That's the best part of the channel imo, he has this positive way of looking at games while not being shy to point out the negatives. Sure, there's some stinkers he's looked at over the years, but it's pretty awesome seeing him cover games in a positive light in a landscape where negative looks at media tend to draw more eyes.
Fun fact, Boomerangs actually originated as throwing clubs used for hunting so technically they are being used as intended whether Ty uses them in range or melee combat. If only the melee combat was good enough to support that
They already did years ago on the steam release as seen in the video. Kart racing has been fixed (enough at least): the controls are improved, the rubber-banding isn't as aggressive, And Quinkan enemies where updated to be vulnerable to ranged attacks (mele is no longer required, if you don’t desire to. in fact, explosive rangs (2 earth-stones) can instatnly kill most enemies.) Still odd they didn't port it over to modern consoles yet... guess it must be more expesnive.
they have made a statement on why they haven't done as much with 3, I forgot if it was budget or losing source code but I know they said it in one of their Steam announcements
@@puffythedestroyer8878 Just throwing rangs to beat Quinkan? Well, the game becomes less fun if you do it that way. Sorry, I've just grown to hate simplicity, because I just don't want that personally. Yeah, button mashing can be a little tiresome, but I like having elaborate combat, and in Ty 3, it's actually decent, despite James not liking it. The Gunyip stuff being written out would just make me hate the game, because I don't want the whole thing to be just ONE thing, ONE type of adventure, and that's it.
I personally like the approach Sly cooper games take starting with the second one, where it's trading blows, dodges & counters that could potentially draw more unwanted attention if you don't take a dude out quickly. In a more direct example The Jak games have a fun "One-Two-punch" where you can use one of your gun-modes to follow up your mele attack. Ty 3's is a little bit basic in boring in execution, but i understand the thought process behind it's conception, "different enemies, different requirements" etc..
3:22 I believe Krome said they aren't fond of Ty 3 due to it being rushed out thanks to Activision. And that they plan to maybe give it the "Director's Cut" treatment; put in everything they couldn't in the original. Fingers crossed, as Ty 3 is probably the rarest game I currently own.
@@FelisImpurrator Don't quote me on that, I could be wrong, but I do remember seeing something like that on one of Krome's comments on Kickstarter I believe.
@@DaveMan1K I bekieve there was a handful of technical reasons too with the code, but I remember them saying similar on Facebook. Fingers crossed they do! Heck, Id like ports of the gba versions even.
Fun fact: I actually asked Krome about the minions hanging around with Karlos, aka the cat girl and bunny guy. I don't have the exact wording on hand, but it was along the lines of Karlos leading a band of wastelander-style outcasts in the aftermath of Cass's fall. Of course the studio went through a lot of trouble and a Ty 4 proper was never made to capitalize on that.
What is interesting is that Ty 3 never released outside Australia & North America when it released back in 2005 & 2006. Europe, Asia, Africa & South America didn’t get it until 13 years later with the Steam port in 2018, 3 years after Ty 4 released. This meant if you lived outside Australia & NA (That includes me, as I live in Europe), you got Ty 4 before Ty 3.
One thing I noticed from a recent Ty 2 replay is that the Crabmersible is actually the Frills' answer to Bunyips in 2! 3's use of them as Ty's Overworld vehicle is an awesome touch given the temporary allyship with Cass.
James wasn't joking in the Crow Country video about the sheer bulk of this video, and I'm blown away with the quality of this all! It's nice to be able to look at this game from a more analytical angle, same as the other re-reviews, given a lot of the mistakes made are valuable lessons that any indie dev who wants to make their own little 3D platformer can learn from, and apply to improve their own projects!
Or hell, Krome themselves can learn from it if they ever get the funding for a proper sequel (or QoLs for the Ty 3 HD port, since it never got the big update 1 and 2 did)
Since apparently Krome are watching these videos, gotta say first: I would totally buy an updated version of Ty 3, with a few twitches to make that combat more about that custom rang feature, so, please take notice :3 And to James: thanks for reviewing this one as well, finally. Never got a chance to play it, cause it wasn't released here, and being a big kingdom hearts fan, just seeing those quinkan designs always had me intruiged visually...but I knew you didn't like your old videos on them yourself anymore, so, been hoping for you to make a new one so I can see what the game is like. Thanks a lot for that :3
Considering that the canned Ty 4 was going to focus on the Gunyip. I can’t help but feel as though Krome Studios should’ve looked to Star Fox on how the Gunyip should function.
I hope they can eventually get the Ty 3 Director's Cut out... And then do that. A real Ty 4 with an upside down land take on Star Fox would be a good time.
what's ironic is that the Devil May Cry games also have (for the most part) a single button tied to melee attacks. Difference being that there's also different combos based on changing your button timing, which imo is a really smart way to teach the player to not button mash.
I visited ACMI in fed square recently and was devastated to discover that they had replaced their giant Ty the Tasmanian Tiger zoetrope with a Cuphead one. This video is helping me cope a little.
It is really fun to see you talk about your old videos and how you changed your opinion on a lot of aspects of them. I think at that time there was a big focus on like "mediocre and try hard is the worst thing a game could be", which affected a lot of reviews. I do really like a lot of your "recent" reviews really try to showcase what unique or interesting things games like these try, rather than just talking about purely if a game is good or not like a lot of reviewers I see.
45:15 Minor correction: There are definitely at least 3 generators you can activate with the Air Stone for various optional puzzles. Really love this video.
Another Ty 3 video after all this time. One of these days I should really try out this series, I found it through this channel and I’ve always been rather curious about it
That sounds so wild, but looking back at Spyro's basic combo in that game it makes so much sense, even launching them into the air for a finishing move.
When I first started watching you, and I started watching you a loooooong time ago (when you posted your Blinx video; the first game I ever played), I only kept watching you because you were talking about games relative to my childhood. And even if your opinions differed from mine, I still enjoyed the fact that someone else knew these games existed. It was like sharing an experience even if it wasn’t sharing a feeling. But you’ve changed. You’ve matured with me. You’re someone now that I think younger me would have idolized. I appreciate you as a person and I’m 100% sure that my opinions on platformers and just games in general would be far worse had I never had you in my life. I never personally played ty3 when I was younger but you made an impression of it in my mind before I ever got to see it for myself. But throughout the years you’ve opened your eyes more to things and by proxy I have as well. I never want to see the end of you making videos. I know you have no clue who I am but I’ve always considered you someone I care about and even aspire to be.
Ty 3 was my first experience in the trilogy. While the game was ultimately flawed, there were some things I did enjoy, like knowing some of the enemies that became allies.
Krome did release a video years ago showing off a Unity test they made to show off Ty. I believe they said they aren't sure if it'll go anywhere but it's obvious that it's something on their minds.
Not going to lie, I love the year long pushup training XD I feel if they'd gone a little more over the top with it, with bombastic rocky-esque music, quick cuts at different angles, zoom ins and all that, just on Ty doing push ups, it would have been an amazing parody of stereotypical training montages XD
13:01 I can't really make it out, but if the line says "the dreamtime" and not "the dream, Ty", dreamtime is what the Australian Aboriginals' concept of an event where spirits created the world and their people and everything else in it is called. So the frog man has an annoying voice but he could be referencing a real spiritual concept. Tho again, I'm not sure which he's saying so he could just generically be calling it "a dream" lol
Dreamtime would be the respectful term, from a First Nations perspective. But the ambiguity of it also just being "dream time" - as in time spent asleep - works fantastically with the writing of this universe.
The Dreaming and Dreamtime are used interchangeably in Australia with Dreamtime being the more common term. He's absolutely saying Dreamtime in that scene. Bunyips are common in Dreamtime stories so it's a pretty smart choice for a home world.
Ty was always one of the bigger gaming favourites of me and my partner's childhoods right next to Mario, Sonic and Crash. I remember us bonding over the first game on PS2 as kids and a few years back, we actually played the Steam version of Ty 1 together like old times, we really need to get to Ty 2 and 3 at some point
its really nice seeing you re-review this now that youre much better at actually reviewing games. this, along with the creation of the nitro ramble episodes, shows how much your content has evolved and for the better
If the games' cutscenes have a lot of humor, maybe that push-up montage was the joke. Just ripping on the Rocky montage where he mostly runs but they do intercut other things. But they should have done Karate Kid. He's on his hands and knees to sand the floor or waxing a car. Probably way easier to render than actual workouts lol Edit: While thinking about it….maybe the joke is he only needs to work out his arms…cuz boomerangs lol
Part of me really wants them to (if/when they remake/remaster Ty 3) either add in more exercise scenes to make it a proper montage or comment on how Ty only did push-ups and nothing else, but after reading through the comments I do have to admit how funny Ty only doing push-ups is as a joke (kinda like how Saitama from One Punch Man pretty much just did 100 push-ups and sit-ups a day and became damn near all-powerful is meant to be humorous), and you make a fantastic point about how he really only needs to train his upper body for boomerang throwing and swinging!
Rad always had the best visual gags and choreography. The small stuff, too. Like his "ty one and two" at 2:53 hidden in his jacket. Every part of his vids are entertaining and had thought put into them.
I'll be honest, Nitro's recent content has not been to my liking, maybe it is just the games he has been reviewing. This was a lovely return to why I came to this channel. Amazing video!
Didn't finish watching the video yet, but given that the section about melee combat being tedious is this long, I gotta say this: 1. Quinkan come in different colours, each colour immune to a certain element. You can totally kill quinkan by throwing rangs at them, you just need to have the right element equipped in your rang. 2. Afaik, all quinkan vulnerable to earth element, so once you have access to earth runes, you can start building your homing-explosive-multithrow rang of death and totally nullify the challenge of the game, as far as the combat goes anyway.
Ty 3 is the only Ty game I have played, Picked it up as a kid at a pawn shop because it looked cool and I really had a blast with it. Loved exploring the big world with the car and running around beating up all the shadow monsters. Probably just nastolgia filled but it does make me want to play the 1st and 2nd game eventually to see what it's like compared to the 3rd
I recommend the first 2 for sure! 3 is the one I didn't play when I was younger because I didn't know about it. I started playing it, and I absolutely love the custom rangs feature and the stacking of elemental stones. Fun games🤌🏻
I do wish Krome got to flesh out ty 3 like they had hoped but it got the shortest dev cycle of the 3 games, theres a ton of scrapped content including a third whole hub world
IMHO Ridge gets even better when you see him in the Doomeranger comics and he's now a landscape architect, complete w/ new outfit that someone who spends a lot of time gardening would wear he's literally Just A Guy now and it delights me. I love Ridge
Bro, the Shaggyfication is reaching its peak, that hair and chin beard are killing man, and that voice you used to mimic the lying bird hits really on the spot. Only thing left is a green shirt.
I've always seen this in the same way I do Pac-Man World 3, a super WEIRD game that is DEFINITELY a downgrade from the first two, but it still kinda has its own charm. Well, also the fact they're both third games in a trilogy, going in a far darker and edgier direction with their style and story, and often completely forgotten by most with the few who DO remember it either being polarized on it or absolutely REVILING it.
Just finished this game, enjoyed it quite a bit! Something I accidentally found out, for the impossible platforming section in Cassopolis, I accidentally did a dive bite after jumping on the trampoline, and that gave me just enough of a boost forward to stay ahead of the platforms. Like just enough that it seems intentional? It's such a poorly designed gauntlet that you have to almost fall off the front of the platforms to make it to the end, but the dive bite helps pretty consistently. So there's help for anyone who's struggling with that!
Incredible potential to do really cool stuff in the future...well, I guess that describes not only the Ty series, but also how much this channel grew from all those years ago; be proud of how far you've come since then. I vaguely remember playing the original trilogy on Gamecube back in the day, and it's nice to know that despite some flaws, it still has merits even in the modern era of gaming. Here's hoping that some day in the future, that cliffhanger ending will be continued!
Glad you were able to finally make this review! Been looking forward to it for a while. Probably the best example of your growth as a channel and what makes you stick out to me compared to others. You're more willing to give every game a chance looking at its strengths and weaknesses and what they could've done better or improve, rather than the funny "videogame bad I'm gonna riff on it the entire time"
You made the game look pretty cool at certain points. It feels like they were trying to make a Ratchet and Clank game with like half the budget Insomniac had. I never played Ty 3 growing up, despite owning and playing the first 2 games a lot, and the custom boomerang mechanic actually makes me want to play this game sometime, despite some of the other issues.
Simpsons Hit and Run is a good blueprint of how developers can make a great “freeformer” game. Basically a 3D Platformer version of GTA. But use one hubworld and ditch the mission based structure that Simpsons hit and run used and take advantage of ones platforming skills. I think if Haven just had the platforming and ship travelling as the main focus, it would more than likely have been so much better. How to make the perfect free-former: Have a big, open world where you can use vehicles to get yourself around, you can jump out at any time, have a toolset of moves to flex your platforming muscles with fun obstacles and just have open-ended places to explore within creating a rich world full of character.
I saw your comment and I was like "this guy seems familiar" until I realized I've had you added on Steam for a year or two now lol we met playing... Operation Raccoon City, I think?
oh boyyy ive been waiting for this one. ty is one of my all time favorite games, and i love the videos youve been making on them. i still play them on my gamecube from time to time
The writing and the rang customization are what I loved about this game. Man, I hope this gets the full "we can rebuild this game, stronger, faster, Aussie-er" treatment. Edit: Also it's the purple one, which is pretty awesome.
man it feels like you're just pumping out videos these days, i love it. nitro ramble was such a good choice if they take as little time to make as you make it seem, feels like just yesterday the pennys big breakaway video came out.
9:30 This "training montage" remains as the only thing I remember about this game since I first played it 17 years ago. (…Holy fuck it's been 17 years since I was _nine…_ )
4:10 Yeah, word of advice to anyone who wants to play an “incompatible” game on Steam Deck: always check for yourself that’s the case, like James did. Often true, but not always. For example, when I first got my Steam Deck, I got excited to play Trails in the Sky on a portable system, only to find the first two games were marked incompatible (though for some reason the third is fine). When I tried it for myself, though, everything seemed to work perfectly fine. It’s since been marked with the yellow symbol for minor issues, which is more or less still fine to play, but for me the true compatibility didn’t actually change, it was always good on Deck.
Star Wars the Force Unleashed and Dead or Alive 5 took some tinkering, but they work pretty good all things considered Leisure Suit Larry: Magna Cum Laude on the other hand, a game that came out on PS2, is very choppy and has audio issues... dont know why you'd want to take that with you anyway?
When you were taling about the movement and combat having to feel good in both aspects. It reminded me of this older platformer. I cannot for the life of me remember its name, but it did this thing where the controls would change depending on if you were engaged in combat or not. On paper it sounds great, different move sets....in practice it was TERRIBLE. Oh my god. The jump was standard fair, High floaty jump for platforming, but in combat the jump button became this quick dash. What counted as combat? what would switch the controls? I couldnt play it long enough to figure it out. I just remember being in a platform section with enemies firing and having my nice big jump to an easy platform turning into a quick dash to my death. over and over again.
The only 3D platformer game I can think of at the moment that switches your controls based on if you were in combat or not is this game called Kya: Dark Lineage, but I'm not sure if that's the one you had in mind. As far as I can say on that game, combat could've been handled better but it wasn't the worst thing ever.
Yes! Huzzah! You updated your review! Ty 3 was the first one I played actually. I remembered liking it a ton and I was confused about your first go around, then you brought up recently how different your review style was back then, an I was wondering how it be for you to re review stuff with a fresh perspective. I think it paid off for you, this feels much more fair, cause even back then, I knew it wasn't perfect.
Nitro - don't know if you're already aware, and I know this is just a demo right now, but holy cow does The Big Catch deserve a video! Its movement is as polished and as granular as Pseudoregalia's, with the added toolkit of a honest-to-god real grappling hook and some other differences! It even has a very intuitive wallrun that essentially serves as a granular real wall jump! I was expecting nothing, got absolutely blown away. I really, really want to share this game to more people.
I was entranced like a little kid staring through the candy shop window while watching this. I had replayed the other Ty games, but was waiting for 3 to be remastered. But it's been so long that I had completely forgotten about so many aspects. Hearing the music just brought back so mant great memories. And seeing you change your views really mesmerized me and makes me want to be that open to critiquing myself
The Bunyip Elder sounds strangely familiar... wait, is that the guy who voiced Eldred from Sacrifice?! ...huh, apparently it isn't? I was sure it was Paul Eiding, but turns out it's someone called Gregg Berger, who was Hunter in the original Spyro, and apparently he was Eeyore in a bunch of Winnie the Pooh games. 18:40, Lenny sounds like he's talking about Balatro, but chess. ...it is uncanny how good of a Lenny impression you're doing. If they did a post-apocalyptic Outback nowadays, Ty would probably be called a Raggedy Tiger by a Tina Turner expy.
Thank you for covering this series, it's been such an important part of my life. I found this channel looking for Ty content of any kind back when you dropped those original reviews, so it is unimaginably cathartic to see your more critical lens as a channel take a look at these games years later and come out of it with a genuine fondness for them. Keep killing it man, I'm around for whatever you have planned for the future :>
19:04 This is kinda why I think keeping the Santa belief for your kids is important. Gets them to ask questions when they're older. When they figure it out, they realize not to be believe everything at face value. Anyway, great video, Nitro. Appreciate it.
the thing i like about Nitro Rad is he never goes "aw this game sucks and theres a reason platformers died" he actually makes me wanna play a lot of games i slept on or was curious about
Weirdly Ty 3 was the only Ty game I played growing up and didn't touch the other 2 until the HD remasters came to consoles. I remember getting it cause I thought the Quinkan were Heartless from Kingdom Hearts. I remember playing it and being confused a bit, but I loved the game a lot. I played through the whole game quite a few times and would often just drive the Crabmersible around to have fun.
Great video. I played Ty 2 a lot with my little brother back in the day, but never got around to 3, if it was even released here in Norway. These games are so charming, and seeing you re-review them have been a ton of fun. Hope we'll get our dream TY5 one day.
I really like how the world was done in these games, I remember playing a lot of Ty 2 as a kid on the PS2, never really played the 3rd entry though. Great job on re-reviewing them all! Out of all 3 games after seeing the videos, Ty 3 is the one that deserves more work put into it than just polishing it, maybe even some new content for Ty to go around with, as well as fixing some of the pacing issues with the gunyips
Honestly kinda was on brand at the time for a trilogy and then a spin off with wildly or slightly different game play, all arena ratchet deadlocked, jak x combat racing.
I could be remembering wrong, but I believe Krome said that Ty 3 would need a lot more work to make updated versions of, so it would likely get a full remake over a port. We can hope they make enough from the ports of the other games to do so.
I remember playing the first three Ty games as a kid and I remember liking this game fine, but I think I liked playing the first two games more, especially Ty 2. With that said if they ever do a re-release for something like Switch or PS5, I might pick it up along with the first two games since I haven't played those games in years due to me and my family sold them a long time ago. I did play Ty 4 last year and it was fine, but if they ever do make a Ty 5. I would be pretty excited to see Ty don those rangs another time. Anyways, solid video as usual. I really like the way you break down and analyze the games you review while sneaking in some pretty funny comedy. That bit where you did an impression of Lenny the Lyrebird got a good laugh out of me. I look forward to seeing what you have planned for us next. Also, that shadow bat lady's daughter is probably one of the most adorable video game characters I've ever seen.
I really appreciate the dedication to redoing the trilogy. The older reviews were some of the first videos of yours I ever saw. I liked them enough that I subscribed, but I'll definitely say your mindset in these newer reviews is refreshing.
This was a great look into the series! I had always seen these games on the shelves back as a kid and just never gave it a second glance. Love your inputs on it, and that the devs listened to your feedback! Love when devs are tuned in to what the fans of their games say. And that talk with Ty 4 Gunyip just reminds me of all the havoc raised about Jak and Daxter The Lost Frontier. I haven't gotten to playimg it yet (I have them all, but I've only played 1-3), but I'm hesitant due to the bad chatter about it. Maybe someday, but it'd be cool to see your take om the Jak series now that Ty's done with! But hey, your channel, your decision, and I'll still watch your content all the same. Love your stuff, my guy! Keep doing what you're doing 😊
16:42 The voice actor who voices Ridge also voices Samael from the Darksiders franchise. I was half expecting him to say "Bring the hearts of the Destroyers chosen"
I heard the reason TY 3 never got a console re-release is because Krome said that they would want to make exponentially A LOT of changes compared to the previous remasters. Imagine TY 1 and 2 HD's quality of life changes combined but to the tenth power. Krome's idea of a TY 3 HD might as well just be a complete remake, and that obviously is not feasible given Krome's vastly limited resources these days. Also about the close rang combat, there are instakill combos: Throw, Throw, Throw, Jump, Jump+Throw. Throw, Throw, Throw, Jump, Jump+Bite. Bite, Throw, Jump, Jump+Throw. Bite, Throw, Jump, Jump+Bite. Basically, anything after an uppercut, jump and press jump and any attack button at the same time. These were in the instruction manual and in some obscure sign. They still don't help much with the sluggish combat, but..... it helps a bit early on. It doesn't help the fact that the game tells you this a bit too late.
I played through all these games with my mom as a kid, we used to try and race through to see who could 100% them first and I have a ton of fond memories of the whole series, real fun to watch you go through them all again :D
Heres a idea to maybe fix the close ranged combat - make it so, when you hit the Quinkan once, they're knocked back as there's a brief period where they can be taken out by throwing the boomerangs. I feel like this could create a very satisfying impact when doing melee combat while also making the combat much more fast pace and not appearing repetitive. Heck, you could even add entity collision between Quinkans so that the effect spreads when a knocked back one hits another, rewarding the player for quick thinking with a satisfying combo
Eyy, he's reviewing Ty 3 again it's nice to see him re-review it after so many years. Cause I remember he was pretty negative in the first review and I'm glad that he's opinion did changed over the years. While I do agree it's flawed I played Ty 3 when it first came out and I enjoyed it. I thought the Quikan were a cool idea as the main enemies since they are based off the paintings from the aborigines. The soundtrack still slaps with one song that plays when you leave the town for the first time being my favorite.
I THINK there was a statement somewhere on why Ty 3 hasn't been given the HD port treatment yet? My brain is wanting to say it's related to sales of the others and/or if enough people ask for it, but I don't 100% remember.
I’d figure they haven’t released it yet for the same reason they haven’t released Sam and Max Season 3 remastered. They rather focus on effort and fixing what needed to be fixed rather than just pushing a game out without doing anything of value
Seeing James change his views on the series and the channel's growth has encouraged me to look at games in a more positive light.
That's the best part of the channel imo, he has this positive way of looking at games while not being shy to point out the negatives. Sure, there's some stinkers he's looked at over the years, but it's pretty awesome seeing him cover games in a positive light in a landscape where negative looks at media tend to draw more eyes.
Same here, that's one of the things I enjoyed about the channel and seeing James growth throughout the years.
Man time flies
Hey, don't call me out like that!
Hell yeah. POSITIVE LIGHT!
Same and that helped me to enjoy everything more
Fun fact, Boomerangs actually originated as throwing clubs used for hunting so technically they are being used as intended whether Ty uses them in range or melee combat. If only the melee combat was good enough to support that
The developers just waiting for James to tell them what to do to fix 3 for the HD remaster
Ty3 development team: WRITE THAT DOWN!
They already did years ago on the steam release as seen in the video.
Kart racing has been fixed (enough at least): the controls are improved, the rubber-banding isn't as aggressive,
And Quinkan enemies where updated to be vulnerable to ranged attacks (mele is no longer required, if you don’t desire to. in fact, explosive rangs (2 earth-stones) can instatnly kill most enemies.)
Still odd they didn't port it over to modern consoles yet... guess it must be more expesnive.
they have made a statement on why they haven't done as much with 3, I forgot if it was budget or losing source code but I know they said it in one of their Steam announcements
@@puffythedestroyer8878 Just throwing rangs to beat Quinkan? Well, the game becomes less fun if you do it that way. Sorry, I've just grown to hate simplicity, because I just don't want that personally. Yeah, button mashing can be a little tiresome, but I like having elaborate combat, and in Ty 3, it's actually decent, despite James not liking it. The Gunyip stuff being written out would just make me hate the game, because I don't want the whole thing to be just ONE thing, ONE type of adventure, and that's it.
I personally like the approach Sly cooper games take starting with the second one, where it's trading blows, dodges & counters that could potentially draw more unwanted attention if you don't take a dude out quickly.
In a more direct example The Jak games have a fun "One-Two-punch" where you can use one of your gun-modes to follow up your mele attack.
Ty 3's is a little bit basic in boring in execution, but i understand the thought process behind it's conception, "different enemies, different requirements" etc..
@@Zippy_Zolton Huh. guess I missed it.
3:22
I believe Krome said they aren't fond of Ty 3 due to it being rushed out thanks to Activision.
And that they plan to maybe give it the "Director's Cut" treatment; put in everything they couldn't in the original.
Fingers crossed, as Ty 3 is probably the rarest game I currently own.
Wait, for real? I already liked Ty 3 as a kid! If they give it the deluxe treatment, that's a buy from me, zero hesitation.
@@FelisImpurrator
Don't quote me on that, I could be wrong, but I do remember seeing something like that on one of Krome's comments on Kickstarter I believe.
@@DaveMan1K I bekieve there was a handful of technical reasons too with the code, but I remember them saying similar on Facebook. Fingers crossed they do! Heck, Id like ports of the gba versions even.
@@ArcNeoMasato Which facebook page did you see those comments?
Fun fact: I actually asked Krome about the minions hanging around with Karlos, aka the cat girl and bunny guy. I don't have the exact wording on hand, but it was along the lines of Karlos leading a band of wastelander-style outcasts in the aftermath of Cass's fall. Of course the studio went through a lot of trouble and a Ty 4 proper was never made to capitalize on that.
That explains why we didn’t see Karlos and his gang in Ty 4
'Inquisitively pissed' is how I'd describe NitroRad's face in the thumbnail and I need to use that face more in my own life
And I need to use the words "inquisitively pissed" now, thank you
The "training" just being push-ups IS the gag.
SOURCE: Me
Falterdan, Captain!
Lol thats funny
Jak 2 and 3: WE ARE THE EDGE!
Ty 3: And I took that hilariously.
They also probably thought him only doing push-ups was pretty funny.
What can you say. Turns out those bunyip rangs are actually just really heavy.
What is interesting is that Ty 3 never released outside Australia & North America when it released back in 2005 & 2006.
Europe, Asia, Africa & South America didn’t get it until 13 years later with the Steam port in 2018, 3 years after Ty 4 released.
This meant if you lived outside Australia & NA (That includes me, as I live in Europe), you got Ty 4 before Ty 3.
You mean the copy I owned was american and my dumbass never realised because my PS2 was modded? I feel so dumb...
Yeah, I'm from the UK and I didn't find out there was a Ty 3 until I was in college
@@ZorkasIshmaelor Australian, which used PAL video format like Europe
@@lavenzavantas Yeah, either or. You're probably right , too bad I can't check cause I lost the game after moving years ago.
One thing I noticed from a recent Ty 2 replay is that the Crabmersible is actually the Frills' answer to Bunyips in 2! 3's use of them as Ty's Overworld vehicle is an awesome touch given the temporary allyship with Cass.
Finally, after so many years… He reviewed them all.
There's still the 4th one. Although not much to say on that one.
Nice pfp
@@Sammytheflaaffyfan thank
Still hasn't talked about the GBA games, though...
Again.
James wasn't joking in the Crow Country video about the sheer bulk of this video, and I'm blown away with the quality of this all! It's nice to be able to look at this game from a more analytical angle, same as the other re-reviews, given a lot of the mistakes made are valuable lessons that any indie dev who wants to make their own little 3D platformer can learn from, and apply to improve their own projects!
Or hell, Krome themselves can learn from it if they ever get the funding for a proper sequel (or QoLs for the Ty 3 HD port, since it never got the big update 1 and 2 did)
Since apparently Krome are watching these videos, gotta say first: I would totally buy an updated version of Ty 3, with a few twitches to make that combat more about that custom rang feature, so, please take notice :3
And to James: thanks for reviewing this one as well, finally. Never got a chance to play it, cause it wasn't released here, and being a big kingdom hearts fan, just seeing those quinkan designs always had me intruiged visually...but I knew you didn't like your old videos on them yourself anymore, so, been hoping for you to make a new one so I can see what the game is like. Thanks a lot for that :3
Considering that the canned Ty 4 was going to focus on the Gunyip. I can’t help but feel as though Krome Studios should’ve looked to Star Fox on how the Gunyip should function.
I hope they can eventually get the Ty 3 Director's Cut out... And then do that. A real Ty 4 with an upside down land take on Star Fox would be a good time.
Depends on which Star Fox they looked to. Because if it was Zero...hoo boy...
@@PC2000 64 should always be held as the Starfox Gold Standard
Or....crossover...perhaps.
@@fojisan2398 Assault had some pretty good ideas too honestly
what's ironic is that the Devil May Cry games also have (for the most part) a single button tied to melee attacks. Difference being that there's also different combos based on changing your button timing, which imo is a really smart way to teach the player to not button mash.
Everytime James says Ty 1, I just hear Taiwan
See!? Me too!
The politically correct term is Chinese Taipei.
@@thesidneychanI thought the mainland was named West Taiwan.
@@FelisImpurrator lol indeed.
@@thesidneychan weirdo behavior
I visited ACMI in fed square recently and was devastated to discover that they had replaced their giant Ty the Tasmanian Tiger zoetrope with a Cuphead one. This video is helping me cope a little.
This makes me so sad :(
Nah I'm not gonna lie, "Then make that three times" goes insanely hard, and I am tired of being afraid to admit it.
It is really fun to see you talk about your old videos and how you changed your opinion on a lot of aspects of them. I think at that time there was a big focus on like "mediocre and try hard is the worst thing a game could be", which affected a lot of reviews. I do really like a lot of your "recent" reviews really try to showcase what unique or interesting things games like these try, rather than just talking about purely if a game is good or not like a lot of reviewers I see.
45:15 Minor correction: There are definitely at least 3 generators you can activate with the Air Stone for various optional puzzles.
Really love this video.
Another Ty 3 video after all this time. One of these days I should really try out this series, I found it through this channel and I’ve always been rather curious about it
1 holds up pretty well, not too long, not too short. Haven't tried the others, however. Should definitely give them a shot!
You definitely should. All 4 games have their positives. One of my favorite series of all time, very underrated.
I just love the fact that he's gushing over the intro and then he sees the fighter jet and the joy just evaporates
Dennis does go insane with a bazooka in one of the levels killing many Quinkan. Thus showing how Ridge came to respect him so much.
FWB no longer stand for "friends with benefits"
it stands for "frogs with bazookas" now
8:04 I think Krome did this to test out the combat for The Legend of Spyro games.
That sounds so wild, but looking back at Spyro's basic combo in that game it makes so much sense, even launching them into the air for a finishing move.
When I first started watching you, and I started watching you a loooooong time ago (when you posted your Blinx video; the first game I ever played), I only kept watching you because you were talking about games relative to my childhood. And even if your opinions differed from mine, I still enjoyed the fact that someone else knew these games existed. It was like sharing an experience even if it wasn’t sharing a feeling.
But you’ve changed. You’ve matured with me. You’re someone now that I think younger me would have idolized.
I appreciate you as a person and I’m 100% sure that my opinions on platformers and just games in general would be far worse had I never had you in my life.
I never personally played ty3 when I was younger but you made an impression of it in my mind before I ever got to see it for myself. But throughout the years you’ve opened your eyes more to things and by proxy I have as well.
I never want to see the end of you making videos. I know you have no clue who I am but I’ve always considered you someone I care about and even aspire to be.
Ty 3 was my first experience in the trilogy. While the game was ultimately flawed, there were some things I did enjoy, like knowing some of the enemies that became allies.
Ty 3 was my first game too, my brother bought it for me as a kid, but I never liked skipping the first 2 games though.
That's true. The fact that I decided with the 3rd game first ruined the overall experience with the character growth for everyone, especially sly.
Krome did release a video years ago showing off a Unity test they made to show off Ty. I believe they said they aren't sure if it'll go anywhere but it's obvious that it's something on their minds.
Not going to lie, I love the year long pushup training XD I feel if they'd gone a little more over the top with it, with bombastic rocky-esque music, quick cuts at different angles, zoom ins and all that, just on Ty doing push ups, it would have been an amazing parody of stereotypical training montages XD
13:01 I can't really make it out, but if the line says "the dreamtime" and not "the dream, Ty", dreamtime is what the Australian Aboriginals' concept of an event where spirits created the world and their people and everything else in it is called. So the frog man has an annoying voice but he could be referencing a real spiritual concept.
Tho again, I'm not sure which he's saying so he could just generically be calling it "a dream" lol
When you mention it, it _really_ sounds like he's saying "dreamtime", which with that context really checks out.
Dreamtime would be the respectful term, from a First Nations perspective. But the ambiguity of it also just being "dream time" - as in time spent asleep - works fantastically with the writing of this universe.
The Dreaming and Dreamtime are used interchangeably in Australia with Dreamtime being the more common term. He's absolutely saying Dreamtime in that scene. Bunyips are common in Dreamtime stories so it's a pretty smart choice for a home world.
Ty was always one of the bigger gaming favourites of me and my partner's childhoods right next to Mario, Sonic and Crash.
I remember us bonding over the first game on PS2 as kids and a few years back, we actually played the Steam version of Ty 1 together like old times, we really need to get to Ty 2 and 3 at some point
its really nice seeing you re-review this now that youre much better at actually reviewing games. this, along with the creation of the nitro ramble episodes, shows how much your content has evolved and for the better
If the games' cutscenes have a lot of humor, maybe that push-up montage was the joke. Just ripping on the Rocky montage where he mostly runs but they do intercut other things. But they should have done Karate Kid. He's on his hands and knees to sand the floor or waxing a car. Probably way easier to render than actual workouts lol
Edit: While thinking about it….maybe the joke is he only needs to work out his arms…cuz boomerangs lol
Part of me really wants them to (if/when they remake/remaster Ty 3) either add in more exercise scenes to make it a proper montage or comment on how Ty only did push-ups and nothing else, but after reading through the comments I do have to admit how funny Ty only doing push-ups is as a joke (kinda like how Saitama from One Punch Man pretty much just did 100 push-ups and sit-ups a day and became damn near all-powerful is meant to be humorous), and you make a fantastic point about how he really only needs to train his upper body for boomerang throwing and swinging!
Rad always had the best visual gags and choreography. The small stuff, too. Like his "ty one and two" at 2:53 hidden in his jacket.
Every part of his vids are entertaining and had thought put into them.
With the comparisons to Ratchet and Clank all throughout the video, I'm honestly surprised James hasn't covered any of them yet.
Holy shit, your Lenny the Lyrebird impersonation was so good.
I'll be honest, Nitro's recent content has not been to my liking, maybe it is just the games he has been reviewing. This was a lovely return to why I came to this channel. Amazing video!
Didn't finish watching the video yet, but given that the section about melee combat being tedious is this long, I gotta say this:
1. Quinkan come in different colours, each colour immune to a certain element. You can totally kill quinkan by throwing rangs at them, you just need to have the right element equipped in your rang.
2. Afaik, all quinkan vulnerable to earth element, so once you have access to earth runes, you can start building your homing-explosive-multithrow rang of death and totally nullify the challenge of the game, as far as the combat goes anyway.
Okay, nevermind, you talk about this right afterwards
Ty 3 is the only Ty game I have played, Picked it up as a kid at a pawn shop because it looked cool and I really had a blast with it. Loved exploring the big world with the car and running around beating up all the shadow monsters. Probably just nastolgia filled but it does make me want to play the 1st and 2nd game eventually to see what it's like compared to the 3rd
I recommend the first 2 for sure! 3 is the one I didn't play when I was younger because I didn't know about it. I started playing it, and I absolutely love the custom rangs feature and the stacking of elemental stones. Fun games🤌🏻
I do wish Krome got to flesh out ty 3 like they had hoped but it got the shortest dev cycle of the 3 games, theres a ton of scrapped content including a third whole hub world
IMHO Ridge gets even better when you see him in the Doomeranger comics and he's now a landscape architect, complete w/ new outfit that someone who spends a lot of time gardening would wear
he's literally Just A Guy now and it delights me. I love Ridge
Cool, I have those comics but I don’t remember seeing him! Which issue was he in?
@@shannonbateswillis5022 he primarily shows up in the first one, along w/ his sister Brolga!
Bro, the Shaggyfication is reaching its peak, that hair and chin beard are killing man, and that voice you used to mimic the lying bird hits really on the spot. Only thing left is a green shirt.
I've always seen this in the same way I do Pac-Man World 3, a super WEIRD game that is DEFINITELY a downgrade from the first two, but it still kinda has its own charm. Well, also the fact they're both third games in a trilogy, going in a far darker and edgier direction with their style and story, and often completely forgotten by most with the few who DO remember it either being polarized on it or absolutely REVILING it.
I'm half expecting Krome to hire James as a playtester for a proper remake of Ty 3.
The Ty re-review I’ve been waiting for years for, glad to see it’s finally out .
Same lol
Yo, WTF!? I literally JUST rewatched the previous 2 reviews and was thinking about how you should do a new review of this one. Dude WHAT!?
19:15 A gentle reminder of why Nitro Rad is the best reviewer in the game right now.
That lenny the lyrebird impression was impeccable
Your content and channel growth is very well made and deserved! I always enjoy your wonderful videos and sharp insight!
Just finished this game, enjoyed it quite a bit! Something I accidentally found out, for the impossible platforming section in Cassopolis, I accidentally did a dive bite after jumping on the trampoline, and that gave me just enough of a boost forward to stay ahead of the platforms. Like just enough that it seems intentional? It's such a poorly designed gauntlet that you have to almost fall off the front of the platforms to make it to the end, but the dive bite helps pretty consistently. So there's help for anyone who's struggling with that!
Incredible potential to do really cool stuff in the future...well, I guess that describes not only the Ty series, but also how much this channel grew from all those years ago; be proud of how far you've come since then. I vaguely remember playing the original trilogy on Gamecube back in the day, and it's nice to know that despite some flaws, it still has merits even in the modern era of gaming. Here's hoping that some day in the future, that cliffhanger ending will be continued!
Glad you were able to finally make this review! Been looking forward to it for a while. Probably the best example of your growth as a channel and what makes you stick out to me compared to others. You're more willing to give every game a chance looking at its strengths and weaknesses and what they could've done better or improve, rather than the funny "videogame bad I'm gonna riff on it the entire time"
Its been so fun seeing you revisit these games
You made the game look pretty cool at certain points. It feels like they were trying to make a Ratchet and Clank game with like half the budget Insomniac had. I never played Ty 3 growing up, despite owning and playing the first 2 games a lot, and the custom boomerang mechanic actually makes me want to play this game sometime, despite some of the other issues.
Simpsons Hit and Run is a good blueprint of how developers can make a great “freeformer” game. Basically a 3D Platformer version of GTA. But use one hubworld and ditch the mission based structure that Simpsons hit and run used and take advantage of ones platforming skills.
I think if Haven just had the platforming and ship travelling as the main focus, it would more than likely have been so much better.
How to make the perfect free-former: Have a big, open world where you can use vehicles to get yourself around, you can jump out at any time, have a toolset of moves to flex your platforming muscles with fun obstacles and just have open-ended places to explore within creating a rich world full of character.
There's something about the first 2 games that just keeps bringing me back. Something so calming
A sequel 2 years in the making
I saw your comment and I was like "this guy seems familiar" until I realized I've had you added on Steam for a year or two now lol we met playing... Operation Raccoon City, I think?
@@EmilyKimMartin oh yeah, I recognise you too
3:25 I'm pretty sure they said quite plainly "We aren't going to the trouble of remastering Ty 3 just to see it flop again."
12:39 I can imagine, in a more realistic style, Ty’s jaw dropping its full species-staple 80° gape in both horror and amusement
37:30 I forgot about the camera movement in cutscenes and was confused for a solid 10 seconds about why Cass was having a seizure
oh boyyy ive been waiting for this one. ty is one of my all time favorite games, and i love the videos youve been making on them. i still play them on my gamecube from time to time
The writing and the rang customization are what I loved about this game. Man, I hope this gets the full "we can rebuild this game, stronger, faster, Aussie-er" treatment.
Edit: Also it's the purple one, which is pretty awesome.
man it feels like you're just pumping out videos these days, i love it. nitro ramble was such a good choice if they take as little time to make as you make it seem, feels like just yesterday the pennys big breakaway video came out.
9:30 This "training montage" remains as the only thing I remember about this game since I first played it 17 years ago.
(…Holy fuck it's been 17 years since I was _nine…_ )
Time sure flies, doesn't it? I realized it's been 12 years since I graduated high school and I had a bit of a crisis with that...😅
I played Ty 2 a few years ago thanks your channel, and really enjoyed it! Thanks for your videos!
4:10 Yeah, word of advice to anyone who wants to play an “incompatible” game on Steam Deck: always check for yourself that’s the case, like James did. Often true, but not always.
For example, when I first got my Steam Deck, I got excited to play Trails in the Sky on a portable system, only to find the first two games were marked incompatible (though for some reason the third is fine). When I tried it for myself, though, everything seemed to work perfectly fine. It’s since been marked with the yellow symbol for minor issues, which is more or less still fine to play, but for me the true compatibility didn’t actually change, it was always good on Deck.
Star Wars the Force Unleashed and Dead or Alive 5 took some tinkering, but they work pretty good all things considered
Leisure Suit Larry: Magna Cum Laude on the other hand, a game that came out on PS2, is very choppy and has audio issues... dont know why you'd want to take that with you anyway?
I really appreciate the self reflection. Yours is my #1 fav videogame evaluation / analysis channels!
When you were taling about the movement and combat having to feel good in both aspects.
It reminded me of this older platformer. I cannot for the life of me remember its name, but it did this thing where the controls would change depending on if you were engaged in combat or not.
On paper it sounds great, different move sets....in practice it was TERRIBLE. Oh my god. The jump was standard fair, High floaty jump for platforming, but in combat the jump button became this quick dash. What counted as combat? what would switch the controls? I couldnt play it long enough to figure it out. I just remember being in a platform section with enemies firing and having my nice big jump to an easy platform turning into a quick dash to my death. over and over again.
The only 3D platformer game I can think of at the moment that switches your controls based on if you were in combat or not is this game called Kya: Dark Lineage, but I'm not sure if that's the one you had in mind. As far as I can say on that game, combat could've been handled better but it wasn't the worst thing ever.
Yes! Huzzah! You updated your review! Ty 3 was the first one I played actually. I remembered liking it a ton and I was confused about your first go around, then you brought up recently how different your review style was back then, an I was wondering how it be for you to re review stuff with a fresh perspective.
I think it paid off for you, this feels much more fair, cause even back then, I knew it wasn't perfect.
Nitro - don't know if you're already aware, and I know this is just a demo right now, but holy cow does The Big Catch deserve a video!
Its movement is as polished and as granular as Pseudoregalia's, with the added toolkit of a honest-to-god real grappling hook and some other differences! It even has a very intuitive wallrun that essentially serves as a granular real wall jump!
I was expecting nothing, got absolutely blown away. I really, really want to share this game to more people.
I was entranced like a little kid staring through the candy shop window while watching this. I had replayed the other Ty games, but was waiting for 3 to be remastered. But it's been so long that I had completely forgotten about so many aspects. Hearing the music just brought back so mant great memories. And seeing you change your views really mesmerized me and makes me want to be that open to critiquing myself
The Bunyip Elder sounds strangely familiar... wait, is that the guy who voiced Eldred from Sacrifice?!
...huh, apparently it isn't? I was sure it was Paul Eiding, but turns out it's someone called Gregg Berger, who was Hunter in the original Spyro, and apparently he was Eeyore in a bunch of Winnie the Pooh games.
18:40, Lenny sounds like he's talking about Balatro, but chess. ...it is uncanny how good of a Lenny impression you're doing.
If they did a post-apocalyptic Outback nowadays, Ty would probably be called a Raggedy Tiger by a Tina Turner expy.
Thank you for covering this series, it's been such an important part of my life. I found this channel looking for Ty content of any kind back when you dropped those original reviews, so it is unimaginably cathartic to see your more critical lens as a channel take a look at these games years later and come out of it with a genuine fondness for them. Keep killing it man, I'm around for whatever you have planned for the future :>
Another Nitro Rad video this week, hell yeah!
Another Ty review? Neurons activated, I am popping a bottle after work and binging this.
“My thumb was bleeding but my shorts looked like that” perfect video, 10/10
Did he remove this part of the video?
You are so obsessed with this game. I have seen your og vids about this series countless times. I love your content!
19:04 This is kinda why I think keeping the Santa belief for your kids is important. Gets them to ask questions when they're older. When they figure it out, they realize not to be believe everything at face value.
Anyway, great video, Nitro. Appreciate it.
the thing i like about Nitro Rad is he never goes "aw this game sucks and theres a reason platformers died" he actually makes me wanna play a lot of games i slept on or was curious about
The Dreaming and Dream Time are interchangeable names as far as I can remember
Weirdly Ty 3 was the only Ty game I played growing up and didn't touch the other 2 until the HD remasters came to consoles. I remember getting it cause I thought the Quinkan were Heartless from Kingdom Hearts. I remember playing it and being confused a bit, but I loved the game a lot. I played through the whole game quite a few times and would often just drive the Crabmersible around to have fun.
Great video. I played Ty 2 a lot with my little brother back in the day, but never got around to 3, if it was even released here in Norway. These games are so charming, and seeing you re-review them have been a ton of fun. Hope we'll get our dream TY5 one day.
I really like how the world was done in these games, I remember playing a lot of Ty 2 as a kid on the PS2, never really played the 3rd entry though. Great job on re-reviewing them all! Out of all 3 games after seeing the videos, Ty 3 is the one that deserves more work put into it than just polishing it, maybe even some new content for Ty to go around with, as well as fixing some of the pacing issues with the gunyips
Honestly kinda was on brand at the time for a trilogy and then a spin off with wildly or slightly different game play, all arena ratchet deadlocked, jak x combat racing.
I could be remembering wrong, but I believe Krome said that Ty 3 would need a lot more work to make updated versions of, so it would likely get a full remake over a port. We can hope they make enough from the ports of the other games to do so.
I remember playing the first three Ty games as a kid and I remember liking this game fine, but I think I liked playing the first two games more, especially Ty 2. With that said if they ever do a re-release for something like Switch or PS5, I might pick it up along with the first two games since I haven't played those games in years due to me and my family sold them a long time ago. I did play Ty 4 last year and it was fine, but if they ever do make a Ty 5. I would be pretty excited to see Ty don those rangs another time. Anyways, solid video as usual. I really like the way you break down and analyze the games you review while sneaking in some pretty funny comedy. That bit where you did an impression of Lenny the Lyrebird got a good laugh out of me. I look forward to seeing what you have planned for us next. Also, that shadow bat lady's daughter is probably one of the most adorable video game characters I've ever seen.
I really appreciate the dedication to redoing the trilogy. The older reviews were some of the first videos of yours I ever saw. I liked them enough that I subscribed, but I'll definitely say your mindset in these newer reviews is refreshing.
thank you for the video, love the highlight on the change in perspective from the start of your youtubing!
This was a great look into the series! I had always seen these games on the shelves back as a kid and just never gave it a second glance. Love your inputs on it, and that the devs listened to your feedback! Love when devs are tuned in to what the fans of their games say.
And that talk with Ty 4 Gunyip just reminds me of all the havoc raised about Jak and Daxter The Lost Frontier. I haven't gotten to playimg it yet (I have them all, but I've only played 1-3), but I'm hesitant due to the bad chatter about it. Maybe someday, but it'd be cool to see your take om the Jak series now that Ty's done with! But hey, your channel, your decision, and I'll still watch your content all the same. Love your stuff, my guy! Keep doing what you're doing 😊
16:42 The voice actor who voices Ridge also voices Samael from the Darksiders franchise. I was half expecting him to say "Bring the hearts of the Destroyers chosen"
Just want to say thank you fellow canadian, really like your progression through reviewing video games and nice hairstyle.
James, I just want you to know this is the only channel I have notifications turned on for. Long time fan!
I heard the reason TY 3 never got a console re-release is because Krome said that they would want to make exponentially A LOT of changes compared to the previous remasters. Imagine TY 1 and 2 HD's quality of life changes combined but to the tenth power. Krome's idea of a TY 3 HD might as well just be a complete remake, and that obviously is not feasible given Krome's vastly limited resources these days.
Also about the close rang combat, there are instakill combos:
Throw, Throw, Throw, Jump, Jump+Throw.
Throw, Throw, Throw, Jump, Jump+Bite.
Bite, Throw, Jump, Jump+Throw.
Bite, Throw, Jump, Jump+Bite.
Basically, anything after an uppercut, jump and press jump and any attack button at the same time. These were in the instruction manual and in some obscure sign. They still don't help much with the sluggish combat, but..... it helps a bit early on. It doesn't help the fact that the game tells you this a bit too late.
I played through all these games with my mom as a kid, we used to try and race through to see who could 100% them first and I have a ton of fond memories of the whole series, real fun to watch you go through them all again :D
James…
Please…
Please keep up the goofy endings to these videos. That cut off “UU-“ got me way too good.
Heres a idea to maybe fix the close ranged combat - make it so, when you hit the Quinkan once, they're knocked back as there's a brief period where they can be taken out by throwing the boomerangs.
I feel like this could create a very satisfying impact when doing melee combat while also making the combat much more fast pace and not appearing repetitive. Heck, you could even add entity collision between Quinkans so that the effect spreads when a knocked back one hits another, rewarding the player for quick thinking with a satisfying combo
I gotta say the Quinkan reminds me of the Heartless from the Kingdom Hearts series
The boomerang chassis with their stone slots look like FF7 materia weapons. Love it!
Eyy, he's reviewing Ty 3 again it's nice to see him re-review it after so many years. Cause I remember he was pretty negative in the first review and I'm glad that he's opinion did changed over the years. While I do agree it's flawed I played Ty 3 when it first came out and I enjoyed it. I thought the Quikan were a cool idea as the main enemies since they are based off the paintings from the aborigines. The soundtrack still slaps with one song that plays when you leave the town for the first time being my favorite.
I THINK there was a statement somewhere on why Ty 3 hasn't been given the HD port treatment yet? My brain is wanting to say it's related to sales of the others and/or if enough people ask for it, but I don't 100% remember.
I’d figure they haven’t released it yet for the same reason they haven’t released Sam and Max Season 3 remastered. They rather focus on effort and fixing what needed to be fixed rather than just pushing a game out without doing anything of value
@@zeldagameryt4018 Right, I'm talking about like basically getting permission/reason to make an HD port/rework like they did for the other entries.
@@toonman5099 I mean I thought there would be a lot of people asking from Ty 3 remastered. But I guess numbers don’t lie
@@zeldagameryt4018 I mean it doesn't surprise me.