@@secretcommenter5720 I think you're STILL having a stroke! XD I said the TG16. The TurboGrafx-16. The console. The one using the Hu6280 that didn't use sound expansions.
Hudson Soft HuC6280 has 1-bit Pseudorandom Noise with 5-bit frequency precision that plays on channels 5 and 6, but the composer didn't used it. Instead, he used the wavetables to produce some high-pitched Hihat sounds.
Can someone remake that song on Namco N163? Namco N163 -Up to 8 Channels -Uses Time-division Multiplexing that affects sound quality when the channels are increased -4-bit Wavetable -128 bytes RAM for storing waveform -4-bit Volume Control, linear, and no envelope control -No waveform phase reset -No noise generator -No PCM sample support
This is oddly so memorising to watch.
I never even knew the TG16 was never using noise to make the drums.
I had a whole stroke trying to read that. F.Y.I, The sound chip being used is the Hudson Soft HUC6280, Not the TG16 sound expansion chip!
@@secretcommenter5720 I think you're STILL having a stroke! XD I said the TG16. The TurboGrafx-16. The console. The one using the Hu6280 that didn't use sound expansions.
@@TheRealHedgehogSonic Ohh!! I thought you meant the TG16 computer sound expansion chip! Lol!
@@secretcommenter5720 LMAO.
Nice oscilloscope view of the song!😄🤩😎👌
Hudson Soft HuC6280 has 1-bit Pseudorandom Noise with 5-bit frequency precision that plays on channels 5 and 6, but the composer didn't used it. Instead, he used the wavetables to produce some high-pitched Hihat sounds.
"Someone should Make that HQ Rip Extended to 1 Hour!"
Can someone remake that song on Namco N163?
Namco N163
-Up to 8 Channels
-Uses Time-division Multiplexing that affects sound quality when the channels are increased
-4-bit Wavetable
-128 bytes RAM for storing waveform
-4-bit Volume Control, linear, and no envelope control
-No waveform phase reset
-No noise generator
-No PCM sample support
Hmm
Classic.
Scrunchy
0:19