I would agree with that having flagposts with gigantic numbers on on paper flags that makes more sense to me than little tiny discs on each square when they're like something like a foot away from each other that's just eye strain Central
The towers are fine but using the base set tokens are very small. I thought in the build video he would either make flags like in a diner on a stand base or make larger coaster sized numbers.
@@salimufari The problems with the towers by itself is that it raises it up to eye level if you're sitting. Making the number discs completely horizontal to your view, meaning you can't see it, plus the small size of the fonts you just can't see it. If he wants to still use the towers maybe he can use it as a foundation for the flag idea. Maybe instead of flags maybe he can even do banners, so it doesn't flap around. Like the medieval Europe or ancient China kind you know?
Summary of the game(or what I understood with my 2 brain cells): wood is popular, but it won't last for long, all dices are cursed and always roll 6, "It feels like Dave made up the rules"(c) said camera-man and also Dave always wins, Jazza doesn't like to lose and made this cool board, Alysha almost won and also that I don't understand how to play games XDD It was fun to watch!
Yes what is very important in Catan wood and Stone makes basically all resources that you can buy sheep is only used for resources resource cards and clay is also used for resource cards and cities or towns I can't remember much more these are things I forgot years ago.
Having watched the making of and now the play-through, I would say that the wheat tile could have stood out from the pasture a bit more. A couple of times, this mistake slipped through in the game-play (Dave got a few more sheep than he was owed on a 4 roll). Other than that, the board looked incredible and it was very surreal and quite cool to watch you play on it
I love playing catan with my family we play it slightly differently: 1. we use the cities & knights expansion set 2. we randomize the tile and number placements 3. we call wool "baa", lumber/timber "wood", stone "ore", grain "wheat", and bricks are bricks because they are bricks.
If Jazza had not despaired so early, he might have seen that he could've built his road a little sooner and then been able to build a settlement that would have broken Dave's longest road. Jazza then would have stolen longest road from Dave.
😂 As someone in the security industry, this cracked me up. Dave - I don't have anything but you can rob me if you want to. Jazza - Ok I'll rob you. Dave - But what do you need? Jazza - Immediately turns to Alecia, do know what, I'll rob you instead. Robbers with choices and victims willing him on. Brilliant! 😂
7:49; immediate thing I see wrong is that when you place down your second village, you immediately receive a resource from all tiles connected to that village.
This was a lot of fun to watch, honestly I’d love to see another match, or you guys playing different board games every so often. Great job on the game board!
@@faztastic-rz2nk nah its the second one you place. This means the person who does the 2x choices at one can technically "choose" but it you are playing VTT verion of the game its the second settlement
Jazza cursed me by calling me an expert ... I've played Catan maybe 5 times in my life over 5 years... I made a few mistakes gang sorry! Alysha deserves the win!
For anyone wondering, in the version my family plays, there are islands (which are just more of the other tiles with one addition, the golden island tile that gives you a resource of your choice when its number is rolled) that can be reached with ships, which cost 1 sheep and 1 wood, knights are not a development card, they can be bought with an ore and a sheep and must then be activated with a wheat, there are pirates on a progress ladder on the board and when they reach the end, any city that is not defended by a knight is turned upside down and only serves as a settlement, each knight is also deactivated (the city is also only worth one point until you pay 1 wood and 1 ore to restore it), there are special resources and for each special resource there is a cardboard booklet with 5 pages, when you turn 3 pages, you get an advantage, depending on which special resource the booklet belongs to, when you reach the end, you get a cathedral, which is placed on one of your cities and is worth another 2 victory points and ensures that the city can no longer be turned over,Development cards are not bought, there is a special die, which you roll simultaneously with the normal die and which can land on green, yellow, blue or black, if you roll black, the pirates advance one space and if you roll one of the other colors, everyone receives a development card of that color, you receive two resources from a city, with the exceptions of ore, sheep and wood, In this case, you receive a special resource (either a bag of wealth for ore, a piece of cloth for sheep and a book for wood) plus a card of the resource rolled, the tiles are placed randomly in each game and the numbers are also placed randomly in each game, if you can use the merchant, this counts as 1 victory point. I am sure I forgot some things but this is the general idea
I never heard if these game before until I watched you making the board, which looked so good, it turned out great. And what a game. And liked how it didn't matter if it was the big dice or the small, it still rolled a 6. In every ither game, 6's are good and everyone wnts to roll 6's from trouble (old school versions) to Monopoly. Thank you all for playing and showing us all. I could watch you play again be interesting to see 4 play with the big board. I was going to say it be interesting with more. You guys all had fun and thank you again for showing us all 😍♥️
My brain watching this being played and seeing errors in the gameplay 💀I'm not correcting anything though XD It was nothing major anyway. Plus, it's still very entertaining to watch. :P
I would've played with the Welfare Coins, especially with inexperienced players. You *don't* need a special expansion to do them, you can get away with pennies or even buttons. For those who don't know, Welfare Coins works like this: If a number (other than 7) is rolled and you'd get nothing from that roll, you get a Welfare Coin. On your turn, you can trade in Welfare Coins equal to your current score for any one resource. So the higher your score is, the more expensive the Welfare trade-in gets. But it prevents you from getting nothing all game and allows behind players to potentially catch up. I'm also quite fond of the Harbormaster tile (a 3rd special points card/trophy) which gives 2 points to the first person to control 3 or more Harbors (the trade ship spots) and then gets passed based on who has the most Harbors settled. If you can print or make a proxy tile for it that also doesn't require an expansion, and I feel it should be part of the base gameplay just like the Welfare Coins system.
Beautiful board!!. I have the 3D "original" set and I'm working in DYI the expansion for 5-6 players... IDEA!! ... Instead of cards for the resources... how about mini-figures... imagine having 7 little "sheep" on your hand and 3 "bricks" and "wood Logs" Lol
OMG I love this game! And the landscapes can be used for so many other RPG games. I adore this. It seems so interesting. I have not seen it anywhere here in Denmark.
This would have been a 10/10 project if the roads, settlements and cities were made to be more detailed as well, like real roads and houses, maybe tinted with the different hues to distinguish the different players.
Yes, this could fit the profile of the TTT Roleplay, I think. Granted, it's not roleplay per se, but it is still a game. Or TTT Boardgame channel when? :D
Sorry Lol love the project but it's impossible to 'roll' such big dice they aren't that random when you just tip them over onto their side like that. Wasn't there a game on the Price is Right where you had to chuck some big dice past a line so that you were forced to throw them hard enough to tumble a bit before stopping? 13:14 he just gets finished saying how 4 is an unlikely roll and 10 seconds later you both said "4 again" so kind of making my point. If you wanted to get serious about using the big dice they need their own special table, with sides to keep them on it, lined in felt, and long enough to give them a good tumble. So basically a DIY Craps table.
I wonder if the statistics would show anything like more games of catan being sold and/or played after these kinds of videos drop. I haven't played catan in years, and now I really just want to play it 😅
Just one clarification you only get the resources that your 2nd settlement is on. Also the amount of money I would pay for that size of Catan would be a financially crippling amount. But now I'm inspired to create my own version ☺️
His rules are kinda different than what I've always played. I thought you had to trade at the end of your turn. My family always keeps our resource cards face up and the robber got to choose what resource to steel.
Amazing project 😀 I wish, that I would have the endurance to get such a huge project done. I do not even have the endurance to get more done than a pencil sketch:(
I feel like the roads and buildings should really be more than just these boring colored blocks. Imagine if they were detailed miniatures, and each color was a different architectural style! 😅
Frustrating that the winner got like 9 free sheep from starting with both city's resources and then treating a wheat tile as a sheep tile (4) and getting several free sheep
Some things I wanted to add: -Some number tiles are red, like 6 and 8. Those are more commonly rolled for whatever reason, so much so the game has 6 and 8 in red and all other numbers in black. -Wood and Brick are the most needed resources, as they are used for both roads and settlements, I recommend always going for wood or brick, especially if the numbers on them are the red ones. You will hold the monopoly of the game if you can get a steady income of Wood and Brick, but especially so the Wood -The numbers can be randomized, as can the tiles and even border pieces, so each game is entirely different. -Be respectful to the banker (the person in charge of handing out resources), as in my experience, they'll just choose to not give you your resources/less of them, especially if you don't pay any attention. -Alliances can be formed with other players, as can feuds. This isn't in the rules, but kinda just ends up happening normally, as your ally can help you win, or you can team up against another player to constantly attack them with the robber, block their roads, deny all their trades, ect. -The robber cannot 'attack' the same person twice in a row (To my knowledge. It prevents one person from being targeted the entire game) -You win if you get 10 points, regardless of where those points come from, like cities (Again, to my knowledge. Could be a homebrew rule my family adopted ages ago or it's just how the German version works) -Idk how others play, but my family goes a roll of the dice, higher number is the person that plays first, then in a clockwise or counter clockwise rotation. The way the beginning of the game starts is basically the same, except the only resources you start with are either 2 of your choice, or another road (idk if that's actually a rule, homebrew or something that's different with the German version we play) -A fun fact with the German version that makes me like it infinitely more than the American version: The pieces are highly detailed. The roads are actually miniature stone 'paths', the Settlements look like a small cluster of village houses, and the Cities look like, well, miniature cities, all very nicely detailed. The robber(s) is a black piece that depicts 3 guys standing together, a tall thin one, a small chubby one, and a middle height average guy. One holds a sack, another holds a club. Even the art on the tiles/cards is way better imo (That shield on the back of the development cards in the American version I just despise, lmao)
I skipped from minute 2 to minute 52 and the first thing i noticed was the general air of hostility after playing the game for more than 2 hours that I know for a fact yall cut from this video cause me and my siblings have it too 😭😂
Maybe instead of towers for the tile numbers you can make flags instead so you can still see it from afar. Use bigger fonts as well.
I would agree with that having flagposts with gigantic numbers on on paper flags that makes more sense to me than little tiny discs on each square when they're like something like a foot away from each other that's just eye strain Central
Add Electronics to it that automatically shoot the recourses to the correct player
The towers are fine but using the base set tokens are very small. I thought in the build video he would either make flags like in a diner on a stand base or make larger coaster sized numbers.
@@salimufari The problems with the towers by itself is that it raises it up to eye level if you're sitting. Making the number discs completely horizontal to your view, meaning you can't see it, plus the small size of the fonts you just can't see it. If he wants to still use the towers maybe he can use it as a foundation for the flag idea. Maybe instead of flags maybe he can even do banners, so it doesn't flap around. Like the medieval Europe or ancient China kind you know?
But then they wouldn't look like cute little water towers.
This is a satisfying conclusion to the main channel video. This is a beautiful board.
Not a real game; side gaming by playing with your supply of components is what makes it legit 🤣
This would be so cool to have set up in a lobby or something for guests to play
Summary of the game(or what I understood with my 2 brain cells): wood is popular, but it won't last for long, all dices are cursed and always roll 6, "It feels like Dave made up the rules"(c) said camera-man and also Dave always wins, Jazza doesn't like to lose and made this cool board, Alysha almost won and also that I don't understand how to play games XDD It was fun to watch!
its a really fun game , go to catan u can play 1 game online for free , try it
Yes what is very important in Catan wood and Stone makes basically all resources that you can buy sheep is only used for resources resource cards and clay is also used for resource cards and cities or towns I can't remember much more these are things I forgot years ago.
Having watched the making of and now the play-through, I would say that the wheat tile could have stood out from the pasture a bit more. A couple of times, this mistake slipped through in the game-play (Dave got a few more sheep than he was owed on a 4 roll). Other than that, the board looked incredible and it was very surreal and quite cool to watch you play on it
Hmm, if you don't need a car to travel between tiles, it's just too small!
Also, the dice don't roll well enough, they need a giant dice tower!
They got that straight drip on.🔥
I love playing catan with my family
we play it slightly differently:
1. we use the cities & knights expansion set
2. we randomize the tile and number placements
3. we call wool "baa", lumber/timber "wood", stone "ore", grain "wheat", and bricks are bricks because they are bricks.
8:24 Hold up there. I just confirmed but you only start with the cards from your Second placed settlement. Not Both.
Loved this, both parts. Would love to see more games of this with everyone involved, maybe a tournament. ❤
If Jazza had not despaired so early, he might have seen that he could've built his road a little sooner and then been able to build a settlement that would have broken Dave's longest road. Jazza then would have stolen longest road from Dave.
😂 As someone in the security industry, this cracked me up. Dave - I don't have anything but you can rob me if you want to. Jazza - Ok I'll rob you. Dave - But what do you need? Jazza - Immediately turns to Alecia, do know what, I'll rob you instead. Robbers with choices and victims willing him on. Brilliant! 😂
Thanks for bringing this amazing game to my attention! I'm a sucker for strategy games and miss board games. I know what I'm ordering for Christmas!
7:49; immediate thing I see wrong is that when you place down your second village, you immediately receive a resource from all tiles connected to that village.
Yeah there not supposed to get anything off their first village
a beautiful board and so much fun to watch.
This was a lot of fun to watch, honestly I’d love to see another match, or you guys playing different board games every so often. Great job on the game board!
For a video with this many instances of people talking about "having wood" and "getting wood" I'm surprised nobody took the low hanging fruit
Hell yeah this is the chaotic craziness I needed for my Friday more of this please.
Small comment: you got the ressources of your SECOND settlement only at the beginning of the game not both.
I thought you got to pick which settlement you got the resources from, but agree that you only get from one.
@@faztastic-rz2nk nah its the second one you place. This means the person who does the 2x choices at one can technically "choose" but it you are playing VTT verion of the game its the second settlement
also was'nt it also that if you have 7 cards and 7 is rolled you're still safe
Yes it is 8 or more cards
Jazza cursed me by calling me an expert ... I've played Catan maybe 5 times in my life over 5 years... I made a few mistakes gang sorry! Alysha deserves the win!
I didn't realize how simple the main game is, my family plays with expansions so to me this is missing a lot
For anyone wondering, in the version my family plays, there are islands (which are just more of the other tiles with one addition, the golden island tile that gives you a resource of your choice when its number is rolled) that can be reached with ships, which cost 1 sheep and 1 wood, knights are not a development card, they can be bought with an ore and a sheep and must then be activated with a wheat, there are pirates on a progress ladder on the board and when they reach the end, any city that is not defended by a knight is turned upside down and only serves as a settlement, each knight is also deactivated (the city is also only worth one point until you pay 1 wood and 1 ore to restore it), there are special resources and for each special resource there is a cardboard booklet with 5 pages, when you turn 3 pages, you get an advantage, depending on which special resource the booklet belongs to, when you reach the end, you get a cathedral, which is placed on one of your cities and is worth another 2 victory points and ensures that the city can no longer be turned over,Development cards are not bought, there is a special die, which you roll simultaneously with the normal die and which can land on green, yellow, blue or black, if you roll black, the pirates advance one space and if you roll one of the other colors, everyone receives a development card of that color, you receive two resources from a city, with the exceptions of ore, sheep and wood, In this case, you receive a special resource (either a bag of wealth for ore, a piece of cloth for sheep and a book for wood) plus a card of the resource rolled, the tiles are placed randomly in each game and the numbers are also placed randomly in each game, if you can use the merchant, this counts as 1 victory point. I am sure I forgot some things but this is the general idea
I never heard if these game before until I watched you making the board, which looked so good, it turned out great.
And what a game. And liked how it didn't matter if it was the big dice or the small, it still rolled a 6. In every ither game, 6's are good and everyone wnts to roll 6's from trouble (old school versions) to Monopoly. Thank you all for playing and showing us all. I could watch you play again be interesting to see 4 play with the big board. I was going to say it be interesting with more. You guys all had fun and thank you again for showing us all 😍♥️
Dave is the master manipulator! 😂😆😂
And: this was such fun! 😊
My brain watching this being played and seeing errors in the gameplay 💀I'm not correcting anything though XD It was nothing major anyway. Plus, it's still very entertaining to watch. :P
you get the wood you win the game. In the marketing materials of gatecrash you can put "this game will make you win against dave"
I would've played with the Welfare Coins, especially with inexperienced players. You *don't* need a special expansion to do them, you can get away with pennies or even buttons.
For those who don't know, Welfare Coins works like this: If a number (other than 7) is rolled and you'd get nothing from that roll, you get a Welfare Coin. On your turn, you can trade in Welfare Coins equal to your current score for any one resource. So the higher your score is, the more expensive the Welfare trade-in gets. But it prevents you from getting nothing all game and allows behind players to potentially catch up.
I'm also quite fond of the Harbormaster tile (a 3rd special points card/trophy) which gives 2 points to the first person to control 3 or more Harbors (the trade ship spots) and then gets passed based on who has the most Harbors settled. If you can print or make a proxy tile for it that also doesn't require an expansion, and I feel it should be part of the base gameplay just like the Welfare Coins system.
Dave “I don’t want to win because you don’t know the rules” Also Dave… I’m going to play this really niche beardy strategy
You should have made huge cards😂
First time seeing Caran being played. I get the sense that wood is important for victory
Beautiful board!!. I have the 3D "original" set and I'm working in DYI the expansion for 5-6 players... IDEA!! ... Instead of cards for the resources... how about mini-figures... imagine having 7 little "sheep" on your hand and 3 "bricks" and "wood Logs" Lol
i've always wanted to play catan but it was a bit intimidating for me lol seeing them play was so fun!
I almost spit up my coffee and Dave made the sheep baaaa sound.
I love playing with the city’s and knights expansion pack
OMG I love this game! And the landscapes can be used for so many other RPG games. I adore this. It seems so interesting. I have not seen it anywhere here in Denmark.
Fantastic victory dance 10/10 cape win
This would have been a 10/10 project if the roads, settlements and cities were made to be more detailed as well, like real roads and houses, maybe tinted with the different hues to distinguish the different players.
This looks so cool just finished watching how it was made... dumb question why is it on jazza vlogs and not table top time?
Yes, this could fit the profile of the TTT Roleplay, I think. Granted, it's not roleplay per se, but it is still a game. Or TTT Boardgame channel when? :D
That was a lot of fun to watch. Would be nice to see more of this type of content 😊
Sorry Lol love the project but it's impossible to 'roll' such big dice they aren't that random when you just tip them over onto their side like that. Wasn't there a game on the Price is Right where you had to chuck some big dice past a line so that you were forced to throw them hard enough to tumble a bit before stopping? 13:14 he just gets finished saying how 4 is an unlikely roll and 10 seconds later you both said "4 again" so kind of making my point. If you wanted to get serious about using the big dice they need their own special table, with sides to keep them on it, lined in felt, and long enough to give them a good tumble. So basically a DIY Craps table.
@Jazza Are you bringing this to pax next year for a giant game. This looks amazing.
“You bastard” had me rolling 😂
On the mountain closest to the camera, the snow looks like Italy 🇮🇹
51:54 I kid you not the ad I got before this used a parody of We Built This City
This looks amazing!!!!!!!!!!! ❤❤❤❤❤
This great; but we need giant cards too!
The Cards should have been huge too 😂
Make a expansion
I wonder if the statistics would show anything like more games of catan being sold and/or played after these kinds of videos drop. I haven't played catan in years, and now I really just want to play it 😅
I love catan
I feel like the size of this board is the size of a regular scale Catan with all the expansions that make the board larger
Great job Jazza!
Just one clarification you only get the resources that your 2nd settlement is on. Also the amount of money I would pay for that size of Catan would be a financially crippling amount. But now I'm inspired to create my own version ☺️
13:17 He's wrong. He does not get 2 sheep, but 1 sheep and 1 grain.
Do it again! So much fun!
"If you can't win at life, win at board games" is an interesting thing to say one month after your wedding.
when your handing out the first cards its only the tiles that the second settlement is touching
YES I WAS LOOKING FOR THIS
I really enjoyed watching this video ... now i want to play catan lol
His rules are kinda different than what I've always played. I thought you had to trade at the end of your turn. My family always keeps our resource cards face up and the robber got to choose what resource to steel.
Guys, starting resources are normally only the ones touching the second settlement you placed
Next step make the citys and etc well made to fit the board
Jazza, where is the detailed city, settlement and road pieces that where 3d printed and/or scratch built?
Now to make a giant tub to roll those big dice in
Amazing project 😀 I wish, that I would have the endurance to get such a huge project done. I do not even have the endurance to get more done than a pencil sketch:(
“You can drown in your sheep!” -one Aussie to another 🤣🤣
Ah yes. The classic move of trading 1 wheat for 1 wheat.
You need litter pickers to play this!
I PRAYED for them to use the accurate small die
Epik outfits
This was amazing 👏
Mega Catan: The Hunt for Wood
It would have been funny if you also had giant resource cards.
What version of Catan are you pklaying? Normally you only get resources from the last placed settlement.
FYI Only your second settlement contributes to your starting resources.
God please! Let me come play this with you!!
You should play betrayal
Please play this again!
i cant imagine being the cramra guys cuz i would want to play so bad so literately halfway throw i stopped to play catan
Just came from the making video!
Since you already went full nerd on Catan, would you consider create a 2m Dice Tower? :)
I feel like the roads and buildings should really be more than just these boring colored blocks. Imagine if they were detailed miniatures, and each color was a different architectural style! 😅
idk what game that was, but mine has detailed dirt roads and houses and cities
So many people caring way too much about the rules xD just let them play however they want!!
Ironically Catan in my language (Hebrew) means small, so that's a big version of small.
Q: why did you not make gigantic cards for the game as well?
Question, when are these gonna to be available?😂
We need supersized playing cards!
The 4 close to the camera is not sheep but wheat...
Frustrating that the winner got like 9 free sheep from starting with both city's resources and then treating a wheat tile as a sheep tile (4) and getting several free sheep
I think I need to get out my catan it’s been along time
Fun!
Hey, this was fun! =) I'd love to play sometime =)
didnt know sajam was a catan specialist
Thise dice seem weighteddddd
Hi jazza
Some things I wanted to add:
-Some number tiles are red, like 6 and 8. Those are more commonly rolled for whatever reason, so much so the game has 6 and 8 in red and all other numbers in black.
-Wood and Brick are the most needed resources, as they are used for both roads and settlements, I recommend always going for wood or brick, especially if the numbers on them are the red ones. You will hold the monopoly of the game if you can get a steady income of Wood and Brick, but especially so the Wood
-The numbers can be randomized, as can the tiles and even border pieces, so each game is entirely different.
-Be respectful to the banker (the person in charge of handing out resources), as in my experience, they'll just choose to not give you your resources/less of them, especially if you don't pay any attention.
-Alliances can be formed with other players, as can feuds. This isn't in the rules, but kinda just ends up happening normally, as your ally can help you win, or you can team up against another player to constantly attack them with the robber, block their roads, deny all their trades, ect.
-The robber cannot 'attack' the same person twice in a row (To my knowledge. It prevents one person from being targeted the entire game)
-You win if you get 10 points, regardless of where those points come from, like cities (Again, to my knowledge. Could be a homebrew rule my family adopted ages ago or it's just how the German version works)
-Idk how others play, but my family goes a roll of the dice, higher number is the person that plays first, then in a clockwise or counter clockwise rotation. The way the beginning of the game starts is basically the same, except the only resources you start with are either 2 of your choice, or another road (idk if that's actually a rule, homebrew or something that's different with the German version we play)
-A fun fact with the German version that makes me like it infinitely more than the American version: The pieces are highly detailed. The roads are actually miniature stone 'paths', the Settlements look like a small cluster of village houses, and the Cities look like, well, miniature cities, all very nicely detailed. The robber(s) is a black piece that depicts 3 guys standing together, a tall thin one, a small chubby one, and a middle height average guy. One holds a sack, another holds a club. Even the art on the tiles/cards is way better imo (That shield on the back of the development cards in the American version I just despise, lmao)
Without wheat there is defeat.
I love it, but the ugly non matching cities and roads and stuff really takes away from the experience
Maybe you could make custom one of those too
I skipped from minute 2 to minute 52 and the first thing i noticed was the general air of hostility after playing the game for more than 2 hours that I know for a fact yall cut from this video cause me and my siblings have it too 😭😂
I wish i could see the numbers on the tiles.... 😢
So, was Dave playing as a New Zealander?