Serpulo units territorial wars | Mindustry

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  • เผยแพร่เมื่อ 19 ต.ค. 2024
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    Map is custom made.
    Each team has a simple fort with menders and cyclone turrets.
    Factories:
    2x T1, T2, T3, T4, T5.
    Game rules:
    Cheat (free production) - true
    Polygonal core protection - true
    Core captured on destruction - true
    Each team uses the Mindustry built in RTS AI.

ความคิดเห็น • 19

  • @AngelGonzalez-vp2en
    @AngelGonzalez-vp2en 3 หลายเดือนก่อน +13

    These territorial wars videos are entertaining. What about all serpulo unit trees including navals against each other? Or erekir vs serpulo units? Or all erekir and serpulo units against each other?

    • @GAMP-S
      @GAMP-S  3 หลายเดือนก่อน +2

      @@AngelGonzalez-vp2en don't worry, I will be making more to the territorial wars series, including maybe even mod units.

    • @LoL675y
      @LoL675y 3 หลายเดือนก่อน

      All erekir units vs all serpulo ones is unfair i think it should be crawler flare and dagger trees vs merui elude and stell tree

    • @soacespacestation8556
      @soacespacestation8556 28 วันที่ผ่านมา

      ​@@LoL675yHow?

    • @LoL675y
      @LoL675y 28 วันที่ผ่านมา

      ​@@soacespacestation8556its unfair because of the fast production on the serpulo yes the erekir units are more advanced but the t4 and t5s lose to the serpulo ones so yeah unfair

  • @justenoughrandomness8989
    @justenoughrandomness8989 3 หลายเดือนก่อน +4

    this kind of thing is most intersting with a few but not too many teams, and you picked the right amount
    anyway the spider line was just bullying everyone and the only one that could've stood up was the dagger line but not even the assault line can handle the anti unit line i want the map so i can mess with it myself

    • @GAMP-S
      @GAMP-S  3 หลายเดือนก่อน

      @@justenoughrandomness8989 Yes I will make the maps available for everyone soon.

  • @EternalHardWorker
    @EternalHardWorker 2 หลายเดือนก่อน +2

    it's a pity that it turned out to be without naval units :(

    • @GAMP-S
      @GAMP-S  2 หลายเดือนก่อน +1

      @@EternalHardWorker naval units are quite tricky, because in order for them to move around the map it needs to be water. Ground units drown in water. I can put shallow water to avoid this but the ground units are still slowed down by it giving an unfair advantage

  • @speedrun2355
    @speedrun2355 3 หลายเดือนก่อน +4

    Toxopid❤

  • @MrBluYellow
    @MrBluYellow 2 หลายเดือนก่อน

    I think it would be cool to do like dagger & nova tree vs Crawlers & Flare tree.

  • @RDY736
    @RDY736 3 หลายเดือนก่อน

    Yaaaaaaaaay my idea is here >:D

  • @Dawgmania
    @Dawgmania 3 หลายเดือนก่อน +3

    I like ur idea but i can't see them fight, the zoom is just too much like no shit.

    • @GAMP-S
      @GAMP-S  3 หลายเดือนก่อน +1

      @@Dawgmania I sort of wanted to make it like hoi4 where you see the territory and not the individual units.

  • @alleksandrplay8332
    @alleksandrplay8332 3 หลายเดือนก่อน +1

    And how did they do it so that the whole map is immediately visible? Just curious, a so, of course it turned out cool...

    • @GAMP-S
      @GAMP-S  3 หลายเดือนก่อน

      Its a mod I use, called scheme size. It lets me have a larger zoom. Also I'm the sole creator of the map

    • @alleksandrplay8332
      @alleksandrplay8332 3 หลายเดือนก่อน

      @@GAMP-S Okay, thank's...

    • @rajenredona4346
      @rajenredona4346 2 หลายเดือนก่อน

      ​@@GAMP-S ah yes scheme size, the mod that allows you to summon 25 toxopoids at once with the click of a button and make free cores that replace terrain, totally what the name implies

    • @GAMP-S
      @GAMP-S  2 หลายเดือนก่อน

      ​@@rajenredona4346...
      What?