DCS: Mission Editor Randomisation

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
  • A quick video showing how you can make missions more interesting by using randomisation.

ความคิดเห็น • 5

  • @Mightymoose02
    @Mightymoose02 ปีที่แล้ว +1

    Thanks!

  • @AV8-tur
    @AV8-tur หลายเดือนก่อน +1

    Do you know how to nake it where random groups will spawn at random times, but only one of those groups can spawn in until the active group is dead?

    • @Pukin-Dog
      @Pukin-Dog  29 วันที่ผ่านมา

      Interesting. I could certainly do random groups when an active group is dead......as for random times.....there is a couple of ways to do that..none of which are brilliant. Lets start with the random group. Firsts of all you would create a trigger at mission start w flag "set random number". Lets call the flag "AirGroup" and the random number is 1-10. That would allow 10 random groups to be picked. You would then have 10 airgroups and a trigger for each (so 10 triggers) to activate a group if that "airgroup" flag matches a certain value..... ....but that would only give you a random FIRST air group. You would then need to create another trigger with a different name say "airgroup1) similar to the above which says "if group1 alive then "set random number" again.... (maybe using numbers 11-19)....then you would need a trigger to say if airgroup1 =1 AND group2 dead then activate that second random selection......Im not sure that will make much sense???? Hopefully you get the gist. It would likely get very complex with more than a few groups.....scripting might be easier but I cannot script

    • @Pukin-Dog
      @Pukin-Dog  29 วันที่ผ่านมา

      As for random time you can either use the above method so as well as picking a random group you set say 10 times. say 1 min 2 min 3 min and so on and add that to the mix....or you can use the random condition. Note the random contition checks every 1s so "random 1" has a 1% chance every 1 second....by 60 seconds it's likely to trigger, however you can compound these so you can have random1 AND random 50 giving a 1 in 200 chance every second. whereas random1 AND random1 gives a 1 in 10000 chance every second....that's much easier......and you can time box that with a max and minimum by adding time since flag is more than and/or less than x seconds

    • @Pukin-Dog
      @Pukin-Dog  29 วันที่ผ่านมา

      Actually....my idea won't work. 😢. Let me think some more