One of my favorite aspects of Foxhole is the artillery system. Artillery guns can shoot incredibly far- so far, in fact, that the binoculars won't let you see out to their minimum range. This means any spotters have to approach the front lines and do _trigonometry_ to calculate the optimal firing vector.
@sebastianeriksen5619 the real vets don't need the calculators anymore and do it by finger feeling and adjust afterwards. That is if the arty doesn't get obliterated by retaliation fire after the first shell hits 5 meter too far to the right
The thing I fell in love with is the teamwork with strangers. 20 randoms coming together to rush the enemy spawn point with HE grenades is something I've never seen before 😅
I remember when i bought Foxhole couple years back. I spawned in frontline region "Faranac coast" i think was a name. I was trying to figure out what to do and all of sudden some dude pulled up with a truck. He noticed i am new, he tell everyone to commend me and asked me what my favorite animal is. I then jumped into the truck, he brought me to the actual front and i died shortly after. In this map, there is (or maybe was) this narrow path with rock on both sides of the road. We were fighting back and forth there for 3-4 days. Finally we pushed through and take out enemy base. I died in the process... but as i was going back from spawn, i had one of the best moment in gaming. There was column on the right of the road - tanks, trucks bringing supply to new base, construction vehicles, bus full of soldiers and in the other direction, there was column of push guns, tanks and truck which we stole from the colies. Everyone was cheering and yelling. It was special
@@smithynoir9980yeah, even when you l'ose a front, the desperate scrambling, people trying to empty the base of stuff before it gets taken while others hold the line as much as they can to give everyone time. It is intense and beautiful
My ARMA Reforger Moded Server info PARATROOPERS C&H THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMA/UH-60 - PARATROOPERS CAPTURE AND HOLD THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMAPARATROOPERS CAPTURE AND HOLD THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMA- OPERATION: SIERRA OF THE NIGHT - SURVIVAL CQB INFANTRY MILSIM - LARGE AREA ONE FLAG CAPTURE AND HOLD NEW GAME MODE - MOBILIZATION TRAINING - Teamplay Based, You need teammate for staying alive. Endless Coma, No friendly fire for noobs, No explosives for CQB civilians and hostage scenarios. Vehicles only for transport, Symmetrical Loadout. RANGER VS SPETSNAZ
the most horrifying moment i've ever had in gaming was in foxhole. namely taking a trench/bunker system only to be wiped out by a counter attack with the collies using flamethrowers, it was like something out of all quiet on the western front.
If you aren't aware, these same devs are making a medieval version of this game called Anvil Empires, if you want to REALLY feel like a peasant toiling for your feudal lords. It's not out yet but they run closed betas and it has a steam page.
I have got a notification today that foxhole is on sale, and it also have listed for me other games from these devs and Anvil Empires has really gotten my attention just from the thumbnail, it was an instant wishlist hehe
tbh, I find the idea of medieval version would be more intrigue than world war settings, I hope they're success with Anvil Empires as I find Foxhole despite being a good game, is so difficult to get you hook into
Great video about Foxhole! This game is definitely not for everyone but for those of us that do fall in love with it, we fall hard. Logistic is what made me get this game. And I love doing my logistics "job" when I log in and supplying the fronts to help our faction move forward. And side note the thing about mass reporting has gone down, but it does still exist unfortunately. We are working on building a more positive and welcoming community for new players. Thanks again for making this!
My favorite Foxhole moment. 4 partisans caught me on the way to the front with supplies. I hopped out of my truck and took cover behind it. They were coming from the front of the truck and I only had a pistol to defend myself. I peeked around the corner and took out the two on my left side before they could fire back. I moved to the left side of the truck while the two remaining enemies came from the right side. I peeked the back corner where I had just been standing and took out another enemy. The final enemy panicked and tried to run away and I shot him in the back. I took all of their gear and delivered it with my supplies to the front. The guys at the front asked where I got Warden gear and after I told them the story everyone cheered and commended me. Foxhole is an incredible game! Logi gang!
The thing about Foxhole is you learn whatever small section you're interested in. Whether that be Infantry, Trucker, Factory worker, Engineer, Scraper gatherer. Tanker, Seaman, etc. Its near impossible to do it all but it forces people to band together and each pick a piece of the puzzle to create cohesive organizations. If anyone is looking to join foxhole then I recommend you join a regiment(clans). There a lot of them who try to focus on different things.
What's the incentive of working in a factory though? Do you level/rank up, get money to spend on the front? I don't get why anyone would play logistics in a top down war game.
you cant even do anything but logi and inf without a ton of people, and to be effective you need to be organized. I do logi and infantry and what every else I get adopted into.
@@synchc There are people who drive trucks for 10 hours then go home to play Euro Truck Simulator til it's bedtime. Are you really surprised about this at this point?
@@synchccontributing with the war effort, logistics is satisfying in that way but thats it, if logi was more fun akin to something like space engineers id play it alot more
this game legit saved me from suicide twice. Community is beyond nice. if you are new to the game best thing is to ask someboyd if they need help and that you are new
@@wawawuu1514 Initially it gave me something to think about so i wasn't thinking about stuff going on in my life. Also i met random dude in game he noticed i am new so he just decided to teach me the game and invited me to his regiment giving me new social circle so i wasn't alone. Community is nicest one i seen in gaming
You saved yourself by being sharp enough to seek distraction and community instead of focusing on the negative alone. Give yourself some credit, homie.
This game is teamwork. Anything form, "Can you carry this tripod so I can place this machine gun out on the frontline?" to "Hey, come be a part of my tank crew." It can be great for making people feel involved just from people talking to others, and with how many unofficial roles you can take on, some seemingly more important than others, but everything is for the war effort at the end of a day. You might be swinging a hammer relentlessly at a building of yours being besieged to stop it from falling, or you might be a medic risking their meat out in the midst of gunfire to save your fellow teammates.
Absolutely true. I bought the game months ago, and watched tutorials. I played for a few hours, and got some logi done, fired a few times at some dudes...and then joined a Bridge Battle. That bridge battle was all it took. I was hooked and now I love it.
The best part though is the Warden propaganda. I was stunned into stopping mid fire to listen to "Colonials Eat Babies. Kill the Colonial. Shoot the Colonial." Some video a dude was rambling on for like twenty minutes while they rushed us.
Foxhole's appeal and the thing that makes the tedious less tedious, is that each small objective achieved is working towards a larger goal. I remember a war I was a part of on a front in Acrythia. It was Day 2 of the fighting so there was no tanks or arty, just good ol fashion mammon rushes. Us and the Wardens were in a 3 hour stalemate between fortifications that couldnt have been more than 40 meters apart lol. At night time the entire warden team would grab mammons, everything would go silent for a few minutes as they grabbed their grenades once darkness fell and then BOOM! 50 Wardens right on top of us out of the darkness, overwhelming our trenches just chucking HE grenades at our defenses. You couldnt see more than 20 meters in front of you so you had little time to shoot back. Inch by inch they destroyed our fortifications over a course of a few hours as we desperately tried to repair them while under fire. Colonials would slam themselves into the warden onslaught with bayonetts only for a warden to suicide himself with a grenade to take down the attacker so more Wardens could make it through. The beauty of Foxholes economy is that arguably the cheapest thing in the game to produce is small arms ammunition and your shirts (essentially your lives) which allows for this meat grinder to exist where your job as an infantryman souly revolves around tossing yourself in front of a bullet to protect your much more valued armor and static defenses for the glory of the legion. This is what makes the static meat grinder so intriguing. Battles on a front can go static for days with back and forth advancements but I know every warden I kill is one less shirt they have every second I waste is another second I stall for the bigger clans to hatch a plan to break through. Everything you do slowly contributes to the war.
And it's really nice how you have all these different scenarios. In a lot of games, you really fight the same battle with some small differences over and over again. But in Foxhole (infantry used as an example) you might be gaining and losing trenches, you might be maneuvering around open country with single enemies at the periphery of your vision, you may be on a low pop region hunting the enemy for their loot, you might be fighting in the hills and run into the enemy point-blank, you may be assaulting a Town Hall with gruesome urban combat or you might be throwing yourself at a bridge just to keep the enemy onslaught from your BB, with no ground gained and hundreds of casualties - and all of that in the day, during the night, in snow, rain, mud. Even though infantry is only one small aspect of the game it rarely ever gets boring - and if it does, you can do something else or fight somewhere else.
If you let go of the idea that you need to be able to do everything yourself and.. you know... cooperate with other people in MMO... you'll quickly learn that this game doesn't need you to play it like a job
@@chaosinsurgency6636 coming on a little strong here buddy. The people that treat it like a job do it because they enjoy it. That doesn't make it a problem, it makes it part of what makes Foxhole so unique. Any MMO is going to have a subset of players who devote their time to it like it's their job, that's not unusual at all. Look at the big clans in WoW, or heck just the average EVE Online player (/s).
I've always been an infantryman. Just another body thrown at the front. Highlights of my playthroughs so far would be: - Getting stuck in a relic base for a full half an hour unable to do anything as high caliber shells pounded everything around us. - A collapsing front which was saved by the timely arrival of friendly tanks. The euphoria of having the cavalry arrive and save the day was unforgettable even if I died when our infantry mass charged alongside the tanks. - Fighting in a doomed last stand alongside a single remaining Warden tank who also refused to retreat while the Collies swarmed us.
Foxhole is such a unique game I love it Tip: as a logi main don't ever try to do ALL the logi focus on backline, midline or frontline logi. you can look up what these mean but Logi is not just 1 job :)
@@DakkerUK to be fair, I play a lot of logi and 90% of the how to do things I learn from just asking logi chat or someone noticing I'm lost and telling me over local voice chat. And even the rest of the 10% that I looked up out of curiosity, could have been learned in the same way. Most people will be happy to help and teach you things if you ask. And those who've played for longer will even have exact specifics, numbers memorized ^^" I pass on the knowledge that I've gotten too, the cycle continues.
Or you can go to the roads just behind the enemy lines and get logi that way :) not to scare you. But quite alot of people don't give a shit and deliver to the front regardless of people stopping them, they just want to farm the commends, those people shouldn't be playing. Talking bout those NPC's with no mic, if they got a mic we usually sort it out.
I have to disagree heavily about the difficulty of basic logistics. You can learn all you need to know about basic logi just by playing the game as a frontliner, and then asking someone who knows what's going on about how to actually make stuff. It only gets complicated when you try to make your own facility or base.
I agree with that. It really is as hard or has easy as you can make it. Even sending Basic materials to a front under heavy fire or fuel to a front where it's full of tanks Is a godsend. And usually dictates wether your base gets destroyed or your tanks overrun. It really can be as easy as Hammer resources-> Refine them -> put in truck -> send to front
I agree, but it is mainly your approach on logi. If you mean delivering from a stockpile to a frontline base. Yea its pretty easy to learn. Its also easy to learn scrapping -> refinery -> factory -> seaport/stockpile. Tho that's pmuch where basic for me ends. Sulfur/components -> refinery -> MPF/factory/garage -> seaport/stockpile is a bit harder to 100% learn while the basic principles are still the same, harder to know what is needed for these resources at what frontline base. They are always pretty spread out from one another, sometimes your main logi hex will not have any of these. Facility and Naval logi a whole other thing too. Naval logi is pretty dope to see aint for me tho. The real hard part of learning logi is the gameplay loop. Not so much learning the loop, its preventing burnout. If you do not enjoy playing logi or like relaxing gameplay you will 100% burn yourself out super quick doing logi. You gotta enjoy the gameplay loop to somewhat have fun doing logi (still boring tho). Literally today I spent like 12 hours in the backline doing the same loop over and over again ~ this is why people say logi is hard imo. Now I havn't watched the video so lowkey I got no idea what he says in it. I just checked the comments cause im a player of foxhole and wanted to see what people were commenting.
Yeah you can do very effective logi by just driving your truck around also thats the best way to be the mvp on a frontline. I think its just easy to learn game but hard to master.
No sorry just telling you all the mechanics at the start and how to do something is not a fucking tutorial no one has photogenic memory and will perfectly recall everything instantly when it’s needed
Some of the people who play Foxhole has set up Factorio levels of logistics where all they do all day long is just set up the most efficient assembly line that starts with scrap and ends with finished battleships and tanks in record time. Probably something they could take with them to a job interview to show their level of commitment. ^^
Foxhole is complicated* The key is you dont need/want to do alot of the overly complex things, and if you want to do them, they are usually farm-intensive meaning made by a large group of players, so they can teach you. If you want to learn pretty much anything in this game, just ask in global chat and someone will come help.
a fun fact about the steam review thing, ask about any of those names among community members and they'll usually tell you what they are actually banned for, the toxic clanman excuse they use in the reviews is usually not the real reason lol, like the amount of times I've talked with a guy upset about "toxic clanman mass reports" and it's turned out he called a guy in that clan a slur and payed the price to it is pretty high lol
It would look a bit overwhelming, but if you are interested in logistics the most important thing you should know is that basic materials, also called dearly as "bmats" are used to make mostly everything as well as fixing structures, and to make bmats you need to harvest salvage from salvage mines or fields.
I think scrapping is the best way to start out, honestly. Then you can either make private bmats to craft something, or make it public to help out others.
Played a little bit, grinded logi until a random player was like “want to help prepare this tank push?” 4 hours later we had the supplies, and BOY was that a tank push.
หลายเดือนก่อน +14
Eyooooo PR + Foxhole is the way to go 💪💪🍻 Main games for 7+ years
@@slorgs that’s incredible, you ever get into the retro sites where they were modded? VIP was free and you had access to unlimited coins so you could create whatever you wanted?
Over 3 years and 6000+ hours in and yet the game still keeps me coming back for more! As much as I may complain about balance, "The Vision" of the devs, etc. I will still recognize this is one of the greatest games I've ever played
At 0:20 is that a magnifier in front of the holographic sight or is it something else? If it's a magnifier isn't it supposed to be behind the holographic sight?
I love crafting in games, it's one of the things I most anticipate in a game when available. However, many MMOs I played have relatively lackluster crafting systems and, for me, the results of crafting in such games lack meaning as well as depth. Yet, in Foxhole the crafting system is in depth and every single thing I produce has meaning. That's what drew me into the game. Personally, I don't think the game is too complicated, you have to take it one step at a time instead of trying to learn everything simultaneously.
Foxhole is actually pretty casual-friendly, there are no levels, no fomo, you just log in and do your thing as long as you feel like it and when you wanna swap wjat you're doing you can do that almost instantly, no need for respecs or for a new character to grind lvls
There is one game wity an even steeper learning curve and worse community, space station 13, where your first challenge is learning the fucking controls
Back in 2016-2017, I played Foxhole during Pre-Alpha, when there were barely any players. Something happened then that will probably never happen again in the game. The servers were about to shut down to update the game from Pre-Alpha to Alpha, meaning all progress would be wiped-guns, vehicles, artillery, everything. Since we were losing it all, both factions decided to meet up and celebrate in-game. We brought all our gear, vehicles, and artillery to the middle of the map. We formed a line of vehicles and troops, slowly marching toward each other. When we met, we built a message out of sandbags that said "Thx Devs." Then, we unleashed everything-bullets, artillery shells, and more-until the server shut down. I think we even ended up shooting at each other for fun. I still have screenshots of the event. This wasn’t planned by the devs-it was entirely the community’s idea. I was part of the 82DK squad, one of the bigger squads back then. If anyone remembers those days, you know how special it was. PS: TH-cam keeps deleting my comments in every video and content creator, it's getting really annoying.
When did you start playing? What wars have you been in? I started in September and played almost throughout the entirety of war 117, would've loved to see you in game. I've been watching your PR Videos and I like how you've been diversifying your content lately, really nice editing and writing even if I sometimes disagree with some points you bring up.
I'd actually really enjoy some of the uncut footage of you and Jeff just trying to make your way in this hellscape. Really interesting, creative game that I woudn't touch with a barge pole.
If you’re put off by the complexity, don’t be! Lots of vets, far from what the reviews tell you (though there are a couple bad apples) are willing to help out. Slorgs has also exaggerated the learning curve for the average player a bit - the more complex stuff is done in a regiment, where different people will be all working together and helping each other out. Lets look at truck driving, what you need to do: 1) locate a truck. This can be done in 3 ways. Retrieve it from a storage depot (barn icon on the map) or seaport (on the coast, looks like.. well, a seaport). Alternatively, find one parked somewhere. If it’s locked, you can use a wrench to unlock it. Do ask people around you if they own it first though! If, for some strange reason, there are no trucks available, you can build one at a garage. Simple enough, grab 100 basic materials (can be found at basically any bunker base) and use the garage (truck icon on the map) to construct it, then hammer away at the blueprint until it’s done. 2) refuel the truck. This only needs to be done if it didn’t have enough fuel to begin with. Do this by either grabbing a stored diesel can, or by parking next to a fuel container (big cylinder, normally yellow), exiting the vehicle, and pressing the refuel button on the vehicle’s UI. 3) go to the seaport or storage depot. Inside will be crated items that you can load up into your truck. If you like, grab another that you keep in your inventory. 4) deliver these crates to a frontline bunker! This may seem like a lot, but it boils down to truck, fuel, supplies, deliver. Far shorter than the massive chain described by Slorgs, because a lot of the parts he described are done by other players for you.
Slorgs, I already love your videos quite a bit - I think you do a great service to the games that you cover - but something about the tone of the this, the somber yet hopeful music at the end really did something for me. Thanks for making quality videos, and I hope to continue to be your viewer into the new year!
7:29 a facility flow chart showing facility is hard but not basic logi is easy enough (scrap field to refinery to factory/mass production factory) and don't interact much with facility logi
The description reminds me of EVE Online. I literally started playing the game because I read that it was too difficult to master. There's something to be said about a challenge. Great video!
I fell in love with this game because it’s so heavily relied on players which is probably it’s greatest asset as well as it’s downfall because players are so unpredictable. The game is truly and utterly realistic. Love the video!!!❤❤❤
Its a psychological tactic to get people more interested in what they are advertising. Makes people look it up more and/or buy it to try it out. Though, I will say Foxhole is a pretty fun game. Got the game back in 2020 and have been a somewhat consistent player since then. Planes are coming out soon in June 2025.
As it was always said to me, "This ain't London brotha." Hahaha 9:48 Awesome video! Absolutely well done. You hit the mark on every point! Glad you've been enjoying the game, it's a gem!
I have my eyes on foxhole for a loooong time, feels like it's gonna be one of those games that I either pick up and drop immediately cause learning it seems intimidating, or I actually put in the time and it makes not wanna play anything else for a year. Interestingly moments earlier I got a wishlist notification that it's on sale on steam.
Pro tips: - Find a role you like and focus on that for a bit. If something else piques your interest later, you can always try it. You can ignore stuff that seems intimidating. - Ask for help. Most other players are willing to take a moment to explain or show you something. Literally just a few days ago I taught someone how to use a bayonet because he asked. It's not an inconvenience; I personally like helping new players. - Be willing to help. I guarantee at some point you'll hear someone say "medic!", "I need a gunner", "can someone carry a tripod", "grab mammons/stickies!", or something along those lines. If you're even slightly curious, volunteer to help.
It's easier to learn than any paradox interactive games. If you learned how to play Hoi4, you definitely can learn this game. Its definitely easier to learn than Factorio, that game is intimidating for me to learn. But yea like the other guy said. Just what you think interests you, learn about or you can join a regiment that does just that. When I first started playing I only did infantry stuff for like 50 hours til I decided to do logi. Been a logi main since then and honestly I still don't know some logi stuff like facilities. I know how to use facilities but idk what to do to build them up.
I must say, once i joined a regiment (one that is not that hardcore and want me to show up every week cause i do have a life) and had someone to ask stuff immediately and made some friend i got the opportunity to experience the game and do stuff while getting instructions from people who do know that that way im learning he game :) Love your content man and would love to introduce you to people whom will show you what's up with the game
I'm very much an off and on, casual Foxhole player myself; spent about 200 hours ingame spread out over several months in inconsistent chunks. And I think almost everything you said in the video is spot on, with one exception. The game as a whole is pretty crazy complex, but in my experience, the invidual parts that make up the bigger system are fairly simple and accessible. I think most new players can learn some of the basic activities like trucking, frontline infantry, or field medic, in maybe an hour or two. And there will always be a need for people who just show up out of the blue and drive a truck back and forth a couple of times or spend one battle dragging casualties back to base. And to be honest that's what i've most enjoyed doing myself, in Foxhole :) And in my experience, there's plenty of people in Foxhole who are more than willing to teach a new trucker enough to be useful or who welcome the occasional part-time medic in to their regiment. So this would be my advice for people who think this sounds like fun but who are unwilling or unable to commit for hours upon hours or who are unsure that they even want to. Just give it a try :) Hop on-line, ask around if someone's willing to show a recruit the ropes, there's almost always someone willing to help. Spend a couple of hours in a truck or with a medkit in your hands, or even just grab a rifle and head for the nearest frontline. That's all you need to be able to enjoy Foxhole. And if you find that's something you enjoy, you can totally just log in every now and then for a short simple session as a low-level grunt. That's how I've been playing Foxhole most of the time, and there will always be a place for people who can drive a truck from a to b or who are willing to run around dodging bullets with a medkit for even 30 minutes. There's even plenty of regiments who welcome that kind of occasional part time casual player, if you prefer a little bit more organised teamwork or community, I've been part of a few of them myself and people have been universally friendly and welcoming in my experience. So in other words, if you don't have the appetite or the stomach for the full menu, you can still enjoy foxhole in bite-sized chunks when the mood strikes. At least, that's been my experience
Spot on review, I was encouraged to try it by a friend, spent about 6 hours and never came back. It was just more than I cared to learn to do anything meaningful.
I literally started playing this game on Thursday, my brother gifted it to me, I was reluctant as the very first YT video I watched about it… didn’t grip me, I put it down to not knowing what I was actually watching/didn’t have an understanding of what was going on… but I gotta tell ya, when I jumped on for the first time and picked up my first Blakerow from that Bunker Base and marched my backside down to that frontline… and died, again and again and repeatedly, over and over, I was hooked, at one point I just sat outside the bunker base with a bag full of B mats ready to repair vehicles whilst the occupiers picked up ammo for their tanks. After spending 4 and a half years playing World of Warships… this is realism on another level, so enjoyable… even for a newbie 🤣
What helped me was joining a large regiment. They helped every single new recruit and new player. Explaining every mechanic, non written rule and most importantly WHY we did things a certain way. For example Trains can be stolen if not properly stored. Most package and train a train engine then turn off the power to the crane, now the only one who could add power to that particular crane is the one who built it or the squad they locked it to. Sure you can "lock" it but every vehicle lock can be wrenched. Joining a Regiment will unlock the fun stuff. No they don't expect you to log in every day, no they don't force you to do certain tasks if you don't want to. With the exception of a few Larp regiments, they are very chill and casual and are glad for every extra pair of hands. If you want to learn Foxhole fast and meet people that's where I suggest.
Quote from Marticinopants about difficulty, definitely applicable to this: "This game has less of a learning curve and more of a learning cliff. On fire. Covered in bears."
When I started the game (so after my first 30 hours) I met a guy who wanted to operate artillery, but it's at least a three man job. So he asked my friend and me to help him out, explained everything very patiently and we switched the tasks when we got used to it. He was like 40yo and a really nice guy. It was a lovely experience and we actually made a difference that day!
@ omg I didn’t subscribe! I just did! No problem! Keep it up
12 วันที่ผ่านมา +1
I and my friends, so about 10, tried to go with ships to submarines in the First World War, it took us (6 incompetent logisticians) almost an entire war
My friend got me in to this game, made me join a night Stealth mission with 5 others, we infiltrated the enemy lines and places mines, it was so much fun
You can still play it casually! It's usually when it comes to producing things that require a lot of knowledge and reading. But fighting, logistics, partisaning etc are easy to pick up.
This is why regiments and coalitions exist. This is, by its nature, not a game to be played solo as a one man army. You do not live alone, nor are you the hero. People end up coming together for both protection and resource pooling, and so people can focus on their preferred gameplay method. Regiments can be very hierarchical and dramatic, or very chill and family like, it really just depend on the environment you’re looking for.
This game is amazing! Had a blast playing the other day even without a mic, I was accepted into the 501 squad after derping around with them and then our island got attacked by a gun boat and we had to evacuate the supplies! 11/10 and I wish this game had come out when I was younger and had more time to actually play
I have most definitely played it… I played it at the first early access launch! It has changed so, so much. So much deeper with more ways to play it now. I’m really excited about the new melee weapons in this recent update
Foxhole is now on sale and I am seriously thinking about getting it, although nowadays I am grinding Project Zomboid experience - imho Foxhole really, really deeply simulates what a real war is like, for even in real life war or basically any conflict, or even anythin relying on multiple sources, it imho still relies on the most important things: skill and knowledge. Can you imagine Euro Truck Simulator 2 if it was an MMORPG? How many times would it happen to you, just like in real life, that you would roll up in time with your fancy-ass lorry / geared out semi truck into a location where you are supposed to load or unload goods and will have to wait for couple of hours, days even, just because "noobs are in the game" and it takes them a lot of time to finish tasks, yours also. If throughout my life and my gaming career and ESPECIALLY tactical games I have learned something, then it is that COMMUNICATION is the key - is it frustrating to be surrounded by noobs (in any game or IRL scenario) ? Yes! Is it your fault if by proper communication you cannot make things happen and people cooperate? Absolutely!
Foxhole difficulty really depends on what you plan to do, from simple frontline infantry, to commander of operations or tank platoons, engineer/builder, there are tons of gameplay roles and meta to try out!
Foxhole's a blast. As a new(ish) player I started by hyperspecializing - just did front line logi driving. That's it. Picking up stuff from storage, and dropping it off at frontline bases. Easy stuff, you're basically an uber eats driver for instruments of death. Then I thought about focusing on what people would actaully need on the front... So, I played frontline soldier for a bit. From that, I learned about what equipment would really make a difference in the fighting. What would give us an advantage? What do we need? I applied that knowledge back to logi running and the commends (praises from other players) started flowing in 😎 I've expanded out from there recently to manufacturing, shipping, driving, and commanding a tank with crew. Start small and expand at your own pace. Anything you do makes a difference, no matter how small the contribution. If you like that feeling, Foxhole's the game for you.
Logi is mostly just Eurotruck simulator and the most basics of it is that it's a fetch quest. There's a list of stuff a place needs on the map (or some guys crying out what they need), you find a place that has those stuff, get those stuff and deliver. There's some high level logi tactics that better players do, but the basic runs is very simple and you can learn the other stuff later. What the front needs is any schmuck who can get what they need, how is a secondary thought. Loot it from dead bodies if you have to, just get the supplies. Or there's the refinery runs where you go from resource node to the the refinery. People eat up those public bmats every second like they're an insatiable all consuming void. Clans have optimised resource and production logis with their rails and bases, but the little runs are still in demand.
I love Foxhole. I did a lot of solo logi stuff earlier this year and it was fun. Relaxing but at the same time you feel the weight of the frontline's needs pushing you to be swift. It wasn't uncommon for me to see a request for shirts, guns, or ammo at the front and then I'd get there to find no trace of our men any longer. Then there's the time we'd have a hex nearly being overrun by Collies, but the only "safe" path through was a hotzone for partisan activity and the other routes are straight through Collie territory...tough times... Fun game
My first experience was being shelled in the Moors, I spawned in a town base and spent five minutes trying to open my inventory. I found voice chat and told the guys I was new and they helped walk me through the basics. There were about 5-8 of us and once we were geared we rushed out of the base, about half of us were killed instantly by a shell and we found cover in a trench. Some guy with a machine gun down the line was screaming for ammo, and somebody ran to get him some, only to be shot leaving the trench. My initial group was almost dead, just me and one other guy who has survived by a miracle. A fresh group arrived in a truck and yelled at us to push, we went over the top and got mowed down, 20 of us killed in an instant. I respawned and spent 45 minutes trying to capture one trench line, only to lose it right after. 10/10 would get PTSD again. Edit: I’m still very new, I joined war 117 and only know how to be cannon fodder. I tried logi but my truck caravan was ambushed, so I have yet to be truly useful, you’re just a cog in the machine.
"And yet, you'll never play it..."
This is the obligatory "Oh yeah? Well I already play it, so there!" comment.
You're welcome.
Same bro same
"I got news for you buddy, how do you think I got here?"
same
I'm playing it right now. Logi is love, logi is life.
Well, what am I going to comment now??
One of my favorite aspects of Foxhole is the artillery system. Artillery guns can shoot incredibly far- so far, in fact, that the binoculars won't let you see out to their minimum range. This means any spotters have to approach the front lines and do _trigonometry_ to calculate the optimal firing vector.
There are tools online that will do the trig for you.
@@Habo777-o4qwind could affect the shell so you need an observer. Small flags on each building change according to wind speed and direction.
@@rinsonator1668 sounds like some PVT that havent used the calculators for arty before
@sebastianeriksen5619 the real vets don't need the calculators anymore and do it by finger feeling and adjust afterwards. That is if the arty doesn't get obliterated by retaliation fire after the first shell hits 5 meter too far to the right
I love doing vibe based artillery spotting
The thing I fell in love with is the teamwork with strangers. 20 randoms coming together to rush the enemy spawn point with HE grenades is something I've never seen before 😅
Oh nice seeing you here. Do you regularly watch slorgs videos?
I been watching a bunch of your vids lol
@@splizzex I saw the thumbnail and thought the tanks looked familiar 😅
Ward wardenson is it you?
and things like that are just an everyday thing in foxhole
I remember when i bought Foxhole couple years back. I spawned in frontline region "Faranac coast" i think was a name.
I was trying to figure out what to do and all of sudden some dude pulled up with a truck.
He noticed i am new, he tell everyone to commend me and asked me what my favorite animal is.
I then jumped into the truck, he brought me to the actual front and i died shortly after.
In this map, there is (or maybe was) this narrow path with rock on both sides of the road. We were fighting back and forth there for 3-4 days.
Finally we pushed through and take out enemy base. I died in the process... but as i was going back from spawn, i had one of the best moment in gaming.
There was column on the right of the road - tanks, trucks bringing supply to new base, construction vehicles, bus full of soldiers and in the other direction, there was column of push guns, tanks and truck which we stole from the colies. Everyone was cheering and yelling. It was special
The feeling of being there when the front gives and moves, I'm not sure there is anything like it in any other game.
Love it!
You should pick it back up. Moments like those happen all the time!
@@smithynoir9980yeah, even when you l'ose a front, the desperate scrambling, people trying to empty the base of stuff before it gets taken while others hold the line as much as they can to give everyone time.
It is intense and beautiful
Victories are hard earned on Foxhole
My ARMA Reforger Moded Server info
PARATROOPERS C&H THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMA/UH-60 - PARATROOPERS CAPTURE AND HOLD THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMAPARATROOPERS CAPTURE AND HOLD THE TOWN-CQB INFANTRY-PVPE/RHS/1PP/ENDLESS COMA- OPERATION: SIERRA OF THE NIGHT - SURVIVAL CQB INFANTRY MILSIM - LARGE AREA ONE FLAG CAPTURE AND HOLD NEW GAME MODE - MOBILIZATION TRAINING - Teamplay Based, You need teammate for staying alive. Endless Coma, No friendly fire for noobs, No explosives for CQB civilians and hostage scenarios. Vehicles only for transport, Symmetrical Loadout. RANGER VS SPETSNAZ
the most horrifying moment i've ever had in gaming was in foxhole. namely taking a trench/bunker system only to be wiped out by a counter attack with the collies using flamethrowers, it was like something out of all quiet on the western front.
If you aren't aware, these same devs are making a medieval version of this game called Anvil Empires, if you want to REALLY feel like a peasant toiling for your feudal lords. It's not out yet but they run closed betas and it has a steam page.
That's sweet, I was thinking a medieval version of Foxhole would be sweet.
I have got a notification today that foxhole is on sale, and it also have listed for me other games from these devs and Anvil Empires has really gotten my attention just from the thumbnail, it was an instant wishlist hehe
Holy shit man, that's amazing news
UO
tbh, I find the idea of medieval version would be more intrigue than world war settings, I hope they're success with Anvil Empires as I find Foxhole despite being a good game, is so difficult to get you hook into
Great video about Foxhole! This game is definitely not for everyone but for those of us that do fall in love with it, we fall hard. Logistic is what made me get this game. And I love doing my logistics "job" when I log in and supplying the fronts to help our faction move forward. And side note the thing about mass reporting has gone down, but it does still exist unfortunately. We are working on building a more positive and welcoming community for new players. Thanks again for making this!
Hey it's the tutorial guy! Cheers man high praise indeed from a Foxhole king such as yourself
@@slorgs Ha! You are far to kind. Hope to see you out on the battlefield some time!
Love your videos
Robert the goattt
@RobertLovesGames how does it feel having replaced feerek as "the tutorial guy"
My favorite Foxhole moment. 4 partisans caught me on the way to the front with supplies. I hopped out of my truck and took cover behind it. They were coming from the front of the truck and I only had a pistol to defend myself. I peeked around the corner and took out the two on my left side before they could fire back. I moved to the left side of the truck while the two remaining enemies came from the right side. I peeked the back corner where I had just been standing and took out another enemy. The final enemy panicked and tried to run away and I shot him in the back. I took all of their gear and delivered it with my supplies to the front. The guys at the front asked where I got Warden gear and after I told them the story everyone cheered and commended me. Foxhole is an incredible game! Logi gang!
Somebody call an ambulance!
That's awesome! There's nothing quite like being at a significant disadvantage but still managing to claim a win.
Great story,cheers from a Warden! :)
Love it!
LOL the absolute disrespect of taking their gear and delivering to your guys is amazing 10/10
The thing about Foxhole is you learn whatever small section you're interested in. Whether that be Infantry, Trucker, Factory worker, Engineer, Scraper gatherer. Tanker, Seaman, etc. Its near impossible to do it all but it forces people to band together and each pick a piece of the puzzle to create cohesive organizations. If anyone is looking to join foxhole then I recommend you join a regiment(clans). There a lot of them who try to focus on different things.
What's the incentive of working in a factory though? Do you level/rank up, get money to spend on the front? I don't get why anyone would play logistics in a top down war game.
you cant even do anything but logi and inf without a ton of people, and to be effective you need to be organized. I do logi and infantry and what every else I get adopted into.
@@synchc Logistics wins wars.
@@synchc There are people who drive trucks for 10 hours then go home to play Euro Truck Simulator til it's bedtime. Are you really surprised about this at this point?
@@synchccontributing with the war effort, logistics is satisfying in that way but thats it, if logi was more fun akin to something like space engineers id play it alot more
this game legit saved me from suicide twice. Community is beyond nice. if you are new to the game best thing is to ask someboyd if they need help and that you are new
I’m glad you’re still with us and I know it’s easier said than done but hang in there ❤
How did it save you, if you don't mind answering?
@@wawawuu1514 Initially it gave me something to think about so i wasn't thinking about stuff going on in my life. Also i met random dude in game he noticed i am new so he just decided to teach me the game and invited me to his regiment giving me new social circle so i wasn't alone. Community is nicest one i seen in gaming
You saved yourself by being sharp enough to seek distraction and community instead of focusing on the negative alone. Give yourself some credit, homie.
lowkey why would you want to commit suicide
i have spent almost 1000hrs in Foxhole and it truly is amazing
the commitment is crazy but i love this game ........gonna give it a chance and probably treat it as my third job🥲
Right there with you bud, nealry 2100 hours and im sitting here watching this video while waiting for the new war to start !
11 0000 hours here.
Keep going to help, teach, command.
God's hand commander 07
God speed soldier
@@TUROCK320110000 hours? Shit man you played this game when you were born?
@@thesovietduck2121 i am your father btw.
Hi son 07
This game is teamwork. Anything form, "Can you carry this tripod so I can place this machine gun out on the frontline?" to "Hey, come be a part of my tank crew." It can be great for making people feel involved just from people talking to others, and with how many unofficial roles you can take on, some seemingly more important than others, but everything is for the war effort at the end of a day. You might be swinging a hammer relentlessly at a building of yours being besieged to stop it from falling, or you might be a medic risking their meat out in the midst of gunfire to save your fellow teammates.
And then you have the madlad that dives into your trench and team wipes with a bayonet
bonus points for wearing a medic uniform
Sadly not anymore
@@Joachim_krueger I don't get why they nerfed it so hard, at least start with not making it an insta kill...
"now with knife. buy now and get an aditional ogaboga stick"
@@JustAnotherRandomPersonOnline Likely too frustrating to deal with, now bayos deal only half the player hp on hit, even with a heavy attack
Absolutely true. I bought the game months ago, and watched tutorials. I played for a few hours, and got some logi done, fired a few times at some dudes...and then joined a Bridge Battle. That bridge battle was all it took. I was hooked and now I love it.
The best part though is the Warden propaganda. I was stunned into stopping mid fire to listen to "Colonials Eat Babies. Kill the Colonial. Shoot the Colonial." Some video a dude was rambling on for like twenty minutes while they rushed us.
@@BlackTalonGaming Propaganda?
I have witnessed this act on the frontlines, they even ate the parents after.
FOR CAOIVA!!
Foxhole's appeal and the thing that makes the tedious less tedious, is that each small objective achieved is working towards a larger goal. I remember a war I was a part of on a front in Acrythia. It was Day 2 of the fighting so there was no tanks or arty, just good ol fashion mammon rushes. Us and the Wardens were in a 3 hour stalemate between fortifications that couldnt have been more than 40 meters apart lol. At night time the entire warden team would grab mammons, everything would go silent for a few minutes as they grabbed their grenades once darkness fell and then BOOM! 50 Wardens right on top of us out of the darkness, overwhelming our trenches just chucking HE grenades at our defenses. You couldnt see more than 20 meters in front of you so you had little time to shoot back. Inch by inch they destroyed our fortifications over a course of a few hours as we desperately tried to repair them while under fire. Colonials would slam themselves into the warden onslaught with bayonetts only for a warden to suicide himself with a grenade to take down the attacker so more Wardens could make it through. The beauty of Foxholes economy is that arguably the cheapest thing in the game to produce is small arms ammunition and your shirts (essentially your lives) which allows for this meat grinder to exist where your job as an infantryman souly revolves around tossing yourself in front of a bullet to protect your much more valued armor and static defenses for the glory of the legion. This is what makes the static meat grinder so intriguing. Battles on a front can go static for days with back and forth advancements but I know every warden I kill is one less shirt they have every second I waste is another second I stall for the bigger clans to hatch a plan to break through. Everything you do slowly contributes to the war.
And it's really nice how you have all these different scenarios. In a lot of games, you really fight the same battle with some small differences over and over again. But in Foxhole (infantry used as an example) you might be gaining and losing trenches, you might be maneuvering around open country with single enemies at the periphery of your vision, you may be on a low pop region hunting the enemy for their loot, you might be fighting in the hills and run into the enemy point-blank, you may be assaulting a Town Hall with gruesome urban combat or you might be throwing yourself at a bridge just to keep the enemy onslaught from your BB, with no ground gained and hundreds of casualties - and all of that in the day, during the night, in snow, rain, mud. Even though infantry is only one small aspect of the game it rarely ever gets boring - and if it does, you can do something else or fight somewhere else.
1:10 Yep I was right
Came here to say the same thing
If you let go of the idea that you need to be able to do everything yourself and.. you know... cooperate with other people in MMO... you'll quickly learn that this game doesn't need you to play it like a job
You just have other people have to play it like a job yeah just ignore the problem and there isnt one genius
@@chaosinsurgency6636 coming on a little strong here buddy. The people that treat it like a job do it because they enjoy it. That doesn't make it a problem, it makes it part of what makes Foxhole so unique. Any MMO is going to have a subset of players who devote their time to it like it's their job, that's not unusual at all. Look at the big clans in WoW, or heck just the average EVE Online player (/s).
I've always been an infantryman. Just another body thrown at the front.
Highlights of my playthroughs so far would be:
- Getting stuck in a relic base for a full half an hour unable to do anything as high caliber shells pounded everything around us.
- A collapsing front which was saved by the timely arrival of friendly tanks. The euphoria of having the cavalry arrive and save the day was unforgettable even if I died when our infantry mass charged alongside the tanks.
- Fighting in a doomed last stand alongside a single remaining Warden tank who also refused to retreat while the Collies swarmed us.
Foxhole is such a unique game I love it
Tip: as a logi main don't ever try to do ALL the logi focus on backline, midline or frontline logi. you can look up what these mean but Logi is not just 1 job :)
"you can look up what these mean"
Case in point lol
@DakkerUK look it's a lot to explain in a post versus a short video tutorial ok lol
@@DakkerUK to be fair, I play a lot of logi and 90% of the how to do things I learn from just asking logi chat or someone noticing I'm lost and telling me over local voice chat. And even the rest of the 10% that I looked up out of curiosity, could have been learned in the same way. Most people will be happy to help and teach you things if you ask. And those who've played for longer will even have exact specifics, numbers memorized ^^"
I pass on the knowledge that I've gotten too, the cycle continues.
Or you can go to the roads just behind the enemy lines and get logi that way :) not to scare you.
But quite alot of people don't give a shit and deliver to the front regardless of people stopping them, they just want to farm the commends, those people shouldn't be playing. Talking bout those NPC's with no mic, if they got a mic we usually sort it out.
0:48 he hasn’t even said the title of the game and I can already tell he’s talking about foxhole
10:08 MOM IM FAMOUS!!!
Ahahahaha lol
Did he get it out though?
I'm currently at 5095 hours on foxhole, been playing for 4 years, yet still learning new things.
I have to disagree heavily about the difficulty of basic logistics. You can learn all you need to know about basic logi just by playing the game as a frontliner, and then asking someone who knows what's going on about how to actually make stuff. It only gets complicated when you try to make your own facility or base.
I agree with that. It really is as hard or has easy as you can make it.
Even sending Basic materials to a front under heavy fire or fuel to a front where it's full of tanks Is a godsend. And usually dictates wether your base gets destroyed or your tanks overrun.
It really can be as easy as Hammer resources-> Refine them -> put in truck -> send to front
I agree, but it is mainly your approach on logi. If you mean delivering from a stockpile to a frontline base. Yea its pretty easy to learn. Its also easy to learn scrapping -> refinery -> factory -> seaport/stockpile. Tho that's pmuch where basic for me ends. Sulfur/components -> refinery -> MPF/factory/garage -> seaport/stockpile is a bit harder to 100% learn while the basic principles are still the same, harder to know what is needed for these resources at what frontline base. They are always pretty spread out from one another, sometimes your main logi hex will not have any of these. Facility and Naval logi a whole other thing too. Naval logi is pretty dope to see aint for me tho.
The real hard part of learning logi is the gameplay loop. Not so much learning the loop, its preventing burnout. If you do not enjoy playing logi or like relaxing gameplay you will 100% burn yourself out super quick doing logi. You gotta enjoy the gameplay loop to somewhat have fun doing logi (still boring tho). Literally today I spent like 12 hours in the backline doing the same loop over and over again ~ this is why people say logi is hard imo.
Now I havn't watched the video so lowkey I got no idea what he says in it. I just checked the comments cause im a player of foxhole and wanted to see what people were commenting.
Yeah you can do very effective logi by just driving your truck around also thats the best way to be the mvp on a frontline. I think its just easy to learn game but hard to master.
No sorry just telling you all the mechanics at the start and how to do something is not a fucking tutorial no one has photogenic memory and will perfectly recall everything instantly when it’s needed
@@chaosinsurgency6636 oh no! He's salty cuz his brain small.. 😢
Some of the people who play Foxhole has set up Factorio levels of logistics where all they do all day long is just set up the most efficient assembly line that starts with scrap and ends with finished battleships and tanks in record time.
Probably something they could take with them to a job interview to show their level of commitment. ^^
It's groups of players that do this. It's not really that weird. People get on 1-3 hours a night with friends and build factories together.
Autism goes brrr
That's why I call that part of the game Faxholio
Someone out there dreams about a game that is essentially an extremely Modded Factorio (full Pyanodons) mixed with Foxhole (that guy is me)
Foxhole is complicated*
The key is you dont need/want to do alot of the overly complex things, and if you want to do them, they are usually farm-intensive meaning made by a large group of players, so they can teach you.
If you want to learn pretty much anything in this game, just ask in global chat and someone will come help.
This game IMHO is truly one of the best games out, there is nothing else like it.
Yeah,it's one of those "games-experiences" that don't happen that often. And I don't even like multiplayer.
1:43 These AI images are atrocious to look at
honestly, it’s just insulting.
a fun fact about the steam review thing, ask about any of those names among community members and they'll usually tell you what they are actually banned for, the toxic clanman excuse they use in the reviews is usually not the real reason lol, like the amount of times I've talked with a guy upset about "toxic clanman mass reports" and it's turned out he called a guy in that clan a slur and payed the price to it is pretty high lol
It would look a bit overwhelming, but if you are interested in logistics the most important thing you should know is that basic materials, also called dearly as "bmats" are used to make mostly everything as well as fixing structures, and to make bmats you need to harvest salvage from salvage mines or fields.
Honestly, it's understated just how important the scrap scroopers are! The legend that scraps and fills the refinery, they are everybodies hero!
I think scrapping is the best way to start out, honestly. Then you can either make private bmats to craft something, or make it public to help out others.
0:53 just a normal day in wardenland, commiting war(den)-crimes
Played a little bit, grinded logi until a random player was like “want to help prepare this tank push?” 4 hours later we had the supplies, and BOY was that a tank push.
Eyooooo PR + Foxhole is the way to go 💪💪🍻
Main games for 7+ years
this guy's the definition of niche nice work
What's a PR?
@@sCiphre Project Reality^^
Another day, another banger vid
"You'll never play it."
*3,000 hours later.* "I WISH I HADN'T."
Freakin' second-hand PTSD from being shelled. 10/10 great game no notes. Siege Camp pls pay for my therapy.
It's like Cracktorio (Factorio), the more you play it, the more you want to play
Slorgs, you are an OG for knowing what Habbo Hotel is.
I used to live for habbo hotel, assault course chair rooms were my comfort zone
@ what a time to be alive huh?
@@ravens5288 take me back, I've been contemplating making a habbo hotel video for some time now, maybe in 2025 I find the time
@@slorgs that’s incredible, you ever get into the retro sites where they were modded? VIP was free and you had access to unlimited coins so you could create whatever you wanted?
Pools closed
I am so glad I discovered your channel. Your writing and story-telling is absolutely amazing. I love this topic!
Over 3 years and 6000+ hours in and yet the game still keeps me coming back for more! As much as I may complain about balance, "The Vision" of the devs, etc. I will still recognize this is one of the greatest games I've ever played
At 0:20 is that a magnifier in front of the holographic sight or is it something else? If it's a magnifier isn't it supposed to be behind the holographic sight?
I love crafting in games, it's one of the things I most anticipate in a game when available. However, many MMOs I played have relatively lackluster crafting systems and, for me, the results of crafting in such games lack meaning as well as depth. Yet, in Foxhole the crafting system is in depth and every single thing I produce has meaning. That's what drew me into the game. Personally, I don't think the game is too complicated, you have to take it one step at a time instead of trying to learn everything simultaneously.
A video on one of my old favorite games by one of my new favorite youtubers, glad you made a video on it man!
Thank you for covering Foxhole, truly an underrated gem.
Welcome to Foxhole, who makes the bullets? YOU DO!
My time in foxhole was 90% dying and 10% being the most heroic medic i could be lol
o7
Foxhole is actually pretty casual-friendly, there are no levels, no fomo, you just log in and do your thing as long as you feel like it and when you wanna swap wjat you're doing you can do that almost instantly, no need for respecs or for a new character to grind lvls
There is one game wity an even steeper learning curve and worse community, space station 13, where your first challenge is learning the fucking controls
Pre steam Dwarf Fort has the hot keys on screen and is still a nightmare 😂
It is incredible how far you've went Slorgs! This video and it quality is a testament to that!
Video be like: this game you will never play and never have played... me who plays foxhole all the time: Why the fuck you lying? Why you always lying?
Back in 2016-2017, I played Foxhole during Pre-Alpha, when there were barely any players. Something happened then that will probably never happen again in the game.
The servers were about to shut down to update the game from Pre-Alpha to Alpha, meaning all progress would be wiped-guns, vehicles, artillery, everything. Since we were losing it all, both factions decided to meet up and celebrate in-game. We brought all our gear, vehicles, and artillery to the middle of the map.
We formed a line of vehicles and troops, slowly marching toward each other. When we met, we built a message out of sandbags that said "Thx Devs." Then, we unleashed everything-bullets, artillery shells, and more-until the server shut down. I think we even ended up shooting at each other for fun.
I still have screenshots of the event. This wasn’t planned by the devs-it was entirely the community’s idea. I was part of the 82DK squad, one of the bigger squads back then. If anyone remembers those days, you know how special it was.
PS: TH-cam keeps deleting my comments in every video and content creator, it's getting really annoying.
When did you start playing? What wars have you been in? I started in September and played almost throughout the entirety of war 117, would've loved to see you in game. I've been watching your PR Videos and I like how you've been diversifying your content lately, really nice editing and writing even if I sometimes disagree with some points you bring up.
I'd actually really enjoy some of the uncut footage of you and Jeff just trying to make your way in this hellscape. Really interesting, creative game that I woudn't touch with a barge pole.
If you’re put off by the complexity, don’t be! Lots of vets, far from what the reviews tell you (though there are a couple bad apples) are willing to help out. Slorgs has also exaggerated the learning curve for the average player a bit - the more complex stuff is done in a regiment, where different people will be all working together and helping each other out.
Lets look at truck driving, what you need to do:
1) locate a truck. This can be done in 3 ways. Retrieve it from a storage depot (barn icon on the map) or seaport (on the coast, looks like.. well, a seaport). Alternatively, find one parked somewhere. If it’s locked, you can use a wrench to unlock it. Do ask people around you if they own it first though! If, for some strange reason, there are no trucks available, you can build one at a garage. Simple enough, grab 100 basic materials (can be found at basically any bunker base) and use the garage (truck icon on the map) to construct it, then hammer away at the blueprint until it’s done.
2) refuel the truck. This only needs to be done if it didn’t have enough fuel to begin with. Do this by either grabbing a stored diesel can, or by parking next to a fuel container (big cylinder, normally yellow), exiting the vehicle, and pressing the refuel button on the vehicle’s UI.
3) go to the seaport or storage depot. Inside will be crated items that you can load up into your truck. If you like, grab another that you keep in your inventory.
4) deliver these crates to a frontline bunker!
This may seem like a lot, but it boils down to truck, fuel, supplies, deliver. Far shorter than the massive chain described by Slorgs, because a lot of the parts he described are done by other players for you.
Ironically, the people getting this video recommendation are probably people who play foxhole.
Slorgs, I already love your videos quite a bit - I think you do a great service to the games that you cover - but something about the tone of the this, the somber yet hopeful music at the end really did something for me. Thanks for making quality videos, and I hope to continue to be your viewer into the new year!
Thanks man, I'm constantly trying to make better and better stuff, I feel like I hit a good style here, glad you're along for the ride!
7:29 a facility flow chart showing facility is hard but not basic logi is easy enough (scrap field to refinery to factory/mass production factory) and don't interact much with facility logi
The description reminds me of EVE Online. I literally started playing the game because I read that it was too difficult to master. There's something to be said about a challenge. Great video!
It's not that "difficult" or "complex" game. Just join a good regiment and within few years you will be ok on the main things. I promise
Checks watch.... I'll stick to HLL 😂
Realistic would be a FPS where everytime you get shot the game bricks for 6-12 months
*This looks like a 2nd job*
i love your writing omg it's only been getting better and better, good job!
Never forget Jade Cove incident😢
Shhhhhhhhhh it never happened
@carrott36 wns nuked jade lmao full of wardens
I can't believe you didn't call the supply hierarchy "the supplyerarchy."
Foxhole is the GOAT
I fell in love with this game because it’s so heavily relied on players which is probably it’s greatest asset as well as it’s downfall because players are so unpredictable. The game is truly and utterly realistic. Love the video!!!❤❤❤
I don't get the whole "you'll never play it" videos bc the statements are mostly false
Its a psychological tactic to get people more interested in what they are advertising. Makes people look it up more and/or buy it to try it out.
Though, I will say Foxhole is a pretty fun game. Got the game back in 2020 and have been a somewhat consistent player since then. Planes are coming out soon in June 2025.
@ believe me I know how fun foxhole can be lol
As it was always said to me, "This ain't London brotha." Hahaha 9:48
Awesome video! Absolutely well done. You hit the mark on every point!
Glad you've been enjoying the game, it's a gem!
I have my eyes on foxhole for a loooong time, feels like it's gonna be one of those games that I either pick up and drop immediately cause learning it seems intimidating, or I actually put in the time and it makes not wanna play anything else for a year. Interestingly moments earlier I got a wishlist notification that it's on sale on steam.
Brand new update as of today, Sales usually line up with big updates I believe.
Pro tips:
- Find a role you like and focus on that for a bit. If something else piques your interest later, you can always try it. You can ignore stuff that seems intimidating.
- Ask for help. Most other players are willing to take a moment to explain or show you something. Literally just a few days ago I taught someone how to use a bayonet because he asked. It's not an inconvenience; I personally like helping new players.
- Be willing to help. I guarantee at some point you'll hear someone say "medic!", "I need a gunner", "can someone carry a tripod", "grab mammons/stickies!", or something along those lines. If you're even slightly curious, volunteer to help.
It's easier to learn than any paradox interactive games. If you learned how to play Hoi4, you definitely can learn this game. Its definitely easier to learn than Factorio, that game is intimidating for me to learn.
But yea like the other guy said. Just what you think interests you, learn about or you can join a regiment that does just that. When I first started playing I only did infantry stuff for like 50 hours til I decided to do logi. Been a logi main since then and honestly I still don't know some logi stuff like facilities. I know how to use facilities but idk what to do to build them up.
Yeah@8:42 u defined the experience quite well 😮 and no u wont find me playing, foxhole can be a fun watch as a cut up vid. Good fortune to the players
0:20 what the fck is that
Pretty normal M4
@coda8525 that sights placing is...i mean,aight
@@gennarocresta7275 COMPLETELY normal M4
@@gennarocresta7275 That's literally how standard issue M4 looks like nowadays
@@vinteb7987 sights are backwards
7:45 so what your saying is dual monitor setups is a competitive advantage for fox hole because you can see the tutorial while playing the game?
Why you gotta use the AI generated images man, there's plenty of game art
Amazing video! Really touched on some amazing parts of the game. Didnt expect the Alex Honnold reference. Definitely subbing after this
Ok this is sick! Thank you for making this video I’m definitely gonna play this now despite the title
I must say, once i joined a regiment (one that is not that hardcore and want me to show up every week cause i do have a life) and had someone to ask stuff immediately and made some friend i got the opportunity to experience the game and do stuff while getting instructions from people who do know that that way im learning he game :)
Love your content man and would love to introduce you to people whom will show you what's up with the game
I'm very much an off and on, casual Foxhole player myself; spent about 200 hours ingame spread out over several months in inconsistent chunks. And I think almost everything you said in the video is spot on, with one exception. The game as a whole is pretty crazy complex, but in my experience, the invidual parts that make up the bigger system are fairly simple and accessible.
I think most new players can learn some of the basic activities like trucking, frontline infantry, or field medic, in maybe an hour or two. And there will always be a need for people who just show up out of the blue and drive a truck back and forth a couple of times or spend one battle dragging casualties back to base. And to be honest that's what i've most enjoyed doing myself, in Foxhole :)
And in my experience, there's plenty of people in Foxhole who are more than willing to teach a new trucker enough to be useful or who welcome the occasional part-time medic in to their regiment.
So this would be my advice for people who think this sounds like fun but who are unwilling or unable to commit for hours upon hours or who are unsure that they even want to.
Just give it a try :)
Hop on-line, ask around if someone's willing to show a recruit the ropes, there's almost always someone willing to help. Spend a couple of hours in a truck or with a medkit in your hands, or even just grab a rifle and head for the nearest frontline. That's all you need to be able to enjoy Foxhole. And if you find that's something you enjoy, you can totally just log in every now and then for a short simple session as a low-level grunt. That's how I've been playing Foxhole most of the time, and there will always be a place for people who can drive a truck from a to b or who are willing to run around dodging bullets with a medkit for even 30 minutes.
There's even plenty of regiments who welcome that kind of occasional part time casual player, if you prefer a little bit more organised teamwork or community, I've been part of a few of them myself and people have been universally friendly and welcoming in my experience. So in other words, if you don't have the appetite or the stomach for the full menu, you can still enjoy foxhole in bite-sized chunks when the mood strikes. At least, that's been my experience
Spot on review, I was encouraged to try it by a friend, spent about 6 hours and never came back. It was just more than I cared to learn to do anything meaningful.
Loved this video, would never have known.
Your content is awesome man, ty
I literally started playing this game on Thursday, my brother gifted it to me, I was reluctant as the very first YT video I watched about it… didn’t grip me, I put it down to not knowing what I was actually watching/didn’t have an understanding of what was going on… but I gotta tell ya, when I jumped on for the first time and picked up my first Blakerow from that Bunker Base and marched my backside down to that frontline… and died, again and again and repeatedly, over and over, I was hooked, at one point I just sat outside the bunker base with a bag full of B mats ready to repair vehicles whilst the occupiers picked up ammo for their tanks.
After spending 4 and a half years playing World of Warships… this is realism on another level, so enjoyable… even for a newbie 🤣
please can some tell me the names of the games at 0:25 (climbing rocks) ,and 0:28 (explosion on the beach)
I love how half of the intro clips were squad
Thinking about playing Foxhole: 🤩🤗😲
Actually playing Foxhole: 😩🥴🤬
What helped me was joining a large regiment. They helped every single new recruit and new player. Explaining every mechanic, non written rule and most importantly WHY we did things a certain way. For example Trains can be stolen if not properly stored. Most package and train a train engine then turn off the power to the crane, now the only one who could add power to that particular crane is the one who built it or the squad they locked it to. Sure you can "lock" it but every vehicle lock can be wrenched.
Joining a Regiment will unlock the fun stuff. No they don't expect you to log in every day, no they don't force you to do certain tasks if you don't want to. With the exception of a few Larp regiments, they are very chill and casual and are glad for every extra pair of hands. If you want to learn Foxhole fast and meet people that's where I suggest.
Quote from Marticinopants about difficulty, definitely applicable to this:
"This game has less of a learning curve and more of a learning cliff. On fire. Covered in bears."
When I started the game (so after my first 30 hours) I met a guy who wanted to operate artillery, but it's at least a three man job. So he asked my friend and me to help him out, explained everything very patiently and we switched the tasks when we got used to it. He was like 40yo and a really nice guy. It was a lovely experience and we actually made a difference that day!
Dude your channel is awesome never seen any of your videos. Can’t believe you don’t have 500K subs!
Cheers man appreciate it
@ omg I didn’t subscribe! I just did! No problem! Keep it up
I and my friends, so about 10, tried to go with ships to submarines in the First World War, it took us (6 incompetent logisticians) almost an entire war
My friend got me in to this game, made me join a night Stealth mission with 5 others, we infiltrated the enemy lines and places mines, it was so much fun
You can still play it casually! It's usually when it comes to producing things that require a lot of knowledge and reading. But fighting, logistics, partisaning etc are easy to pick up.
id never even heard about this game!!! just bought it- thanks for showing it to me slorgs!
This is why regiments and coalitions exist. This is, by its nature, not a game to be played solo as a one man army. You do not live alone, nor are you the hero. People end up coming together for both protection and resource pooling, and so people can focus on their preferred gameplay method. Regiments can be very hierarchical and dramatic, or very chill and family like, it really just depend on the environment you’re looking for.
The points you brought up were exactly why I was interested in Foxhole and exactly why I struggle to want to sign on when I have free time
This game is amazing! Had a blast playing the other day even without a mic, I was accepted into the 501 squad after derping around with them and then our island got attacked by a gun boat and we had to evacuate the supplies! 11/10 and I wish this game had come out when I was younger and had more time to actually play
I have most definitely played it… I played it at the first early access launch! It has changed so, so much. So much deeper with more ways to play it now. I’m really excited about the new melee weapons in this recent update
Great insight and presentation. Subscribed.
Foxhole is now on sale and I am seriously thinking about getting it, although nowadays I am grinding Project Zomboid experience - imho Foxhole really, really deeply simulates what a real war is like, for even in real life war or basically any conflict, or even anythin relying on multiple sources, it imho still relies on the most important things: skill and knowledge.
Can you imagine Euro Truck Simulator 2 if it was an MMORPG? How many times would it happen to you, just like in real life, that you would roll up in time with your fancy-ass lorry / geared out semi truck into a location where you are supposed to load or unload goods and will have to wait for couple of hours, days even, just because "noobs are in the game" and it takes them a lot of time to finish tasks, yours also.
If throughout my life and my gaming career and ESPECIALLY tactical games I have learned something, then it is that COMMUNICATION is the key - is it frustrating to be surrounded by noobs (in any game or IRL scenario) ? Yes! Is it your fault if by proper communication you cannot make things happen and people cooperate? Absolutely!
Foxhole difficulty really depends on what you plan to do, from simple frontline infantry, to commander of operations or tank platoons, engineer/builder, there are tons of gameplay roles and meta to try out!
Soldier/cannon fodder -> Scrap Collector -> Logi Driver -> Basic weapons builder -> Base builder -> Vehicle builder -> Train builder -> Factory builder -> Ship builder.
I reckon that's the learning curve
Foxhole's a blast.
As a new(ish) player I started by hyperspecializing - just did front line logi driving. That's it. Picking up stuff from storage, and dropping it off at frontline bases.
Easy stuff, you're basically an uber eats driver for instruments of death.
Then I thought about focusing on what people would actaully need on the front... So, I played frontline soldier for a bit.
From that, I learned about what equipment would really make a difference in the fighting. What would give us an advantage? What do we need?
I applied that knowledge back to logi running and the commends (praises from other players) started flowing in 😎
I've expanded out from there recently to manufacturing, shipping, driving, and commanding a tank with crew.
Start small and expand at your own pace.
Anything you do makes a difference, no matter how small the contribution. If you like that feeling, Foxhole's the game for you.
Logi is mostly just Eurotruck simulator and the most basics of it is that it's a fetch quest.
There's a list of stuff a place needs on the map (or some guys crying out what they need), you find a place that has those stuff, get those stuff and deliver.
There's some high level logi tactics that better players do, but the basic runs is very simple and you can learn the other stuff later. What the front needs is any schmuck who can get what they need, how is a secondary thought. Loot it from dead bodies if you have to, just get the supplies.
Or there's the refinery runs where you go from resource node to the the refinery. People eat up those public bmats every second like they're an insatiable all consuming void. Clans have optimised resource and production logis with their rails and bases, but the little runs are still in demand.
I love Foxhole. I did a lot of solo logi stuff earlier this year and it was fun. Relaxing but at the same time you feel the weight of the frontline's needs pushing you to be swift. It wasn't uncommon for me to see a request for shirts, guns, or ammo at the front and then I'd get there to find no trace of our men any longer. Then there's the time we'd have a hex nearly being overrun by Collies, but the only "safe" path through was a hotzone for partisan activity and the other routes are straight through Collie territory...tough times...
Fun game
“This game is NOT what I thought it was going to be” - fluffyfurries
My first experience was being shelled in the Moors, I spawned in a town base and spent five minutes trying to open my inventory. I found voice chat and told the guys I was new and they helped walk me through the basics. There were about 5-8 of us and once we were geared we rushed out of the base, about half of us were killed instantly by a shell and we found cover in a trench. Some guy with a machine gun down the line was screaming for ammo, and somebody ran to get him some, only to be shot leaving the trench. My initial group was almost dead, just me and one other guy who has survived by a miracle. A fresh group arrived in a truck and yelled at us to push, we went over the top and got mowed down, 20 of us killed in an instant. I respawned and spent 45 minutes trying to capture one trench line, only to lose it right after.
10/10 would get PTSD again.
Edit: I’m still very new, I joined war 117 and only know how to be cannon fodder. I tried logi but my truck caravan was ambushed, so I have yet to be truly useful, you’re just a cog in the machine.