Thank you! Yeah, playing with the 15s was pretty cool. I might do a series/campaign with 15mm. It's fast to set up. Ha! I don't think I will ever produce a "clean" game, aka mistake-free. Keep up the great videos!
8:16 You wanted to know if you made any mistakes here... I think that the final infantryman wounded by the aliens should make a roll to see if he is shaken or knocked out.
Yeah, you may be right. Whatever remaining wounds on the last mini standing and then roll for morale. Of course, with the new 3.4 rules, it's a +1 on top of whatever wounds the mini has. Oof! Thanks for watching. Take Care.
He received 6 wounds total, I deduct 2 wounds to equal his Tough(3). 4 wounds remain. Therefore, adding the 4 wounds only to die roll equals 8. I believe I should added the 3 wounds, too. 7 wounds plus die roll (4) equals 11. (model with Tough(3) only rolls for wound effects once it has taken 3 wounds or more, and is Knocked Out on rolls of 8+) Either way, the dude expired.
Love this
Thank you! Yeah, playing with the 15s was pretty cool. I might do a series/campaign with 15mm. It's fast to set up. Ha! I don't think I will ever produce a "clean" game, aka mistake-free. Keep up the great videos!
with 15mm!! proud of you sir, nicely done.
yup yup. I'm beginning to like playing with the 15s.
This video is like hot butter! :)
😆😅🤣 I know, right!?!
When running 15mm you can just use centimeters instead of inches and keep the numbers
Yeah, I might give that a go. So used to the "inches" ha! Have a great weekend and thank you for watching.
Hah... that was a fun one. Well done, Mini WarMutt. Love me some OPR.
~Fritz
Thank you. Had a blast! Take Care, Fritz!
8:16 You wanted to know if you made any mistakes here... I think that the final infantryman wounded by the aliens should make a roll to see if he is shaken or knocked out.
Yeah, you may be right. Whatever remaining wounds on the last mini standing and then roll for morale. Of course, with the new 3.4 rules, it's a +1 on top of whatever wounds the mini has. Oof! Thanks for watching. Take Care.
I like the noises u make.
Well, the "Alien" noise may be irritating...
Though is 5+X to be knocked out so if you have Tough 3 you'll only get knocked out on a 8+ when rolling for wounds
He received 6 wounds total, I deduct 2 wounds to equal his Tough(3). 4 wounds remain. Therefore, adding the 4 wounds only to die roll equals 8. I believe I should added the 3 wounds, too. 7 wounds plus die roll (4) equals 11.
(model with Tough(3) only rolls for wound effects once it has taken 3 wounds or more, and is Knocked Out on rolls of 8+) Either way, the dude expired.
Also please loose the Alien screech it almost made me stop the video several times.
Bad dice issues?