock would see more play if they didnt have a permanent dokk buzz on them when moving
Coming from a CSGO player - I can tell you I only stopped playing Siege for 3 reasons - 1 main reason was Burn out - when I got furloughed during the first lockdown I played Siege Everyday for 6/8 hours solo and with some people I played with - 2 Toxicity - Something you have in Siege vs CSGO toxicity is the characters. In Siege most of the toxicity comes from other people trying to tell you how to play a character, instead of giving you a hand and letting you learn, they just outright talk sht to you. In CSGO the toxicity you get is not really about how to play, its about how you throw utility or peak... so really there is a major difference. 3 People I played with stopped playing due to other games coming out and I hate Solo queueing on Siege due to point 2, then with point 1 hitting me I just outright stopped Whilst I was plat2/1.... Just one thing on these 'Cheater' videos, 1 thing is the pre-aiming. In CSGO this is a major thing to learn. Learning your Pre-Aim points so when you swing out, your Crosshair is near enough or on exactly where you want so you don't have to adjust. I have noticed that when you are talking about people pre-aiming I think 50% is coincidence that it seems to be on people on the other side of a wall or angle especially if that pre aim when they swing out they don't move their aim to peak the entry points. Those clips in which you see them tracing a person I would say is def sus but Pre-Aiming for wide swings, has been around for 15+ years as this was a cs1.5 style of play to allow you to peak with perfect control (without adjusting your mouse movement). Shout out to Braction on YT who actually has a video on pixal peaking (with Preaim) --- I am most def not the best player ever. I am just commenting on your discussion around Siege dieing :)
5:45 explaining about Castle. He was moving back, and forth in a side to side motion so he was creating nose even during crouch. Plus there might be wood there that helped created noise. If your sound hoarding you can hear that
my only negative comment about it is there no campaign. i get they wanna move towards multiplayer but still keep the campaign for those who dont want to be stuck in multiplayer
More excited for Halo Infinite 👀 honestly should give it a try, I was a part of both flights and was amazingly enjoyable. Would definitely recomend to everyone!
I played the btb flight and it was genuinely incredible, I've not really been too hyped for Infinite because of 343s last two major entries but I'm so excited for Infinite! The game should perform really well aswell as the multiplayer is free
@@VorceSpirit-_- it was actually confirmed by 343 saying that if you sit on idle, it turns on for some reason, but once you touch your mouse, it turns off, so don't worry about that
@@yourmateluke1608 yeah I know whatcha mean. I'm a huge halo fan so I actually like a lot of what 343 has done, even with 4 and 5, but my favorite halo games were definitely halo 2 and 3, and I loved reach and ce and odst. The only thing that I didn't like at all from 343 is their art style, and they fixed that so well in halo infinite and I'm so excited for the game!!
@@thecoolmalaka6327 Thanks for clearing that up, it's kind of annoying when people see a bug on Twitter or Reddit and just run with it as an actual feature even though the devs said it was a bug and won't be like that in the actual retail game. Who'd have thought that a tech test would be buggy, right ? Lol
nah, content isn't the reason it's dying, at least it's not the whole reason. I don't think it even factors in much at all. might be so for about 2% of those that leave the game, but it's hardly a significant reason. Besides, it's an FPS, what content do you want? more guns? a new map that they'll dawdle on balancing that ultimately won't make it into the rotation for years? a new OP that'll overshadow and obsolete older OPs just like every single other operator released in the past few years? It's an absurd claim, really. They're out of good ideas for content, and map making is pretty hard, as is designing a new OP that won't completely break the game AND still be interesting. Does it make things a little stale, yes, but in E-Sports stale is good, because it means the devs have found a stable balancing point for competitive play. Let's be real here, their original goal of hundreds of OPs was a little unrealistic from the very start. Everyone's concerns have only been validated; from too much specialization overlap, to just straight up being broken/overpowered(which they've largely fixed the balance part so props for that I suppose). Toxicity is higher than any other game i've seen, and it's the main reason I personally don't really play. however, it's not the only factor.. there are still tons of bugs that have been in the game and never addressed since the game launched. The fact that hacks even exist for the game still shows that Ubi doesn't really care. they've only very recently been active with bans of cheaters because they've finally realized they're killing the game. The TLDR here is that there's really no singular reason for the game dying, but lack of content isn't remotely high on the list of things.
I would say content is a pretty high reason. Unlike cod, siege is not a yearly release, and unlike csgo, it lived with constant content update so new content is expected by the community. It's still relatively recent since the game only adding 1 op with no new maps per season, I would say the game in downward trend for that reason but can stabilise later after awhile after the community starting to *get used* to it p.s. I would argue toxicity is not the reason at all. Game like cod is still as toxic as ever but still doing okay. What competitive online multiplayer has no toxicity problem anyway
@@LazloRTR those aren't reasons, they are excuses, also siege is way more toxic than cod. you never see people tking each other for shits and giggles(mostly because activision was smart and didn't put in friendly-fire), and the sheer amount of racist shit that gets spewed, and screaming over coms in a game where coms is actually important, is just staggering in siege. you don't really get that too much in CoD. again.. it's an FPS... there simply isn't any new content to really be had, that isn't going to be a money and time intensive investment. one that Ubi isn't willing to drop on what's now going to be a 7 year old game. sure, they have the money to do it, they have the manpower to do it, they don't want to, and really, they don't need to. every company drops support for a game, after a while, expecting siege to somehow be different or special, is just delusional. like I said: they set expectations too high. ps: starcraft, starcraft has no toxicity problem. sure, there's a handful of salty shit-bags, but they're a very tiny minority, and you aren't required to really interact...unlike siege.
@@imzesok Siege is not just an fps, it's also a hero shooter, a single new op can shift the entire meta like mira. Operators are the main (new) content, and more maps on the pool make it less stale (if people would stop banning maps other than a select few), less maybe good for esport but common players aren't in esport. And yeah, designing new ops and maps that won't break is pretty hard, especially since we have a lot of ops to balance. Cod doesn't have tk problem I admit, but I do get screamed 24/7 from both teams, not sure how you stay sane every year without muting everything. and actually, people from my region in siege seem to be pretty chill, instead most just barely communicate. One thing I would say the reason if it's not content, it's the changes they made. The nerf they made to a popular operator just because they are popular, or the nerf to a balanced ops that has 0 complaint whatsoever, it's really baffling. Recoil nerf instead of ability is also a shit way to it. I mean the people who wants, likes, and expects new things leaving is part of the why the downward trend. Siege has been constantly updated with guns, ops, and maps, so some people are expecting these new things, this is what brings them back every new season then gone after a month. Recently siege is reusing guns, 1 op only per season, and barely getting new maps, so some of these set of people did not came back. I didn't say content is the main reason, just high on the list, fps is an oversaturated market rn, not quite easy to grab new players and keep them in if you don't put a nice enticing bait. Tldr: new stuff not exciting enough to bring new players and keep old players from getting bored. People *will* leave at some point, but new players should be able to cover for them if the game want to stay
@@LazloRTR eh, maybe it is just a regional thing, IDK, but the only CoD i've played at all recently was the last modern warfare(during the beta I played pretty heavily, but ultimately I didn't end up picking up the game), and everyone was pretty chill. I play on the US central server for siege, because for me it has the best ping, even though I don't actually live in the region. But yeah, I think all regions have the same problem with people barely talking ever. it's just from my end nobody is ever talking except to scream at people... it's unsurprisingly always the person at the bottom of the scoreboard too, bitching about the rest of the team, while being practically afk the whole game themselves. If I were to get back into siege, i'd have to spend the whole prep phase turning coms off, and that's just not appealing in a game that relies entirely on good team communication. Yeah, Ubi has made a lot of pretty arbitrary changes in the past(some good most not so much if you believe the rumor mill), and I'd say it's definitely a contributing factor. as far as new content goes, they just don't have any real incentive from a business standpoint to indefinitely pump out content. From their perspective, they've got our cash, and from that point on we can go fornicate ourselves. I know people don't like hearing that, but that's just the truth of the matter. they've hopped onto that micro-transaction bandwagon, and this is just what we've got now. the moment in game currency stops getting bought to unlock cosmetics, they'll nuke the game from orbit, and probably pop out a sequel in a couple years, that'll more or less end up being a copy & paste job. I know how cynical that sounds, but they're a corporation first, and a corporation's first priority is making a profit, and it's very hard to sell a game that is this old at full price. fact is, esports makes them money, if it didn't we wouldn't see new esport team stuff on sale i the shop every year. the average player? not so much. sure, they're buying the crap, but that only incentivizes them to invest more into the esports stuff, which means pros get what they want balance wise, while we do not.
@@imzesok Sadly yeah, It really boils down to ubi not putting resources to siege, and just trying to get every penny while they still could. I suppose it is to be expected, but it's still sucks :/
There's a difference between low recoil and completely non existent recoil. Match replay is buggy though so sometimes what looks like no recoil is just match replay.
8:25 you forgot the Zero cam on that wall too 46:00 Mute got a kill on someone through the window, likely a teammate sledge queued with or comms call at start of exchange I know neither is a cheater but that's just arguments against the cases you could make for them being cheaters
My experience is that way too much changing meta has negatively impacted my play experience. Siege just a year ago when i used to vicariously play it and had way too much fun, the metas were very solid and cut and paste, i liked playing the older operators and they are slowly getting power creeped and obsolete, the meta changes way too often and learning to play the game is just not fulfilling because you know a month from now stuff might change drastically. Basically staying for the long game is not feasible, game changes way too often and im just generally bad at the game.
@@VarsityGaming Battlefront 2 only came out 4 years ago, and that was a pay-2-win nightmare. I've been boycotting EA since the early days of gutting Westwood, Bullfrog and Maxis.
@@vesuvianprime have you even played battlefront 2 past the first like 3 months? They took out the micro transactions really quick because of the backlash and it has actually turned into a really good Star Wars title, nothing about it is pay to win lmao
As someone who plays a variety of FPS games; Even coming back to Seige after a year of not playing, it has some of the easiest recoil control. My first game back on, I went 6-1 and carried my team.
The reason why Cs, and LoL still popular is because, the first thing you think of when You hear "FPS" is Cs, CoD, Valorant. And it also belongs to LoL when you heard the word "MOBA"
I think ubisoft should remove match banning as it means you play the same 3 maps over andnover again I think that would help a little with the lack of content
CSGO isn't anywhere near as toxic as Siege, Siege is beyond toxic. In general, people que for casuals just to sweat and tryhard and talk shit, they do the same thing in ranked and unranked but it's casual for a reason. Not only that but as someone who has played Siege since release, I find that 40% of the time I am being insulted by my own team8. I also play csgo a lot more now because of it, Siege is virtually unplayable in a casual manner.
Like house was probably one of the biggest attractions on siege I used to just play customs with the boys garage only that was some of the best times in siege
but i watch your channel for the commentary it does not matter the game you are playing, so if you are happy playing then do play it i will still watch your channel and people who support you will too
It’s not about siege vs battlefield for me because I’m not only play siege. I also play stuff like insurgency sandstorm, vigor, or even enlisted. Battlefield just doesn’t attract me anymore, it looks good but apart from that I can’t find a reason to actually buy and play it. Glad you’re having fun and if you make it your primary content than that’s great for you
About the issue about Siege you talked at the start of Match 6. They add less content to the game, that is one good reason why people dont enjoy the game as much, but the second reason, which I think is the bigger problem is them removing a lot of things that were already in the game. Them trying to overbalance everything makes it bland and boring, which doesnt mean that I am saying balance is not important, for example the nerf to Banshees or Smoke glitch were good, but a lot of the nerfs hurt the game more than it helps in my opinion. For example: Sledge having the SMG11 was a part of his personality, of what made Sledge, well, Sledge. He had his AR for long to medium range and SMG11 to close range, like Buck that has his AR for long to medium and his shotgun for close range, one was designed for going above while the second one for going below. After the nerf you really dont have a reason to bring Sledge, Buck is way more versatile now, just get Maverick as a hardbreach with nades and Buck for soft destruction while being able to burn ADSes for the Mav. There are more examples that took from the operators personality but I wont list them all here since this comments is going to be long enough anyway. Or, that they nerf the wrong things, example, Zofia: Not the withstand, I agree with that one, but the AR nerf, just why Ubi? People didnt like that she was Ash but better, yes the gun was pretty good, but her Gadget was what made her tick, she has the same amout of breach charges that are quieter than Ashes, and on top of that two stuns that help her push enemies or clear ADSes aswell, how many pros or high ranking players did you just see switching to the LMG because the gadget is still really good? Just had this on my mind when I heard you talking about it, would be glad if anyone else had some input on this aswell.
My take on the reason behind people leaving Siege, would be the content. There has not been a new map since Burnt Horizon, which came out Y4S1. There have been 4 new weapons (personally idc about new weapons. I think that the amount that there is currently is fine), map reworks, map updates, decent at best battle passes, esports related microtransactions, streamer charms, and nerfs and buffs to operators. That's all that has happened in 2 almost 3 years. They have done good things with some of the map reworks and updates, but for that to be all that there is as far as maps go, in this long of a time frame is pretty bad. The esport representation has been pretty good, but it could be better in my opinion. The streamer charms have been nice, but there needs to be more for the streamers that have been a HUGE part of the R6 scene. As far as content that I think they should add; more representation for the esports teams and streamers, new maps, not nerfing and buffing a operator mainly by their loadout unless it makes sense, keeping a constant rotation of LTM as another thing to do for the players besides casual and ranked, a firing range for testing weapons in a proper location (one like Apex would be a god send), updates to the situations for new players in the new way of playing the game since they haven't ever been updated I believe, breaking down what each operator does and how their gadgets are properly used in the operator bio screen, making every operator have access to every sight magnification up to whatever their max magnification is (if a operator has a 2x, then they should have every sighting up to 2x is what I mean), returning the scoreboard to what we had years ago and not this Overwatch type scoreboard (this is more of a preference for me. It is fine the way that it is ultimately), community created weapon skins and operator uniforms/headgear, more community challenges the give more rewards (like renown for example or maybe 10 R6 credits per challenge completion), and getting rid of those stupid ass handrails on every map that absorb every one my shots. I kept this CONTENT ONLY and not bug and cheater related stuff. Let me know what y'all think :)
I think the only games that really last a long time are MMOs, or games that have a huge modding/sandbox style to them. Most multiplayer games will dead, because they're not MMO or modding/sandbox style. I can name a lot of games that lasted over 10 years, and most if not all have a sandbox style or mod support to them or an MMO. Just my opinion, though.
get bullied on newcomer with smurfs then get bullied for being a noob on quick match and then get abuse when trying ranked... what more can these people do? People learn at different paces, it’s embarrassing seeing so many people get this petty over a game like this.
of course we will miss u and on the behalf of the siege community i say u dont give up on siege and stop streaming , posting its becoming kinda a regular now i cant pass one day without watching ur vids coz they entertaining as fk and dont want to lose them so i say u keep up the gud work mate
50:22 it mean like uncalled for. So like a basic example would be if I were to roast someone and they said that was “out of pocket” at least for most contexts
I left Siege because of the four following reasons: 1. The constant idiotic changes being made to the game by the devs. It legitimately seems like the devs are smoking crack while coming up with balancing patches. Case in point, the recent changes made to the Roni in the test realm that make it worse than most secondaries. It just seems idiotic that they constantly nerf and buff certain operators to get to some arbitrary measurement of "every operator has the same pickrate which is of course an insane and impossible goal. 2. The fact that every new operator they add just seems to break the game more, to the point where playin old operators doesn't even work anymore. Hell, thunderbird makes Doc borderline useless now. 3. The large amount of cheaters. Sure Ubi is claiming that they're trying their hardest to deal with it, but battleye doesn't catch everything and even when it does catch something, it waits days to ban them allowing them to continue to ruin games. I don't understand why every game doesn't add a system like CS:GO's overwatch because it's blatantly obvious that a computerized system can't catch every hack that exists even when those hacks are super obvious to a human viewer. 4. Ubi basically designing everything to push you to spend money. Every new event they release, you don't unlock the cool cosmetics through gameplay, you unlock them by paying. Even when they allow you to buy the packs with renown, the prices are so absurdly high that you'd have to spent multiple millions of renowned to get all the items, something that nobody except maybe streamers could possibly do, so it's either spend money or gamble on a couple packs and _hope_ you get the items you want. Hell, I'd be happy if they just added the ability to buy specific items from packs for renown, even if it cost more to do it that way.
Toby's C4 on Match 1 in basement was kill because Mav was less than 20 ish hp anyway and it was still in the same room the moment it exploded so the shrapnel still reached to Mav enough to kill him.
What happened on that kill on ela in the basement stairs in match one first round was that he hit her with the grenade but didn’t kill her, so he just kinda sprayed knowing someone was somewhat nearby.
I do remember seeing a video with a guy named Toby, but it was Toby not Tob.y, I don't remember however if he was accused or not, I think if nothing else he was listed with a cheater in their que.
What happened to those old cheats where they would vault and be flying at the top of the map spin betting people. I would be less pissed at that bc its funny as hell.
Guy in 3rd match did not aim through a wall,its something people do when they got problem with movement in siege including myself. U simply aim at some height and while leaning hold mouse still and use A or D to peak without adjusting aim because i know my aim sucks and focusing only on a A D button and pressing fire i feel more comfortable with taking angles. Prefire on Thermite was justified cause he knew he was standing in the doorway
I know it's probably not going to happen but I wish Varsity would just make a second channel for his new Battlefield craze so I don't have to get notifications for Battlefield videos and end up having to unsubscribe.
I don't think it's content vs toxicity .. but a mix of all those things. MY personal reason for not playing lately is purely toxicity , i love the game , still watch vids and esports.. but i just can't get myself to actually get in game and press the play button and the only reason for that is toxic people.And i'm not even a bad player , not good either .. average i suppose and love to learn. But there is only so many times i can bear to hear people yell to me or my friends to kill themselves , get teamkilled , and the list ofc goes on.(and they don't get banned). SO it's the mix where the hype for the new content does not outweigh the dread to come deal with the toxicity .. if toxicity was lower i would come try out the new stuff even if it's less than before. It's about balance.
The hit boxes in siege are kind of funky sometimes especially when your shooting at someone who is running across your screen I’ve traced peoples heads while they run across the screen and not a single shot is a head shot
The reasons siege is dying is because there is just no interest in it, on top of that the main appeal for me was the realism of the gadgets. Around the introduction of the holographic clones it was kinda lost. And then they started changing unnecessary things like sights and designs of the sights while mainly catering towards the esports side and not even paying attention to the majority of players on what should be introduced and nerfed
Just because you can't see something directly with in the camera doesn't mean you can't hear anything. Must not forget and I suspect that the replays are also not perfect with the perspectives what he saw and what is then displayed.
What I don’t understand about match replay is that way back in halo 3 there was a whole theatre system and it was AMAZING. Literally match replay with the ability to record small bits or take pictures. How can halo 3 have this feature but every new game can’t get match replay right?
As I'm pretty sure varsity has said already siege is much more complicated due to the placement of gadgets, the destruction, and the reinforcement mechanics. On top of that the game is kinda spaghetti code so it's hard to add things without making 60 million more bugs. As for other games, I'm not sure lol.
its 100 percent content. they cut the amount of operators we get a season and also just rework maps making them all worse. they also are making these changes after 5 years only because the pro league cries and throws a fit so yeah, i dont play like i used to
I will say that toxicity was one of my main motivators to leave Siege. I was starting to get better at the game, but it stopped being worth it very quickly. I've almost stopped playing competitive games at all, and stopped watching most creators. The only competitive multiplayer game I play anymore is Valorant, and that's only because my gf has fun with it (she's played since release) and I like seeing her have fun. There's a reason Siege fans didn't migrate to LoL or CSGO. It's just as bad, and we're tired of it. Just a different community.
Exactly it's just as bad, but after 3 total round's of unranked val I caj say the same, it's either just as toxic or it makes you toxic because mates are either shit (which is fine) and or additionally are disrespectful ignore you or just make it worse on purpose which makes myself and my non random mates angry too and is just generally annoying. Combined with the bad luck of better or smurfing enemies, I see why one of 2 mates loses the motivation for Val after one ful 30 minute round already.
@@neuromuzz I am, and I concur with the other guy. Equal if not greater toxicity, especially in regards to bigotry (like racism, homophobia, and misogyny). It's genuinely terrible, but if you disable all forms of chat, the game itself is actually pretty decent. Don't play Comp that way though lol, just enjoy the game. Spike Rush is really great.
@@impishlyit9780 that's interesting, because I've been playing on western EU servers for 2 years now and rarely face any form of toxicity, teamkills don't happen often at all, etc. But it's worth noting that I don't play ranked at all, and mostly play casual while listening to music so yeah
Siege changed so much gameplay wise over the years, games like csgo and league always stay the same of the feeling, siege back then had a better feeling it just felt warm and inviting since im dying to play it, but now everything is being modernized like overwatch ui and everything that was fun gets taken away idk what ubisoft is smoking, but they either need to take more or less of it
If you want more Siege, streaming ranked now on stream. Probably will face some cheaters.
Twitch: twitch.tv/varsitygaming
Hey, Siege is way more toxic than CSGO, that's just my experience
@VarsityGaming have you ever/do you ever plan on playing escape from tarkov?
Being from the area you may have heard Estrada - as in Marco Estrada from the Blue Jays. Or at least that's where I know the name. EDIT - aaaaand I just got to the spot where somebody suggested the same.
@VarsityGaming I'm sorry but I have to say it because of what you said about the lvl 9 player. There's a difference between being new vs being bad at a game, it's expected for new players to not do well in a game they don't understand vs someone who understands the game and it's just bad at it. For new players it's either they don't do well because they don't understand the game or the do well without the understanding of the game. You can't just say that someone is bad at a game just because they're new.
See you on Battlefield 😀
the fact that Varsity is able to make a whole series on cheaters where he has thousands of submissions and can barely even watch all submissions should point out there is a MASSIVE cheater problem. the crazy part is most of his clips are in low ranks.. i literally played against 5 cheaters in a row in plat elo last night all of them toggled on when they were losing 3-0
all of the "cheaters" were on a 2 or 3 game losing streak
No shit LMAOO
Suggested clickbait title if that "double accusation" ever does actually happen: "Repeat Offender on Hacker Replay?!"
19:01 I love the irony of "I think he could just hear the nokk," the game's quietest attacker
Not the quietest but ok
@@EAPadilla1127 Nokk has the silent ability. She literally is Cav on attack
@@Check_Vibe0 They took that part of her ability. She's as loud as any 2 speed now
@@Check_Vibe0 so is vigil silent now as well. No only cav can make her footsteps silent. What you play on and what's your gamertag
@@layfare1552 no they didn't, they scrubbed the whole rework a couple seasons ago
"I feel like I've heard Estrada before..."
*Pulse walks off, hiding his name badge.*
40:40 can we talk about how broken replay has to be to use old school reinforcements?
Wdym by “old school reinforcments”
@@rez1856 Isn't that OG reinforrcements just without texture? Looks like the hard walls from beta
@@gagemiller7684 they havent loaded in, a couple of frames after it uses normal
Have you heard about league of legends' old community system, they called it The Tribunal? Giving that power to multiple content creators like you who actually do this review of players, would make that system so good. And would work much better now, than in 2011
Csgo already does this better with the overwatch system
Until they ban someone legit
They have bias so that’s dumb
@@Meekkhi haha of course. They have such a big bias against random people they have never encountered. Do you know the definition of that word?
@@shuleb635 yeah totally because there definitely arent infamous people within the community who everyone thinks is cheating and every content creator accuses them
Siege or battlefield I'm still gonna watch your videos.
♥️
I respect your acceptance but I'm still in denial.
Would you watch deez?
Siege, battlefield or the hub i'm still gonna watch.
@@Smokeyxz What's deez? :)
So I don't know about CSGO, but for League it's definitely content. 150+ champs, with different play styles between most of them, different lanes and interactions, and small differences in play based off of the jungler's buffs and ganking. Not to mention the several different game modes, including the RGM modes that swap out every few weeks. Oh, and let's not forget the dozens of items with different ways to itemize for each game, and the constant updates every 2 weeks that change up the meta relatively consistently. Even if some champs stay meta for a couple months, the changes just stack until less popular champs become viable or meta, so the matches don't all play out quite close to being the same
Except for when you pay Teemo a small squirrel like man in a boy scout uniform with a blow dart pipe against a military man with a big ass axe that bleeds and you just kinda destroy him by going pew pew.
@@Blamo_ I love teemo. He's mah boi
@@user-wf9hl6gu6x Burn in hell dude
I would love for them to add more utility gadgets like the proximity sensor and the hard breach charge. Like you no longer have to have a hard breacher op even though they do it better which used to be a real meta definer.
Those kinda changes are what league is essentially doing by changing items, making formerly obsolete champs relevant again. For siege i would also love to see at least 3 primary options for every operator. Sure only one is likely to see high level play but it would help a lot of the caracters feel more fresh.
Another thing i wish they fixed was the 1 speed operators. Make them less loud already. Being slow is already a massive downside, why do they have to be comically loud too? I guarantee you fuze, doc, rook and gridlock would see more play if they didnt have a permanent dokk buzz on them when moving
@@Lilybun looks like sometime in Y7 they are looking to add a EMP secondary gadget and rework thatcher to be more interesting
Coming from a CSGO player - I can tell you I only stopped playing Siege for 3 reasons - 1 main reason was Burn out - when I got furloughed during the first lockdown I played Siege Everyday for 6/8 hours solo and with some people I played with - 2 Toxicity - Something you have in Siege vs CSGO toxicity is the characters. In Siege most of the toxicity comes from other people trying to tell you how to play a character, instead of giving you a hand and letting you learn, they just outright talk sht to you. In CSGO the toxicity you get is not really about how to play, its about how you throw utility or peak... so really there is a major difference. 3 People I played with stopped playing due to other games coming out and I hate Solo queueing on Siege due to point 2, then with point 1 hitting me I just outright stopped Whilst I was plat2/1.... Just one thing on these 'Cheater' videos, 1 thing is the pre-aiming. In CSGO this is a major thing to learn. Learning your Pre-Aim points so when you swing out, your Crosshair is near enough or on exactly where you want so you don't have to adjust. I have noticed that when you are talking about people pre-aiming I think 50% is coincidence that it seems to be on people on the other side of a wall or angle especially if that pre aim when they swing out they don't move their aim to peak the entry points. Those clips in which you see them tracing a person I would say is def sus but Pre-Aiming for wide swings, has been around for 15+ years as this was a cs1.5 style of play to allow you to peak with perfect control (without adjusting your mouse movement). Shout out to Braction on YT who actually has a video on pixal peaking (with Preaim) --- I am most def not the best player ever. I am just commenting on your discussion around Siege dieing :)
5:45 explaining about Castle. He was moving back, and forth in a side to side motion so he was creating nose even during crouch. Plus there might be wood there that helped created noise. If your sound hoarding you can hear that
Don't know how BF is going to do since most of the community hate it and are concerned about the specialists system.
I think it's a ok game but I think it's weird with no specialists but medics already didn't so their job
my only negative comment about it is there no campaign. i get they wanna move towards multiplayer but still keep the campaign for those who dont want to be stuck in multiplayer
Rest In Peace Kix. Watching the replays reminds me of commentating
I’ve been Playing since chimera and am still only level 82 💀
I've been playing since North star and I'm 99
@@its_sun7906 💀
Been playing since feb this year and I’m 110 lmfao
@@robin.19 😭
I wonder if he still thinks battlefield 2042 is fun
More excited for Halo Infinite 👀 honestly should give it a try, I was a part of both flights and was amazingly enjoyable. Would definitely recomend to everyone!
Mnk has aim assist on that game
I played the btb flight and it was genuinely incredible, I've not really been too hyped for Infinite because of 343s last two major entries but I'm so excited for Infinite! The game should perform really well aswell as the multiplayer is free
@@VorceSpirit-_- it was actually confirmed by 343 saying that if you sit on idle, it turns on for some reason, but once you touch your mouse, it turns off, so don't worry about that
@@yourmateluke1608 yeah I know whatcha mean. I'm a huge halo fan so I actually like a lot of what 343 has done, even with 4 and 5, but my favorite halo games were definitely halo 2 and 3, and I loved reach and ce and odst. The only thing that I didn't like at all from 343 is their art style, and they fixed that so well in halo infinite and I'm so excited for the game!!
@@thecoolmalaka6327 Thanks for clearing that up, it's kind of annoying when people see a bug on Twitter or Reddit and just run with it as an actual feature even though the devs said it was a bug and won't be like that in the actual retail game. Who'd have thought that a tech test would be buggy, right ? Lol
If you’re visiting west Canada I highly recommend you visit Vancouver island, it has some of the most beautiful trails in canada
No
Bruh don't send people through Vancouver it's already busy as is send em to the states
@@apimpnamedslipback5499 L
If you ever visit the toilet I highly recommend you to see if there is toliet paper
@@bruvmoment1046 unfortunately there was not
nah, content isn't the reason it's dying, at least it's not the whole reason. I don't think it even factors in much at all. might be so for about 2% of those that leave the game, but it's hardly a significant reason. Besides, it's an FPS, what content do you want? more guns? a new map that they'll dawdle on balancing that ultimately won't make it into the rotation for years? a new OP that'll overshadow and obsolete older OPs just like every single other operator released in the past few years? It's an absurd claim, really. They're out of good ideas for content, and map making is pretty hard, as is designing a new OP that won't completely break the game AND still be interesting. Does it make things a little stale, yes, but in E-Sports stale is good, because it means the devs have found a stable balancing point for competitive play. Let's be real here, their original goal of hundreds of OPs was a little unrealistic from the very start. Everyone's concerns have only been validated; from too much specialization overlap, to just straight up being broken/overpowered(which they've largely fixed the balance part so props for that I suppose). Toxicity is higher than any other game i've seen, and it's the main reason I personally don't really play. however, it's not the only factor.. there are still tons of bugs that have been in the game and never addressed since the game launched. The fact that hacks even exist for the game still shows that Ubi doesn't really care. they've only very recently been active with bans of cheaters because they've finally realized they're killing the game. The TLDR here is that there's really no singular reason for the game dying, but lack of content isn't remotely high on the list of things.
I would say content is a pretty high reason. Unlike cod, siege is not a yearly release, and unlike csgo, it lived with constant content update so new content is expected by the community.
It's still relatively recent since the game only adding 1 op with no new maps per season, I would say the game in downward trend for that reason but can stabilise later after awhile after the community starting to *get used* to it
p.s. I would argue toxicity is not the reason at all. Game like cod is still as toxic as ever but still doing okay. What competitive online multiplayer has no toxicity problem anyway
@@LazloRTR those aren't reasons, they are excuses, also siege is way more toxic than cod. you never see people tking each other for shits and giggles(mostly because activision was smart and didn't put in friendly-fire), and the sheer amount of racist shit that gets spewed, and screaming over coms in a game where coms is actually important, is just staggering in siege. you don't really get that too much in CoD. again.. it's an FPS... there simply isn't any new content to really be had, that isn't going to be a money and time intensive investment. one that Ubi isn't willing to drop on what's now going to be a 7 year old game. sure, they have the money to do it, they have the manpower to do it, they don't want to, and really, they don't need to. every company drops support for a game, after a while, expecting siege to somehow be different or special, is just delusional. like I said: they set expectations too high.
ps: starcraft, starcraft has no toxicity problem. sure, there's a handful of salty shit-bags, but they're a very tiny minority, and you aren't required to really interact...unlike siege.
@@imzesok Siege is not just an fps, it's also a hero shooter, a single new op can shift the entire meta like mira. Operators are the main (new) content, and more maps on the pool make it less stale (if people would stop banning maps other than a select few), less maybe good for esport but common players aren't in esport. And yeah, designing new ops and maps that won't break is pretty hard, especially since we have a lot of ops to balance.
Cod doesn't have tk problem I admit, but I do get screamed 24/7 from both teams, not sure how you stay sane every year without muting everything. and actually, people from my region in siege seem to be pretty chill, instead most just barely communicate.
One thing I would say the reason if it's not content, it's the changes they made. The nerf they made to a popular operator just because they are popular, or the nerf to a balanced ops that has 0 complaint whatsoever, it's really baffling. Recoil nerf instead of ability is also a shit way to it.
I mean the people who wants, likes, and expects new things leaving is part of the why the downward trend. Siege has been constantly updated with guns, ops, and maps, so some people are expecting these new things, this is what brings them back every new season then gone after a month. Recently siege is reusing guns, 1 op only per season, and barely getting new maps, so some of these set of people did not came back. I didn't say content is the main reason, just high on the list, fps is an oversaturated market rn, not quite easy to grab new players and keep them in if you don't put a nice enticing bait.
Tldr: new stuff not exciting enough to bring new players and keep old players from getting bored. People *will* leave at some point, but new players should be able to cover for them if the game want to stay
@@LazloRTR eh, maybe it is just a regional thing, IDK, but the only CoD i've played at all recently was the last modern warfare(during the beta I played pretty heavily, but ultimately I didn't end up picking up the game), and everyone was pretty chill. I play on the US central server for siege, because for me it has the best ping, even though I don't actually live in the region. But yeah, I think all regions have the same problem with people barely talking ever. it's just from my end nobody is ever talking except to scream at people... it's unsurprisingly always the person at the bottom of the scoreboard too, bitching about the rest of the team, while being practically afk the whole game themselves. If I were to get back into siege, i'd have to spend the whole prep phase turning coms off, and that's just not appealing in a game that relies entirely on good team communication.
Yeah, Ubi has made a lot of pretty arbitrary changes in the past(some good most not so much if you believe the rumor mill), and I'd say it's definitely a contributing factor.
as far as new content goes, they just don't have any real incentive from a business standpoint to indefinitely pump out content. From their perspective, they've got our cash, and from that point on we can go fornicate ourselves. I know people don't like hearing that, but that's just the truth of the matter. they've hopped onto that micro-transaction bandwagon, and this is just what we've got now. the moment in game currency stops getting bought to unlock cosmetics, they'll nuke the game from orbit, and probably pop out a sequel in a couple years, that'll more or less end up being a copy & paste job. I know how cynical that sounds, but they're a corporation first, and a corporation's first priority is making a profit, and it's very hard to sell a game that is this old at full price. fact is, esports makes them money, if it didn't we wouldn't see new esport team stuff on sale i the shop every year. the average player? not so much. sure, they're buying the crap, but that only incentivizes them to invest more into the esports stuff, which means pros get what they want balance wise, while we do not.
@@imzesok Sadly yeah, It really boils down to ubi not putting resources to siege, and just trying to get every penny while they still could.
I suppose it is to be expected, but it's still sucks :/
Rest in Peace Kix 😔❤️❤️
44:35 doc has zero stims and its been 15 seconds after prep phase lol
"his lack of recoil is concerning"
ARX has no recoil anyway
There's a difference between low recoil and completely non existent recoil.
Match replay is buggy though so sometimes what looks like no recoil is just match replay.
@@VarsityGaming true
8:25 you forgot the Zero cam on that wall too
46:00 Mute got a kill on someone through the window, likely a teammate sledge queued with or comms call at start of exchange
I know neither is a cheater but that's just arguments against the cases you could make for them being cheaters
I love these hacker replays I’ve probably watched most of them
I’m genuinely happy and excited watching your vids especially this series
Big lake literally looks like a normal player just prefiring obvious angles he can be pushed from
"Don't think there will be any new hacks"
*Tachanka LMG with wheels speeding around the map shooting fire and bullets
That's just the tachanka buff we need
Battlefield is such a fucking fun franchise. When you get into it BF4 was so god damn fun, especially trying to unlock the guns and shit.
That first clip is just full of moments that are like "woah wait---- oh okay it's fine"
My experience is that way too much changing meta has negatively impacted my play experience. Siege just a year ago when i used to vicariously play it and had way too much fun, the metas were very solid and cut and paste, i liked playing the older operators and they are slowly getting power creeped and obsolete, the meta changes way too often and learning to play the game is just not fulfilling because you know a month from now stuff might change drastically.
Basically staying for the long game is not feasible, game changes way too often and im just generally bad at the game.
That first guy is probably just super young and has good reflexes or he’s on gfuel
Not giving BF a chance because EA is an awful company
If you had said this 10 years ago I would've agreed. They've really turned around recently. At least better than Activision and Epic
@@VarsityGaming Battlefront 2 only came out 4 years ago, and that was a pay-2-win nightmare. I've been boycotting EA since the early days of gutting Westwood, Bullfrog and Maxis.
@@vesuvianprime have you even played battlefront 2 past the first like 3 months? They took out the micro transactions really quick because of the backlash and it has actually turned into a really good Star Wars title, nothing about it is pay to win lmao
As someone who plays a variety of FPS games; Even coming back to Seige after a year of not playing, it has some of the easiest recoil control. My first game back on, I went 6-1 and carried my team.
The teahcer on match 4 was probably on comms shout "He's in that room, he's in that room, just shoot him through the wall."
I know I say this every upload but I love this series thank you
At the end, the beer the guy was prolly thinking if is Estrella, idk what Estrada is tho
50:22 “how you do, fellow kids?”
The reason why Cs, and LoL still popular is because, the first thing you think of when You hear "FPS" is Cs, CoD, Valorant. And it also belongs to LoL when you heard the word "MOBA"
And maybe because both games are free
I think ubisoft should remove match banning as it means you play the same 3 maps over andnover again I think that would help a little with the lack of content
Soup sales for my man Varsity.
CSGO isn't anywhere near as toxic as Siege, Siege is beyond toxic. In general, people que for casuals just to sweat and tryhard and talk shit, they do the same thing in ranked and unranked but it's casual for a reason. Not only that but as someone who has played Siege since release, I find that 40% of the time I am being insulted by my own team8. I also play csgo a lot more now because of it, Siege is virtually unplayable in a casual manner.
Like house was probably one of the biggest attractions on siege I used to just play customs with the boys garage only that was some of the best times in siege
ur vids help me so much never stop uploading ilysm I've been very stressed and you really help.
I love that you play for the fun instead of the money because siege isn’t just getting increasingly worse and boring to play
it’s funny the first match the guy who accused reported after the first kill
The first guy looked like he had no recoil
Pulse aka Jack Estrada lol
i was really hyped for bf2042 but i played the beta and it was not that good for me i felt like bf 4 with updated grafics and a tornado
but i watch your channel for the commentary it does not matter the game you are playing, so if you are happy playing then do play it i will still watch your channel and people who support you will too
That beta was said to have been a couple months old build, so the game is to vastly improve. Also, I'd wait for Portal.
@@konfu_ion oh i did not know that that explains a lot then although it killed a little bit of the hype i had for the game nontheless
i mean tbf i love bf4 sooo
@@marceletta me too bit i was so hyped and i was a little bit dissapointed i do not know
25:58 is this a uh, every breath you take - the police reference??? man of culture????????
That's literally the same for me. I don't get sports n when I ask about the leafs they jus look at me like I'm a stranger.
18:50 I think he’s just playing from the future
i had to install a game on my playstation and remembered it was thursday so i decided to watch this
This happened to me when I first started playing 😂 like I swear only two bullets landed out of the mag and someone was like “HaCkEr”
It’s not about siege vs battlefield for me because I’m not only play siege. I also play stuff like insurgency sandstorm, vigor, or even enlisted. Battlefield just doesn’t attract me anymore, it looks good but apart from that I can’t find a reason to actually buy and play it. Glad you’re having fun and if you make it your primary content than that’s great for you
The first guy is legit me lmao
About the issue about Siege you talked at the start of Match 6.
They add less content to the game, that is one good reason why people dont enjoy the game as much, but the second reason, which I think is the bigger problem is them removing a lot of things that were already in the game. Them trying to overbalance everything makes it bland and boring, which doesnt mean that I am saying balance is not important, for example the nerf to Banshees or Smoke glitch were good, but a lot of the nerfs hurt the game more than it helps in my opinion.
For example: Sledge having the SMG11 was a part of his personality, of what made Sledge, well, Sledge. He had his AR for long to medium range and SMG11 to close range, like Buck that has his AR for long to medium and his shotgun for close range, one was designed for going above while the second one for going below. After the nerf you really dont have a reason to bring Sledge, Buck is way more versatile now, just get Maverick as a hardbreach with nades and Buck for soft destruction while being able to burn ADSes for the Mav. There are more examples that took from the operators personality but I wont list them all here since this comments is going to be long enough anyway.
Or, that they nerf the wrong things, example, Zofia: Not the withstand, I agree with that one, but the AR nerf, just why Ubi? People didnt like that she was Ash but better, yes the gun was pretty good, but her Gadget was what made her tick, she has the same amout of breach charges that are quieter than Ashes, and on top of that two stuns that help her push enemies or clear ADSes aswell, how many pros or high ranking players did you just see switching to the LMG because the gadget is still really good?
Just had this on my mind when I heard you talking about it, would be glad if anyone else had some input on this aswell.
Good insight
By less content, do you mean maps because of you mean maps then maps bans are the reason why there aren’t any new content
My take on the reason behind people leaving Siege, would be the content. There has not been a new map since Burnt Horizon, which came out Y4S1. There have been 4 new weapons (personally idc about new weapons. I think that the amount that there is currently is fine), map reworks, map updates, decent at best battle passes, esports related microtransactions, streamer charms, and nerfs and buffs to operators. That's all that has happened in 2 almost 3 years. They have done good things with some of the map reworks and updates, but for that to be all that there is as far as maps go, in this long of a time frame is pretty bad. The esport representation has been pretty good, but it could be better in my opinion. The streamer charms have been nice, but there needs to be more for the streamers that have been a HUGE part of the R6 scene.
As far as content that I think they should add; more representation for the esports teams and streamers, new maps, not nerfing and buffing a operator mainly by their loadout unless it makes sense, keeping a constant rotation of LTM as another thing to do for the players besides casual and ranked, a firing range for testing weapons in a proper location (one like Apex would be a god send), updates to the situations for new players in the new way of playing the game since they haven't ever been updated I believe, breaking down what each operator does and how their gadgets are properly used in the operator bio screen, making every operator have access to every sight magnification up to whatever their max magnification is (if a operator has a 2x, then they should have every sighting up to 2x is what I mean), returning the scoreboard to what we had years ago and not this Overwatch type scoreboard (this is more of a preference for me. It is fine the way that it is ultimately), community created weapon skins and operator uniforms/headgear, more community challenges the give more rewards (like renown for example or maybe 10 R6 credits per challenge completion), and getting rid of those stupid ass handrails on every map that absorb every one my shots. I kept this CONTENT ONLY and not bug and cheater related stuff. Let me know what y'all think :)
I think the only games that really last a long time are MMOs, or games that have a huge modding/sandbox style to them. Most multiplayer games will dead, because they're not MMO or modding/sandbox style. I can name a lot of games that lasted over 10 years, and most if not all have a sandbox style or mod support to them or an MMO. Just my opinion, though.
Battlefield when tornado : weeeeeee
imagine your beeing level 185 and accuse a new player of hacks because he shit on you
I think your comment explains why the guy accused. he's spent at least a year playing siege and gets fucked by a level 9
get bullied on newcomer with smurfs then get bullied for being a noob on quick match and then get abuse when trying ranked... what more can these people do? People learn at different paces, it’s embarrassing seeing so many people get this petty over a game like this.
of course we will miss u and on the behalf of the siege community i say u dont give up on siege and stop streaming , posting its becoming kinda a regular now i cant pass one day without watching ur vids coz they entertaining as fk and dont want to lose them so i say u keep up the gud work mate
50:22 it mean like uncalled for. So like a basic example would be if I were to roast someone and they said that was “out of pocket” at least for most contexts
I left Siege because of the four following reasons:
1. The constant idiotic changes being made to the game by the devs. It legitimately seems like the devs are smoking crack while coming up with balancing patches. Case in point, the recent changes made to the Roni in the test realm that make it worse than most secondaries. It just seems idiotic that they constantly nerf and buff certain operators to get to some arbitrary measurement of "every operator has the same pickrate which is of course an insane and impossible goal.
2. The fact that every new operator they add just seems to break the game more, to the point where playin old operators doesn't even work anymore. Hell, thunderbird makes Doc borderline useless now.
3. The large amount of cheaters. Sure Ubi is claiming that they're trying their hardest to deal with it, but battleye doesn't catch everything and even when it does catch something, it waits days to ban them allowing them to continue to ruin games. I don't understand why every game doesn't add a system like CS:GO's overwatch because it's blatantly obvious that a computerized system can't catch every hack that exists even when those hacks are super obvious to a human viewer.
4. Ubi basically designing everything to push you to spend money. Every new event they release, you don't unlock the cool cosmetics through gameplay, you unlock them by paying. Even when they allow you to buy the packs with renown, the prices are so absurdly high that you'd have to spent multiple millions of renowned to get all the items, something that nobody except maybe streamers could possibly do, so it's either spend money or gamble on a couple packs and _hope_ you get the items you want. Hell, I'd be happy if they just added the ability to buy specific items from packs for renown, even if it cost more to do it that way.
Okay
Toby's C4 on Match 1 in basement was kill because Mav was less than 20 ish hp anyway and it was still in the same room the moment it exploded so the shrapnel still reached to Mav enough to kill him.
Bud it's a plastic type explosive no shrapnel
It looks like the lvl 9 was being told what to do
If there's anything in the history of not happening, it's you talking to Ubisoft staff.
I may not be the biggest fan of Battlefield, but I'm still looking forward to seeing you stream it. Good luck brother!
What happened on that kill on ela in the basement stairs in match one first round was that he hit her with the grenade but didn’t kill her, so he just kinda sprayed knowing someone was somewhat nearby.
Yeah there is a hit marker sound as well it’s faint
I loved battlefield 1 and 5 but idk i just think that siege is different
It's definitely different. But doesn't mean BF2042 isn't fun. They are both fun in their own ways
I do remember seeing a video with a guy named Toby, but it was Toby not Tob.y, I don't remember however if he was accused or not, I think if nothing else he was listed with a cheater in their que.
37:22 Lorem ipsum on the GPS :D
What happened to those old cheats where they would vault and be flying at the top of the map spin betting people. I would be less pissed at that bc its funny as hell.
Estrada is Road in Portuguese and Jack Estrada is Pulse's name.
Out of pocket does not mean what you thought it was😅😂
Guy in 3rd match did not aim through a wall,its something people do when they got problem with movement in siege including myself.
U simply aim at some height and while leaning hold mouse still and use A or D to peak without adjusting aim because i know my aim sucks and focusing only on a A D button and pressing fire i feel more comfortable with taking angles.
Prefire on Thermite was justified cause he knew he was standing in the doorway
Varsity’s videos make my attention span bigger
at five minutes forty eight seconds the drone could have seen him run to the corner and never went back to the open
Toxicity is a big factor for me
Random dude: die cause of Toxicity
CoD: “let me introduce myself…”
1. The ARX has no recoil I'm on xbox and till a straight line 2. The freezer bit that a common angle to hold and cuts if pillar rotation
I totally thought match 3 was the noob. I was very surprised to hear that he is a higher rank than me
The first guy definitely looked like he was using a recoil cheat.
Gun doesn't have any recoil?
Game 1 I believe he placed the nitro cell to use as a motion sensor sense it beeps and if they shoot it he knows they have a angle.
Enjoy your vacation!
I think that 1st guy was still using a recoil macro
Don’t worry about money varsity I watch the ads fully through😂
I know it's probably not going to happen but I wish Varsity would just make a second channel for his new Battlefield craze so I don't have to get notifications for Battlefield videos and end up having to unsubscribe.
west coast canada is so very nice, you should go to Vancouver Island, very beautiful and many things to do
I don't think it's content vs toxicity .. but a mix of all those things. MY personal reason for not playing lately is purely toxicity , i love the game , still watch vids and esports.. but i just can't get myself to actually get in game and press the play button and the only reason for that is toxic people.And i'm not even a bad player , not good either .. average i suppose and love to learn. But there is only so many times i can bear to hear people yell to me or my friends to kill themselves , get teamkilled , and the list ofc goes on.(and they don't get banned).
SO it's the mix where the hype for the new content does not outweigh the dread to come deal with the toxicity .. if toxicity was lower i would come try out the new stuff even if it's less than before. It's about balance.
The hit boxes in siege are kind of funky sometimes especially when your shooting at someone who is running across your screen I’ve traced peoples heads while they run across the screen and not a single shot is a head shot
inb4 someone says the bullets need to travel, it's false, r6 is hitscan, as soon the game register the bullet, it will land
If you didn’t look away on match 3 then you would have seen him aiming at someone through the wall
The reasons siege is dying is because there is just no interest in it, on top of that the main appeal for me was the realism of the gadgets. Around the introduction of the holographic clones it was kinda lost. And then they started changing unnecessary things like sights and designs of the sights while mainly catering towards the esports side and not even paying attention to the majority of players on what should be introduced and nerfed
Nobody gonna talk about the twitch dono in the first replay?
Just because you can't see something directly with in the camera doesn't mean you can't hear anything. Must not forget and I suspect that the replays are also not perfect with the perspectives what he saw and what is then displayed.
What I don’t understand about match replay is that way back in halo 3 there was a whole theatre system and it was AMAZING. Literally match replay with the ability to record small bits or take pictures. How can halo 3 have this feature but every new game can’t get match replay right?
As I'm pretty sure varsity has said already siege is much more complicated due to the placement of gadgets, the destruction, and the reinforcement mechanics. On top of that the game is kinda spaghetti code so it's hard to add things without making 60 million more bugs. As for other games, I'm not sure lol.
Sea of Thieves is one of the most Toxic games I've played
Aswell as Dead by Daylight. Literally get reported for playing the killer XD
Estrada is then name a brand of Sunglasses and the Actor from the Show California Highway Patrol (CHiP's)
22:05 this is all of my teammates all the time, somehow
its 100 percent content. they cut the amount of operators we get a season and also just rework maps making them all worse. they also are making these changes after 5 years only because the pro league cries and throws a fit so yeah, i dont play like i used to
I will say that toxicity was one of my main motivators to leave Siege. I was starting to get better at the game, but it stopped being worth it very quickly. I've almost stopped playing competitive games at all, and stopped watching most creators. The only competitive multiplayer game I play anymore is Valorant, and that's only because my gf has fun with it (she's played since release) and I like seeing her have fun. There's a reason Siege fans didn't migrate to LoL or CSGO. It's just as bad, and we're tired of it. Just a different community.
Exactly it's just as bad, but after 3 total round's of unranked val I caj say the same, it's either just as toxic or it makes you toxic because mates are either shit (which is fine) and or additionally are disrespectful ignore you or just make it worse on purpose which makes myself and my non random mates angry too and is just generally annoying. Combined with the bad luck of better or smurfing enemies, I see why one of 2 mates loses the motivation for Val after one ful 30 minute round already.
Are you on NA servers?
@@neuromuzz I am, and I concur with the other guy. Equal if not greater toxicity, especially in regards to bigotry (like racism, homophobia, and misogyny). It's genuinely terrible, but if you disable all forms of chat, the game itself is actually pretty decent. Don't play Comp that way though lol, just enjoy the game. Spike Rush is really great.
@@impishlyit9780 that's interesting, because I've been playing on western EU servers for 2 years now and rarely face any form of toxicity, teamkills don't happen often at all, etc.
But it's worth noting that I don't play ranked at all, and mostly play casual while listening to music so yeah
@@neuromuzz Eh, maybe it's an American thing. Wouldn't be the first time we intentionally made each other's lives worse.
Siege changed so much gameplay wise over the years, games like csgo and league always stay the same of the feeling, siege back then had a better feeling it just felt warm and inviting since im dying to play it, but now everything is being modernized like overwatch ui and everything that was fun gets taken away idk what ubisoft is smoking, but they either need to take more or less of it